Added Theme colours so it's on Twitch Brand
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@@ -1,8 +1,10 @@
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Documents;
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using System.Windows.Forms;
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using System.Windows.Interop;
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using System.Windows.Threading;
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using TwitchDesktopNotifications.Core;
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@@ -13,9 +15,65 @@ namespace TwitchDesktopNotifications
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/// </summary>
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public partial class ManageIgnores : Window
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{
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public enum DWMWINDOWATTRIBUTE
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{
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DWMWA_NCRENDERING_ENABLED,
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DWMWA_NCRENDERING_POLICY,
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DWMWA_TRANSITIONS_FORCEDISABLED,
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DWMWA_ALLOW_NCPAINT,
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DWMWA_CAPTION_BUTTON_BOUNDS,
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DWMWA_NONCLIENT_RTL_LAYOUT,
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DWMWA_FORCE_ICONIC_REPRESENTATION,
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DWMWA_FLIP3D_POLICY,
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DWMWA_EXTENDED_FRAME_BOUNDS,
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DWMWA_HAS_ICONIC_BITMAP,
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DWMWA_DISALLOW_PEEK,
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DWMWA_EXCLUDED_FROM_PEEK,
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DWMWA_CLOAK,
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DWMWA_CLOAKED,
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DWMWA_FREEZE_REPRESENTATION,
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DWMWA_PASSIVE_UPDATE_MODE,
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DWMWA_USE_HOSTBACKDROPBRUSH,
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DWMWA_USE_IMMERSIVE_DARK_MODE = 20,
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DWMWA_WINDOW_CORNER_PREFERENCE = 33,
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DWMWA_BORDER_COLOR,
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DWMWA_CAPTION_COLOR,
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DWMWA_TEXT_COLOR,
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DWMWA_VISIBLE_FRAME_BORDER_THICKNESS,
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DWMWA_SYSTEMBACKDROP_TYPE,
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DWMWA_LAST
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}
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// The DWM_WINDOW_CORNER_PREFERENCE enum for DwmSetWindowAttribute's third parameter, which tells the function
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// what value of the enum to set.
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public enum DWM_WINDOW_CORNER_PREFERENCE
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{
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DWMWCP_DEFAULT = 0,
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DWMWCP_DONOTROUND = 1,
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DWMWCP_ROUND = 2,
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DWMWCP_ROUNDSMALL = 3
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}
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// Import dwmapi.dll and define DwmSetWindowAttribute in C# corresponding to the native function.
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[DllImport("dwmapi.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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private static extern long DwmSetWindowAttribute(IntPtr hwnd,
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DWMWINDOWATTRIBUTE attribute,
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ref uint pvAttribute,
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uint cbAttribute);
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public ManageIgnores()
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{
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InitializeComponent();
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InitializeComponent();
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IntPtr hWnd = new WindowInteropHelper(GetWindow(this)).EnsureHandle();
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var attribute = DWMWINDOWATTRIBUTE.DWMWA_WINDOW_CORNER_PREFERENCE;
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uint preference = 2;
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DwmSetWindowAttribute(hWnd, attribute, ref preference, sizeof(uint));
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var attribute2 = DWMWINDOWATTRIBUTE.DWMWA_USE_IMMERSIVE_DARK_MODE;
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uint colour = 1;
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DwmSetWindowAttribute(hWnd, attribute2, ref colour, sizeof(uint));
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}
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List<UIStreamer> StreamersToIgnore = DataStore.GetInstance().Store.SteamersToIgnore.Streamers;
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