#Settings for world gen (Doesn't work in 1.18.2 and beyond. Use datapacks instead.) ["World Gen"] #Average chunk separation between companion houses #Range: > 11 averageHouseSeparation = 20 ["Companion config"] #Toggles friendly fire between companions friendlyFireCompanions = false #Toggles friendly fire between player and companion friendlyFirePlayer = true #Toggles fall damage for companions fallDamage = true #Toggles whether companions spawn with armor spawnArmor = true #Toggles whether companions spawn with a weapon spawnWeapon = true #Sets the base health of each companion. Companions spawn with up to +-4 from the base health #Range: > 5 baseHealth = 20 #Toggles whether companions ask for food if their health goes below half. lowHealthFood = true #Toggles whether companions alert you if a creeper is nearby. creeperWarning = true