Update to Java 8 and Minecraft 1.8.8
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@@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2011-2018 lishid. All rights reserved.
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* Copyright (C) 2011-2019 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -21,6 +21,11 @@ import com.lishid.openinv.internal.IInventoryAccess;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import com.lishid.openinv.internal.ISpecialInventory;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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import com.lishid.openinv.util.InventoryAccess;
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import com.lishid.openinv.util.StringMetric;
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import java.util.UUID;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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@@ -59,7 +64,10 @@ public interface IOpenInv {
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* @return the IInventoryAccess
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* @throws IllegalStateException if the server version is unsupported
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*/
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@NotNull IInventoryAccess getInventoryAccess();
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@Deprecated
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default @NotNull IInventoryAccess getInventoryAccess() {
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return new InventoryAccess();
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}
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/**
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* Gets the provided player's AnyChest setting.
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@@ -78,7 +86,9 @@ public interface IOpenInv {
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* @return the identifier
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* @throws IllegalStateException if the server version is unsupported
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*/
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@NotNull String getPlayerID(@NotNull OfflinePlayer offline);
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default @NotNull String getPlayerID(@NotNull OfflinePlayer offline) {
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return offline.getUniqueId().toString();
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}
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/**
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* Gets a player's SilentChest setting.
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@@ -137,7 +147,76 @@ public interface IOpenInv {
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* @param name the name of the Player
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* @return the OfflinePlayer with the closest matching name or null if no players have ever logged in
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*/
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@Nullable OfflinePlayer matchPlayer(@NotNull String name);
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default @Nullable OfflinePlayer matchPlayer(@NotNull String name) {
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// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
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if (Bukkit.getServer().isPrimaryThread()) {
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this.getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
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this.getLogger().warning("This can cause the server to hang, potentially severely.");
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this.getLogger().warning("Trace:");
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for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
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this.getLogger().warning(element.toString());
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}
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}
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OfflinePlayer player;
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try {
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UUID uuid = UUID.fromString(name);
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player = Bukkit.getOfflinePlayer(uuid);
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// Ensure player is a real player, otherwise return null
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if (player.hasPlayedBefore() || player.isOnline()) {
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return player;
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}
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} catch (IllegalArgumentException ignored) {
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// Not a UUID
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}
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// Ensure name is valid if server is in online mode to avoid unnecessary searching
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if (Bukkit.getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
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return null;
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}
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player = Bukkit.getServer().getPlayerExact(name);
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if (player != null) {
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return player;
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}
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player = Bukkit.getServer().getOfflinePlayer(name);
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if (player.hasPlayedBefore()) {
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return player;
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}
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player = Bukkit.getServer().getPlayer(name);
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if (player != null) {
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return player;
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}
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float bestMatch = 0;
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for (OfflinePlayer offline : Bukkit.getServer().getOfflinePlayers()) {
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if (offline.getName() == null) {
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// Loaded by UUID only, name has never been looked up.
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continue;
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}
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float currentMatch = StringMetric.compareJaroWinkler(name, offline.getName());
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if (currentMatch == 1.0F) {
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return offline;
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}
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if (currentMatch > bestMatch) {
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bestMatch = currentMatch;
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player = offline;
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}
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}
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// Only null if no players have played ever, otherwise even the worst match will do.
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return player;
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}
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/**
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* Open an ISpecialInventory for a Player.
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@@ -225,4 +304,6 @@ public interface IOpenInv {
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*/
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void unload(@NotNull OfflinePlayer offline);
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Logger getLogger();
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}
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