Restrict the radius to 20
If it is any larger, it would cause a server to crash.
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@@ -72,6 +72,10 @@ public class SearchContainerCommand implements TabExecutor {
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}
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}
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if (radius > 20) {
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radius = 20;
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}
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Player senderPlayer = (Player) sender;
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World world = senderPlayer.getWorld();
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Chunk centerChunk = senderPlayer.getLocation().getChunk();
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