Config set and mod
This commit is contained in:
70
config/ProjectRed.cfg
Normal file
70
config/ProjectRed.cfg
Normal file
@@ -0,0 +1,70 @@
|
||||
# General settings
|
||||
"general" {
|
||||
# If set to false, logic gates will not make sounds
|
||||
B:"gate_sounds"=true
|
||||
|
||||
# If set to false, logic gates will not emit light
|
||||
B:"gate_lights"=true
|
||||
|
||||
# Minimum amount of ticks the timer gates can be set to (min 4)
|
||||
I:"gate_min_timer_ticks"=4
|
||||
|
||||
# If set to true, the basic screwdriver will not take damage
|
||||
B:"infinite_screwdriver"=false
|
||||
}
|
||||
|
||||
# Settings related to machines and devices
|
||||
"machines" {
|
||||
# Allow the Diamond Block Breaker to be crafted
|
||||
B:"diamond_block_breaker"=false
|
||||
|
||||
# Max blocks in a moving frame structure
|
||||
I:"frame_move_limit"=1024
|
||||
}
|
||||
|
||||
# Client render settings
|
||||
"rendering" {
|
||||
# If set to false, flat wire textures will be used for logic gates. Significant performance improvement
|
||||
B:"gate_3d_wires"=true
|
||||
|
||||
# If set to false, wires will be rendered in the TESR rather than the WorldRenderer
|
||||
B:"static_wire_renderer"=true
|
||||
|
||||
# If set to false, gates will be rendered in the TESR rather than the WorldRenderer
|
||||
B:"static_gate_renderer"=true
|
||||
|
||||
# Max lights on screen at a time, -1 for unlimited
|
||||
I:"max_lights"=-1
|
||||
|
||||
# Use fabulous shader pipeline for lights when on Fabulous Graphics mode
|
||||
B:"fabulous_lights"=true
|
||||
}
|
||||
|
||||
# World gen settings
|
||||
"world_gen" {
|
||||
B:"ruby_ore"=true
|
||||
|
||||
B:"sapphire_ore"=true
|
||||
|
||||
B:"peridot_ore"=true
|
||||
|
||||
B:"tin_ore"=true
|
||||
|
||||
B:"silver_ore"=true
|
||||
|
||||
B:"electrotine_ore"=true
|
||||
|
||||
B:"marble_cave"=true
|
||||
}
|
||||
|
||||
# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed.
|
||||
"compatibility" {
|
||||
# This allows computers to connect to bundled cables with the RS API.
|
||||
B:"computercraft"=true
|
||||
}
|
||||
|
||||
# Settings for Fabrication circuit compilation
|
||||
"fabrication" {
|
||||
# Tile count before auto-compile becomes disallowed (-1 to always allow, 0 to never allow). Recommended to keep this very low on servers.
|
||||
I:"auto_compile_tile_limit"=20
|
||||
}
|
Reference in New Issue
Block a user