Improved accent colors

This commit is contained in:
nutty
2026-06-28 03:05:29 +10:00
parent 9b97cc593c
commit a52b07fccc
11 changed files with 329 additions and 628 deletions
+52 -74
View File
@@ -13,17 +13,13 @@ let hideTimeout = null;
const mainWrapper = document.getElementById('main-wrapper');
const albumArtContainer = document.getElementById('album-art-container');
const songInfoContainer = document.getElementById('song-info-container');
const albumArtLayer = document.getElementById('album-art-layer');
const albumArtTransition = document.getElementById('album-art-transition-layer');
const backgroundLayer = document.getElementById('background-layer');
// const backgroundTransitionLayer = document.getElementById('background-transition-layer');
const progressBar = document.getElementById('progress-bar');
const trackLabel = document.getElementById('track-label');
const artistLabel = document.getElementById('artist-label');
const trackLabelBase = document.getElementById('track-label-background');
const artistLabelBase = document.getElementById('artist-label-background');
const songLabel = document.getElementById('song-label');
// const progressContainer = document.getElementById('progress-container');
// const progressBarFill = document.getElementById('progress-bar-fill');
// const currentTimeLabel = document.getElementById('current-time');
// const durationLabel = document.getElementById('duration');
const songLabelBackground = document.getElementById('song-label-background');
@@ -36,23 +32,6 @@ if (maxWidth > 0)
else
mainWrapper.style.width = `100%`;
// // Set album art style
// switch (albumArt)
// {
// case 'none':
// albumArtContainer.style.display = 'none';
// break;
// case 'show':
// albumArtContainer.style.display = '';
// break;
// case 'spinny':
// break;
// }
// // Set progress bar visibility
// if (!showProgressBar)
// progressContainer.style.display = 'none';
////////////////////
@@ -60,7 +39,7 @@ else
////////////////////
// Each theme must implement the following
function UpdatePlayerState(data) {
async function UpdatePlayerState(data) {
// Check if the user has provided a target application in the settings
const isFiltering = targetApplication && targetApplication.trim() !== "";
@@ -81,6 +60,9 @@ function UpdatePlayerState(data) {
const playbackInfo = targetSession.playback_info;
const mediaProps = targetSession.media_properties;
const timelineProps = targetSession.timeline_properties;
// Calcualte an accent color
const accentColorPalette = await GetAccentPalette(mediaProps.Base64Image);
// 1. Check if playback status has changed and update visibility accordingly
if (playbackInfo.PlaybackStatus !== CurrentPlaybackStatus) {
@@ -94,7 +76,7 @@ function UpdatePlayerState(data) {
// 2. Check if the track name/artist have changed - this is our indicator that the next track has loaded
const newTrackKey = `${mediaProps.Title}|${mediaProps.Artist}`;
if (newTrackKey !== CurrentSong) {
ChangeTrack(mediaProps); // Now trigger your cross-fade logic here!
ChangeTrack(mediaProps, accentColorPalette); // Now trigger your cross-fade logic here!
CurrentSong = newTrackKey; // Update the tracker with the string key
}
@@ -112,20 +94,20 @@ function UpdatePlayerState(data) {
const isPlaying = (targetSession.playback_info.PlaybackStatus === PlaybackStatus.PLAYING);
const currentPositionMs = isPlaying && timelineProps.EndTime > 0 ? timelineProps.Position + driftMs : timelineProps.Position;
// // Update the label using your naming convention
// currentTimeLabel.innerText =
// ConvertMillisecondsToMinutesSoThatItLooksBetterOnTheOverlay(currentPositionMs);
// durationLabel.innerText =
// ConvertMillisecondsToMinutesSoThatItLooksBetterOnTheOverlay(timelineProps.EndTime);
// Set progressbar
// Ensure we don't divide by zero or exceed 100%
const durationMs = timelineProps.EndTime;
let progressPercent = durationMs > 0 ? (currentPositionMs / durationMs) * 100 : 0;
progressPercent = Math.min(100, Math.max(0, progressPercent));
backgroundLayer.style.width = `${progressPercent}%`;
// progressBarFill.style.setProperty('--accent-color', mediaProps.AccentColor);
// Calculate how much needs to be hidden (the right-side offset)
const clipRight = 100 - progressPercent;
// Update the clip-path
progressBar.style.clipPath = `inset(0 ${clipRight}% 0 0)`;
// const clipRight = progressPercent;
// progressBar.style.maskImage = `linear-gradient(to right, black calc(${clipRight}% - 4em), transparent ${clipRight}%)`
}
}
else
@@ -161,59 +143,55 @@ function SetVisibility(visible) {
}
}
async function ChangeTrack(mediaProps) {
async function ChangeTrack(mediaProps, accentColor) {
// Fade in the overlay (shows the new text)
songLabel.style.opacity = "0";
// trackLabel.style.opacity = "0";
// artistLabel.style.opacity = "0";
// backgroundLayer.style.opacity = "0";
// albumArtLayer.style.opacity = "0";
songLabelBackground.style.opacity = "0";
// Wait for fade (0.5s), then swap the real text and hide overlay
setTimeout(() => {
trackLabel.innerText = mediaProps.Title;
artistLabel.innerText = mediaProps.Artist;
// songLabel.innerText = `${mediaProps.Artist}${mediaProps.Title}`
trackLabelBase.innerText = mediaProps.Title;
artistLabelBase.innerText = mediaProps.Artist;
// Extract the image source string (use fallback if Windows has no art)
// const newArtUrl = mediaProps.Base64Image;
const accent = mediaProps.AccentColor || "#ffffff";
// Set the pill color
backgroundLayer.style.background = accent;
songInfoContainer.style.background = accentColor.DarkMuted + "80";
progressBar.style.background = accentColor.LightVibrant;
songLabel.style.color = accentColor.DarkVibrant;
songLabelBackground.style.color = accentColor.LightVibrant;
// Set the image
// backgroundLayer.style.backgroundImage = `url('${newArtUrl}')`;
// albumArtLayer.style.backgroundImage = `url('${newArtUrl}')`;
// // Apply a tint: Use 30% opacity of the accent color + a dark overlay for contrast
// // 'rgba(0,0,0,0.6)' ensures the text stays readable
// backgroundLayer.style.backgroundColor = accent + "80"; // 80 is 50% opacity in hex
// trackLabel.style.opacity = "";
// artistLabel.style.opacity = "";
songLabel.style.opacity = "";
// backgroundLayer.style.opacity = "";
// albumArtLayer.style.opacity = "";
songLabelBackground.style.opacity = "";
// // If text is too long, add a marquee
// requestAnimationFrame(() => {
// const containerWidth = songInfoContainer.clientWidth;
// const textWidth = trackLabel.clientWidth + artistLabel.clientWidth;
// console.log(containerWidth);
// console.log(textWidth);
// if (textWidth > containerWidth) {
// songLabel.classList.add('scrolling-text');
// songLabelBackground.classList.add('scrolling-text');
// // Calculate speed: 50 pixels per second is a good standard
// const duration = (textWidth + containerWidth) / 50;
// console.log(duration);
// document.documentElement.style.setProperty('--scroll-duration', `${duration}s`);
// document.documentElement.style.setProperty('--container-width', `${textWidth}px`);
// document.documentElement.style.setProperty('--text-width', `-${textWidth}px`);
// } else {
// songLabel.classList.remove('scrolling-text');
// songLabelBackground.classList.remove('scrolling-text');
// }
// });
setTimeout(() => {
// // Set the image
// backgroundTransitionLayer.style.backgroundImage = `url('${newArtUrl}')`;
// albumArtTransition.style.backgroundImage = `url('${newArtUrl}')`;
// // Apply a tint: Use 30% opacity of the accent color + a dark overlay for contrast
// // 'rgba(0,0,0,0.6)' ensures the text stays readable
// backgroundTransitionLayer.style.backgroundColor = accent + "80"; // 80 is 50% opacity in hex
SetVisibility(true); // Show the overlay for a few seconds if autoHide is enabled
}, 250);
}, 250);
}
// function SetAlbumArtSize() {
// const height = songInfoContainer.offsetHeight;
// albumArtContainer.style.height = `${1.5 * height}px`;
// albumArtContainer.style.width = `${1.5 * height}px`;
// }
// SetAlbumArtSize();
}