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https://github.com/nuttylmao/nutty.gg.git
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@@ -0,0 +1,269 @@
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///////////////
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// PARAMETRS //
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///////////////
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const queryString = window.location.search;
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const urlParams = new URLSearchParams(queryString);
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const client_id = urlParams.get("client_id") || "";
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const client_secret = urlParams.get("client_secret") || "";
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let refresh_token = urlParams.get("refresh_token") || "";
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let access_token = "";
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const visibilityDuration = urlParams.get("duration") || 0;
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const hideAlbumArt = urlParams.has("hideAlbumArt");
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let currentState = false;
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let currentSongUri = "";
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/////////////////
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// SPOTIFY API //
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/////////////////
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// Update the access token - this expires so needs to be refreshed with refresh_token
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async function RefreshAccessToken() {
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console.debug(`Client ID: ${client_id}`);
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console.debug(`Client Secret: ${client_secret}`);
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console.debug(`Refresh Token: ${refresh_token}`);
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let body = "grant_type=refresh_token";
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body += "&refresh_token=" + refresh_token;
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body += "&client_id=" + client_id;
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const response = await fetch("https://accounts.spotify.com/api/token", {
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method: "POST",
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headers: {
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'Authorization': `Basic ${btoa(client_id + ":" + client_secret)}`,
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'Content-Type': 'application/x-www-form-urlencoded'
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},
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body: body
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});
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// If we got a response, save the access token
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if (response.ok)
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{
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const responseData = await response.json();
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console.debug(responseData);
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//refresh_token = responseData.refresh_token; // Unsure if we need to replace the refresh_token but do it just in case
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access_token = responseData.access_token; // Save access token for all future API calls
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}
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else
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{
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console.error(`${response.status}`);
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}
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}
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async function GetCurrentlyPlaying(refreshInterval) {
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try {
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// Get the current player information from Spotify
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const response = await fetch("https://api.spotify.com/v1/me/player/currently-playing", {
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method: "GET",
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headers: {
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'Authorization': `Bearer ${access_token}`,
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'Content-Type': 'application/json'
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}
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})
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// If we got a response, save the access token
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if (response.ok)
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{
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const responseData = await response.json();
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console.debug(responseData);
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UpdatePlayer(responseData);
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}
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else
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{
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switch (response.status)
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{
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case 401:
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console.debug(`${response.status}`)
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RefreshAccessToken();
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break;
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default:
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console.error(`${response.status}`)
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}
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}
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// Refresh
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setTimeout(() => {
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GetCurrentlyPlaying()
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}, 1000);
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}
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catch (error)
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{
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console.debug(error);
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SetVisibility(false);
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// Try again in 2 seconds
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setTimeout(() => {
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GetCurrentlyPlaying()
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}, 2000);
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}
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}
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function UpdatePlayer(data) {
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const isPlaying = data.is_playing; // The play/pause state of the player
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const songUri = data.item.uri;
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const albumArt = data.item.album.images.length > 0 ?
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`${data.item.album.images[0].url}`
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: `images/placeholder-album-art.png`; // The album art URL
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const artist = `${data.item.artists[0].name}`; // Name of the artist
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const name = `${data.item.name}`; // Name of the song
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const duration = `${data.item.duration_ms/1000}`; // The duration of the song in seconds
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const progress = `${data.progress_ms/1000}`; // The current position in seconds
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// Set the visibility of the player, but only if the state is different than the last time we checked
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if (isPlaying != currentState) {
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// Set player visibility
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if (!isPlaying)
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{
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console.debug("Hiding player...");
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SetVisibility(false);
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}
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else
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{
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console.debug("Showing player...");
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setTimeout(() => {
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SetVisibility(true);
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if (visibilityDuration > 0) {
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setTimeout(() => {
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SetVisibility(false, false);
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}, visibilityDuration * 1000);
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}
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}, 500);
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}
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}
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if (songUri != currentSongUri) {
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if (isPlaying) {
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console.debug("Showing player...");
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setTimeout(() => {
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SetVisibility(true);
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if (visibilityDuration > 0) {
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setTimeout(() => {
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SetVisibility(false, false);
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}, visibilityDuration * 1000);
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}
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}, 500);
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currentSongUri = songUri;
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}
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}
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// Set thumbnail
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UpdateAlbumArt(document.getElementById("albumArt"), albumArt);
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UpdateAlbumArt(document.getElementById("backgroundImage"), albumArt);
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// Set song info
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UpdateTextLabel(document.getElementById("artistLabel"), artist);
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UpdateTextLabel(document.getElementById("songLabel"), name);
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// Set progressbar
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const progressPerc = ((progress / duration) * 100); // Progress expressed as a percentage
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const progressTime = ConvertSecondsToMinutesSoThatItLooksBetterOnTheOverlay(progress);
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const timeRemaining = ConvertSecondsToMinutesSoThatItLooksBetterOnTheOverlay(duration - progress);
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console.debug(`Progress: ${progressTime}`);
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console.debug(`Time Remaining: ${timeRemaining}`);
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document.getElementById("progressBar").style.width = `${progressPerc}%`;
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document.getElementById("progressTime").innerHTML = progressTime;
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document.getElementById("timeRemaining").innerHTML = `-${timeRemaining}`;
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setTimeout(() => {
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document.getElementById("albumArtBack").src = albumArt;
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document.getElementById("backgroundImageBack").src = albumArt;
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}, 1000);
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}
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function UpdateTextLabel(div, text) {
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if (div.innerText != text) {
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div.setAttribute("class", "text-fade");
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setTimeout(() => {
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div.innerText = text;
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div.setAttribute("class", ".text-show");
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}, 500);
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}
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}
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function UpdateAlbumArt(div, imgsrc) {
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if (div.src != imgsrc) {
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div.setAttribute("class", "text-fade");
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setTimeout(() => {
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div.src = imgsrc;
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div.setAttribute("class", "text-show");
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}, 500);
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}
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}
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//////////////////////
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// HELPER FUNCTIONS //
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//////////////////////
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function ConvertSecondsToMinutesSoThatItLooksBetterOnTheOverlay(time) {
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const minutes = Math.floor(time / 60);
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const seconds = Math.trunc(time - minutes * 60);
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return `${minutes}:${('0' + seconds).slice(-2)}`;
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}
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function SetVisibility(isVisible, updateCurrentState = true) {
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widgetVisibility = isVisible;
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const mainContainer = document.getElementById("mainContainer");
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if (isVisible) {
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mainContainer.style.opacity = 1;
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mainContainer.style.bottom = "50%";
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}
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else {
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mainContainer.style.opacity = 0;
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mainContainer.style.bottom = "calc(50% - 20px)";
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}
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if (updateCurrentState)
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currentState = isVisible;
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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// RESIZER THING BECAUSE I THINK I KNOW HOW RESPONSIVE DESIGN WORKS EVEN THOUGH I DON'T //
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//////////////////////////////////////////////////////////////////////////////////////////
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let outer = document.getElementById('mainContainer'),
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maxWidth = outer.clientWidth+50,
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maxHeight = outer.clientHeight;
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window.addEventListener("resize", resize);
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resize();
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function resize() {
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const scale = window.innerWidth / maxWidth;
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outer.style.transform = 'translate(-50%, 50%) scale(' + scale + ')';
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}
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/////////////////////////////////////////////////////////////////////
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// IF THE USER PUT IN THE HIDEALBUMART PARAMATER, THEN YOU SHOULD //
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// HIDE THE ALBUM ART, BECAUSE THAT'S WHAT IT'S SUPPOSED TO DO //
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/////////////////////////////////////////////////////////////////////
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if (hideAlbumArt) {
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document.getElementById("albumArtBox").style.display = "none";
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document.getElementById("songInfoBox").style.width = "calc(100% - 20px)";
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}
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////////////////////////////////
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// KICK OFF THE WHOLE WIDGET //
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////////////////////////////////
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RefreshAccessToken();
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GetCurrentlyPlaying(); // This is a recursive function, so just run it once
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