Config set and mod

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minster586
2025-04-19 02:56:28 -04:00
parent 04822e61e3
commit c37c2a2e7c
1865 changed files with 431005 additions and 0 deletions

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config/ProjectRed.cfg Normal file
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# General settings
"general" {
# If set to false, logic gates will not make sounds
B:"gate_sounds"=true
# If set to false, logic gates will not emit light
B:"gate_lights"=true
# Minimum amount of ticks the timer gates can be set to (min 4)
I:"gate_min_timer_ticks"=4
# If set to true, the basic screwdriver will not take damage
B:"infinite_screwdriver"=false
}
# Settings related to machines and devices
"machines" {
# Allow the Diamond Block Breaker to be crafted
B:"diamond_block_breaker"=false
# Max blocks in a moving frame structure
I:"frame_move_limit"=1024
}
# Client render settings
"rendering" {
# If set to false, flat wire textures will be used for logic gates. Significant performance improvement
B:"gate_3d_wires"=true
# If set to false, wires will be rendered in the TESR rather than the WorldRenderer
B:"static_wire_renderer"=true
# If set to false, gates will be rendered in the TESR rather than the WorldRenderer
B:"static_gate_renderer"=true
# Max lights on screen at a time, -1 for unlimited
I:"max_lights"=-1
# Use fabulous shader pipeline for lights when on Fabulous Graphics mode
B:"fabulous_lights"=true
}
# World gen settings
"world_gen" {
B:"ruby_ore"=true
B:"sapphire_ore"=true
B:"peridot_ore"=true
B:"tin_ore"=true
B:"silver_ore"=true
B:"electrotine_ore"=true
B:"marble_cave"=true
}
# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed.
"compatibility" {
# This allows computers to connect to bundled cables with the RS API.
B:"computercraft"=true
}
# Settings for Fabrication circuit compilation
"fabrication" {
# Tile count before auto-compile becomes disallowed (-1 to always allow, 0 to never allow). Recommended to keep this very low on servers.
I:"auto_compile_tile_limit"=20
}