Develop 1.10.8 (#140)

* Add support for TikTokLinkMicBattleItemCard for battle/match power-ups
* Switch to an efficient pool of daemon threads instead of thread per websocket and sleeping!
* Implement Eulerstream send chat API endpoint!
* Add static to fields for single instance to manage all heartbeat threads. Far more efficient than 1 thread each sleeping!
* Add global comment to known its a true global singleton!
This commit is contained in:
David Kohler
2025-09-04 23:41:18 -04:00
committed by GitHub
parent 77eeedc15c
commit fc02239d48
18 changed files with 321 additions and 80 deletions

View File

@@ -820,4 +820,19 @@ enum BattleType {
enum BattleInviteType {
BATTLE_INVITE_TYPE_NORMAL = 0;
BATTLE_INVITE_TYPE_AGAIN = 1;
}
enum BattleCardMsgType {
BATTLE_CARD_MSG_TYPE_UNKNOWN_CARD_ACTION = 0;
BATTLE_CARD_MSG_TYPE_CARD_OBTAIN_GUIDE = 1;
BATTLE_CARD_MSG_TYPE_USE_CRITICAL_STRIKE_CARD = 2;
BATTLE_CARD_MSG_TYPE_USE_SMOKE_CARD = 3;
BATTLE_CARD_MSG_TYPE_AWARD_CARD_NOTICE = 4;
BATTLE_CARD_MSG_TYPE_USE_EXTRA_TIME_CARD = 5;
BATTLE_CARD_MSG_TYPE_USE_SPECIAL_EFFECT_CARD = 6;
BATTLE_CARD_MSG_TYPE_USE_POTION_CARD = 7;
BATTLE_CARD_MSG_TYPE_USE_WAVE_CARD = 8;
BATTLE_CARD_MSG_TYPE_SPECIAL_EFFECT_NOTICE = 9;
BATTLE_CARD_MSG_TYPE_USE_TOP_2_CARD = 10;
BATTLE_CARD_MSG_TYPE_USE_TOP_3_CARD = 11;
}