Mods updated

This commit is contained in:
minster586
2025-12-03 23:08:04 -05:00
parent b34781edd7
commit e49b8e2d29
58 changed files with 1440 additions and 1100 deletions

View File

@@ -10,6 +10,9 @@
CreativePlayerConsumeAmmo = true
#Auto reload all the guns in player inventory, useful for pvp servers
AutoReloadWhenRespawn = false
#The silencer default fire sound range (block)
#Range: > 0
DefaultGunSilenceSoundDistance = 16
[ammo]
#Warning: Ammo with explosive properties can break blocks
@@ -29,8 +32,13 @@
IgniteBlock = true
#Whether a ammo can ignite the entity
IgniteEntity = true
#Global bullet speed modifier, the init speed of the bullet will be multiplied by this value, default is 2.0
#This is to compensate the side effects introduced while fixing the shooter variable input issue
#Range: 0.01 ~ 20.0
GlobalBulletSpeedModifier = 2.0
[other]
#Deprecated: now move to .minecraft/tacz/tacz-pre.toml or <your version>/tacz/tacz-pre.toml
#When enabled, the reload command will not overwrite the default model file under config
DefaultPackDebug = false
#The farthest sound distance of the target, including minecarts type
@@ -44,6 +52,4 @@
#The maximum latency (in milliseconds) for the server hitbox latency fix saved
#Range: 250.0 ~ 1.7976931348623157E308
ServerHitboxLatencyMaxSaveMs = 1000.0
#The gun pack that the client player needs to download, needs to fill in the URL and the SHA1 value of the file
ClientGunPackDownloadUrls = []