`onWebsocketMessage()` TikTokWebsocketMessageEvent new event that is
   triggered when new ProtocolBuffer message come from TikTok server.
   Should be mainly use for debuging purpose

Bugs:
 - Fixed bug: WebcastSocialMessage was always triggering `TikTokShareEvent` events such as `TikTokLikeEvent`, `TikTokFollowEvent`, `TikTokShareEvent`, `TikTokJoinEvent` was ignored

 - Fixed bug: Websocket was disconnecting when there was no incoming events for the while. Fixed by implementing background loop that pinging TikTok server every few ms.

 - Fixed bug: Disconnect method was not working
This commit is contained in:
JW
2023-09-04 12:05:13 +02:00
parent b059afd621
commit 1aff710523
18 changed files with 279 additions and 38 deletions

View File

@@ -6,7 +6,7 @@ import io.github.jwdeveloper.tiktok.ClientSettings;
import io.github.jwdeveloper.tiktok.TikTokLiveClient;
import io.github.jwdeveloper.tiktok.events.TikTokEvent;
import io.github.jwdeveloper.tiktok.events.messages.TikTokErrorEvent;
import io.github.jwdeveloper.tiktok.events.messages.TikTokSuccessResponseMappingEvent;
import io.github.jwdeveloper.tiktok.events.messages.TikTokWebsocketMessageEvent;
import io.github.jwdeveloper.tiktok.events.messages.TikTokUnhandledEvent;
import io.github.jwdeveloper.tiktok.exceptions.TikTokLiveMessageException;
import io.github.jwdeveloper.tiktok.exceptions.TikTokMessageMappingException;
@@ -70,7 +70,7 @@ public abstract class TikTokMessageHandler {
}
var handler = handlers.get(message.getType());
var tiktokEvent = handler.handle(message);
tikTokEventHandler.publish(client, new TikTokSuccessResponseMappingEvent(tiktokEvent, message));
tikTokEventHandler.publish(client, new TikTokWebsocketMessageEvent(tiktokEvent, message));
tikTokEventHandler.publish(client, tiktokEvent);
}