/////////////////// // PAGE ELEMENTS // /////////////////// const mainWrapper = document.getElementById('main-wrapper'); const albumArtContainer = document.getElementById('album-art-container'); const songInfoContainer = document.getElementById('song-info-container'); const albumArtLayer = document.getElementById('album-art-layer'); const albumArtTransition = document.getElementById('album-art-transition-layer'); const backgroundLayer = document.getElementById('background-layer'); const backgroundTransitionLayer = document.getElementById('background-transition-layer'); const trackLabel = document.getElementById('track-label'); const artistLabel = document.getElementById('artist-label'); const progressContainer = document.getElementById('progress-container'); const progressBarFill = document.getElementById('progress-bar-fill'); const currentTimeLabel = document.getElementById('current-time'); const durationLabel = document.getElementById('duration'); //////////////// // PAGE SETUP // //////////////// // Set property visibility trackLabel.style.display = showPrimary ? '' : 'none'; artistLabel.style.display = showSecondary ? '' : 'none'; // Set container width if (maxWidth > 0) mainWrapper.style.width = `${maxWidth}px`; else mainWrapper.style.width = `100%`; // Set progress bar visibility if (!showProgressBar) progressContainer.style.display = 'none'; //////////////////// // CORE FUNCTIONS // //////////////////// async function ChangeTrack(mediaProps, accentColorPalette) { // Fade in the overlay (shows the new text) if (trackLabel.innerText != (swapArtistTrack ? mediaProps.Artist : mediaProps.Title)) trackLabel.style.opacity = "0"; if (artistLabel.innerText != (swapArtistTrack ? mediaProps.Title : mediaProps.Artist)) artistLabel.style.opacity = "0"; backgroundLayer.style.opacity = "0"; albumArtLayer.style.opacity = "0"; // Wait for fade (0.5s), then swap the real text and hide overlay setTimeout(async () => { trackLabel.innerText = swapArtistTrack ? mediaProps.Artist : mediaProps.Title; artistLabel.innerText = swapArtistTrack ? mediaProps.Title : mediaProps.Artist; // Extract the image source string (use fallback if Windows has no art) const newArtUrl = mediaProps.Thumbnail ?? './images/placeholder.png'; // Set the image backgroundLayer.style.backgroundImage = `url('${newArtUrl}')`; albumArtLayer.style.backgroundImage = `url('${newArtUrl}')`; // Apply a tint backgroundLayer.style.backgroundColor = accentColorPalette.DarkMuted + "80"; // 80 is 50% opacity in hex trackLabel.style.opacity = ""; artistLabel.style.opacity = ""; backgroundLayer.style.opacity = ""; albumArtLayer.style.opacity = ""; setTimeout(() => { // Set the image backgroundTransitionLayer.style.backgroundImage = `url('${newArtUrl}')`; albumArtTransition.style.backgroundImage = `url('${newArtUrl}')`; // Apply a tint backgroundTransitionLayer.style.backgroundColor = accentColorPalette.DarkMuted + "80"; // 80 is 50% opacity in hex SetVisibility(true); // Show the overlay for a few seconds if autoHide is enabled }, 250); }, 250); } function SetProgressInfo(timelineProps, currentPositionMs, accentColorPalette) { // Update the label using your naming convention currentTimeLabel.innerText = ConvertMillisecondsToHoursMinutesSecondsSoItLooksBetterAndNotCringe(currentPositionMs); durationLabel.innerText = ConvertMillisecondsToHoursMinutesSecondsSoItLooksBetterAndNotCringe(timelineProps.EndTime); // Set progressbar // Ensure we don't divide by zero or exceed 100% const durationMs = timelineProps.EndTime; let progressPercent = durationMs > 0 ? (currentPositionMs / durationMs) * 100 : 0; progressPercent = Math.min(100, Math.max(0, progressPercent)); progressBarFill.style.width = `${progressPercent}%`; progressBarFill.style.setProperty('--accent-color', accentColorPalette.LightVibrant); }