Update plugin to jikoo/master - numerous fixes and changes

* Added permissions to commands in plugin.yml
* Removed item wand functionality - see 3549431fbc for reasoning
* Changed a lot of player loading logic
* Added config option DisableSaving - see Jikoo#6
* Fixed closing SilentChest not dropping item on cursor
* Added SilentChest support for shulker boxes
This commit is contained in:
Jikoo
2016-11-25 16:42:06 -05:00
parent 3bf7225712
commit 4335b8dc2c
41 changed files with 1829 additions and 2476 deletions

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@@ -1,40 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
/**
* @deprecated Use {@link IAnySilentContainer}
*/
@Deprecated
public interface IAnySilentChest {
/**
* @deprecated Use {@link IAnySilentContainer#activateContainer(Player, boolean, Block)}.
*/
@Deprecated
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
/**
* @deprecated Use {@link IAnySilentContainer#isAnyContainerNeeded(Player, Block)}.
*/
@Deprecated
public boolean isAnyChestNeeded(Player player, int x, int y, int z);
}

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@@ -3,8 +3,7 @@ package com.lishid.openinv.internal;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@SuppressWarnings("deprecation")
public interface IAnySilentContainer extends IAnySilentChest {
public interface IAnySilentContainer {
/**
* Checks if the given block is a container which can be unblocked or silenced.

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@@ -16,18 +16,42 @@
package com.lishid.openinv.internal;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
public interface IInventoryAccess {
/**
* Check if an entity has permission to modify the contents of an inventory.
* Check if an Inventory is an ISpecialPlayerInventory implementation.
*
* @param inventory the Inventory
* @param player the HumanEntity
* @return true if the HumanEntity can modify the Inventory
* @return true if the Inventory is backed by an ISpecialPlayerInventory
*/
public boolean check(Inventory inventory, HumanEntity player);
public boolean isSpecialPlayerInventory(Inventory inventory);
/**
* Gets an ISpecialPlayerInventory from an Inventory or null if the Inventory is not backed by
* an ISpecialPlayerInventory.
*
* @param inventory the Inventory
* @return the ISpecialPlayerInventory or null
*/
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory);
/**
* Check if an Inventory is an ISpecialEnderChest implementation.
*
* @param inventory the Inventory
* @return true if the Inventory is backed by an ISpecialEnderChest
*/
public boolean isSpecialEnderChest(Inventory inventory);
/**
* Gets an ISpecialEnderChest from an Inventory or null if the Inventory is not backed by an
* ISpecialEnderChest.
*
* @param inventory the Inventory
* @return the ISpecialEnderChest or null
*/
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory);
}

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@@ -16,8 +16,6 @@
package com.lishid.openinv.internal;
import java.util.UUID;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
@@ -33,12 +31,6 @@ public interface IPlayerDataManager {
*/
public Player loadPlayer(OfflinePlayer offline);
/**
* @deprecated use {@link #loadPlayer(OfflinePlayer)}
*/
@Deprecated
public Player loadPlayer(UUID uuid);
/**
* Gets a unique identifying string for an OfflinePlayer.
*

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@@ -35,23 +35,11 @@ public interface ISpecialEnderChest {
*/
public void setPlayerOnline(Player player);
/**
* @deprecated use {@link #setPlayerOnline(Player)}
*/
@Deprecated
public void playerOnline(Player player);
/**
* Sets the Player associated with this ISpecialEnderChest offline.
*/
public void setPlayerOffline();
/**
* @deprecated use {@link #setPlayerOffline()}
*/
@Deprecated
public void playerOffline();
/**
* Gets whether or not this ISpecialEnderChest is in use.
*

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@@ -35,23 +35,11 @@ public interface ISpecialPlayerInventory {
*/
public void setPlayerOnline(Player player);
/**
* @deprecated use {@link #setPlayerOnline(Player)}
*/
@Deprecated
public void playerOnline(Player player);
/**
* Sets the Player associated with this ISpecialPlayerInventory offline.
*/
public void setPlayerOffline();
/**
* @deprecated use {@link #setPlayerOffline()}
*/
@Deprecated
public void playerOffline();
/**
* Gets whether or not this ISpecialPlayerInventory is in use.
*

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@@ -17,8 +17,8 @@
package com.lishid.openinv.internal;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
@@ -26,30 +26,19 @@ public class InternalAccessor {
private final Plugin plugin;
private String version;
private final String version;
private boolean supported = false;
public InternalAccessor(Plugin plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
String packageName = plugin.getServer().getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".PlayerDataManager");
return (supported = true);
} catch (Exception e) {
return false;
}
supported = true;
} catch (Exception e) {}
}
/**
@@ -101,15 +90,6 @@ public class InternalAccessor {
return createObject(IAnySilentContainer.class, "AnySilentContainer");
}
/**
* @deprecated Use {@link #newAnySilentContainer()}
*/
@Deprecated
public IAnySilentChest newAnySilentChest() {
IAnySilentChest iAnySilentChest = createObject(IAnySilentChest.class, "AnySilentChest");
return iAnySilentChest != null ? iAnySilentChest : newAnySilentContainer();
}
/**
* Creates an instance of the ISpecialPlayerInventory implementation for the given Player, or
* null if the current version is unsupported.
@@ -180,4 +160,21 @@ public class InternalAccessor {
return null;
}
public static <T> T grabFieldOfTypeFromObject(Class<T> type, Object object) {
// Use reflection to find the iinventory
Class<?> clazz = object.getClass();
T result = null;
for (Field f : clazz.getDeclaredFields()) {
f.setAccessible(true);
if (type.isAssignableFrom(f.getDeclaringClass())) {
try {
result = type.cast(f.get(object));
} catch (Exception e) {
e.printStackTrace();
}
}
}
return result;
}
}