mirror of
https://github.com/nuttylmao/nutty.gg.git
synced 2026-09-19 04:00:59 -04:00
Added a 'Vinyl' theme
This commit is contained in:
@@ -112,7 +112,6 @@ function UpdatePlayerState(data) {
|
||||
// let progressPercent = durationMs > 0 ? (currentPositionMs / durationMs) * 100 : 0;
|
||||
// progressPercent = Math.min(100, Math.max(0, progressPercent));
|
||||
// progressBarFill.style.width = `${progressPercent}%`;
|
||||
// progressBarFill.style.setProperty('--accent-color', mediaProps.AccentColor);
|
||||
// }
|
||||
}
|
||||
else
|
||||
@@ -162,7 +161,6 @@ async function ChangeTrack(mediaProps) {
|
||||
|
||||
// Extract the image source string (use fallback if Windows has no art)
|
||||
const newArtUrl = mediaProps.Thumbnail;
|
||||
// const accent = mediaProps.AccentColor || "#ffffff";
|
||||
|
||||
// Set the image
|
||||
// backgroundLayer.style.backgroundImage = `url('${newArtUrl}')`;
|
||||
|
||||
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 271 KiB |
@@ -0,0 +1,12 @@
|
||||
<div id="main-wrapper">
|
||||
<svg id="progress-svg" viewBox="0 0 100 100">
|
||||
<circle id="progress-pie-circle" cx="50" cy="50" r="25"></circle>
|
||||
</svg>
|
||||
<div id="vinyl-container">
|
||||
<img id="vinyl-background" src="/now-playing/themes/vinyl/images/vinyl.png">
|
||||
<div id="album-art-container">
|
||||
<div id="album-art-layer"></div>
|
||||
<div id="album-art-transition-layer"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,167 @@
|
||||
///////////////////
|
||||
// PAGE ELEMENTS //
|
||||
///////////////////
|
||||
|
||||
const mainWrapper = document.getElementById('main-wrapper');
|
||||
const albumArtContainer = document.getElementById('album-art-container');
|
||||
// const songInfoContainer = document.getElementById('song-info-container');
|
||||
const albumArtLayer = document.getElementById('album-art-layer');
|
||||
const albumArtTransition = document.getElementById('album-art-transition-layer');
|
||||
const progressCircle = document.getElementById('progress-pie-circle');
|
||||
|
||||
///////////////
|
||||
// CONSTANTS //
|
||||
///////////////
|
||||
|
||||
const circumference = 157.1;
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////
|
||||
// PAGE SETUP //
|
||||
////////////////
|
||||
|
||||
// Set container width
|
||||
if (maxWidth > 0)
|
||||
mainWrapper.style.width = `${maxWidth}px`;
|
||||
else
|
||||
mainWrapper.style.width = `100%`;
|
||||
|
||||
// Set progress bar visibility
|
||||
if (!showProgressBar)
|
||||
progressCircle.style.display = 'none';
|
||||
|
||||
|
||||
|
||||
////////////////////
|
||||
// CORE FUNCTIONS //
|
||||
////////////////////
|
||||
|
||||
// Each theme must implement the following
|
||||
async function UpdatePlayerState(data) {
|
||||
// Check if the user has provided a target application in the settings
|
||||
const isFiltering = targetApplication && targetApplication.trim() !== "";
|
||||
|
||||
// Search for the session that matches the target application
|
||||
const sessionToFind = isFiltering ? targetApplication : data.current_session_id;
|
||||
let targetSession = data.sessions.find(s => {
|
||||
// If filtering, check if the source_app_id matches the user's string
|
||||
if (isFiltering) {
|
||||
return s.source_app_id.toLowerCase() === targetApplication.toLowerCase();
|
||||
}
|
||||
// Otherwise, match the system's current active session ID
|
||||
return s.source_app_id === sessionToFind;
|
||||
});
|
||||
|
||||
// If a target session was found, update the state of the widget
|
||||
if (targetSession) {
|
||||
// Extract the relevant properties from the session
|
||||
const playbackInfo = targetSession.playback_info;
|
||||
const mediaProps = targetSession.media_properties;
|
||||
const timelineProps = targetSession.timeline_properties;
|
||||
|
||||
// Calcualte an accent color
|
||||
const accentColorPalette = await GetAccentPalette(mediaProps.Thumbnail);
|
||||
|
||||
// 1. Check if playback status has changed and update visibility accordingly
|
||||
if (playbackInfo.PlaybackStatus !== CurrentPlaybackStatus) {
|
||||
if (playbackInfo.PlaybackStatus === PlaybackStatus.PLAYING)
|
||||
SetVisibility(true);
|
||||
else
|
||||
SetVisibility(false);
|
||||
CurrentPlaybackStatus = playbackInfo.PlaybackStatus;
|
||||
}
|
||||
|
||||
// 2. Check if the track name/artist have changed - this is our indicator that the next track has loaded
|
||||
// Only proceed if the player state is actively playing audio
|
||||
if (CurrentPlaybackStatus == PlaybackStatus.PLAYING)
|
||||
{
|
||||
const newTrackKey = `${mediaProps.Title}|${mediaProps.Artist}`;
|
||||
if (newTrackKey !== CurrentSong) {
|
||||
ChangeTrack(mediaProps); // Now trigger your cross-fade logic here!
|
||||
CurrentSong = newTrackKey; // Update the tracker with the string key
|
||||
}
|
||||
}
|
||||
|
||||
// 3. Update the progress info
|
||||
if (timelineProps)
|
||||
{
|
||||
// Parse the Windows timestamp into a JavaScript time object
|
||||
const lastUpdateAnchor = Date.parse(timelineProps.LastUpdatedTime.replace(' ', 'T'));
|
||||
|
||||
// Calculate the drift (i.e. how many milliseconds have passed since Windows last updated)
|
||||
const driftMs = Date.now() - lastUpdateAnchor;
|
||||
|
||||
// Add that drift to the reported Position
|
||||
// Only add drift if the status is PLAYING
|
||||
const isPlaying = (targetSession.playback_info.PlaybackStatus === PlaybackStatus.PLAYING);
|
||||
const currentPositionMs = isPlaying && timelineProps.EndTime > 0 ? timelineProps.Position + driftMs : timelineProps.Position;
|
||||
|
||||
// Set progressbar
|
||||
// Ensure we don't divide by zero or exceed 100%
|
||||
const durationMs = timelineProps.EndTime;
|
||||
progressPercent = durationMs > 0 ? (currentPositionMs / durationMs) * 100 : 0;
|
||||
progressPercent = Math.min(100, Math.max(0, progressPercent));
|
||||
document.documentElement.style.setProperty('--accent-color', `${accentColorPalette.LightVibrant}`);
|
||||
|
||||
// Calculate the offset.
|
||||
// 0% progress = 157.1 offset. 100% progress = 0 offset.
|
||||
const offset = circumference - (progressPercent / 100) * circumference;
|
||||
progressCircle.style.strokeDashoffset = offset;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SetVisibility(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////////////
|
||||
// HELPER FUNCTIONS //
|
||||
//////////////////////
|
||||
|
||||
function SetVisibility(visible) {
|
||||
// Always clear any pending hide timers whenever we change visibility
|
||||
if (hideTimeout) {
|
||||
clearTimeout(hideTimeout);
|
||||
hideTimeout = null;
|
||||
}
|
||||
|
||||
if (visible) {
|
||||
mainWrapper.style.animation = `${showAnimation} 0.5s ease-out forwards`;
|
||||
|
||||
// Only set a new timer if autoHide is enabled
|
||||
if (autoHide) {
|
||||
hideTimeout = setTimeout(() => {
|
||||
SetVisibility(false);
|
||||
}, displayDuration * 1000);
|
||||
}
|
||||
} else {
|
||||
mainWrapper.style.animation = `${hideAnimation} 0.5s ease-out forwards`;
|
||||
}
|
||||
}
|
||||
|
||||
async function ChangeTrack(mediaProps) {
|
||||
// // Fade in the overlay (shows the new text)
|
||||
albumArtLayer.style.opacity = "0";
|
||||
|
||||
// Wait for fade (0.5s), then swap the real text and hide overlay
|
||||
setTimeout(() => {
|
||||
|
||||
// Extract the image source string (use fallback if Windows has no art)
|
||||
const newArtUrl = mediaProps.Thumbnail;
|
||||
|
||||
// Set the image
|
||||
albumArtLayer.style.backgroundImage = `url('${newArtUrl}')`;
|
||||
albumArtLayer.style.opacity = "";
|
||||
|
||||
setTimeout(() => {
|
||||
// Set the image
|
||||
albumArtTransition.style.backgroundImage = `url('${newArtUrl}')`;
|
||||
SetVisibility(true); // Show the overlay for a few seconds if autoHide is enabled
|
||||
}, 250);
|
||||
}, 250);
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
|
||||
|
||||
#main-wrapper {
|
||||
width: 500px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
/* This forces both containers to be the same height */
|
||||
gap: 1em;
|
||||
opacity: 0;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
#vinyl-container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
filter: drop-shadow(0px 10px 15px rgba(0, 0, 0, 0.5));
|
||||
animation: spin 10s linear infinite;
|
||||
}
|
||||
|
||||
#vinyl-background {
|
||||
position: relative;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
#album-art-container {
|
||||
position: absolute;
|
||||
width: 35%;
|
||||
height: 35%;
|
||||
border-radius: 50%;
|
||||
overflow: hidden;
|
||||
|
||||
-webkit-mask-image: radial-gradient(circle, transparent 3%, black 3.5%);
|
||||
mask-image: radial-gradient(circle, transparent 3%, black 3.5%);
|
||||
}
|
||||
|
||||
#album-art-layer,
|
||||
#album-art-transition-layer {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-size: cover;
|
||||
background-position: center;
|
||||
transition: opacity 0.5s ease;
|
||||
display: var(--show-album-art);
|
||||
}
|
||||
|
||||
#album-art-layer {
|
||||
z-index: 2;
|
||||
transition: all 0.5s ease;
|
||||
}
|
||||
|
||||
#album-art-transition-layer {
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
#progress-ring-container {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 20%;
|
||||
overflow: hidden; /* This masks the 'pie slice' */
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
#progress-svg {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
z-index: 0;
|
||||
/* Rotates the start point to 12 o'clock */
|
||||
transform: rotate(-90deg);
|
||||
-webkit-mask-image: radial-gradient(circle, transparent 3%, black 3.5%);
|
||||
mask-image: radial-gradient(circle, transparent 3%, black 3.5%);
|
||||
}
|
||||
|
||||
#progress-pie-circle {
|
||||
fill: transparent;
|
||||
stroke: var(--accent-color); /* Falls back to red if var fails */
|
||||
stroke-width: 50; /* This thickness makes it a solid pie */
|
||||
|
||||
/* 157.1 is the exact circumference of a circle with r=25 (2 * PI * 25) */
|
||||
stroke-dasharray: 157.1;
|
||||
stroke-dashoffset: 157.1; /* Starts empty */
|
||||
|
||||
/* This creates the smooth, non-stuttering animation */
|
||||
transition: all 1s linear;
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
from { transform: rotate(0deg); }
|
||||
to { transform: rotate(360deg); }
|
||||
}
|
||||
Reference in New Issue
Block a user