/////////////////// // PAGE ELEMENTS // /////////////////// const mainWrapper = document.getElementById('main-wrapper'); const albumArtContainer = document.getElementById('album-art-container'); // const songInfoContainer = document.getElementById('song-info-container'); const albumArtLayer = document.getElementById('album-art-layer'); const albumArtTransition = document.getElementById('album-art-transition-layer'); const progressCircle = document.getElementById('progress-pie-circle'); /////////////// // CONSTANTS // /////////////// const circumference = 157.1; //////////////// // PAGE SETUP // //////////////// // Set container width if (maxWidth > 0) mainWrapper.style.width = `${maxWidth}px`; else mainWrapper.style.width = `100%`; // Set progress bar visibility if (!showProgressBar) progressCircle.style.display = 'none'; //////////////////// // CORE FUNCTIONS // //////////////////// // Each theme must implement the following async function UpdatePlayerState(data) { // Check if the user has provided a target application in the settings const isFiltering = targetApplication && targetApplication.trim() !== ""; // Search for the session that matches the target application const sessionToFind = isFiltering ? targetApplication : data.current_session_id; let targetSession = data.sessions.find(s => { // If filtering, check if the source_app_id matches the user's string if (isFiltering) { return s.source_app_id.toLowerCase() === targetApplication.toLowerCase(); } // Otherwise, match the system's current active session ID return s.source_app_id === sessionToFind; }); // If a target session was found, update the state of the widget if (targetSession) { // Extract the relevant properties from the session const playbackInfo = targetSession.playback_info; const mediaProps = targetSession.media_properties; const timelineProps = targetSession.timeline_properties; // Calcualte an accent color const accentColorPalette = await GetAccentPalette(mediaProps.Thumbnail); // 1. Check if playback status has changed and update visibility accordingly if (playbackInfo.PlaybackStatus !== CurrentPlaybackStatus) { if (playbackInfo.PlaybackStatus === PlaybackStatus.PLAYING) SetVisibility(true); else SetVisibility(false); CurrentPlaybackStatus = playbackInfo.PlaybackStatus; } // 2. Check if the track name/artist have changed - this is our indicator that the next track has loaded // Only proceed if the player state is actively playing audio if (CurrentPlaybackStatus == PlaybackStatus.PLAYING) { const newTrackKey = `${mediaProps.Title}|${mediaProps.Artist}`; if (newTrackKey !== CurrentSong) { ChangeTrack(mediaProps); // Now trigger your cross-fade logic here! CurrentSong = newTrackKey; // Update the tracker with the string key } } // 3. Update the progress info if (timelineProps) { // Parse the Windows timestamp into a JavaScript time object const lastUpdateAnchor = Date.parse(timelineProps.LastUpdatedTime.replace(' ', 'T')); // Calculate the drift (i.e. how many milliseconds have passed since Windows last updated) const driftMs = Date.now() - lastUpdateAnchor; // Add that drift to the reported Position // Only add drift if the status is PLAYING const isPlaying = (targetSession.playback_info.PlaybackStatus === PlaybackStatus.PLAYING); const currentPositionMs = isPlaying && timelineProps.EndTime > 0 ? timelineProps.Position + driftMs : timelineProps.Position; // Set progressbar // Ensure we don't divide by zero or exceed 100% const durationMs = timelineProps.EndTime; progressPercent = durationMs > 0 ? (currentPositionMs / durationMs) * 100 : 0; progressPercent = Math.min(100, Math.max(0, progressPercent)); document.documentElement.style.setProperty('--accent-color', `${accentColorPalette.LightVibrant}`); // Calculate the offset. // 0% progress = 157.1 offset. 100% progress = 0 offset. const offset = circumference - (progressPercent / 100) * circumference; progressCircle.style.strokeDashoffset = offset; } } else { SetVisibility(false); } } ////////////////////// // HELPER FUNCTIONS // ////////////////////// function SetVisibility(visible) { // Always clear any pending hide timers whenever we change visibility if (hideTimeout) { clearTimeout(hideTimeout); hideTimeout = null; } if (visible) { mainWrapper.style.animation = `${showAnimation} 0.5s ease-out forwards`; // Only set a new timer if autoHide is enabled if (autoHide) { hideTimeout = setTimeout(() => { SetVisibility(false); }, displayDuration * 1000); } } else { mainWrapper.style.animation = `${hideAnimation} 0.5s ease-out forwards`; } } async function ChangeTrack(mediaProps) { // // Fade in the overlay (shows the new text) albumArtLayer.style.opacity = "0"; // Wait for fade (0.5s), then swap the real text and hide overlay setTimeout(() => { // Extract the image source string (use fallback if Windows has no art) const newArtUrl = mediaProps.Thumbnail; // Set the image albumArtLayer.style.backgroundImage = `url('${newArtUrl}')`; albumArtLayer.style.opacity = ""; setTimeout(() => { // Set the image albumArtTransition.style.backgroundImage = `url('${newArtUrl}')`; SetVisibility(true); // Show the overlay for a few seconds if autoHide is enabled }, 250); }, 250); }