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10
config/CoroUtil/General.toml
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10
config/CoroUtil/General.toml
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#General mod settings
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[general]
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#logging
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useLoggingLog = true
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#-
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useLoggingDebug = false
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#-
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useLoggingError = true
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14
config/EnderStorage.cfg
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14
config/EnderStorage.cfg
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# The RegistryName for the Item to lock EnderChests and Tanks.
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S:"personalItem"="minecraft:diamond"
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# Causes chests to lose personal settings and drop the diamond on break.
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B:"anarchyMode"=false
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# The size of each inventory of EnderStorage, 0 = 3x3, 1 = 3x9, 2 = 6x9, default = 1
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I:"item_storage_size"=1
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# Disables the tank on top of creators heads.
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B:"disableCreatorVisuals"=false
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# Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest.
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B:"useVanillaEnderChestsSounds"=false
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32
config/IronGenerators.toml
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32
config/IronGenerators.toml
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["Fuel Burntime Multiplicator"]
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#default value is 1
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multiplier = 1.0
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["Generator Outputs"]
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"Stone Generator" = 1.0
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"Iron Generator" = 4.0
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"Gold Generator" = 16.0
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"Diamond Generator" = 64.0
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"Netherite Generator" = 256.0
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"Obsidian Generator" = 64.0
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"Tin Generator" = 10.0
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"Steel Generator" = 72.0
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"Refined Obsidian Generator" = 100.0
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"Osmium Generator" = 20.0
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"Lead Generator" = 6.0
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"Copper Generator" = 8.0
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"Bronze Generator" = 32.0
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"Certus Quartz Generator" = 5.0
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"Skystone Generator" = 3.0
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"Unobtainium Generator" = 16384.0
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"Vibranium Generator" = 4096.0
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"Signalum Generator" = 128.0
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"Invar Generator" = 48.0
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"Quartz Enriched Generator" = 24.0
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"Enderium Generator" = 512.0
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"Uranium Generator" = 96.0
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"Platinum Generator" = 384.0
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"The Everlasting Generator" = 65536.0
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"AllTheModium Generator" = 1024.0
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8
config/MouseTweaks.cfg
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8
config/MouseTweaks.cfg
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RMBTweak=1
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LMBTweakWithItem=1
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LMBTweakWithoutItem=1
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WheelTweak=1
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WheelSearchOrder=1
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WheelScrollDirection=0
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ScrollItemScaling=0
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Debug=0
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5
config/additionalguns-client.toml
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5
config/additionalguns-client.toml
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[client]
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#If true, renders enchanted guns from Additional Guns with the enchantment glint. True by default.
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enableGunEnchantmentGlint = true
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24
config/appleskin-client.toml
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24
config/appleskin-client.toml
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[client]
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#If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
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showFoodValuesHudOverlay = true
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#If true, shows your food exhaustion as a progress bar behind the hunger bars
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showFoodExhaustionHudUnderlay = true
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#Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
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#Range: 0.0 ~ 1.0
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maxHudOverlayFlashAlpha = 0.65
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#If true, health/hunger overlay will shake to match Minecraft's icon animations
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showVanillaAnimationsOverlay = true
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#If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
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showFoodStatsInDebugOverlay = true
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#If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
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showFoodValuesInTooltip = true
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#If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
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showFoodValuesInTooltipAlways = true
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#If true, shows estimated health restored by food on the health bar
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showFoodHealthHudOverlay = true
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#If true, shows your current saturation level overlayed on the hunger bar
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showSaturationHudOverlay = true
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#If true, enables the hunger/saturation/health overlays for food in your off-hand
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showFoodValuesHudOverlayWhenOffhand = true
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13
config/artifacts-client.toml
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13
config/artifacts-client.toml
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[items]
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#Whether the Kitty Slippers and Bunny Hoppers should modify the player's hurt sounds
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modify_hurt_sounds = true
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#Whether models for gloves should display on the player's hand in first person
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show_first_person_glove = true
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#Whether artifacts should have a tooltip explaining their effect. These can still be found in JEI when disabled
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show_tooltips = true
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[Mimics]
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#Whether mimics should use chest textures from Lootr or Quark if either of these mods is installed
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use_modded_textures = true
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45
config/artifacts-common.toml
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45
config/artifacts-common.toml
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#Affects how common artifacts are (does not affect mimics)
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#When this is 1, the default artifact spawn rates will be used
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#Values higher that 1 will decrease spawn rates while values lower than 1 will increase spawn rates
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#Doubling this value will (roughly) halve the chance a container contains an artifact
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#Setting this to 10000 will completely prevent artifacts from spawning
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#When set to 0, every container that can contain artifacts will contain an artifact
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#Range: 0.0 ~ 10000.0
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artifact_rarity = 1.0
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[campsite]
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#Probability that a campsite has a mimic instead of a chest
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#Range: 0.0 ~ 1.0
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mimic_chance = 0.3
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#Whether to use wooden chests from other mods when generating campsites
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#(keeping this enabled may make it easier to distinguish them from mimics)
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use_modded_chests = true
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#Affects the amount of campsites generating in the world
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#This is the amount of times a campsite attempts to generate in each chunk
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#The actual amount of campsites per chunk is lower than this value, since not every attempt at generating a campsite is successful
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#Set this to 0 to prevent campsites from generating entirely
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#Range: > 0
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count = 4
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#Rarity of campsites generating in the world
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#You don't need this unless you want to make campsites rarer than 1 attempt per chunk
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#Each attempt to generate a campsite will succeed with a chance of 1/rarity
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#Range: > 1
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rarity = 1
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#The minimum y-level campsites can spawn at
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#Range: -2048 ~ 2048
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min_y = -60
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#The maximum y-level campsites can spawn at
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#Range: -2048 ~ 2048
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max_y = 40
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#After choosing an initial position between min_y and max_y, a downwards scan will be performed to find a suitable non-air block to place the campsite on
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#(This means campsites can spawn slightly below min_y)
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#The scan range is the amount of blocks downwards to search for
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#If no suitable location is found, no campsite will spawn
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#Range: 1 ~ 4096
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scan_range = 8
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#The maximum amount of air blocks above a campsite
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#To prevent too many campsites from spawning in large, open caves, campsites will not spawn if the cave ceiling in a candidate location is higher than this value
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#Set this to 0 to allow campsites to be placed regardless of ceiling height
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#Range: 0 ~ 4096
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max_ceiling_height = 6
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3176
config/badmobs-common.toml
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3176
config/badmobs-common.toml
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File diff suppressed because it is too large
Load Diff
14
config/bcc-common.toml
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14
config/bcc-common.toml
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#General settings
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[general]
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#The name of the modpack
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modpackName = "The Last of Us"
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#The version of the modpack
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modpackVersion = "1.0.5"
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#Use the metadata.json to determine the modpack version
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#ONLY ENABLE THIS IF YOU KNOW WHAT YOU ARE DOING
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useMetadata = false
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#The CurseForge project ID for the modpack
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#Range: > 0
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modpackProjectID = 0
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9
config/ccl.cfg
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9
config/ccl.cfg
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"client" {
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# With this enabled, CCL will catch all exceptions thrown whilst rendering blocks.
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# If an exception is caught, the block will not be rendered.
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B:"catchBlockRenderExceptions"=true
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# With this enabled, CCL will message the player upon an exception from rendering blocks or items.
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# Messages are Rate-Limited to one per 5 seconds in the event that the exception continues.
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B:"messagePlayerOnRenderExceptionCaught"=true
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}
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76
config/cgm-client.toml
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76
config/cgm-client.toml
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#If enabled, hides the config button from the backpack screen
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hideConfigButton = false
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#The alignment of the buttons in the backpack inventory screen
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#Allowed Values: LEFT, RIGHT
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buttonAlignment = "RIGHT"
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[client]
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#Control sounds triggered by guns
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[client.sounds]
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#If true, a sound will play when you successfully hit a headshot on a entity with a gun
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playSoundWhenHeadshot = true
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#The sound to play when a headshot occurs
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headshotSound = "minecraft:entity.player.attack.knockback"
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#If true, a sound will play when you successfully hit a critical on a entity with a gun
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playSoundWhenCritical = true
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#The sound to play when a critical occurs
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criticalSound = "minecraft:entity.player.attack.crit"
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#The maximum distance impact sounds from bullet can be heard
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#Range: 0.0 ~ 32.0
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impactSoundDistance = 32.0
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#Configuration for display related options
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[client.display]
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#If true, uses the old animation poses for weapons. This is only for nostalgic reasons and not recommended to switch back.
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oldAnimations = false
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#The custom crosshair to use for weapons. Go to (Options > Controls > Mouse Settings > Crosshair) in game to change this!
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crosshair = "minecraft:default"
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#If enabled, renders a cooldown indicator to make it easier to learn when you fire again.
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cooldownIndicator = true
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#If enabled, the weapon will sway when the player moves their look direction. This does not affect aiming and is only visual.
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weaponSway = true
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#The sensistivity of the visual weapon sway when the player moves their look direciton. The higher the value the more sway.
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#Range: 0.0 ~ 1.0
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swaySensitivity = 0.3
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#The animation to use for sway. Directional follows the camera better while Drag is more immersive
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#Allowed Values: DIRECTIONAL, DRAG
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swayType = "DRAG"
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#If enabled, the camera will roll when strafing while holding a gun. This creates a more immersive feeling.
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cameraRollEffect = true
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#When Camera Roll Effect is enabled, this is the absolute maximum angle the roll on the camera can approach.
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#Range: 0.0 ~ 45.0
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cameraRollAngle = 1.5
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#When enabled, the Camera Roll Effect is only applied when holding a weapon.
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restrictCameraRollToWeapons = true
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#Enables the sprinting animation on weapons for better immersion. This only applies to weapons that support a sprinting animation.
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sprintingAnimation = true
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#The intensity of the custom bobbing animation while holding a gun
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#Range: 0.0 ~ 2.0
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bobbingIntensity = 1.0
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#Properties relating to particles
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[client.particle]
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#The minimum duration in ticks before bullet holes will disappear
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#Range: > 0
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bulletHoleLifeMin = 150
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#The maximum duration in ticks before bullet holes will disappear
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#Range: > 0
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bulletHoleLifeMax = 200
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#The percentage of the maximum life that must pass before particles begin fading away. 0 makes the particles always fade and 1 removes facing completely
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#Range: 0.0 ~ 1.0
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bulletHoleFadeThreshold = 0.98
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#If true, blood will will spawn from entities that are hit from a projectile
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enableBlood = false
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#The maximum distance impact particles can be seen from the player
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#Range: 0.0 ~ 64.0
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impactParticleDistance = 32.0
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#Properties relating to controls
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[client.controls]
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#A value to multiple the mouse sensitivity by when aiming down weapon sights. Go to (Options > Controls > Mouse Settings > ADS Sensitivity) in game to change this!
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#Range: 0.0 ~ 1.0
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aimDownSightSensitivity = 0.75
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#When enabled, switches the shoot and aim controls of weapons. Due to technical reasons, you won't be able to use offhand items if you enable this setting.
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flipControls = false
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130
config/cgm-common.toml
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130
config/cgm-common.toml
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[common]
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#Properties relating to gameplay
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[common.gameplay]
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#The extra amount to expand an entity's bounding box when checking for projectile collision. Setting this value higher will make it easier to hit entities
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#Range: 0.0 ~ 1.0
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growBoundingBoxAmount = 0.3
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#Enables the check for head shots for players. Projectiles that hit the head of a player will have increased damage.
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enableHeadShots = true
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#The value to multiply the damage by if projectile hit the players head
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#Range: 1.0 ~ 1.7976931348623157E308
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headShotDamageMultiplier = 1.25
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#The value to multiply the damage by if projectile is a critical hit
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#Range: 1.0 ~ 1.7976931348623157E308
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criticalDamageMultiplier = 1.5
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#If true, projectiles will ignore leaves when checking for collision
|
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ignoreLeaves = true
|
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#If true, projectiles will cause knockback when an entity is hit. By default this is set to true to match the behaviour of Minecraft.
|
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enableKnockback = true
|
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#Sets the strengthof knockback when shot by a bullet projectile. Knockback must be enabled for this to take effect. If value is equal to zero, knockback will use default minecraft value
|
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#Range: 0.0 ~ 1.0
|
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knockbackStrength = 0.15
|
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#If true, improves the accuracy of weapons by considering the ping of the player. This has no affect on singleplayer. This will add a little overhead if enabled.
|
||||
improvedHitboxes = false
|
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|
||||
#Properties related to gun griefing
|
||||
[common.gameplay.griefing]
|
||||
#If enabled, allows block removal on explosions
|
||||
enableBlockRemovalOnExplosions = true
|
||||
#If enabled, allows guns to shoot out glass and other fragile objects
|
||||
enableGlassBreaking = true
|
||||
#If enabled, fragile blocks will drop their loot when broken
|
||||
fragileBlockDrops = true
|
||||
#The base chance that a fragile block is broken when impacted by a bullet. The hardness of a block will scale this value; the harder the block, the lower the final calculated chance will be.
|
||||
#Range: 0.0 ~ 1.0
|
||||
fragileBlockBreakChance = 1.0
|
||||
#If true, allows guns enchanted with Fire Starter to light and spread fires on blocks
|
||||
setFireToBlocks = true
|
||||
|
||||
#Properties relating to network
|
||||
[common.network]
|
||||
#The distance players need to be within to be able to track new projectiles trails. Higher values means you can see projectiles from that start from further away.
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
projectileTrackingRange = 200.0
|
||||
|
||||
#Properties relating to mob aggression
|
||||
[common.aggro_mobs]
|
||||
#If true, nearby mobs are angered and/or scared by the firing of guns.
|
||||
enabled = true
|
||||
#If true, in addition to causing peaceful mobs to panic, firing a gun will also cause nearby hostile mobs to target the shooter.
|
||||
angerHostileMobs = true
|
||||
#Any mobs within a sphere of this radius will aggro on the shooter of an unsilenced gun.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
unsilencedRange = 20.0
|
||||
#Any mobs of defined will not aggro on shooters
|
||||
exemptMobs = []
|
||||
|
||||
#Properties relating to missiles
|
||||
[common.missiles]
|
||||
#The max distance which the explosion is effective to
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
explosionRadius = 5.0
|
||||
|
||||
#Properties relating to grenades
|
||||
[common.grenades]
|
||||
#The max distance which the explosion is effective to
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
explosionRadius = 5.0
|
||||
|
||||
#Properties relating to stun grenades
|
||||
[common.stun_grenades]
|
||||
|
||||
#Blinding properties of stun grenades
|
||||
[common.stun_grenades.blind]
|
||||
#If true, hostile mobs will be unable to target entities while they are blinded by a stun grenade.
|
||||
blindMobs = true
|
||||
|
||||
[common.stun_grenades.blind.effect_criteria]
|
||||
#Grenade must be no more than this many meters away to have an effect.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
radius = 15.0
|
||||
#Effect will have this duration (in ticks) if the grenade is directly at the player's eyes while looking directly at it.
|
||||
#Range: > 0
|
||||
durationMax = 220
|
||||
#Effect will have this duration (in ticks) if the grenade is the maximum distance from the player's eyes while looking directly at it.
|
||||
#Range: > 0
|
||||
durationMin = 10
|
||||
#Angle between the eye/looking direction and the eye/grenade direction must be no more than half this many degrees to have an effect.
|
||||
#Range: 0.0 ~ 360.0
|
||||
angleEffect = 170.0
|
||||
#After duration is attenuated by distance, it will be further attenuated depending on the angle (in degrees) between the eye/looking direction and the eye/grenade direction. This is done by multiplying it by 1 (no attenuation) if the angle is 0; and by this value if the angle is the maximum within the angle of effect.
|
||||
#Range: 0.0 ~ 1.0
|
||||
angleAttenuationMax = 0.75
|
||||
#If true, the effect is only applied if the line between the eyes and the grenade does not intersect any non-liquid blocks with an opacity greater than 0.
|
||||
raytraceOpaqueBlocks = true
|
||||
|
||||
#Deafening properties of stun grenades
|
||||
[common.stun_grenades.deafen]
|
||||
#If true, peaceful mobs will panic upon being deafened by a stun grenade.
|
||||
panicMobs = true
|
||||
|
||||
[common.stun_grenades.deafen.effect_criteria]
|
||||
#Grenade must be no more than this many meters away to have an effect.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
radius = 15.0
|
||||
#Effect will have this duration (in ticks) if the grenade is directly at the player's eyes while looking directly at it.
|
||||
#Range: > 0
|
||||
durationMax = 280
|
||||
#Effect will have this duration (in ticks) if the grenade is the maximum distance from the player's eyes while looking directly at it.
|
||||
#Range: > 0
|
||||
durationMin = 100
|
||||
#Angle between the eye/looking direction and the eye/grenade direction must be no more than half this many degrees to have an effect.
|
||||
#Range: 0.0 ~ 360.0
|
||||
angleEffect = 360.0
|
||||
#After duration is attenuated by distance, it will be further attenuated depending on the angle (in degrees) between the eye/looking direction and the eye/grenade direction. This is done by multiplying it by 1 (no attenuation) if the angle is 0; and by this value if the angle is the maximum within the angle of effect.
|
||||
#Range: 0.0 ~ 1.0
|
||||
angleAttenuationMax = 0.75
|
||||
#If true, the effect is only applied if the line between the eyes and the grenade does not intersect any non-liquid blocks with an opacity greater than 0.
|
||||
raytraceOpaqueBlocks = false
|
||||
|
||||
#Properties relating to projectile spread
|
||||
[common.projectile_spread]
|
||||
#The amount of time in milliseconds before logic to apply spread is skipped. The value indicates a reasonable amount of time before a weapon is considered stable again.
|
||||
#Range: 0 ~ 1000
|
||||
spreadThreshold = 300
|
||||
#The amount of times a player has to shoot within the spread threshold before the maximum amount of spread is applied. Setting the value higher means it will take longer for the spread to be applied.
|
||||
#Range: > 1
|
||||
maxCount = 10
|
||||
|
14
config/collective.json5
Normal file
14
config/collective.json5
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
|
||||
"transferItemsBetweenReplacedEntities": true,
|
||||
// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
|
||||
// min: 1, max: 500
|
||||
"loopsAmountUsedToGetAllEntityDrops": 100,
|
||||
// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
|
||||
// min: 0, max: 3600000
|
||||
"findABlockCheckAroundEntitiesDelayMs": 30000,
|
||||
// Please check out https://stopmodreposts.org/ for more information on why this feature exists.
|
||||
"enableAntiRepostingCheck": true,
|
||||
// Enables pets for Patrons. Will be added in a future release.
|
||||
"enablePatronPets": true
|
||||
}
|
21
config/comforts-server.toml
Normal file
21
config/comforts-server.toml
Normal file
@@ -0,0 +1,21 @@
|
||||
|
||||
[server]
|
||||
#Set to true to automatically use sleeping bags when placed
|
||||
autoUse = true
|
||||
#Set to true to prevent sleeping depending on how long you previously slept
|
||||
wellRested = false
|
||||
#If well rested is true, this value is used to determine how long you need before being able to sleep again (larger numbers = can sleep sooner)
|
||||
#Range: 1.0 ~ 20.0
|
||||
sleepyFactor = 2.0
|
||||
#Set to true to enable sleeping in hammocks at night
|
||||
nightHammocks = false
|
||||
#The chance that a sleeping bag will break upon usage
|
||||
#Range: 0.0 ~ 1.0
|
||||
sleepingBagBreakage = 0.0
|
||||
#The value that will be multiplied by a player's luck then added/subtracted from the sleepingBagBreakage value
|
||||
#Range: -1.0 ~ 1.0
|
||||
sleepingBagBreakageLuckMultiplier = 0.0
|
||||
#List of debuffs to apply to players after using the sleeping bag
|
||||
#Format: effect;duration(secs);power
|
||||
sleepingBagDebuffs = []
|
||||
|
7
config/configured-client.toml
Normal file
7
config/configured-client.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
#The formatting to apply to the label of a config property that has been changed
|
||||
changed_formatting = "ITALIC"
|
||||
#Include folders when searching in config menus. By default, only entries that link to a config property are shown in searches.
|
||||
include_folders_in_search = false
|
||||
#Forces all config menus to be overridden and generated by Configured. This requires the game to be restarted for the changes to apply.
|
||||
force_configured_menu = false
|
||||
|
16
config/constructionwand-client.toml
Normal file
16
config/constructionwand-client.toml
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
#This is the Client config for ConstructionWand.
|
||||
#If you're not familiar with Forge's new split client/server config, let me explain:
|
||||
#Client config is stored in the /config folder and only contains client specific settings like graphics and keybinds.
|
||||
#Mod behavior is configured in the Server config, which is world-specific and thus located
|
||||
#in the /saves/myworld/serverconfig folder. If you want to change the serverconfig for all
|
||||
#new worlds, copy the config files in the /defaultconfigs folder.
|
||||
[keys]
|
||||
#Key code of OPTKEY (Default: Left Control). Look up key codes under https://www.glfw.org/docs/3.3/group__keys.html
|
||||
#Range: 0 ~ 350
|
||||
OptKey = 341
|
||||
#Press SNEAK+OPTKEY instead of SNEAK for changing wand mode/direction lock
|
||||
ShiftOpt = false
|
||||
#Press SNEAK+OPTKEY instead of SNEAK for opening wand GUI
|
||||
ShiftOptGUI = true
|
||||
|
22
config/craftingtweaks-common.toml
Normal file
22
config/craftingtweaks-common.toml
Normal file
@@ -0,0 +1,22 @@
|
||||
|
||||
[common]
|
||||
#Set this to true if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server, and still restricted to inventory slots)
|
||||
compressAnywhere = false
|
||||
#A list of modid:name entries that will not be crafted by the compress key.
|
||||
compressBlacklist = ["minecraft:sandstone", "minecraft:iron_trapdoor"]
|
||||
|
||||
[client]
|
||||
#This option is toggled by the 'Toggle Buttons' key that can be defined in the Controls settings.
|
||||
hideButtons = false
|
||||
#If set to true, right-clicking the result slot in a crafting table will craft a full stack.
|
||||
rightClickCraftsStack = true
|
||||
#Set this to true if you don't want the tweak buttons' tooltips to show.
|
||||
hideButtonTooltips = false
|
||||
#We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it.
|
||||
hideVanillaCraftingGuide = false
|
||||
#Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only.
|
||||
#Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED
|
||||
craftingTweaksMode = "DEFAULT"
|
||||
#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
|
||||
disabledAddons = []
|
||||
|
23
config/curios-client.toml
Normal file
23
config/curios-client.toml
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Set to true to enable rendering curios
|
||||
renderCurios = true
|
||||
#The X-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonXOffset = 0
|
||||
#The Y-Offset for the Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
buttonYOffset = 0
|
||||
#The X-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonXOffset = 0
|
||||
#The Y-Offset for the Creative Curios GUI button
|
||||
#Range: -100 ~ 100
|
||||
creativeButtonYOffset = 0
|
||||
#The corner for the Curios GUI button
|
||||
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
|
||||
buttonCorner = "TOP_LEFT"
|
||||
#Set to true to enable the Curios GUI button
|
||||
enableButton = true
|
||||
|
56
config/cyclic-client.toml
Normal file
56
config/cyclic-client.toml
Normal file
@@ -0,0 +1,56 @@
|
||||
|
||||
#####################################################################################
|
||||
#Client-side properties
|
||||
#####################################################################################
|
||||
[cyclic]
|
||||
|
||||
#####################################################################################
|
||||
#Block Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
|
||||
#####################################################################################
|
||||
[cyclic.blocks]
|
||||
|
||||
[cyclic.blocks.text]
|
||||
#True means this will hide the fluid contents chat message (right click) on relevant blocks (pylon, fluid generator, fluid hopper, solidifier, sprinkler, tank, cask)
|
||||
FluidContents = true
|
||||
|
||||
[cyclic.blocks.colors]
|
||||
#Specify hex color of preview mode. default #00EE00
|
||||
harvester = "#00EE00"
|
||||
#Specify hex color of preview mode. default #11BB00
|
||||
forester = "#11BB00"
|
||||
#Specify hex color of preview mode. default #444044
|
||||
collector_item = "#444044"
|
||||
#Specify hex color of preview mode. default #AA0011
|
||||
dropper = "#AA0011"
|
||||
#Specify hex color of preview mode. default #00AA00
|
||||
detector_item = "#00AA00"
|
||||
#Specify hex color of preview mode. default #404040
|
||||
peat_farm = "#404040"
|
||||
#Specify hex color of preview mode. default #444044
|
||||
collector_fluid = "#444044"
|
||||
#Specify hex color of preview mode. default #0000AA
|
||||
miner = "#0000AA"
|
||||
#Specify hex color of preview mode. default #FF0000
|
||||
structure = "#FF0000"
|
||||
#Specify hex color of preview mode. default #00FF00
|
||||
detector_entity = "#00FF00"
|
||||
|
||||
#####################################################################################
|
||||
#Item Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
|
||||
#####################################################################################
|
||||
[cyclic.items]
|
||||
|
||||
[cyclic.items.colors]
|
||||
#Specify hex color of preview mode. default #FFC800
|
||||
shape_data = "#FFC800"
|
||||
#Specify hex color of preview mode. default #0000FF
|
||||
replace_scepter = "#FFFF00"
|
||||
#Specify hex color of preview mode. default #0000FF
|
||||
offset_scepter = "#00FF00"
|
||||
#Specify hex color of preview mode. default #0000FF
|
||||
build_scepter = "#0000FF"
|
||||
#Specify hex color of preview mode for the GPS data card. default #0000FF
|
||||
location = "#0000FF"
|
||||
#Specify hex color of preview mode. default #0000FF
|
||||
randomize_scepter = "#00EE00"
|
||||
|
764
config/cyclic.toml
Normal file
764
config/cyclic.toml
Normal file
@@ -0,0 +1,764 @@
|
||||
|
||||
#####################################################################################
|
||||
#Features with configurable properties are split into categories
|
||||
#####################################################################################
|
||||
[cyclic]
|
||||
|
||||
#####################################################################################
|
||||
# Configs make sure players will not be able to craft any in survival (api only allows me to disable original base level potion, stuff like splash/tipped arrows are out of my control, for futher steps i suggest modpacks hide them from JEI as well if desired, or bug Mojang to implement JSON brewing stand recipes)
|
||||
#####################################################################################
|
||||
[cyclic.potion]
|
||||
|
||||
[cyclic.potion.antigravity]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.flight]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.blind]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.attack_range]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.reach_distance]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.butterfingers]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.waterwalk]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.haste]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.stun]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.resistance]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.hunger]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.snowwalk]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.gravity]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.frost_walker]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.magnetic]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.wither]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.levitation]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
[cyclic.potion.swimspeed]
|
||||
#Set false to disable the base recipe
|
||||
enabled = true
|
||||
|
||||
#####################################################################################
|
||||
# Enchantment related configs (if disabled, they may still show up as NBT on books and such but have functions disabled and are not obtainable in survival)
|
||||
#####################################################################################
|
||||
[cyclic.enchantment]
|
||||
|
||||
[cyclic.enchantment.traveler]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.reach]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.beekeeper]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.experience_boost]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.launch]
|
||||
#(Multijump) Set false to disable Multi Jump enchantment
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.ender]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.disarm]
|
||||
#Mobs in this list cannot be disarmed and have their weapon stolen by the disarm enchantment
|
||||
ingoredMobs = ["alexsmobs:mimicube"]
|
||||
#Enchant level drop rate. % = drop + (level-1)*drop
|
||||
#Range: 1 ~ 100
|
||||
percentPerLevel = 15
|
||||
#Set false to disable enchantment
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.excavate]
|
||||
#Set false to disable enchantment
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.magnet]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.multishot]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.beheading]
|
||||
#Beheading enchant add player skin head drop, add any mob id and any skin
|
||||
EntityMHF = ["minecraft:blaze:MHF_Blaze", "minecraft:cat:MHF_Ocelot", "minecraft:cave_spider:MHF_CaveSpider", "minecraft:chicken:MHF_Chicken", "minecraft:cow:MHF_Cow", "minecraft:enderman:MHF_Enderman", "minecraft:ghast:MHF_Ghast", "minecraft:iron_golem:MHF_Golem", "minecraft:magma_cube:MHF_LavaSlime", "minecraft:mooshroom:MHF_MushroomCow", "minecraft:ocelot:MHF_Ocelot", "minecraft:pig:MHF_Pig", "minecraft:zombie_pigman:MHF_PigZombie", "minecraft:sheep:MHF_Sheep", "minecraft:slime:MHF_Slime", "minecraft:spider:MHF_Spider", "minecraft:squid:MHF_Squid", "minecraft:villager:MHF_Villager", "minecraft:witch:MHF_Witch", "minecraft:wolf:MHF_Wolf", "minecraft:guardian:MHF_Guardian", "minecraft:elder_guardian:MHF_Guardian", "minecraft:snow_golem:MHF_SnowGolem", "minecraft:silverfish:MHF_Silverfish", "minecraft:endermite:MHF_Endermite"]
|
||||
#Percentage increase per level of enchant. Formula [percent + (level - 1) * per_level]
|
||||
#Range: 1 ~ 99
|
||||
per_level = 25
|
||||
#Base perecentage chance to drop a head on kill
|
||||
#Range: 1 ~ 99
|
||||
percent = 20
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.quickshot]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.venom]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.life_leech]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.curse]
|
||||
#Set list of effects for Gloom enchant (cyclic:curse) to ignore and not use these
|
||||
ignored = ["minecraft:bad_omen", "minecraft:nausea", "botania:clear"]
|
||||
#(Gloom) Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.auto_smelt]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.growth]
|
||||
#Radius per level. size around player to perform growth logic
|
||||
#Range: 1 ~ 16
|
||||
radius = 2
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.step]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.laststand]
|
||||
#How many ticks of Absorption hearts given on trigger, 0 to disable
|
||||
#Range: 0 ~ 9999
|
||||
potion_ticks = 600
|
||||
#Base XP cost to activate at level 1 (level 2 is this/2)
|
||||
#Range: 1 ~ 9999
|
||||
xp_cost = 50
|
||||
#How many ticks of cooldown, 0 to disable
|
||||
#Range: 0 ~ 99999
|
||||
cooldown = 20
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
[cyclic.enchantment.steady]
|
||||
#Set false to stop enchantment from working
|
||||
enabled = true
|
||||
|
||||
#####################################################################################
|
||||
# Worldgen settings
|
||||
#####################################################################################
|
||||
[cyclic.worldgen]
|
||||
|
||||
[cyclic.worldgen.flowers]
|
||||
#Do the four generate in the world. If false, the 4 flower blocks and 3 features (flower_all, flower_tulip_ flower_lime) will still be registered and can be used externally (data packs etc), but the mod will not use the features to generate/place flowers in world-generation
|
||||
enabled = false
|
||||
|
||||
[cyclic.worldgen.cyan_podzol_legacy]
|
||||
#Enable the legacy feature that will spawn a Cyan flower when bonemeal is used on Podzol
|
||||
enabled = false
|
||||
|
||||
#####################################################################################
|
||||
# Block specific configs
|
||||
#####################################################################################
|
||||
[cyclic.blocks]
|
||||
# Allows the dimensional Transfer Nodes to cross dimensions (no chunk loading is done, you have to do that on your own); This affects blocks cyclic:wireless_energy, cyclic:wireless_item, cyclic:wireless_fluid, cyclic:wireless_transmitter; If you change it to false it will only work if the target is in the same dimension.
|
||||
wireless_transfer_dimensional = true
|
||||
#If true, then all potions marked as harmful/negative will be used in addition to the 'anti_beacon.potion_list' for cures and immunities (used by both sponge and artemisbeacon).
|
||||
harmful_potions = true
|
||||
|
||||
[cyclic.blocks.peace_candle]
|
||||
#Reach of the candle for spawn prevention
|
||||
#Range: 0 ~ 64
|
||||
radius = 32
|
||||
#Height reach of the candle for spawn prevention
|
||||
#Range: 0 ~ 512
|
||||
height = 4
|
||||
|
||||
[cyclic.blocks.altar_destruction]
|
||||
#Reach for explosion prevention
|
||||
#Range: 1 ~ 128
|
||||
radius = 32
|
||||
#Height for explosion prevention
|
||||
#Range: 1 ~ 512
|
||||
height = 8
|
||||
|
||||
#Ender Anchor settings
|
||||
[cyclic.blocks.eye_teleport]
|
||||
#Maximum distance to activate
|
||||
#Range: 2 ~ 256
|
||||
range = 128
|
||||
#Exp cost on teleport
|
||||
#Range: 0 ~ 500
|
||||
exp = 0
|
||||
#Hunger cost on teleport
|
||||
#Range: 0 ~ 20
|
||||
hunger = 1
|
||||
#Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
|
||||
#Range: 1 ~ 20
|
||||
frequency = 5
|
||||
|
||||
[cyclic.blocks.disenchanter]
|
||||
#Power per use disenchanter
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 2500
|
||||
#Cost of (or payment for if negative) per enchanted book generated
|
||||
#Range: -1000 ~ 16000
|
||||
fluid_cost = 100
|
||||
|
||||
[cyclic.blocks.anvil]
|
||||
#Power per repair anvil
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 250
|
||||
|
||||
[cyclic.blocks.dropper]
|
||||
#Power per use dropper
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 50
|
||||
|
||||
[cyclic.blocks.water_candle]
|
||||
#Reach of the candle
|
||||
#Range: 1 ~ 64
|
||||
radius = 8
|
||||
#Tick rate of the candle
|
||||
#Range: 1 ~ 2000
|
||||
tick_rate = 60
|
||||
|
||||
[cyclic.blocks.teleport]
|
||||
#Power per use
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 400
|
||||
#Power per use while crossing dimensions
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost_xdim = 8000
|
||||
|
||||
[cyclic.blocks.sound]
|
||||
#Sound Recorder - how far out does it listen to record sounds
|
||||
#Range: 1 ~ 64
|
||||
radius = 8
|
||||
|
||||
#battery settings
|
||||
[cyclic.blocks.battery]
|
||||
#RF/t charging rate for the battery item slot
|
||||
#Range: 1 ~ 6400000
|
||||
charge = 8000
|
||||
|
||||
[cyclic.blocks.generator_fuel]
|
||||
#RF energy per tick generated while burning furnace fuel in this machine. Burn time in ticks is the same as furnace values, so 1 coal = 1600 ticks
|
||||
#Range: 1 ~ 6400
|
||||
rf_per_tick = 80
|
||||
|
||||
[cyclic.blocks.peat_farm]
|
||||
#Power per use peat_farm
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 500
|
||||
|
||||
[cyclic.blocks.miner]
|
||||
#Power per use miner
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 10
|
||||
|
||||
#fisher settings
|
||||
[cyclic.blocks.fisher]
|
||||
#Chance to Fish from nearby water. Smaller values is slower fish
|
||||
#Range: 1.0E-6 ~ 0.999
|
||||
chance = 0.06
|
||||
#Radius to Fish from nearby water
|
||||
#Range: 1 ~ 32
|
||||
radius = 12
|
||||
|
||||
[cyclic.blocks.harvester]
|
||||
#Power per use harvester
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 250
|
||||
|
||||
[cyclic.blocks.forester]
|
||||
#Power per use forester
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 50
|
||||
|
||||
[cyclic.blocks.crafter]
|
||||
#Power per use crafter
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 500
|
||||
|
||||
[cyclic.blocks.sponge_lava]
|
||||
#Reach of the sponge
|
||||
#Range: 1 ~ 64
|
||||
radius = 8
|
||||
|
||||
[cyclic.blocks.anvil_void]
|
||||
#Payment per void action, if not zero
|
||||
#Range: 0 ~ 16000
|
||||
fluid_cost = 25
|
||||
|
||||
#Ender Trigger settings
|
||||
[cyclic.blocks.eye_redstone]
|
||||
#Maximum distance to activate
|
||||
#Range: 2 ~ 256
|
||||
range = 32
|
||||
#Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
|
||||
#Range: 1 ~ 20
|
||||
frequency = 5
|
||||
|
||||
[cyclic.blocks.peat]
|
||||
#Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks)
|
||||
#Range: 0.0010000000474974513 ~ 1.0
|
||||
conversion_chance = 0.07999999821186066
|
||||
|
||||
[cyclic.blocks.no_soliciting]
|
||||
#Reach of the no_soliciting for spawn prevention
|
||||
#Range: 0 ~ 64
|
||||
radius = 32
|
||||
#Height reach of the no_soliciting for spawn prevention
|
||||
#Range: 0 ~ 512
|
||||
height = 4
|
||||
|
||||
#Sprinkler settings
|
||||
[cyclic.blocks.sprinkler]
|
||||
#Tick rate. 20 will fire one block per second
|
||||
#Range: 1 ~ 20
|
||||
ticks = 20
|
||||
#Radius
|
||||
#Range: 1 ~ 32
|
||||
radius = 4
|
||||
#Water consumption
|
||||
#Range: 0 ~ 1000
|
||||
water = 5
|
||||
|
||||
#terra_glass settings
|
||||
[cyclic.blocks.terra_glass]
|
||||
#ticks between growth cycles
|
||||
#Range: 1 ~ 10000
|
||||
timer = 100
|
||||
#growth height below the glass
|
||||
#Range: 0 ~ 32
|
||||
height = 8
|
||||
|
||||
#experience_pylon settings
|
||||
[cyclic.blocks.experience_pylon]
|
||||
#Radius to pickup xp orbs
|
||||
#Range: 1 ~ 64
|
||||
radius = 16
|
||||
|
||||
#soundproofing settings
|
||||
[cyclic.blocks.soundproofing]
|
||||
#Radius of sound proofing (distance from each block that it will listen)
|
||||
#Range: 1 ~ 16
|
||||
radius = 6
|
||||
|
||||
[cyclic.blocks.cables]
|
||||
|
||||
[cyclic.blocks.cables.fluid]
|
||||
#How many buckets of buffer fluid the fluid cable can hold (for each direction. for example 2 here means 2000ub in each face)
|
||||
#Range: 1 ~ 32
|
||||
buffer = 16
|
||||
#How many fluid units per tick can flow through these cables each tick (1 bucket = 1000) including normal flow and extraction mode
|
||||
#Range: 100 ~ 32000
|
||||
flow = 1000
|
||||
|
||||
[cyclic.blocks.cables.energy]
|
||||
#How much buffer the energy cables hold (must not be smaller than flow)
|
||||
#Range: 1 ~ 128000
|
||||
buffer = 32000
|
||||
#How fast energy flows in these cables (must not be greater than buffer)
|
||||
#Range: 100 ~ 32000
|
||||
flow = 1000
|
||||
|
||||
[cyclic.blocks.generator_food]
|
||||
#RF energy per tick generated while burning food in this machine
|
||||
#Range: 1 ~ 6400
|
||||
rf_per_tick = 60
|
||||
#This [factor * (item.food + item.saturation) = ticks] results in the number of ticks food will burn at. IE Bread has (5 + 0.6) with factor 100, will burn for 560 ticks.
|
||||
#Range: 1 ~ 6400
|
||||
ticks_per_food = 100
|
||||
|
||||
[cyclic.blocks.magnet_block]
|
||||
#Reach for magnet distance to find items
|
||||
#Range: 1 ~ 128
|
||||
radius = 16
|
||||
|
||||
[cyclic.blocks.packager]
|
||||
#Power per recipe in the packager
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 50
|
||||
|
||||
[cyclic.blocks.collector_fluid]
|
||||
#Power per use collector_fluid
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 500
|
||||
|
||||
[cyclic.blocks.structure]
|
||||
#Power per tick while in use
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 10
|
||||
|
||||
#Ender shelf settings
|
||||
[cyclic.blocks.ender_shelf]
|
||||
#Controller Max distance to search (using manhattan distance)
|
||||
#Range: 1 ~ 256
|
||||
controller_distance = 64
|
||||
#Each shelf has five rows. Set the number of books stored per row here
|
||||
#Range: 1 ~ 1024
|
||||
books_per_row = 256
|
||||
|
||||
[cyclic.blocks.uncraft]
|
||||
#Power per use uncraft
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 1000
|
||||
|
||||
[cyclic.blocks.generator_solar]
|
||||
#Ticks between power gen interval. Example: 40 ticks is 2 seconds. 0 means every tick it generates
|
||||
#Range: 0 ~ 6400
|
||||
ticks = 60
|
||||
#Base level of solar power generation (affected by weather contitions).
|
||||
#Range: 1 ~ 100
|
||||
energy = 4
|
||||
|
||||
[cyclic.blocks.beacon]
|
||||
#Power per tick while in use
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 0
|
||||
|
||||
[cyclic.blocks.anvil_magma]
|
||||
#Cost of magma fluid per action
|
||||
#Range: 1 ~ 64000
|
||||
fluid_cost = 100
|
||||
|
||||
[cyclic.blocks.terra_preta]
|
||||
#Growth interval in ticks (100 would be every 5 seconds).
|
||||
#Range: 1 ~ 64000
|
||||
growth_interval = 100
|
||||
#Chance that the crop will grow after the interval
|
||||
#Range: 0.0 ~ 1.0
|
||||
growth_chance = 0.5
|
||||
#growth height above the soil
|
||||
#Range: 2 ~ 32
|
||||
height = 8
|
||||
|
||||
[cyclic.blocks.uncrafter]
|
||||
#When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items
|
||||
nbt_ignored = false
|
||||
#Ticks used for each uncraft
|
||||
#Range: 1 ~ 9999
|
||||
ticks = 60
|
||||
#ITEM IDS HERE. Block ALL recipes that output this item, no matter which recipe they use
|
||||
ignore_list = ["minecraft:elytra", "minecraft:tipped_arrow", "minecraft:magma_block", "minecraft:stick", "spectrite:spectrite_arrow", "spectrite:spectrite_arrow_special", "techreborn:uumatter", "projecte:*"]
|
||||
#RECIPE IDS HERE. Block these recipe ids from being reversed, but do not block all recipes for this output item
|
||||
ignore_recipes = ["minecraft:white_dye_from_lily_of_the_valley", "minecraft:orange_dye_from_orange_tulip", "minecraft:magenta_dye_from_allium", "minecraft:magenta_dye_from_lilac", "minecraft:light_blue_dye_from_blue_orchid", "minecraft:yellow_dye_from_sunflower", "minecraft:yellow_dye_from_dandelion", "minecraft:pink_dye_from_peony", "minecraft:pink_dye_from_pink_tulip", "minecraft:light_gray_dye_from_oxeye_daisy", "minecraft:light_gray_dye_from_azure_bluet", "minecraft:light_gray_dye_from_white_tulip", "minecraft:blue_dye_from_cornflower", "minecraft:red_dye_from_poppy", "minecraft:red_dye_from_rose_bush", "minecraft:red_dye_from_tulip", "minecraft:black_dye_from_wither_rose", "minecraft:blue_dye", "minecraft:black_dye", "minecraft:brown_dye", "botania:cobweb", "minecraft:magma_cream", "minecraft:beacon", "minecraft:stick_from_bamboo_item", "minecraft:netherite_ingot_from_netherite_block", "mysticalagriculture:essence*", "mysticalagriculture:farmland_till", "refinedstorage:coloring_recipes*", "forcecraft:transmutation*", "cyclic:flower_purple_tulip", "cyclic:flower_absalon_tulip", "cyclic:flower_cyan", "cyclic:flower_lime_carnation", "cyclic:fireball", "cyclic:shapeless/spark"]
|
||||
|
||||
[cyclic.blocks.anti_beacon]
|
||||
#List of extra effects to clear. supports wildcard such as 'cyclic:*'. (This list is is used even if harmful_potions=false or true both)
|
||||
potion_list = ["minecraft:poison", "minecraft:*_poison", "minecraft:wither", "cyclic:gravity", "minecraft:weakness", "minecraft:slowness"]
|
||||
#Ticks to fire anti beacon and remove effects from entities (20 = 1 second). Does not affect potion immunity which applies regardless of ticks. This only used if you gain a potion effect out of range and then walk into range, so keep this large.
|
||||
#Range: 20 ~ 9999
|
||||
ticks = 200
|
||||
#Radius to protect players and entities from potion effects being applied (used by both sponge and artemisbeacon).
|
||||
#Range: 1 ~ 128
|
||||
radius = 16
|
||||
|
||||
[cyclic.blocks.user]
|
||||
#Power per use user
|
||||
#Range: 0 ~ 64000
|
||||
energy_cost = 0
|
||||
|
||||
#####################################################################################
|
||||
# Logging related configs
|
||||
#####################################################################################
|
||||
[cyclic.logging]
|
||||
#Unblock info logs; very spammy; can be useful for testing certain issues
|
||||
info = false
|
||||
|
||||
#####################################################################################
|
||||
# Item specific configs
|
||||
#####################################################################################
|
||||
[cyclic.items]
|
||||
|
||||
#####################################################################################
|
||||
# scythe_harvest settings. note radius is halved while player is sneaking
|
||||
#####################################################################################
|
||||
[cyclic.items.scythe_harvest]
|
||||
#Radius defines how far it reaches (for example radius 6 is 13x13 square)
|
||||
#Range: 0 ~ 32
|
||||
radius = 6
|
||||
|
||||
#apple_ender settings
|
||||
[cyclic.items.apple_ender]
|
||||
#Which structure tags are looked for
|
||||
structure_tags = ["minecraft:eye_of_ender_located", "minecraft:on_woodland_explorer_maps", "minecraft:on_ocean_explorer_maps", "minecraft:village"]
|
||||
#How many results the client will see
|
||||
#Range: 1 ~ 60
|
||||
printed = 5
|
||||
|
||||
[cyclic.items.spawner_seeker]
|
||||
#Range in all directions to search for spawner
|
||||
#Range: 1 ~ 256
|
||||
range = 64
|
||||
|
||||
[cyclic.items.wand_hypno]
|
||||
#Range to search out enemies for this multi-target attack
|
||||
#Range: 1 ~ 256
|
||||
range = 16
|
||||
#Energy cost per item use
|
||||
#Range: 1 ~ 50000
|
||||
energy = 500
|
||||
|
||||
[cyclic.items.shield_leather]
|
||||
#How much weaker than the regular shield is this item (used to calculate damage blocked)
|
||||
#Range: 0 ~ 100
|
||||
blocked_damage_percent = 20
|
||||
|
||||
#####################################################################################
|
||||
# spell_water settings
|
||||
#####################################################################################
|
||||
[cyclic.items.spell_water]
|
||||
#Radius defines how far it reaches
|
||||
#Range: 0 ~ 32
|
||||
radius = 3
|
||||
|
||||
#####################################################################################
|
||||
# scythe_leaves settings. note radius is halved while player is sneaking
|
||||
#####################################################################################
|
||||
[cyclic.items.scythe_leaves]
|
||||
#Radius defines how far it reaches (for example radius 6 is 13x13 square)
|
||||
#Range: 0 ~ 32
|
||||
radius = 6
|
||||
|
||||
#####################################################################################
|
||||
# Caving Torch Charm settings
|
||||
#####################################################################################
|
||||
[cyclic.items.caving_torch]
|
||||
#Light level at which to start placing down a torch
|
||||
#Range: 0 ~ 14
|
||||
light_limit = 7
|
||||
#Light level of the current block after placing down a torch. Must be greater than light_limit
|
||||
#Higher values means torches will be placed closer to you. Lower values means torches will overlap less,
|
||||
#but might result in small dark spots between torches
|
||||
#Range: 1 ~ 14
|
||||
light_target = 10
|
||||
#Whether to prioritise placing torches on walls
|
||||
prefer_walls = true
|
||||
#Which wall to place torches on when digging a 1-wide tunnel
|
||||
#True means left, False means right
|
||||
prefer_left_wall = false
|
||||
|
||||
#####################################################################################
|
||||
# scythe_brush settings. note radius is halved while player is sneaking
|
||||
#####################################################################################
|
||||
[cyclic.items.scythe_brush]
|
||||
#Radius defines how far it reaches (for example radius 6 is 13x13 square)
|
||||
#Range: 0 ~ 32
|
||||
radius = 6
|
||||
|
||||
[cyclic.items.charm_torch]
|
||||
#Light level limit for placing torches
|
||||
#Range: 0 ~ 15
|
||||
light_level = 9
|
||||
|
||||
#####################################################################################
|
||||
# Obsidian gear settings
|
||||
#####################################################################################
|
||||
[cyclic.items.obsidian]
|
||||
#Weapon damage
|
||||
#Range: 0.10000000149011612 ~ 99.0
|
||||
damage = 10.5
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
chest = 11
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
boots = 7
|
||||
#Armor toughness
|
||||
#Range: 0.10000000149011612 ~ 99.0
|
||||
toughness = 6.0
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
helm = 7
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
leg = 10
|
||||
|
||||
#Sack of Holding settings
|
||||
[cyclic.items.tile_transporter]
|
||||
#Override chest placement when a 1/2 split chest is picked up, and set placed block as a singleton chests (prevents visual glitch of the open-sided half chest). Set to false to restore old behavior and allow the split-chest placement.
|
||||
overrideChestSingle = true
|
||||
#Block these from being picked up
|
||||
disable_pickup = ["parabox:parabox", "extracells:fluidcrafter", "extracells:ecbaseblock", "extracells:fluidfiller", "exnihilosequentia:*", "refinedstorage:*", "tconstruct:seared_fuel_tank", "tconstruct:smeltery_controller", "tconstruct:seared_drain", "tconstruct:seared_fuel_gauge", "tconstruct:seared_ingot_tank", "tconstruct:seared_ingot_gauge", "tconstruct:seared_melter", "tconstruct:seared_heater", "tconstruct:scorched_drain", "tconstruct:scorched_duct", "tconstruct:scorched_chute", "tconstruct:foundry_controller", "tconstruct:scorched_alloyer", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1"]
|
||||
|
||||
[cyclic.items.charm_luck]
|
||||
#Boost given by item charm_luck
|
||||
#Range: 0 ~ 100
|
||||
boost = 10
|
||||
|
||||
[cyclic.items.prospector]
|
||||
#Ore Prospector radius around player to search for ores
|
||||
#Range: 1 ~ 256
|
||||
range = 32
|
||||
#Ore Prospector height around player to search for ores
|
||||
#Range: 1 ~ 128
|
||||
height = 8
|
||||
|
||||
[cyclic.items.chorus_flight]
|
||||
#Seconds of flight per chorus_flight
|
||||
#Range: 1 ~ 20000
|
||||
ticks = 1200
|
||||
|
||||
[cyclic.items.monster_ball]
|
||||
#Entity ids that cannot be picked up with the Monster all
|
||||
ignore_list = ["minecraft:ender_dragon", "minecraft:wither"]
|
||||
|
||||
#Heart items
|
||||
[cyclic.items.heart]
|
||||
#Maximum number of hearts that can be attained (including initial 10)
|
||||
#Range: 1 ~ 200
|
||||
maximum = 100
|
||||
#Experience given when eating a poisoned heart
|
||||
#Range: 0 ~ 99999
|
||||
experience = 500
|
||||
|
||||
#####################################################################################
|
||||
# scythe_forage settings. note radius is halved while player is sneaking
|
||||
#####################################################################################
|
||||
[cyclic.items.scythe_forage]
|
||||
#Radius defines how far it reaches (for example radius 6 is 13x13 square)
|
||||
#Range: 0 ~ 32
|
||||
radius = 6
|
||||
|
||||
[cyclic.items.shield_wood]
|
||||
#How much weaker than the regular shield is this item (used to calculate damage blocked)
|
||||
#Range: 0 ~ 100
|
||||
blocked_damage_percent = 60
|
||||
|
||||
[cyclic.items.chorus_spectral]
|
||||
#Seconds of noClip per chorus_spectral
|
||||
#Range: 1 ~ 20000
|
||||
ticks = 600
|
||||
|
||||
#####################################################################################
|
||||
# spell_ice settings
|
||||
#####################################################################################
|
||||
[cyclic.items.spell_ice]
|
||||
#Radius defines how far it reaches
|
||||
#Range: 0 ~ 32
|
||||
radius = 3
|
||||
|
||||
[cyclic.items.wand_missile]
|
||||
#Range to search out enemies for this attack
|
||||
#Range: 1 ~ 512
|
||||
range = 64
|
||||
#Energy cost per item use
|
||||
#Range: 1 ~ 50000
|
||||
energy = 150
|
||||
|
||||
[cyclic.items.charm_attack_speed]
|
||||
#Boost given by item charm_attackspeed
|
||||
#Range: 0.0 ~ 2.0
|
||||
boost = 0.5
|
||||
|
||||
[cyclic.items.charm_speed]
|
||||
#Boost given by item charm_speed
|
||||
#Range: 0.0 ~ 2.0
|
||||
boost = 0.5
|
||||
|
||||
[cyclic.items.shield_flint]
|
||||
#What % chance does this have to apply thorns damage against ranged non-explosive attackers
|
||||
#Range: 0 ~ 100
|
||||
damage = 50
|
||||
#How much weaker than the regular shield is this item (used to calculate damage blocked)
|
||||
#Range: 0 ~ 100
|
||||
blocked_damage_percent = 30
|
||||
|
||||
#Wand settings
|
||||
[cyclic.items.teleport_wand]
|
||||
#Maximum distance to activate
|
||||
#Range: 8 ~ 1024
|
||||
range = 256
|
||||
|
||||
#####################################################################################
|
||||
# Emerald gear settings
|
||||
#####################################################################################
|
||||
[cyclic.items.emerald]
|
||||
#Weapon damage
|
||||
#Range: 0.10000000149011612 ~ 99.0
|
||||
damage = 4.5
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
chest = 9
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
boots = 4
|
||||
#Armor toughness
|
||||
#Range: 0.10000000149011612 ~ 99.0
|
||||
toughness = 3.0
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
helm = 4
|
||||
#Damage Reduction
|
||||
#Range: 1 ~ 99
|
||||
leg = 7
|
||||
|
||||
#####################################################################################
|
||||
# Edit the permissions of all commands added by the mod. false means anyone can use, true means only OP players can use
|
||||
#####################################################################################
|
||||
[cyclic.command]
|
||||
#True means only players with OP can use this /cyclic command
|
||||
dev = false
|
||||
#True means only players with OP can use this /cyclic command
|
||||
ping = false
|
||||
#True means only players with OP can use this /cyclic command
|
||||
health = true
|
||||
#True means only players with OP can use this /cyclic command
|
||||
gethome = false
|
||||
#True means only players with OP can use this /cyclic command
|
||||
home = true
|
||||
#True means only players with OP can use this /cyclic command
|
||||
hunger = true
|
||||
|
11
config/darkness.properties
Normal file
11
config/darkness.properties
Normal file
@@ -0,0 +1,11 @@
|
||||
#Darkness properties file
|
||||
#Sun Nov 03 20:25:05 EST 2024
|
||||
dark_nether_fog=0.5
|
||||
only_affect_block_light=false
|
||||
dark_end_fog=0.0
|
||||
dark_overworld=true
|
||||
dark_default=true
|
||||
dark_end=false
|
||||
dark_skyless=true
|
||||
dark_nether=false
|
||||
ignore_moon_phase=false
|
56
config/ding.toml
Normal file
56
config/ding.toml
Normal file
@@ -0,0 +1,56 @@
|
||||
|
||||
#Configs for ding to trigger when the game loads
|
||||
[load]
|
||||
#Play sound when the game loads.
|
||||
playOnLoad = true
|
||||
#Resource Location based name of the sound file to play when Minecraft finishes loading.
|
||||
#EG: "ui.button.click" or "entity.experience_orb.pickup"
|
||||
#
|
||||
#This can also be a mod sound if the mod is installed.
|
||||
#EG: modname:modsound.boing
|
||||
#
|
||||
#If you want to use external sounds, consider looking into the mods that add resources
|
||||
name = "entity.experience_orb.pickup"
|
||||
#Volume of the volume (when Minecraft loads)
|
||||
#Range: 0.0 ~ 10.0
|
||||
volume = 0.25
|
||||
#Pitch of the sound (when Minecraft loads)
|
||||
#Range: 0.0 ~ 10.0
|
||||
pitch = 1.0
|
||||
#Sound category for the sound played when Minecraft finishes loading. EG: "ambient" or "music". Defaults to "master" if Ding cannot find your category.
|
||||
category = "master"
|
||||
|
||||
#Configs for ding to trigger when resources are reloaded
|
||||
[resourcesReload]
|
||||
#Play sound when resources complete reloading. Requires game to be restarted when changing this option.
|
||||
playOnResourcesReload = true
|
||||
#Resource Location based name of the sound file to play when resources complete reloading.
|
||||
#
|
||||
#Look at the "name" config for more details.
|
||||
nameResourcesReload = "entity.experience_orb.pickup"
|
||||
#Volume of the sound (when resources complete reloading)
|
||||
#Range: 0.0 ~ 10.0
|
||||
volumeResourcesReload = 0.25
|
||||
#Pitch of the sound (when resources complete reloading)
|
||||
#Range: 0.0 ~ 10.0
|
||||
pitchResourcesReload = 1.0
|
||||
#Sound category for the sound played when resources complete reloading. EG: "ambient" or "music". Defaults to "master" if Ding cannot find your category.
|
||||
categoryResourcesReload = "master"
|
||||
|
||||
#Configs for ding to trigger when the world loads after connecting to a server
|
||||
[world]
|
||||
#Play sound when the world loads after connecting to a server. Requires game to be restarted when changing this option.
|
||||
playOnWorld = false
|
||||
#Resource Location based name of the sound file to play when the world finishes loading (after connecting to a server).
|
||||
#
|
||||
#Look at the "name" config for more details.
|
||||
nameWorld = "entity.experience_orb.pickup"
|
||||
#Volume of the sound (when the world loads after connecting to a server)
|
||||
#Range: 0.0 ~ 10.0
|
||||
volumeWorld = 0.25
|
||||
#Pitch of the sound (when the world loads after connecting to a server)
|
||||
#Range: 0.0 ~ 10.0
|
||||
pitchWorld = 1.0
|
||||
#Sound category for the sound played when the world finishes loading (after connecting to a server). EG: "ambient" or "music". Defaults to "master" if Ding cannot find your category.
|
||||
categoryWorld = "master"
|
||||
|
356
config/enhancedvisuals-client.json
Normal file
356
config/enhancedvisuals-client.json
Normal file
@@ -0,0 +1,356 @@
|
||||
{
|
||||
"general": {
|
||||
"doEffectsInCreative": false,
|
||||
"waterSubstractFactor": 10,
|
||||
"enableDamageDebug": false
|
||||
},
|
||||
"handlers": {
|
||||
"explosion": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"dust": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"dustDuration": {
|
||||
"min": 500,
|
||||
"max": 1000
|
||||
},
|
||||
"dustAmount": {
|
||||
"min": 0,
|
||||
"minValue": 0,
|
||||
"max": 20,
|
||||
"maxValue": 30
|
||||
},
|
||||
"maxExplosionVolume": 0.5,
|
||||
"explosionSoundTime": {
|
||||
"min": 0,
|
||||
"minValue": 50,
|
||||
"max": 20,
|
||||
"maxValue": 200
|
||||
},
|
||||
"blur": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0
|
||||
},
|
||||
"maxBlur": {
|
||||
"min": 0,
|
||||
"minValue": 50,
|
||||
"max": 10,
|
||||
"maxValue": 100
|
||||
},
|
||||
"explosionBlurTime": {
|
||||
"min": 0,
|
||||
"minValue": 10,
|
||||
"max": 20,
|
||||
"maxValue": 20
|
||||
}
|
||||
},
|
||||
"potion": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"duration": {
|
||||
"min": 30,
|
||||
"max": 60
|
||||
},
|
||||
"potion": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0
|
||||
}
|
||||
},
|
||||
"sand": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"duration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"sprintModifier": 1.5,
|
||||
"sand": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.1,
|
||||
"max": 0.5
|
||||
}
|
||||
}
|
||||
},
|
||||
"splash": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"duration": {
|
||||
"min": 10,
|
||||
"max": 10
|
||||
},
|
||||
"intensity": {
|
||||
"min": 5,
|
||||
"max": 10
|
||||
},
|
||||
"blur": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0
|
||||
}
|
||||
},
|
||||
"damage": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"damaged": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0
|
||||
},
|
||||
"hitEffectIntensity": 0.0,
|
||||
"hitDuration": {
|
||||
"min": 1,
|
||||
"max": 10
|
||||
},
|
||||
"splatter": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"impact": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"slash": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"pierce": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"bloodDuration": {
|
||||
"min": 500,
|
||||
"max": 1500
|
||||
},
|
||||
"fire": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
}
|
||||
},
|
||||
"fireSplashes": 1,
|
||||
"fireDuration": {
|
||||
"min": 100,
|
||||
"max": 1000
|
||||
},
|
||||
"drownSplashes": 4,
|
||||
"drownDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"waterDrown": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 0,
|
||||
"green": 0,
|
||||
"blue": 255,
|
||||
"alpha": 255
|
||||
},
|
||||
"lightningSplashes": 10,
|
||||
"lightningDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"lightning": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 120,
|
||||
"green": 120,
|
||||
"blue": 255,
|
||||
"alpha": 255
|
||||
},
|
||||
"freezeSplashes": 4,
|
||||
"freezeDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"freeze": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 200,
|
||||
"green": 255,
|
||||
"blue": 255,
|
||||
"alpha": 255
|
||||
},
|
||||
"flyIntoWallSplashes": 4,
|
||||
"flyIntoWallDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"flyIntoWall": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 255,
|
||||
"green": 255,
|
||||
"blue": 255,
|
||||
"alpha": 255
|
||||
},
|
||||
"heatSplashes": 4,
|
||||
"heatDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"heat": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 255,
|
||||
"green": 255,
|
||||
"blue": 255,
|
||||
"alpha": 255
|
||||
},
|
||||
"effectSplashes": 4,
|
||||
"effectDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"parasites": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 0.2,
|
||||
"max": 1
|
||||
},
|
||||
"red": 0,
|
||||
"green": 126,
|
||||
"blue": 0,
|
||||
"alpha": 255
|
||||
},
|
||||
"wither": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0,
|
||||
"scale": {
|
||||
"min": 1.5,
|
||||
"max": 2.5
|
||||
},
|
||||
"red": 0,
|
||||
"green": 0,
|
||||
"blue": 0,
|
||||
"alpha": 255
|
||||
},
|
||||
"tunnelDuration": {
|
||||
"min": 10,
|
||||
"max": 15
|
||||
},
|
||||
"tunnel": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0
|
||||
},
|
||||
"healthScaler": {
|
||||
"min": 0,
|
||||
"minValue": 3,
|
||||
"max": 12,
|
||||
"maxValue": 1.5
|
||||
},
|
||||
"damageScale": 1.0,
|
||||
"damageBlackList": []
|
||||
},
|
||||
"slender": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"defaultIntensity": 0,
|
||||
"maxIntensity": 0.3,
|
||||
"distanceFactor": 0.25,
|
||||
"slender": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 50
|
||||
}
|
||||
},
|
||||
"saturation": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"fadeFactor": 0.0005,
|
||||
"saturation": {
|
||||
"min": 2,
|
||||
"minValue": 0,
|
||||
"max": 8,
|
||||
"maxValue": 1
|
||||
},
|
||||
"desaturate": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0
|
||||
}
|
||||
},
|
||||
"heartbeat": {
|
||||
"enabled": true,
|
||||
"opacity": 1.0,
|
||||
"useHealthPercentage": false,
|
||||
"maxHealth": 6,
|
||||
"maxHealthPercentage": 0.3,
|
||||
"heartbeatIntensity": 50.0,
|
||||
"heartbeatDuration": 5,
|
||||
"minHeartbeatLength": 15,
|
||||
"heartbeatTimeFactor": 100.0,
|
||||
"heartbeatVolume": 1.0,
|
||||
"lowhealth": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0,
|
||||
"animationSpeed": 0
|
||||
},
|
||||
"blur": {
|
||||
"disabled": false,
|
||||
"opacity": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
16
config/enhancedvisuals.json
Normal file
16
config/enhancedvisuals.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"messages": {
|
||||
"deathMessages": [
|
||||
"Do you really want to respawn? think of it again.",
|
||||
"Life is hard. Deal with it!",
|
||||
"You are dead ... wait you already know that.",
|
||||
"Did I let the stove on...?",
|
||||
"Should have shot back first...",
|
||||
"Yep, that\u0027s messed up...",
|
||||
"Rage incomming!",
|
||||
"I think you dropped something.",
|
||||
"Time for a break?"
|
||||
],
|
||||
"enabled": true
|
||||
}
|
||||
}
|
45
config/extremesoundmuffler-client.toml
Normal file
45
config/extremesoundmuffler-client.toml
Normal file
@@ -0,0 +1,45 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Blacklisted Sounds - add the name of the sounds to blacklist, separated with comma
|
||||
forbiddenSounds = ["ui.", "music.", "ambient."]
|
||||
#Allow the "ALL" sounds list to include the blacklisted sounds?
|
||||
lawfulAllList = false
|
||||
#Volume set when pressed the mute button by default
|
||||
#Range: 0.0 ~ 0.9
|
||||
defaultMuteVolume = 0.0
|
||||
#Set to true to move the muffle and play buttons to the left side of the GUI
|
||||
leftButtons = false
|
||||
#Show tips in the Muffler screen?
|
||||
showTip = true
|
||||
#Whether or not use the dark theme
|
||||
useDarkTheme = false
|
||||
|
||||
#Inventory button settings
|
||||
[inventory_button]
|
||||
#Disable the Muffle button in the player inventory?
|
||||
disableInventoryButton = false
|
||||
#Coordinates for the Muffler button in the player inventory.
|
||||
# You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
invButtonX = 75
|
||||
#Coordinates for the Muffler button in the player inventory.
|
||||
#You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
invButtonY = 7
|
||||
#Disable the Muffle button in the creative player inventory?
|
||||
disableCreativeInventoryButton = false
|
||||
#Coordinates for the Muffler button in the creative player inventory.
|
||||
# You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
creativeInvButtonX = 181
|
||||
#Coordinates for the Muffler button in the creative player inventory.
|
||||
#You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
creativeInvButtonY = 3
|
||||
|
||||
#Anchor settings
|
||||
[Anchors]
|
||||
#Disable the Anchors?
|
||||
disableAnchors = false
|
||||
|
8
config/flashlight-common.toml
Normal file
8
config/flashlight-common.toml
Normal file
@@ -0,0 +1,8 @@
|
||||
|
||||
#General Config
|
||||
[General]
|
||||
#Default: 32
|
||||
"Flashlight light range" = 32
|
||||
#Default: 12000 (10 min)
|
||||
"Small Redstone Battery lifetime in ticks" = 12000
|
||||
|
7
config/fluxnetworks-client.toml
Normal file
7
config/fluxnetworks-client.toml
Normal file
@@ -0,0 +1,7 @@
|
||||
|
||||
[gui]
|
||||
#Enable navigation buttons sound when pressing it
|
||||
enableButtonSound = true
|
||||
#Enable Modern UI
|
||||
enableGuiDebug = false
|
||||
|
13
config/fluxnetworks-common.toml
Normal file
13
config/fluxnetworks-common.toml
Normal file
@@ -0,0 +1,13 @@
|
||||
#Most configs are moved to /serverconfig/fluxnetworks-server.toml
|
||||
#Copy to /defaultconfig/fluxnetworks-server.toml for modpacks
|
||||
placeholder = true
|
||||
|
||||
#The One Probe
|
||||
[OneProbe]
|
||||
#Displays: Network Name, Live Transfer Rate & Internal Buffer
|
||||
enableOneProbeBasicInfo = true
|
||||
#Displays: Transfer Limit & Priority etc
|
||||
enableOneProbeAdvancedInfo = true
|
||||
#Displays Advanced Info when sneaking only
|
||||
enableOneProbeSneaking = true
|
||||
|
10
config/fml.toml
Normal file
10
config/fml.toml
Normal file
@@ -0,0 +1,10 @@
|
||||
# Enable forge global version checking
|
||||
versionCheck = true
|
||||
# does the splashscreen run
|
||||
splashscreen = true
|
||||
# Disables Optimized DFU client-side.
|
||||
disableOptimizedDFU = true
|
||||
defaultConfigPath = "defaultconfigs"
|
||||
# max threads for parallel loading : -1 uses Runtime#availableProcessors
|
||||
maxThreads = 2
|
||||
|
16
config/forge-client.toml
Normal file
16
config/forge-client.toml
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Enable Forge to queue all chunk updates to the Chunk Update thread.
|
||||
#May increase FPS significantly, but may also cause weird rendering lag.
|
||||
#Not recommended for computers without a significant number of cores available.
|
||||
alwaysSetupTerrainOffThread = false
|
||||
#EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models.
|
||||
experimentalForgeLightPipelineEnabled = false
|
||||
#When enabled, Forge will show any warnings that occurred during loading.
|
||||
showLoadWarnings = true
|
||||
#Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones.
|
||||
useCombinedDepthStencilAttachment = false
|
||||
#When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation
|
||||
compressLanIPv6Addresses = true
|
||||
|
10
config/forge-common.toml
Normal file
10
config/forge-common.toml
Normal file
@@ -0,0 +1,10 @@
|
||||
|
||||
#[DEPRECATED / NO EFFECT]: General configuration settings
|
||||
[general]
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to cache resource listings in resource and data packs
|
||||
cachePackAccess = true
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to index vanilla resource and data packs on thread
|
||||
indexVanillaPackCachesOnThread = false
|
||||
#[DEPRECATED / NO EFFECT] [NOW IN RESOURCE-CACHING CONFIG]: Set this to true to index mod resource and data packs on thread
|
||||
indexModPackCachesOnThread = false
|
||||
|
10
config/forge-resource-caching.toml
Normal file
10
config/forge-resource-caching.toml
Normal file
@@ -0,0 +1,10 @@
|
||||
# Set this to true to force the caching of mod resources to happen on the main thread.
|
||||
indexModPackCachesOnThread = false
|
||||
# Set this to true to force the caching of vanilla resources to happen on the main thread.
|
||||
indexVanillaPackCachesOnThread = false
|
||||
# This TOML configuration file controls the resource caching system which is used before the mod loading environment starts.
|
||||
# This file is read by the Forge boot loader, and is not used by the game itself.
|
||||
#
|
||||
# Set this to false to disable the resource cache. This will cause the game to scan the resource packs everytime it needs a list of resources.
|
||||
cacheResources = true
|
||||
|
9
config/functionalstorage/functionalstorage-client.toml
Normal file
9
config/functionalstorage/functionalstorage-client.toml
Normal file
@@ -0,0 +1,9 @@
|
||||
|
||||
[FunctionalStorageClientConfig]
|
||||
#Drawer content render range in blocks
|
||||
#Range: > 1
|
||||
DRAWER_RENDER_RANGE = 16
|
||||
#The thickness of 3D item/block displays
|
||||
#Range: 0.05 ~ 0.75
|
||||
DRAWER_RENDER_THICKNESS = 0.125
|
||||
|
20
config/functionalstorage/functionalstorage-common.toml
Normal file
20
config/functionalstorage/functionalstorage-common.toml
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
[FunctionalStorageConfig]
|
||||
#Armory slot amount
|
||||
#Range: > 1
|
||||
ARMORY_CABINET_SIZE = 4096
|
||||
#Linking range radius
|
||||
DRAWER_CONTROLLER_LINKING_RANGE = 12
|
||||
#Every how many ticks the drawer upgrades will work
|
||||
UPGRADE_TICK = 4
|
||||
#How many items the pulling upgrade will try to pull
|
||||
UPGRADE_PULL_ITEMS = 4
|
||||
#How much fluid (in mb) the pulling upgrade will try to pull
|
||||
UPGRADE_PULL_FLUID = 500
|
||||
#How many items the pushing upgrade will try to pull
|
||||
UPGRADE_PUSH_ITEMS = 4
|
||||
#How much fluid (in mb) the pushing upgrade will try to pull
|
||||
UPGRADE_PUSH_FLUID = 500
|
||||
#How many items the collector upgrade will try to pull
|
||||
UPGRADE_COLLECTOR_ITEMS = 4
|
||||
|
1
config/generatorgalore/defaults.lock
Normal file
1
config/generatorgalore/defaults.lock
Normal file
@@ -0,0 +1 @@
|
||||
This lock file means the standard generators have already been added and you can now do your own custom stuff to them.
|
7
config/generatorgalore/generators/copper.json
Normal file
7
config/generatorgalore/generators/copper.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"generationRate": 8,
|
||||
"transferRate": 32,
|
||||
"consumptionRate": 1,
|
||||
"bufferCapacity": 5000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
8
config/generatorgalore/generators/culinary.json
Normal file
8
config/generatorgalore/generators/culinary.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 8,
|
||||
"transferRate": 256,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "gold",
|
||||
"bufferCapacity": 100000,
|
||||
"fuelType": "FOOD"
|
||||
}
|
8
config/generatorgalore/generators/diamond.json
Normal file
8
config/generatorgalore/generators/diamond.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 64,
|
||||
"transferRate": 256,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "gold",
|
||||
"bufferCapacity": 100000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
8
config/generatorgalore/generators/emerald.json
Normal file
8
config/generatorgalore/generators/emerald.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 256,
|
||||
"transferRate": 512,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "diamond",
|
||||
"bufferCapacity": 500000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
8
config/generatorgalore/generators/enchantment.json
Normal file
8
config/generatorgalore/generators/enchantment.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 40,
|
||||
"transferRate": 1024,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "obsidian",
|
||||
"bufferCapacity": 1000000,
|
||||
"fuelType": "ENCHANTMENT"
|
||||
}
|
18
config/generatorgalore/generators/ender.json
Normal file
18
config/generatorgalore/generators/ender.json
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"generationRate": 40,
|
||||
"transferRate": 512,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "obsidian",
|
||||
"bufferCapacity": 500000,
|
||||
"fuelList": [
|
||||
{
|
||||
"item": "minecraft:ender_pearl",
|
||||
"burnTime": 1600
|
||||
},
|
||||
{
|
||||
"item": "minecraft:ender_eye",
|
||||
"rate": 80,
|
||||
"burnTime": 3200
|
||||
}
|
||||
]
|
||||
}
|
8
config/generatorgalore/generators/gold.json
Normal file
8
config/generatorgalore/generators/gold.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 32,
|
||||
"transferRate": 128,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "iron",
|
||||
"bufferCapacity": 30000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
14
config/generatorgalore/generators/halitosis.json
Normal file
14
config/generatorgalore/generators/halitosis.json
Normal file
@@ -0,0 +1,14 @@
|
||||
{
|
||||
"generationRate": 40,
|
||||
"transferRate": 16384,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "ender",
|
||||
"bufferCapacity": 9800000,
|
||||
"fuelType": "SOLID",
|
||||
"fuelList": [
|
||||
{
|
||||
"item": "minecraft:dragon_breath",
|
||||
"burnTime": 12000
|
||||
}
|
||||
]
|
||||
}
|
8
config/generatorgalore/generators/iron.json
Normal file
8
config/generatorgalore/generators/iron.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 16,
|
||||
"transferRate": 64,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "copper",
|
||||
"bufferCapacity": 10000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
9
config/generatorgalore/generators/magmatic.json
Normal file
9
config/generatorgalore/generators/magmatic.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"generationRate": 40,
|
||||
"transferRate": 512,
|
||||
"consumptionRate": 0.4,
|
||||
"previousTier": "obsidian",
|
||||
"bufferCapacity": 500000,
|
||||
"fuelType": "FLUID",
|
||||
"fuelTag": "minecraft:lava"
|
||||
}
|
8
config/generatorgalore/generators/netherite.json
Normal file
8
config/generatorgalore/generators/netherite.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 256,
|
||||
"transferRate": 1024,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "diamond",
|
||||
"bufferCapacity": 1000000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
9
config/generatorgalore/generators/netherstar.json
Normal file
9
config/generatorgalore/generators/netherstar.json
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"generationRate": 4092,
|
||||
"transferRate": 16384,
|
||||
"consumptionRate": 2400,
|
||||
"previousTier": "netherite",
|
||||
"bufferCapacity": 9800000,
|
||||
"fuelType": "SOLID",
|
||||
"fuelTag": "forge:nether_stars"
|
||||
}
|
8
config/generatorgalore/generators/obsidian.json
Normal file
8
config/generatorgalore/generators/obsidian.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 128,
|
||||
"transferRate": 512,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "diamond",
|
||||
"bufferCapacity": 500000,
|
||||
"fuelType": "SOLID"
|
||||
}
|
8
config/generatorgalore/generators/potion.json
Normal file
8
config/generatorgalore/generators/potion.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"generationRate": 8,
|
||||
"transferRate": 512,
|
||||
"consumptionRate": 1,
|
||||
"previousTier": "culinary",
|
||||
"bufferCapacity": 250000,
|
||||
"fuelType": "POTION"
|
||||
}
|
5
config/gravestone-client.toml
Normal file
5
config/gravestone-client.toml
Normal file
@@ -0,0 +1,5 @@
|
||||
#If this is set to true the players head will be rendered on the gravestone when there is a full block under it
|
||||
render_skull = true
|
||||
#The color of the text at the gravestone (Hex RGB)
|
||||
grave_text_color = "FFFFFF"
|
||||
|
26
config/humancompanions-common.toml
Normal file
26
config/humancompanions-common.toml
Normal file
@@ -0,0 +1,26 @@
|
||||
|
||||
#Settings for world gen (Doesn't work in 1.18.2 and beyond. Use datapacks instead.)
|
||||
["World Gen"]
|
||||
#Average chunk separation between companion houses
|
||||
#Range: > 11
|
||||
averageHouseSeparation = 20
|
||||
|
||||
["Companion config"]
|
||||
#Toggles friendly fire between companions
|
||||
friendlyFireCompanions = false
|
||||
#Toggles friendly fire between player and companion
|
||||
friendlyFirePlayer = true
|
||||
#Toggles fall damage for companions
|
||||
fallDamage = true
|
||||
#Toggles whether companions spawn with armor
|
||||
spawnArmor = true
|
||||
#Toggles whether companions spawn with a weapon
|
||||
spawnWeapon = true
|
||||
#Sets the base health of each companion. Companions spawn with up to +-4 from the base health
|
||||
#Range: > 5
|
||||
baseHealth = 20
|
||||
#Toggles whether companions ask for food if their health goes below half.
|
||||
lowHealthFood = true
|
||||
#Toggles whether companions alert you if a creeper is nearby.
|
||||
creeperWarning = true
|
||||
|
24
config/ichunutil/ichunutil-client.toml
Normal file
24
config/ichunutil/ichunutil-client.toml
Normal file
@@ -0,0 +1,24 @@
|
||||
|
||||
#These configs affect GUIs using B&S.
|
||||
[bns]
|
||||
#Renders B&S's GUIs in a Minecraft Style instead.
|
||||
#0 = Default Style
|
||||
#1 = Vanilla Style
|
||||
#2 = Texture Pack Style.
|
||||
#Range: 0 ~ 2
|
||||
bnsMinecraftStyle = 0
|
||||
#How much padding to add to the docked windows.
|
||||
#Range: 0 ~ 50
|
||||
bnsDockPadding = 0
|
||||
#Number of pixels before iChunUtil thinks you're trying to dock a window.
|
||||
#Range: > 1
|
||||
bnsDockBorder = 8
|
||||
#Speed (in ticks) to register a double click.
|
||||
#Range: > 1
|
||||
bnsDoubleClickSpeed = 10
|
||||
#How long to mouse over an element (in ticks) before showing a tooltip.
|
||||
#Range: 0 ~ 6000
|
||||
bnsTooltipCooldown = 10
|
||||
#Theme to use for Boxes & Stuff
|
||||
bnsTheme = "default"
|
||||
|
170
config/ichunutil/themes/aztec.json
Normal file
170
config/ichunutil/themes/aztec.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Aztec",
|
||||
"author": "LordFokas",
|
||||
"workspaceBackground": [
|
||||
8,
|
||||
8,
|
||||
8
|
||||
],
|
||||
"windowBorderActive": [
|
||||
96,
|
||||
96,
|
||||
96
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
96,
|
||||
96,
|
||||
96
|
||||
],
|
||||
"windowBackground": [
|
||||
48,
|
||||
48,
|
||||
48
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
96,
|
||||
96,
|
||||
96
|
||||
],
|
||||
"elementButtonClick": [
|
||||
48,
|
||||
48,
|
||||
48
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
24,
|
||||
24,
|
||||
24
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
24,
|
||||
24,
|
||||
24
|
||||
],
|
||||
"elementInputBorder": [
|
||||
96,
|
||||
96,
|
||||
96
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
64,
|
||||
64,
|
||||
64
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
48,
|
||||
48,
|
||||
48
|
||||
],
|
||||
"elementListBorder": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
12,
|
||||
12,
|
||||
12
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
24,
|
||||
24,
|
||||
24
|
||||
],
|
||||
"elementTabHover": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
80,
|
||||
80,
|
||||
80
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
120,
|
||||
120,
|
||||
240
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
64,
|
||||
64,
|
||||
64
|
||||
],
|
||||
"elementScrollBar": [
|
||||
32,
|
||||
32,
|
||||
32
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"font": [
|
||||
240,
|
||||
240,
|
||||
240
|
||||
],
|
||||
"fontLight": [
|
||||
240,
|
||||
240,
|
||||
240
|
||||
],
|
||||
"fontMid": [
|
||||
24,
|
||||
24,
|
||||
24
|
||||
],
|
||||
"fontDim": [
|
||||
192,
|
||||
192,
|
||||
192
|
||||
],
|
||||
"workspaceBlock": "minecraft:gray_wool"
|
||||
}
|
170
config/ichunutil/themes/blue&black.json
Normal file
170
config/ichunutil/themes/blue&black.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Blue & Black",
|
||||
"author": "SizzlinBacen",
|
||||
"workspaceBackground": [
|
||||
204,
|
||||
204,
|
||||
204
|
||||
],
|
||||
"windowBorderActive": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
0,
|
||||
150,
|
||||
225
|
||||
],
|
||||
"windowBackground": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
0,
|
||||
150,
|
||||
225
|
||||
],
|
||||
"elementButtonClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
68,
|
||||
156,
|
||||
223
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
0,
|
||||
0,
|
||||
225
|
||||
],
|
||||
"elementListBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementTabHover": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBar": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
220,
|
||||
220,
|
||||
220
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:light_blue_wool"
|
||||
}
|
170
config/ichunutil/themes/blue&orange.json
Normal file
170
config/ichunutil/themes/blue&orange.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Blue & Orange",
|
||||
"author": "ASolvie",
|
||||
"workspaceBackground": [
|
||||
255,
|
||||
204,
|
||||
94
|
||||
],
|
||||
"windowBorderActive": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
0,
|
||||
150,
|
||||
225
|
||||
],
|
||||
"windowBackground": [
|
||||
255,
|
||||
136,
|
||||
34
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
255,
|
||||
100,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
255,
|
||||
100,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
0,
|
||||
150,
|
||||
225
|
||||
],
|
||||
"elementButtonClick": [
|
||||
255,
|
||||
100,
|
||||
0
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
255,
|
||||
144,
|
||||
30
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
255,
|
||||
200,
|
||||
82
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
255,
|
||||
100,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
255,
|
||||
174,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
68,
|
||||
156,
|
||||
223
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
0,
|
||||
0,
|
||||
225
|
||||
],
|
||||
"elementListBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
255,
|
||||
100,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
255,
|
||||
162,
|
||||
98
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
255,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementTabHover": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
255,
|
||||
100,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
255,
|
||||
136,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
0,
|
||||
150,
|
||||
225
|
||||
],
|
||||
"elementScrollBar": [
|
||||
255,
|
||||
136,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
255,
|
||||
190,
|
||||
120
|
||||
],
|
||||
"fontMid": [
|
||||
255,
|
||||
200,
|
||||
82
|
||||
],
|
||||
"fontDim": [
|
||||
255,
|
||||
224,
|
||||
0
|
||||
],
|
||||
"workspaceBlock": "minecraft:light_blue_wool"
|
||||
}
|
170
config/ichunutil/themes/default.json
Normal file
170
config/ichunutil/themes/default.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Default",
|
||||
"author": "iChun",
|
||||
"workspaceBackground": [
|
||||
204,
|
||||
204,
|
||||
204
|
||||
],
|
||||
"windowBorderActive": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"windowBackground": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
85,
|
||||
85,
|
||||
85
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"elementButtonClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListBorder": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementTabHover": [
|
||||
80,
|
||||
80,
|
||||
80
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBar": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
220,
|
||||
220,
|
||||
220
|
||||
],
|
||||
"fontMid": [
|
||||
185,
|
||||
185,
|
||||
185
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:spruce_planks"
|
||||
}
|
170
config/ichunutil/themes/grassgreen.json
Normal file
170
config/ichunutil/themes/grassgreen.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "GrassGreen",
|
||||
"author": "SizzlinBacen",
|
||||
"workspaceBackground": [
|
||||
183,
|
||||
255,
|
||||
183
|
||||
],
|
||||
"windowBorderActive": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"windowBackground": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementButtonClick": [
|
||||
60,
|
||||
152,
|
||||
60
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
48,
|
||||
111,
|
||||
48
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
45,
|
||||
209,
|
||||
45
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
110,
|
||||
225,
|
||||
110
|
||||
],
|
||||
"elementInputBorder": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
7,
|
||||
223,
|
||||
0
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
46,
|
||||
188,
|
||||
46
|
||||
],
|
||||
"elementListBorder": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
60,
|
||||
152,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
46,
|
||||
188,
|
||||
46
|
||||
],
|
||||
"elementTabHover": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
46,
|
||||
188,
|
||||
46
|
||||
],
|
||||
"elementScrollBar": [
|
||||
74,
|
||||
230,
|
||||
74
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
6,
|
||||
179,
|
||||
0
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
0,
|
||||
100,
|
||||
0
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
225,
|
||||
225,
|
||||
225
|
||||
],
|
||||
"workspaceBlock": "minecraft:grass_block"
|
||||
}
|
170
config/ichunutil/themes/green&black.json
Normal file
170
config/ichunutil/themes/green&black.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Green & Black",
|
||||
"author": "SizzlinBacen",
|
||||
"workspaceBackground": [
|
||||
204,
|
||||
204,
|
||||
204
|
||||
],
|
||||
"windowBorderActive": [
|
||||
0,
|
||||
175,
|
||||
0
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
0,
|
||||
152,
|
||||
0
|
||||
],
|
||||
"windowBackground": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
0,
|
||||
204,
|
||||
0
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
0,
|
||||
152,
|
||||
0
|
||||
],
|
||||
"elementButtonClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
0,
|
||||
175,
|
||||
0
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
0,
|
||||
150,
|
||||
0
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
0,
|
||||
225,
|
||||
0
|
||||
],
|
||||
"elementListBorder": [
|
||||
0,
|
||||
204,
|
||||
0
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
0,
|
||||
175,
|
||||
0
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementTabHover": [
|
||||
0,
|
||||
204,
|
||||
0
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBar": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
0,
|
||||
175,
|
||||
0
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
0,
|
||||
175,
|
||||
0
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
220,
|
||||
220,
|
||||
220
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:lime_wool"
|
||||
}
|
170
config/ichunutil/themes/lazygray.json
Normal file
170
config/ichunutil/themes/lazygray.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Lazy Gray",
|
||||
"author": "iLexiconn",
|
||||
"workspaceBackground": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"windowBorderActive": [
|
||||
41,
|
||||
41,
|
||||
41
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"windowBackground": [
|
||||
61,
|
||||
61,
|
||||
61
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"elementButtonClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListBorder": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementTabHover": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBar": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
220,
|
||||
220,
|
||||
220
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:gray_wool"
|
||||
}
|
170
config/ichunutil/themes/monogeneric.json
Normal file
170
config/ichunutil/themes/monogeneric.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "MonoGeneric",
|
||||
"author": "Arcaratus",
|
||||
"workspaceBackground": [
|
||||
200,
|
||||
200,
|
||||
200
|
||||
],
|
||||
"windowBorderActive": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
180,
|
||||
180,
|
||||
180
|
||||
],
|
||||
"windowBackground": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
80,
|
||||
80,
|
||||
80
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
80,
|
||||
80,
|
||||
80
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
20,
|
||||
20,
|
||||
20
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
180,
|
||||
180,
|
||||
180
|
||||
],
|
||||
"elementButtonClick": [
|
||||
160,
|
||||
160,
|
||||
160
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
190,
|
||||
190,
|
||||
190
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
75,
|
||||
75,
|
||||
75
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementInputBorder": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
140,
|
||||
140,
|
||||
140
|
||||
],
|
||||
"elementListBorder": [
|
||||
20,
|
||||
20,
|
||||
20
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
45,
|
||||
45,
|
||||
45
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
90,
|
||||
90,
|
||||
90
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
105,
|
||||
105,
|
||||
105
|
||||
],
|
||||
"elementTabHover": [
|
||||
20,
|
||||
20,
|
||||
20
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
190,
|
||||
190,
|
||||
190
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"elementScrollBar": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
35,
|
||||
35,
|
||||
35
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
35,
|
||||
35,
|
||||
35
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
235,
|
||||
235,
|
||||
235
|
||||
],
|
||||
"workspaceBlock": "minecraft:smooth_stone_slab"
|
||||
}
|
170
config/ichunutil/themes/nightblack.json
Normal file
170
config/ichunutil/themes/nightblack.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Night Black",
|
||||
"author": "pfgichun",
|
||||
"workspaceBackground": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"windowBorderActive": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"windowBackground": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonClick": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
10,
|
||||
10,
|
||||
10
|
||||
],
|
||||
"elementInputBorder": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementListBorder": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementTabHover": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"elementScrollBar": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
50,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontMid": [
|
||||
40,
|
||||
40,
|
||||
40
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:black_wool"
|
||||
}
|
170
config/ichunutil/themes/red&black.json
Normal file
170
config/ichunutil/themes/red&black.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "Red & Black",
|
||||
"author": "SizzlinBacen",
|
||||
"workspaceBackground": [
|
||||
204,
|
||||
204,
|
||||
204
|
||||
],
|
||||
"windowBorderActive": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
225,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"windowBackground": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
225,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonClick": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
30,
|
||||
30,
|
||||
30
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
70,
|
||||
70,
|
||||
70
|
||||
],
|
||||
"elementInputBorder": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
255,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
255,
|
||||
50,
|
||||
50
|
||||
],
|
||||
"elementListBorder": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
120,
|
||||
120,
|
||||
120
|
||||
],
|
||||
"elementTabHover": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
60,
|
||||
60,
|
||||
60
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
100,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBar": [
|
||||
34,
|
||||
34,
|
||||
34
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
255,
|
||||
100,
|
||||
100
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
220,
|
||||
220,
|
||||
220
|
||||
],
|
||||
"fontMid": [
|
||||
170,
|
||||
170,
|
||||
170
|
||||
],
|
||||
"fontDim": [
|
||||
150,
|
||||
150,
|
||||
150
|
||||
],
|
||||
"workspaceBlock": "minecraft:red_wool"
|
||||
}
|
170
config/ichunutil/themes/skyblue.json
Normal file
170
config/ichunutil/themes/skyblue.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "SkyBlue",
|
||||
"author": "SizzlinBacen",
|
||||
"workspaceBackground": [
|
||||
138,
|
||||
205,
|
||||
255
|
||||
],
|
||||
"windowBorderActive": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"windowBackground": [
|
||||
88,
|
||||
155,
|
||||
243
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
0,
|
||||
128,
|
||||
225
|
||||
],
|
||||
"elementButtonClick": [
|
||||
20,
|
||||
148,
|
||||
225
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
0,
|
||||
128,
|
||||
255
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
201,
|
||||
232,
|
||||
255
|
||||
],
|
||||
"elementInputBorder": [
|
||||
0,
|
||||
128,
|
||||
255
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
20,
|
||||
148,
|
||||
225
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
50,
|
||||
178,
|
||||
225
|
||||
],
|
||||
"elementListBorder": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
146,
|
||||
187,
|
||||
255
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
201,
|
||||
232,
|
||||
255
|
||||
],
|
||||
"elementTabHover": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
92,
|
||||
185,
|
||||
255
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
62,
|
||||
165,
|
||||
235
|
||||
],
|
||||
"elementScrollBar": [
|
||||
166,
|
||||
217,
|
||||
255
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
36,
|
||||
131,
|
||||
255
|
||||
],
|
||||
"font": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"fontLight": [
|
||||
51,
|
||||
51,
|
||||
225
|
||||
],
|
||||
"fontMid": [
|
||||
0,
|
||||
128,
|
||||
255
|
||||
],
|
||||
"fontDim": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"workspaceBlock": "minecraft:ice"
|
||||
}
|
170
config/ichunutil/themes/whitelight.json
Normal file
170
config/ichunutil/themes/whitelight.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"name": "White Light",
|
||||
"author": "pfgichun",
|
||||
"workspaceBackground": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"windowBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"windowBorderInactive": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"windowBackground": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementButtonBackgroundInactive": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementButtonBackgroundActive": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementButtonBackgroundHover": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementButtonBorder": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementButtonClick": [
|
||||
225,
|
||||
225,
|
||||
225
|
||||
],
|
||||
"elementButtonToggle": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementButtonToggleHover": [
|
||||
215,
|
||||
215,
|
||||
215
|
||||
],
|
||||
"elementInputBackgroundInactive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementInputBackgroundHover": [
|
||||
245,
|
||||
245,
|
||||
245
|
||||
],
|
||||
"elementInputBorder": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementInputUpDownHover": [
|
||||
215,
|
||||
215,
|
||||
215
|
||||
],
|
||||
"elementInputUpDownClick": [
|
||||
225,
|
||||
225,
|
||||
225
|
||||
],
|
||||
"elementListBorder": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementListItemBorder": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementListItemBackground": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementListItemBackgroundSelect": [
|
||||
225,
|
||||
225,
|
||||
225
|
||||
],
|
||||
"elementListItemBackgroundHover": [
|
||||
215,
|
||||
215,
|
||||
215
|
||||
],
|
||||
"elementTabHover": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementTabBackgroundActive": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementTabBorderActive": [
|
||||
255,
|
||||
255,
|
||||
255
|
||||
],
|
||||
"elementTabBackgroundInactive": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementTabBorderInactive": [
|
||||
215,
|
||||
215,
|
||||
215
|
||||
],
|
||||
"elementScrollBar": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementScrollBarBorder": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"elementScrollBarBackground": [
|
||||
205,
|
||||
205,
|
||||
205
|
||||
],
|
||||
"font": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fontLight": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"fontMid": [
|
||||
215,
|
||||
215,
|
||||
215
|
||||
],
|
||||
"fontDim": [
|
||||
105,
|
||||
105,
|
||||
105
|
||||
],
|
||||
"workspaceBlock": "minecraft:white_wool"
|
||||
}
|
17
config/inventoryessentials-common.toml
Normal file
17
config/inventoryessentials-common.toml
Normal file
@@ -0,0 +1,17 @@
|
||||
#Use the client implementation even on servers that have the mod installed - only useful for development purposes.
|
||||
forceClientImplementation = false
|
||||
#Should ctrl-clicking only move one item at a time instead of the full stack?
|
||||
enableSingleTransfer = true
|
||||
#Should shift-ctrl-clicking move all items of the same type at once?
|
||||
enableBulkTransfer = true
|
||||
#Should space-clicking an item move all items from that inventory at once?
|
||||
enableBulkTransferAll = true
|
||||
#Should shift-ctrl-drop-clicking drop all items of the same type at once?
|
||||
enableBulkDrop = true
|
||||
#Should shift-clicking outside of the screen drop all items of the same type at once?
|
||||
enableScreenBulkDrop = true
|
||||
#Should space-clicking move all items even if an empty slot was clicked?
|
||||
allowBulkTransferAllOnEmptySlot = false
|
||||
#Should holding shift and moving your mouse over items quick-transfer them without requiring each to be clicked?
|
||||
enableShiftDrag = true
|
||||
|
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"package.name.className": {
|
||||
"ignore": false,
|
||||
"playerSideOnly": false,
|
||||
"force": false,
|
||||
"buttonHints": {
|
||||
"SORT": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"SORT_COLUMNS": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"SORT_ROWS": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"MOVE_TO_CONTAINER": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"MOVE_TO_PLAYER": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"CONTINUOUS_CRAFTING": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0
|
||||
},
|
||||
"PROFILE_SELECTOR": {
|
||||
"horizontalOffset": 0,
|
||||
"top": 0,
|
||||
"bottom": 0,
|
||||
"hide": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"another.package.name.className": {
|
||||
}
|
||||
}
|
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"net.minecraft.client.gui.screens.inventory.InventoryScreen": {
|
||||
"buttonHints": {
|
||||
"CONTINUOUS_CRAFTING": {
|
||||
"horizontalOffset": -1,
|
||||
"bottom": -4
|
||||
},
|
||||
"PROFILE_SELECTOR": {
|
||||
"bottom": -193
|
||||
},
|
||||
"SHOW_EDITOR": {
|
||||
"horizontalOffset": 14,
|
||||
"top": -5
|
||||
},
|
||||
"SETTINGS": {
|
||||
"horizontalOffset": 31,
|
||||
"top": -20
|
||||
}
|
||||
}
|
||||
},
|
||||
"net.minecraft.client.gui.screens.inventory.CraftingScreen": {
|
||||
"buttonHints": {
|
||||
"SHOW_EDITOR": {
|
||||
"horizontalOffset": 28,
|
||||
"top": -6
|
||||
},
|
||||
"SETTINGS": {
|
||||
"horizontalOffset": 43,
|
||||
"top": -21
|
||||
}
|
||||
}
|
||||
},
|
||||
"net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen": {
|
||||
"buttonHints": {
|
||||
"SORT": {
|
||||
"horizontalOffset": -32,
|
||||
"bottom": 36
|
||||
},
|
||||
"SORT_COLUMNS": {
|
||||
"horizontalOffset": -20,
|
||||
"bottom": 24
|
||||
},
|
||||
"SORT_ROWS": {
|
||||
"horizontalOffset": -8,
|
||||
"bottom": 11
|
||||
},
|
||||
"SHOW_EDITOR": {
|
||||
"horizontalOffset": 32,
|
||||
"top": -6
|
||||
},
|
||||
"SETTINGS": {
|
||||
"horizontalOffset": 45,
|
||||
"top": -21
|
||||
}
|
||||
}
|
||||
},
|
||||
"net.minecraft.client.gui.screens.inventory.ContainerScreen": {
|
||||
"buttonHints": {
|
||||
"SHOW_EDITOR": {
|
||||
"horizontalOffset": 29,
|
||||
"top": -5
|
||||
},
|
||||
"SETTINGS": {
|
||||
"horizontalOffset": 44,
|
||||
"top": -20
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
22
config/inventoryprofilesnext/inventoryprofiles.json
Normal file
22
config/inventoryprofilesnext/inventoryprofiles.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"ModSettings": {
|
||||
"first_run": false
|
||||
},
|
||||
"GuiSettings": {
|
||||
"enable_inventory_editor_button": {
|
||||
"main": {
|
||||
"keys": "LEFT_CONTROL"
|
||||
},
|
||||
"value": false
|
||||
},
|
||||
"continuous_crafting_saved_value": false
|
||||
},
|
||||
"AutoRefillSettings": {
|
||||
"refill_before_tool_break": {
|
||||
"value": false
|
||||
},
|
||||
"visual_durability_notification": {
|
||||
"value": false
|
||||
}
|
||||
}
|
||||
}
|
281
config/ironfurnaces-client.toml
Normal file
281
config/ironfurnaces-client.toml
Normal file
@@ -0,0 +1,281 @@
|
||||
|
||||
#Modded Furnace Settings
|
||||
[modded_furnaces]
|
||||
|
||||
[modded_furnaces.vibranium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 1500
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1500
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 32
|
||||
#Range: 1 ~ 64
|
||||
mult = 32
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 3
|
||||
#Range: 1 ~ 72000
|
||||
speed = 3
|
||||
|
||||
[modded_furnaces.allthemodium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 1000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1000
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 16
|
||||
#Range: 1 ~ 64
|
||||
mult = 16
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 5
|
||||
#Range: 1 ~ 72000
|
||||
speed = 5
|
||||
|
||||
[modded_furnaces.unobtainium_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 2000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 2000
|
||||
# Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course.
|
||||
# Default: 64
|
||||
#Range: 1 ~ 64
|
||||
mult = 64
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 1
|
||||
#Range: 1 ~ 72000
|
||||
speed = 1
|
||||
|
||||
#Update Checker Settings
|
||||
[updates]
|
||||
|
||||
[updates.check_updates]
|
||||
# true = check for updates, false = don't check for updates.
|
||||
# Default: true.
|
||||
updates = true
|
||||
|
||||
#Furnace Settings
|
||||
[furnaces]
|
||||
# The capacity of the recipe cache, higher values use more memory.
|
||||
# Default: 10
|
||||
#Range: 1 ~ 100
|
||||
recipe_cache = 10
|
||||
|
||||
[furnaces.iron_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 20
|
||||
#Range: 1 ~ 100000
|
||||
generation = 20
|
||||
# What tier this furnace should be.
|
||||
# Default: 0
|
||||
#Range: 0 ~ 2
|
||||
tier = 0
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 160
|
||||
#Range: 2 ~ 72000
|
||||
speed = 160
|
||||
|
||||
[furnaces.obsidian_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 250
|
||||
#Range: 1 ~ 100000
|
||||
generation = 250
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 20
|
||||
#Range: 2 ~ 72000
|
||||
speed = 20
|
||||
|
||||
[furnaces.recipeMaxXPLevel]
|
||||
# How many levels of experience that can be stored in recipes stored in the furnace, after the experience stored in the recipe reaches this value (in levels) it will be voided.
|
||||
# Default: 100
|
||||
# 100 levels is 30971 XP
|
||||
#Range: 1 ~ 1000
|
||||
level = 100
|
||||
|
||||
[furnaces.netherite_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 400
|
||||
#Range: 1 ~ 100000
|
||||
generation = 400
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 5
|
||||
#Range: 2 ~ 72000
|
||||
speed = 5
|
||||
|
||||
[furnaces.copper_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 20
|
||||
#Range: 1 ~ 100000
|
||||
generation = 20
|
||||
# What tier this furnace should be.
|
||||
# Default: 0
|
||||
#Range: 0 ~ 2
|
||||
tier = 0
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 180
|
||||
#Range: 2 ~ 72000
|
||||
speed = 180
|
||||
|
||||
[furnaces.emerald_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 160
|
||||
#Range: 1 ~ 100000
|
||||
generation = 160
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 40
|
||||
#Range: 2 ~ 72000
|
||||
speed = 40
|
||||
|
||||
[furnaces.million_furnace]
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
|
||||
[furnaces.crystal_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 180
|
||||
#Range: 1 ~ 100000
|
||||
generation = 180
|
||||
# What tier this furnace should be.
|
||||
# Default: 2
|
||||
#Range: 0 ~ 2
|
||||
tier = 2
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 40
|
||||
#Range: 2 ~ 72000
|
||||
speed = 40
|
||||
|
||||
[furnaces.diamond_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 120
|
||||
#Range: 1 ~ 100000
|
||||
generation = 120
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 80
|
||||
#Range: 2 ~ 72000
|
||||
speed = 80
|
||||
|
||||
[furnaces.silver_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 50
|
||||
#Range: 1 ~ 100000
|
||||
generation = 50
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 140
|
||||
#Range: 2 ~ 72000
|
||||
speed = 140
|
||||
|
||||
[furnaces.rainbow_furnace]
|
||||
# How much power the Rainbow Furnace will generate.
|
||||
# Default: 50000
|
||||
#Range: 1 ~ 100000000
|
||||
rainbow_generation = 50000
|
||||
# How much RF to generate per tick
|
||||
# Default: 1000
|
||||
#Range: 1 ~ 100000
|
||||
generation = 1000
|
||||
# How many furnaces that need to be linked in order for the Rainbow Furnace to generate power.
|
||||
# Default: 9
|
||||
#Range: 1 ~ 100
|
||||
power = 9
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 20
|
||||
#Range: 2 ~ 72000
|
||||
speed = 20
|
||||
|
||||
[furnaces.energy]
|
||||
# How much energy can be stored in tier 0 furnaces.
|
||||
# Default: 80 000
|
||||
#Range: > 4000
|
||||
tier_0 = 80000
|
||||
# How much energy can be stored in tier 2 furnaces.
|
||||
# Default: 1 000 000
|
||||
#Range: > 4000
|
||||
tier_2 = 1000000
|
||||
# How much energy can be stored in tier 1 furnaces.
|
||||
# Default: 200 000
|
||||
#Range: > 4000
|
||||
tier_1 = 200000
|
||||
|
||||
[furnaces.gold_furnace]
|
||||
# How much RF to generate per tick
|
||||
# Default: 80
|
||||
#Range: 1 ~ 100000
|
||||
generation = 80
|
||||
# What tier this furnace should be.
|
||||
# Default: 1
|
||||
#Range: 0 ~ 2
|
||||
tier = 1
|
||||
# Number of ticks to complete one smelting operation.
|
||||
# 200 ticks is what a regular furnace takes.
|
||||
# Default: 120
|
||||
#Range: 2 ~ 72000
|
||||
speed = 120
|
||||
|
||||
#JEI Settings
|
||||
[jei]
|
||||
|
||||
[jei.jei]
|
||||
# Enable or disable the Click Area inside the GUI in all of Iron Furnaces' furnaces.
|
||||
enable_jei_click_area = true
|
||||
# Enable or disable the Catalysts in Jei for Iron Furnaces.
|
||||
enable_jei_catalysts = true
|
||||
# Enable or disable the JeiPlugin of Iron Furnaces.
|
||||
enable_jei = true
|
||||
|
||||
#Misc
|
||||
[misc]
|
||||
|
||||
[misc.misc]
|
||||
# Enable or disable the Rainbow Content
|
||||
rainbow = true
|
||||
# Enable or disable light-updates, furances will no longer emit light, true = disable
|
||||
lightupdates = false
|
||||
# Enable or disable version checking and player identification through the web, true = disabled, if your server is using firewall software you might want to disable this
|
||||
web = false
|
||||
# Show furnace settings errors in chat, used for debugging
|
||||
errors = false
|
||||
|
0
config/ironfurnaces.toml
Normal file
0
config/ironfurnaces.toml
Normal file
0
config/jei/blacklist.cfg
Normal file
0
config/jei/blacklist.cfg
Normal file
38
config/jei/ingredient-list-mod-sort-order.ini
Normal file
38
config/jei/ingredient-list-mod-sort-order.ini
Normal file
@@ -0,0 +1,38 @@
|
||||
Minecraft
|
||||
Additional Guns
|
||||
Additional Lights
|
||||
Elevator Mod
|
||||
Human Companions
|
||||
Lootr
|
||||
MineTraps
|
||||
MrCrayfish's Gun Mod
|
||||
SecurityCraft
|
||||
Sophisticated Backpacks
|
||||
Sophisticated Core
|
||||
Spore
|
||||
The One Probe
|
||||
Trash Cans
|
||||
Quark
|
||||
Gravestone Mod
|
||||
BotanyPots
|
||||
Cyclic
|
||||
Flux Networks
|
||||
Platforms
|
||||
Iron Generators
|
||||
Pam's HarvestCraft 2 - Crops
|
||||
Pam's HarvestCraft 2 - Food Core
|
||||
Pam's HarvestCraft 2 - Food Extended
|
||||
Pam's HarvestCraft 2 - Trees
|
||||
AllTheOres
|
||||
Comforts
|
||||
EnderStorage
|
||||
MoreVanillaTools
|
||||
Rechiseled
|
||||
Simply Tools
|
||||
Artifacts
|
||||
Flashlight Mod
|
||||
Functional Storage
|
||||
Horror Element Mod
|
||||
Iron Furnaces
|
||||
Silent Gear
|
||||
Sophisticated Storage
|
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
2
config/jei/ingredient-list-type-sort-order.ini
Normal file
@@ -0,0 +1,2 @@
|
||||
net.minecraft.world.item.ItemStack
|
||||
net.minecraftforge.fluids.FluidStack
|
176
config/jei/jei-client.ini
Normal file
176
config/jei/jei-client.ini
Normal file
@@ -0,0 +1,176 @@
|
||||
[appearance]
|
||||
# Description: Move the JEI search bar to the bottom center of the screen.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Max recipe GUI height.
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[cheat_mode]
|
||||
# Description: Choose if JEI should give ingredients directly to the inventory or pick them up with the mouse.
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using Shift + numeric keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
|
||||
[bookmarks]
|
||||
# Description: Add new bookmarks to the front of the bookmark list instead of the end.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
AddBookmarksToFrontEnabled = false
|
||||
|
||||
# Description: Drag bookmarks to rearrange them in the list.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
DragToRearrangeBookmarksEnabled = true
|
||||
|
||||
|
||||
[advanced]
|
||||
# Description: Set low-memory mode (makes search very slow but uses less RAM).
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Catch render errors from ingredients and attempt to recover from them instead of crashing.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
CatchRenderErrorsEnabled = true
|
||||
|
||||
# Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
lookupFluidContentsEnabled = false
|
||||
|
||||
|
||||
[input]
|
||||
# Description: Number of milliseconds before a long mouse click is considered a drag operation.
|
||||
# Valid Values: An integer in the range [0, 1000] (inclusive)
|
||||
# Default Value: 150
|
||||
dragDelayInMilliseconds = 150
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list.
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
|
||||
[tags]
|
||||
# Description: Hide tags that only have 1 ingredient.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: true
|
||||
HideSingleIngredientTagsEnabled = true
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for mod names (prefix: @).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for tooltips (prefix: #).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for tags (prefix: $).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for creative mode tab names (prefix: %).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
CreativeTabSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for colors (prefix: ^).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resource locations (prefix: &).
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search in advanced tooltips (visible with F3 + H).
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown.
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown.
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area.
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area.
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Enable this to draw a background texture behind the GUI.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown.
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown.
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area.
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area.
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Enable this to draw a background texture behind the GUI.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
8
config/jei/jei-colors.ini
Normal file
8
config/jei/jei-colors.ini
Normal file
@@ -0,0 +1,8 @@
|
||||
[colors]
|
||||
# Description: Color values to search for.
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
27
config/jei/jei-debug.ini
Normal file
27
config/jei/jei-debug.ini
Normal file
@@ -0,0 +1,27 @@
|
||||
[debug]
|
||||
# Description: Debug mode enabled.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Debug GUIs enabled.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugGuis = false
|
||||
|
||||
# Description: Debug inputs enabled.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugInputs = false
|
||||
|
||||
# Description: Add debug information to ingredient tooltips when advanced tooltips are enabled.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
debugInfoTooltipsEnabled = false
|
||||
|
||||
# Description: Log information about the suffix trees used for searching, to help debug JEI.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
logSuffixTreeStats = false
|
||||
|
||||
|
11
config/jei/jei-mod-id-format.ini
Normal file
11
config/jei/jei-mod-id-format.ini
Normal file
@@ -0,0 +1,11 @@
|
||||
[modname]
|
||||
# Description: Formatting for the mod names in tooltips for JEI GUIs. Leave blank to disable.
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
40
config/jei/recipe-category-sort-order.ini
Normal file
40
config/jei/recipe-category-sort-order.ini
Normal file
@@ -0,0 +1,40 @@
|
||||
minecraft:crafting
|
||||
minecraft:anvil
|
||||
minecraft:blasting
|
||||
minecraft:brewing
|
||||
minecraft:campfire
|
||||
minecraft:compostable
|
||||
minecraft:fuel
|
||||
minecraft:furnace
|
||||
minecraft:smithing
|
||||
minecraft:smoking
|
||||
minecraft:stonecutting
|
||||
cgm:workbench
|
||||
jei:information
|
||||
jeresources:dungeon
|
||||
jeresources:enchantment
|
||||
jeresources:mob
|
||||
jeresources:plant
|
||||
jeresources:villager
|
||||
jeresources:worldgen
|
||||
securitycraft:securitycraft_to_vanilla
|
||||
securitycraft:vanilla_to_securitycraft
|
||||
botanypots:crop
|
||||
botanypots:soil
|
||||
cyclic:crusher
|
||||
cyclic:generator_fluid
|
||||
cyclic:generator_item
|
||||
cyclic:melter
|
||||
cyclic:packager
|
||||
cyclic:solidifier
|
||||
fluxnetworks:creating_flux
|
||||
rechiseled:chiseling
|
||||
ironfurnaces:generator_blasting
|
||||
ironfurnaces:generator_regular
|
||||
ironfurnaces:generator_smoking
|
||||
silentgear:compounding_fabric
|
||||
silentgear:compounding_gem
|
||||
silentgear:compounding_metal
|
||||
silentgear:gear_crafting
|
||||
silentgear:grading
|
||||
silentgear:salvaging
|
11
config/jeresources-common.toml
Normal file
11
config/jeresources-common.toml
Normal file
@@ -0,0 +1,11 @@
|
||||
#Range: 1 ~ 4
|
||||
itemsPerColumn = 4
|
||||
#Range: 1 ~ 4
|
||||
itemsPerRow = 4
|
||||
diyData = true
|
||||
showDevData = false
|
||||
enchantsBlacklist = ["flimflam", "soulBound"]
|
||||
hiddenTabs = []
|
||||
dimensionsBlacklist = [-11]
|
||||
disableLootManagerReloading = false
|
||||
|
11
config/jeresources.toml
Normal file
11
config/jeresources.toml
Normal file
@@ -0,0 +1,11 @@
|
||||
disableLootManagerReloading = false
|
||||
hiddenTabs = []
|
||||
#Range: 1 ~ 4
|
||||
itemsPerRow = 4
|
||||
enchantsBlacklist = ["flimflam", "soulBound"]
|
||||
showDevData = false
|
||||
dimensionsBlacklist = [-11]
|
||||
diyData = true
|
||||
#Range: 1 ~ 4
|
||||
itemsPerColumn = 4
|
||||
|
18
config/lightoverlay.properties
Normal file
18
config/lightoverlay.properties
Normal file
@@ -0,0 +1,18 @@
|
||||
# Light Overlay Config
|
||||
reach=12
|
||||
crossLevel=0
|
||||
secondaryLevel=7
|
||||
caching=false
|
||||
showNumber=false
|
||||
underwater=false
|
||||
mushroom=false
|
||||
lineWidth=1
|
||||
yellowColorRed=255
|
||||
yellowColorGreen=255
|
||||
yellowColorBlue=0
|
||||
redColorRed=255
|
||||
redColorGreen=0
|
||||
redColorBlue=0
|
||||
secondaryColorRed=0
|
||||
secondaryColorGreen=0
|
||||
secondaryColorBlue=255
|
5
config/lootr-client.toml
Normal file
5
config/lootr-client.toml
Normal file
@@ -0,0 +1,5 @@
|
||||
#set to true to use vanilla textures instead of Lootr special textures. Note: this will prevent previously opened chests from rendering differently
|
||||
vanilla_textures = false
|
||||
#set to true to use the old Lootr textures
|
||||
old_textures = false
|
||||
|
87
config/lootr-common.toml
Normal file
87
config/lootr-common.toml
Normal file
@@ -0,0 +1,87 @@
|
||||
#whether or not the entire forge:chests/wooden tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity)
|
||||
convert_wooden_chests = true
|
||||
#list of loot tables which will decay (default blank, meaning no chests decay, in the format of (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
|
||||
decay_loot_tables = []
|
||||
#a list of additional chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity)
|
||||
additional_chests = []
|
||||
#list of mod IDs whose loot tables will decay (default blank, meaning no chests decay, in the format ["modid", "othermodid"])
|
||||
decay_modids = []
|
||||
#list of modids whose loot tables shouldn't be converted (in the format of ["modid", "other_modid"])
|
||||
loot_modid_blacklist = []
|
||||
#allows fake players to destroy Lootr chests without having to sneak, overrides the `disable_break` option for fake players
|
||||
enable_fake_player_break = false
|
||||
#a list of additional trapped chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity)
|
||||
additional_trapped_chests = []
|
||||
#lootr chests cannot be destroyed by any explosion
|
||||
blast_immune = false
|
||||
#list of dimensions (to the exclusion of all others) that loot chest should be replaced in (default: blank, allowing all dimensions, e.g., ["minecraft:overworld", "minecraft:the_end"])
|
||||
dimension_whitelist = []
|
||||
#disables styling of breaking, decaying and refreshing messages sent to players
|
||||
disable_message_styles = false
|
||||
#list of dimensions where loot chests should automatically decay (default: blank, e.g., ["minecraft:the_nether", "minecraft:the_end"])
|
||||
decay_dimensions = []
|
||||
#whether or not the entire forge:chests/trapped tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity
|
||||
convert_trapped_chests = true
|
||||
#list of structures in which loot chests should automatically decay (in the format of ["modid:structure_name", "modid:other_structure_name"])
|
||||
decay_structures = []
|
||||
#lootr will automatically log all unresolved tables (i.e., for containers that have a loot table associated with them but, for whatever reason, the lookup for this table returns empty). setting this option to true additionally informs players when they open containers.
|
||||
report_unresolved_tables = false
|
||||
#list of dimensions by modid that loot chests should not be replaced in (default: blank, allowing all modids, format e.g., ["minecraft
|
||||
#othermod"])
|
||||
modid_dimension_blacklist = []
|
||||
#list of loot tables which shouldn't be converted (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
|
||||
loot_table_blacklist = []
|
||||
#list of dimensions where loot chests should automatically refresh (default: blank, e.g., ["minecraft:overworld", "othermod:otherdimension"])
|
||||
refresh_dimensions = []
|
||||
#list of mod IDs whose loot tables will refresh (default blank, meaning no chests refresh, in the format of ["modid", "othermodid"])
|
||||
refresh_modids = []
|
||||
#determine whether or not loot generated is the same for all players using the provided seed, or randomised per player
|
||||
randomise_seed = true
|
||||
#when true, custom inventories will act like trapped chests when opened
|
||||
trapped_custom = false
|
||||
#whether or not quark chests used in world generation for loot purposes should be replaced with Lootr chests
|
||||
convert_quark = true
|
||||
#how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20)
|
||||
#Range: > 0
|
||||
decay_value = 6000
|
||||
#list of loot tables which will refresh (default blank, meaning no chests refresh, in the format of ["modid:loot_table", "othermodid:loot_table"])
|
||||
refresh_loot_tables = []
|
||||
#whether or not the Elytra item frame should be converted into a standard loot chest with a guaranteed elytra
|
||||
convert_elytras = true
|
||||
#list of dimensions by modid that loot chest should be replaced in (default: blank, allowing all modids, format e.g., ["minecraft
|
||||
#othermod"])
|
||||
modid_dimension_whitelist = []
|
||||
#prevent notifications of decaying or refreshed chests
|
||||
disable_notifications = false
|
||||
#overriding refresh_loot_tables, refresh_modids and refresh_dimensions: all chests will refresh after being opened for the first time
|
||||
refresh_all = false
|
||||
#overriding decay_loot_tables, decay_modids and decay_dimensions: all chests will decay after being opened for the first time
|
||||
decay_all = false
|
||||
#lootr chests cannot be destroyed by creeper or TNT explosions
|
||||
blast_resistant = false
|
||||
#list of dimensions that loot chests should not be replaced in (default: blank, allowing all dimensions, format e.g., ["minecraft:overworld", "minecraft:the_end"])
|
||||
dimension_blacklist = []
|
||||
#allow the destruction of Lootr chests regardless. overrides `disable_break`
|
||||
enable_break = false
|
||||
#the maximum age for containers; entries above this age will be discarded [default: 60 * 20 * 15, fifteen minutes] [note: the value 6000 will be corrected to 18000. if you wish to use 6000, please use 6001 or 5999.]
|
||||
#Range: > 0
|
||||
max_age = 18000
|
||||
#prevent the destruction of Lootr chests except while sneaking in creative mode
|
||||
disable_break = false
|
||||
#whether or not mineshaft chest minecarts should be converted to standard loot chests
|
||||
convert_mineshafts = true
|
||||
#when true, comparators on Lootr containers will give an output of 1; when false, they will give an output of 0
|
||||
power_comparators = true
|
||||
#maximum time (in ticks) remaining on a chest before a notification for refreshing or decaying is sent to a player (default 30 seconds, -1 for no delay)
|
||||
#Range: > -1
|
||||
notification_delay = 600
|
||||
#if true, no chests will be converted
|
||||
disable = false
|
||||
#how long (in ticks) a refreshing loot containers should take to refresh their contents (default 20 minutes = 20 * 60 * 20)
|
||||
#Range: > 0
|
||||
refresh_value = 24000
|
||||
#disregard chests and chunks that are outside of the world border; enable this option if you are using a world border and are suffering consistent TPS issues; if you change the world border, you will need to restart your client
|
||||
check_world_border = false
|
||||
#list of structures in which loot chests should automatically refresh (in the format of ["modid:structure_name", "othermodid:other_structure_name"])
|
||||
refresh_structures = []
|
||||
|
6
config/lostcities/common.toml
Normal file
6
config/lostcities/common.toml
Normal file
@@ -0,0 +1,6 @@
|
||||
|
||||
#General settings
|
||||
[profiles]
|
||||
#A list of dimensions with associated city generation profiles (format <dimensionid>=<profilename>
|
||||
dimensionsWithProfiles = ["lostcities:lostcity=default"]
|
||||
|
128
config/lostcities/profiles/ancient.json
Normal file
128
config/lostcities/profiles/ancient.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.0,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.9,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.9,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.05,
|
||||
"rubbleLeaveScale": 2.0,
|
||||
"vineChance": 0.1,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.0,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_ancient.png",
|
||||
"parkElevation": true,
|
||||
"description": "Ancient jungle city, vines and leafs, ruined buildings",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 6,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/bio_wasteland.json
Normal file
128
config/lostcities/profiles/bio_wasteland.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 30,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 80,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.00800000037997961,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 1.0,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": true,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.4,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": true,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.0,
|
||||
"rubbleLeaveScale": 0.0,
|
||||
"vineChance": 0.0,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.1,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "",
|
||||
"parkElevation": true,
|
||||
"description": "Private wasteland for biospheres",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 1,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": false
|
||||
}
|
128
config/lostcities/profiles/biosphere.json
Normal file
128
config/lostcities/profiles/biosphere.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 78,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 66,
|
||||
"cityMaxRadius": 65,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.800000011920929,
|
||||
"cityThreshold": 0.05,
|
||||
"cityLevel0Height": 60,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 72,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": 30.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.01,
|
||||
"miniExplosionMaxHeight": 75,
|
||||
"miniExplosionMaxRadius": 10,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.7,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": false,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": true,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": false,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.8,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": false,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.3,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_biosphere.png",
|
||||
"parkElevation": true,
|
||||
"description": "Jungles in big glass bubbles on a barren landscape",
|
||||
"spawnSphere": "<in>",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 0,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "This profile works best with Biomes O Plenty",
|
||||
"landscapeType": "spheres",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 0.5,
|
||||
"monorailChance": 0.0,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.5,
|
||||
"citySphereClearAbove": 30,
|
||||
"outsideProfile": "bio_wasteland",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/cavern.json
Normal file
128
config/lostcities/profiles/cavern.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 68,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 52,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 44,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 60,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": 128.0,
|
||||
"fogDensity": 0.02,
|
||||
"fogBlue": 0.0,
|
||||
"fogRed": 0.0,
|
||||
"fogGreen": 0.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.0,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 40,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": 32,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": false,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_cavern.png",
|
||||
"parkElevation": true,
|
||||
"description": "This is a cavern type world (like the nether)",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance!",
|
||||
"landscapeType": "cavern",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/default.json
Normal file
128
config/lostcities/profiles/default.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_default.png",
|
||||
"parkElevation": true,
|
||||
"description": "Default generation, common cities, explosions",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/largecities.json
Normal file
128
config/lostcities/profiles/largecities.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": 0.4,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": -1.0,
|
||||
"cityThreshold": 0.1,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "citystyle_border",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.2,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 7.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.4,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 7,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 9,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_default.png",
|
||||
"parkElevation": true,
|
||||
"description": "Default generation, common cities, explosions",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/nodamage.json
Normal file
128
config/lostcities/profiles/nodamage.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.0,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.0,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": false,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_nodamage.png",
|
||||
"parkElevation": true,
|
||||
"description": "Like default but no explosion damage",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "Ruins and rubble are disabled and ravines are disabled in cities",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/onlycities.json
Normal file
128
config/lostcities/profiles/onlycities.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 256,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.2,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_onlycities.png",
|
||||
"parkElevation": true,
|
||||
"description": "The entire world is a city",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/rarecities.json
Normal file
128
config/lostcities/profiles/rarecities.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.001,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.0,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": true,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": false,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_rarecities.png",
|
||||
"parkElevation": true,
|
||||
"description": "Cities are rare",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/safe.json
Normal file
128
config/lostcities/profiles/safe.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_safe.png",
|
||||
"parkElevation": true,
|
||||
"description": "Safe mode: no spawners, lighting but no loot",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": false,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": false,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/tallbuildings.json
Normal file
128
config/lostcities/profiles/tallbuildings.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 60,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 130,
|
||||
"miniExplosionChance": 0.09,
|
||||
"miniExplosionMaxHeight": 256,
|
||||
"miniExplosionMaxRadius": 14,
|
||||
"debrisToNearbyChunkFactor": 175,
|
||||
"explosionChance": 0.006,
|
||||
"explosionMaxHeight": 256,
|
||||
"miniExplosionMinRadius": 3,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.01,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 15,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 4,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 19,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_tallbuildings.png",
|
||||
"parkElevation": true,
|
||||
"description": "Very tall buildings (performance heavy)",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 8,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
128
config/lostcities/profiles/wasteland.json
Normal file
128
config/lostcities/profiles/wasteland.json
Normal file
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityMaxHeight": 130,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityMinHeight": 50,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.5,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": true,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.9,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": true,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"parkBorder": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.01,
|
||||
"rubbleLeaveScale": 0.0,
|
||||
"vineChance": 0.003,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.5,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_wasteland.png",
|
||||
"parkElevation": true,
|
||||
"description": "Wasteland, no water, bare land",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "This profile works best with Biomes O Plenty",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
6
config/minetraps-client.toml
Normal file
6
config/minetraps-client.toml
Normal file
@@ -0,0 +1,6 @@
|
||||
|
||||
#General
|
||||
[general]
|
||||
#Activate the Update-Checker
|
||||
update-checker = false
|
||||
|
11
config/mobsunscreen-common.toml
Normal file
11
config/mobsunscreen-common.toml
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
[General]
|
||||
#Print all found mob IDS to the console, will cause spam
|
||||
printIDs = false
|
||||
#Protects all mobs from fire
|
||||
protectAllMobs = false
|
||||
#Protects these mods from fire (any mobs with these namespaces)
|
||||
mods = ["iceandfire"]
|
||||
#Protects these mobs from fire (any mobs with these ids (namespace:name))
|
||||
mobs = ["minecraft:zombie", "minecraft:drowned", "minecraft:skeleton", "minecraft:stray"]
|
||||
|
110
config/morevanillatools.json5
Normal file
110
config/morevanillatools.json5
Normal file
@@ -0,0 +1,110 @@
|
||||
{
|
||||
"ToolValues": {
|
||||
|
||||
"bone": {
|
||||
"speed": 3,
|
||||
"attackDamageBonus": 4,
|
||||
"harvestLevel": 0,
|
||||
"durability": 176,
|
||||
"enchantmentValue": 17
|
||||
},
|
||||
"coal": {
|
||||
"speed": 3.9,
|
||||
"attackDamageBonus": 2,
|
||||
"harvestLevel": 0,
|
||||
"durability": 145,
|
||||
"enchantmentValue": 17
|
||||
},
|
||||
"copper": {
|
||||
"speed": 1.9,
|
||||
"attackDamageBonus": 1,
|
||||
"harvestLevel": 1,
|
||||
"durability": 98,
|
||||
"enchantmentValue": 10
|
||||
},
|
||||
"emerald": {
|
||||
"speed": 8.2,
|
||||
"attackDamageBonus": 7,
|
||||
"harvestLevel": 2,
|
||||
"durability": 1171,
|
||||
"enchantmentValue": 35
|
||||
},
|
||||
"ender": {
|
||||
"speed": 3.7,
|
||||
"attackDamageBonus": 6,
|
||||
"harvestLevel": 2,
|
||||
"durability": 666,
|
||||
"enchantmentValue": 10
|
||||
},
|
||||
"fiery": {
|
||||
"speed": 4,
|
||||
"attackDamageBonus": 6,
|
||||
"harvestLevel": 1,
|
||||
"durability": 127,
|
||||
"enchantmentValue": 15
|
||||
},
|
||||
"glowstone": {
|
||||
"speed": 3,
|
||||
"attackDamageBonus": 4,
|
||||
"harvestLevel": 1,
|
||||
"durability": 123,
|
||||
"enchantmentValue": 35
|
||||
},
|
||||
"lapis": {
|
||||
"speed": 173,
|
||||
"attackDamageBonus": 3,
|
||||
"harvestLevel": 2,
|
||||
"durability": 173,
|
||||
"enchantmentValue": 20
|
||||
},
|
||||
"nether": {
|
||||
"speed": 3.9,
|
||||
"attackDamageBonus": 4,
|
||||
"harvestLevel": 1,
|
||||
"durability": 188,
|
||||
"enchantmentValue": 66
|
||||
},
|
||||
"obsidian": {
|
||||
"speed": 4.7,
|
||||
"attackDamageBonus": 7,
|
||||
"harvestLevel": 3,
|
||||
"durability": 1337,
|
||||
"enchantmentValue": 15
|
||||
},
|
||||
"paper": {
|
||||
"speed": 1.8,
|
||||
"attackDamageBonus": 0.0,
|
||||
"harvestLevel": 0,
|
||||
"durability": 13,
|
||||
"enchantmentValue": 17
|
||||
},
|
||||
"prismarine": {
|
||||
"speed": 6,
|
||||
"attackDamageBonus": 6,
|
||||
"harvestLevel": 2,
|
||||
"durability": 225,
|
||||
"enchantmentValue": 20
|
||||
},
|
||||
"quartz": {
|
||||
"speed": 3.9,
|
||||
"attackDamageBonus": 5,
|
||||
"harvestLevel": 1,
|
||||
"durability": 117,
|
||||
"enchantmentValue": 18
|
||||
},
|
||||
"redstone": {
|
||||
"speed": 173,
|
||||
"attackDamageBonus": 3,
|
||||
"harvestLevel": 2,
|
||||
"durability": 173,
|
||||
"enchantmentValue": 20
|
||||
},
|
||||
"slime": {
|
||||
"speed": 5.2,
|
||||
"attackDamageBonus": 7,
|
||||
"harvestLevel": 1,
|
||||
"durability": 123,
|
||||
"enchantmentValue": 20
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user