Update for 1.10
Don't load players off the main thread, just in case.
This commit is contained in:
7
pom.xml
7
pom.xml
@@ -5,6 +5,13 @@
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<version>0.0.1-SNAPSHOT</version>
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<version>0.0.1-SNAPSHOT</version>
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<dependencies>
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<dependencies>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.10-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_10_R1</classifier>
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</dependency>
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<dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<artifactId>spigot</artifactId>
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@@ -111,7 +111,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
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if (!online) {
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if (!online) {
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// Try loading the player's data
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// Try loading the player's data
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onlineTarget = plugin.getPlayerLoader().loadPlayer(target);
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onlineTarget = plugin.getPlayerLoader().loadPlayer(plugin, target);
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if (onlineTarget == null) {
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if (onlineTarget == null) {
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player.sendMessage(ChatColor.RED + "Player not found!");
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player.sendMessage(ChatColor.RED + "Player not found!");
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@@ -112,7 +112,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
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if (!online) {
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if (!online) {
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// Try loading the player's data
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// Try loading the player's data
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onlineTarget = plugin.getPlayerLoader().loadPlayer(target);
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onlineTarget = plugin.getPlayerLoader().loadPlayer(plugin, target);
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if (onlineTarget == null) {
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if (onlineTarget == null) {
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player.sendMessage(ChatColor.RED + "Player not found!");
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player.sendMessage(ChatColor.RED + "Player not found!");
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@@ -16,17 +16,57 @@
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package com.lishid.openinv.internal;
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package com.lishid.openinv.internal;
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import java.util.concurrent.Callable;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Future;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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public abstract class PlayerDataManager {
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public abstract class PlayerDataManager {
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public final Player loadPlayer(OfflinePlayer offline) {
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public final Player loadPlayer(final Plugin plugin, final OfflinePlayer offline) {
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if (offline.isOnline()) {
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if (offline.isOnline()) {
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return offline.getPlayer();
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return offline.getPlayer();
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}
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}
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if (Bukkit.isPrimaryThread()) {
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return this.loadOfflinePlayer(offline);
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return this.loadOfflinePlayer(offline);
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}
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}
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Future<Player> future = Bukkit.getScheduler().callSyncMethod(plugin,
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new Callable<Player>() {
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@Override
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public Player call() throws Exception {
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return loadOfflinePlayer(offline);
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}
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});
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int ticks = 0;
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while (!future.isDone() && !future.isCancelled() && ticks < 10) {
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++ticks;
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try {
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Thread.sleep(50L);
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} catch (InterruptedException e) {
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e.printStackTrace();
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return null;
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}
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}
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if (!future.isDone() || future.isCancelled()) {
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return null;
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}
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try {
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return future.get();
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} catch (InterruptedException e) {
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e.printStackTrace();
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return null;
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} catch (ExecutionException e) {
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e.printStackTrace();
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return null;
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}
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}
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protected abstract Player loadOfflinePlayer(OfflinePlayer offline);
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protected abstract Player loadOfflinePlayer(OfflinePlayer offline);
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public abstract String getPlayerDataID(OfflinePlayer player);
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public abstract String getPlayerDataID(OfflinePlayer player);
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@@ -0,0 +1,144 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_10_R1;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.internal.IAnySilentChest;
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// Volatile
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import net.minecraft.server.v1_10_R1.AxisAlignedBB;
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import net.minecraft.server.v1_10_R1.Block;
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import net.minecraft.server.v1_10_R1.BlockPosition;
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import net.minecraft.server.v1_10_R1.Entity;
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import net.minecraft.server.v1_10_R1.EntityOcelot;
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import net.minecraft.server.v1_10_R1.EntityPlayer;
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import net.minecraft.server.v1_10_R1.IInventory;
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import net.minecraft.server.v1_10_R1.ITileInventory;
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import net.minecraft.server.v1_10_R1.InventoryLargeChest;
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import net.minecraft.server.v1_10_R1.PacketPlayOutOpenWindow;
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import net.minecraft.server.v1_10_R1.TileEntityChest;
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import net.minecraft.server.v1_10_R1.World;
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import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
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public class AnySilentChest implements IAnySilentChest {
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@Override
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public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block or ocelot on top
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if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
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return true;
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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// If block next to chest is chest and has a block or ocelot on top
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if (isBlockedChest(world, id, x - 1, y, z))
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return true;
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if (isBlockedChest(world, id, x + 1, y, z))
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return true;
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if (isBlockedChest(world, id, x, y, z - 1))
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return true;
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if (isBlockedChest(world, id, x, y, z + 1))
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return true;
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return false;
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}
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private boolean isBlockedChest(World world, int id, int x, int y, int z) {
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BlockPosition position = new BlockPosition(x, y, z);
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if (Block.getId(world.getType(position).getBlock()) != id) {
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return false;
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}
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if (world.getType(position).l()) {
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return true;
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}
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return hasOcelotOnTop(world, x, y, z);
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}
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private boolean hasOcelotOnTop(World world, int x, int y, int z) {
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for (Entity localEntity : world.a(EntityOcelot.class,
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new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = world.getTileEntity(new BlockPosition(x, y, z));
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if (chest == null)
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return true;
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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if (!anychest) {
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if (world.getType(new BlockPosition(x, y + 1, z)).l())
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
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return true;
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}
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if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
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if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
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int windowId = player.nextContainerCounter();
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
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player.activeContainer = silentContainerChest;
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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}
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@@ -0,0 +1,74 @@
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|
/*
|
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|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
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|
|
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|
package com.lishid.openinv.internal.v1_10_R1;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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|
|
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// Volatile
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import net.minecraft.server.v1_10_R1.IInventory;
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import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
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|
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public class InventoryAccess implements IInventoryAccess {
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|
@Override
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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|
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|
if (inv instanceof SpecialPlayerInventory) {
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|
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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|
}
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}
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|
else if (inv instanceof SpecialEnderChest) {
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|
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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|
return false;
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|
}
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|
}
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|
return true;
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|
}
|
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|
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|
private IInventory grabInventory(Inventory inventory) {
|
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|
if(inventory instanceof CraftInventory) {
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|
return ((CraftInventory) inventory).getInventory();
|
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|
}
|
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|
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//Use reflection to find the iinventory
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|
Class<? extends Inventory> clazz = inventory.getClass();
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|
IInventory result = null;
|
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|
for(Field f : clazz.getDeclaredFields()) {
|
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|
f.setAccessible(true);
|
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|
if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
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|
try {
|
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|
result = (IInventory) f.get(inventory);
|
||||||
|
}
|
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|
catch (Exception e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,59 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.lishid.openinv.internal.v1_10_R1;
|
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|
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.OfflinePlayer;
|
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|
import org.bukkit.entity.Player;
|
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|
|
||||||
|
import com.mojang.authlib.GameProfile;
|
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|
|
||||||
|
// Volatile
|
||||||
|
import net.minecraft.server.v1_10_R1.EntityPlayer;
|
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|
import net.minecraft.server.v1_10_R1.MinecraftServer;
|
||||||
|
import net.minecraft.server.v1_10_R1.PlayerInteractManager;
|
||||||
|
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
|
||||||
|
|
||||||
|
public class PlayerDataManager extends com.lishid.openinv.internal.PlayerDataManager {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Player loadOfflinePlayer(OfflinePlayer offline) {
|
||||||
|
if (offline == null || !offline.hasPlayedBefore()) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||||
|
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||||
|
// Create an entity to load the player data
|
||||||
|
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||||
|
|
||||||
|
// Get the bukkit entity
|
||||||
|
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||||
|
if (target != null) {
|
||||||
|
// Load data
|
||||||
|
target.loadData();
|
||||||
|
// Return the entity
|
||||||
|
return target;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getPlayerDataID(OfflinePlayer player) {
|
||||||
|
return player.getUniqueId().toString();
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,45 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.lishid.openinv.internal.v1_10_R1;
|
||||||
|
|
||||||
|
// Volatile
|
||||||
|
import net.minecraft.server.v1_10_R1.ContainerChest;
|
||||||
|
import net.minecraft.server.v1_10_R1.EntityHuman;
|
||||||
|
import net.minecraft.server.v1_10_R1.IInventory;
|
||||||
|
import net.minecraft.server.v1_10_R1.PlayerInventory;
|
||||||
|
|
||||||
|
public class SilentContainerChest extends ContainerChest {
|
||||||
|
public IInventory inv;
|
||||||
|
|
||||||
|
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
|
||||||
|
super(i1, i2, e1);
|
||||||
|
inv = i2;
|
||||||
|
// close signal
|
||||||
|
inv.closeContainer(e1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void b(EntityHuman entityHuman) {
|
||||||
|
// Don't send close signal twice, might screw up
|
||||||
|
PlayerInventory playerinventory = entityHuman.inventory;
|
||||||
|
|
||||||
|
if (playerinventory.getCarried() != null) {
|
||||||
|
entityHuman.drop(playerinventory.getCarried(), false);
|
||||||
|
playerinventory.setCarried(null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,168 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.lishid.openinv.internal.v1_10_R1;
|
||||||
|
|
||||||
|
import java.lang.reflect.Field;
|
||||||
|
import java.lang.reflect.Modifier;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import org.bukkit.entity.HumanEntity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.Inventory;
|
||||||
|
import org.bukkit.inventory.InventoryHolder;
|
||||||
|
|
||||||
|
import com.lishid.openinv.OpenInv;
|
||||||
|
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||||
|
|
||||||
|
// Volatile
|
||||||
|
import net.minecraft.server.v1_10_R1.EntityHuman;
|
||||||
|
import net.minecraft.server.v1_10_R1.IInventory;
|
||||||
|
import net.minecraft.server.v1_10_R1.InventoryEnderChest;
|
||||||
|
import net.minecraft.server.v1_10_R1.InventorySubcontainer;
|
||||||
|
import net.minecraft.server.v1_10_R1.ItemStack;
|
||||||
|
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
|
||||||
|
|
||||||
|
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||||
|
|
||||||
|
private final OpenInv plugin;
|
||||||
|
private final InventoryEnderChest enderChest;
|
||||||
|
private final CraftInventory inventory = new CraftInventory(this);
|
||||||
|
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||||
|
public boolean playerOnline = false;
|
||||||
|
private CraftPlayer owner;
|
||||||
|
private int maxStack = MAX_STACK;
|
||||||
|
|
||||||
|
public SpecialEnderChest(OpenInv plugin, Player p, Boolean online) {
|
||||||
|
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||||
|
this.plugin = plugin;
|
||||||
|
CraftPlayer player = (CraftPlayer) p;
|
||||||
|
this.enderChest = player.getHandle().getEnderChest();
|
||||||
|
this.owner = player;
|
||||||
|
setItemArrays(this, enderChest.getContents());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setItemArrays(InventorySubcontainer subcontainer, ItemStack[] items) {
|
||||||
|
try {
|
||||||
|
// Prepare to remove final modifier
|
||||||
|
Field modifiers;
|
||||||
|
modifiers = Field.class.getDeclaredField("modifiers");
|
||||||
|
modifiers.setAccessible(true);
|
||||||
|
// Access and replace main inventory array
|
||||||
|
Field field = InventorySubcontainer.class.getField("items");
|
||||||
|
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||||
|
field.set(inventory, items);
|
||||||
|
} catch (NoSuchFieldException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (SecurityException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalArgumentException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalAccessException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Inventory getBukkitInventory() {
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean inventoryRemovalCheck(boolean save) {
|
||||||
|
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||||
|
if (offline && save && !plugin.disableSaving()) {
|
||||||
|
owner.saveData();
|
||||||
|
}
|
||||||
|
return offline;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setPlayerOnline(Player player) {
|
||||||
|
if (!playerOnline) {
|
||||||
|
try {
|
||||||
|
owner = (CraftPlayer) player;
|
||||||
|
setItemArrays(owner.getHandle().getEnderChest(), this.items);
|
||||||
|
}
|
||||||
|
catch (Exception e) {}
|
||||||
|
playerOnline = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean setPlayerOffline() {
|
||||||
|
playerOnline = false;
|
||||||
|
return inventoryRemovalCheck(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack[] getContents() {
|
||||||
|
return this.items;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onOpen(CraftHumanEntity who) {
|
||||||
|
transaction.add(who);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClose(CraftHumanEntity who) {
|
||||||
|
transaction.remove(who);
|
||||||
|
this.inventoryRemovalCheck(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<HumanEntity> getViewers() {
|
||||||
|
return transaction;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InventoryHolder getOwner() {
|
||||||
|
return this.owner;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setMaxStackSize(int size) {
|
||||||
|
maxStack = size;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMaxStackSize() {
|
||||||
|
return maxStack;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean a(EntityHuman entityhuman) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void startOpen() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void f() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void update() {
|
||||||
|
enderChest.update();
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,321 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.lishid.openinv.internal.v1_10_R1;
|
||||||
|
|
||||||
|
import java.lang.reflect.Field;
|
||||||
|
import java.lang.reflect.Modifier;
|
||||||
|
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.Inventory;
|
||||||
|
|
||||||
|
import com.lishid.openinv.OpenInv;
|
||||||
|
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||||
|
|
||||||
|
// Volatile
|
||||||
|
import net.minecraft.server.v1_10_R1.EntityHuman;
|
||||||
|
import net.minecraft.server.v1_10_R1.ItemStack;
|
||||||
|
import net.minecraft.server.v1_10_R1.PlayerInventory;
|
||||||
|
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftHumanEntity;
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
|
||||||
|
import org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventory;
|
||||||
|
|
||||||
|
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||||
|
|
||||||
|
private final OpenInv plugin;
|
||||||
|
private final ItemStack[] extra = new ItemStack[4];
|
||||||
|
private final CraftInventory inventory = new CraftInventory(this);
|
||||||
|
private CraftPlayer owner;
|
||||||
|
private boolean playerOnline = false;
|
||||||
|
|
||||||
|
public SpecialPlayerInventory(OpenInv plugin, Player p, Boolean online) {
|
||||||
|
super(((CraftPlayer) p).getHandle());
|
||||||
|
this.plugin = plugin;
|
||||||
|
this.owner = ((CraftPlayer) p);
|
||||||
|
this.playerOnline = online;
|
||||||
|
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
|
||||||
|
ItemStack[] extraSlots) {
|
||||||
|
try {
|
||||||
|
// Prepare to remove final modifier
|
||||||
|
Field modifiers = Field.class.getDeclaredField("modifiers");
|
||||||
|
modifiers.setAccessible(true);
|
||||||
|
|
||||||
|
// Access and replace main inventory array
|
||||||
|
Field field = PlayerInventory.class.getField("items");
|
||||||
|
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||||
|
field.set(inventory, items);
|
||||||
|
|
||||||
|
// Access and replace armor inventory array
|
||||||
|
field = PlayerInventory.class.getField("armor");
|
||||||
|
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||||
|
field.set(inventory, armor);
|
||||||
|
|
||||||
|
// Access and replace offhand inventory array
|
||||||
|
field = PlayerInventory.class.getField("extraSlots");
|
||||||
|
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||||
|
field.set(inventory, extraSlots);
|
||||||
|
|
||||||
|
// Access and replace array containing all inventory arrays
|
||||||
|
field = PlayerInventory.class.getDeclaredField("g");
|
||||||
|
field.setAccessible(true);
|
||||||
|
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
|
||||||
|
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
|
||||||
|
} catch (NoSuchFieldException e) {
|
||||||
|
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalArgumentException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalAccessException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Inventory getBukkitInventory() {
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean inventoryRemovalCheck(boolean save) {
|
||||||
|
boolean offline = transaction.isEmpty() && !playerOnline;
|
||||||
|
if (offline && save && !plugin.disableSaving()) {
|
||||||
|
owner.saveData();
|
||||||
|
}
|
||||||
|
return offline;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setPlayerOnline(Player player) {
|
||||||
|
if (!playerOnline) {
|
||||||
|
owner = (CraftPlayer) player;
|
||||||
|
this.player = owner.getHandle();
|
||||||
|
setItemArrays(this.player.inventory, items, armor, extraSlots);
|
||||||
|
playerOnline = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean setPlayerOffline() {
|
||||||
|
playerOnline = false;
|
||||||
|
return this.inventoryRemovalCheck(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClose(CraftHumanEntity who) {
|
||||||
|
super.onClose(who);
|
||||||
|
this.inventoryRemovalCheck(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack[] getContents() {
|
||||||
|
ItemStack[] C = new ItemStack[getSize()];
|
||||||
|
System.arraycopy(items, 0, C, 0, items.length);
|
||||||
|
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||||
|
System.arraycopy(extraSlots, 0, C, items.length + armor.length, extraSlots.length);
|
||||||
|
return C;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSize() {
|
||||||
|
return super.getSize() + 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getItem(int i) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extraSlots;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
|
||||||
|
// extraSlots is, for now, just an array with length 1. No need for special handling.
|
||||||
|
|
||||||
|
return is[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack splitStack(int i, int j) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extraSlots;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (is[i] != null) {
|
||||||
|
ItemStack itemstack;
|
||||||
|
|
||||||
|
if (is[i].count <= j) {
|
||||||
|
itemstack = is[i];
|
||||||
|
is[i] = null;
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
itemstack = is[i].cloneAndSubtract(j);
|
||||||
|
if (is[i].count == 0) {
|
||||||
|
is[i] = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack splitWithoutUpdate(int i) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extraSlots;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (is[i] != null) {
|
||||||
|
ItemStack itemstack = is[i];
|
||||||
|
|
||||||
|
is[i] = null;
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setItem(int i, ItemStack itemstack) {
|
||||||
|
ItemStack[] is = this.items;
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.armor;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
i = getReversedItemSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extraSlots;
|
||||||
|
}
|
||||||
|
else if (is == this.armor) {
|
||||||
|
i = getReversedArmorSlotNum(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i >= is.length) {
|
||||||
|
i -= is.length;
|
||||||
|
is = this.extra;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Effects
|
||||||
|
if (is == this.extra) {
|
||||||
|
owner.getHandle().drop(itemstack, true);
|
||||||
|
itemstack = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
is[i] = itemstack;
|
||||||
|
|
||||||
|
owner.getHandle().defaultContainer.b();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getReversedItemSlotNum(int i) {
|
||||||
|
if (i >= 27)
|
||||||
|
return i - 27;
|
||||||
|
else
|
||||||
|
return i + 9;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getReversedArmorSlotNum(int i) {
|
||||||
|
if (i == 0)
|
||||||
|
return 3;
|
||||||
|
if (i == 1)
|
||||||
|
return 2;
|
||||||
|
if (i == 2)
|
||||||
|
return 1;
|
||||||
|
if (i == 3)
|
||||||
|
return 0;
|
||||||
|
else
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
if (player.getName().length() > 16) {
|
||||||
|
return player.getName().substring(0, 16);
|
||||||
|
}
|
||||||
|
return player.getName();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean a(EntityHuman entityhuman) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
@@ -1,6 +1,6 @@
|
|||||||
name: OpenInv
|
name: OpenInv
|
||||||
main: com.lishid.openinv.OpenInv
|
main: com.lishid.openinv.OpenInv
|
||||||
version: 2.4.4
|
version: 2.4.6
|
||||||
author: lishid
|
author: lishid
|
||||||
authors: [Jikoo]
|
authors: [Jikoo]
|
||||||
description: >
|
description: >
|
||||||
|
Reference in New Issue
Block a user