Fix SPIGOT-2806 for silent chests, various other issues

* Fixed anychest message spam
* Changed AnySilentContainer again to reduce duplicate checks
 * #isAnyContainerNeeded should be checked before calling #activateContainer
 * reorganized ifs for doublechest creation into reverse-order if elses to prevent creating extras when someone's broken Minecraft and put 3+ adjacent to each other
* Fixed incorrect block being checked for anychest in 1.11
* Progress on SilentContainerShulkerBox (we're getting there!)

anychest and silentchest aren't quite at 100% after all these changes, but it won't be a priority to revisit logic until shulker boxes are done
This commit is contained in:
Jikoo
2016-11-22 03:30:34 -05:00
parent 476171911a
commit 454467c20e
42 changed files with 407 additions and 370 deletions

View File

@@ -21,7 +21,7 @@ import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.block.BlockState;
import org.bukkit.Material;
import org.bukkit.entity.Player;
//Volatile
@@ -40,32 +40,31 @@ import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(BlockState block) {
return block instanceof org.bukkit.block.Chest;
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
public boolean activateContainer(Player p, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(x, y, z);
if (chest == null)
return false;
if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
if (chest == null) {
return false;
}
int id = Block.b(world.getType(x, y, z));
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
if (Block.b(world.getType(x, y, z + 1)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
} else if(Block.b(world.getType(x, y, z - 1)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
} else if (Block.b(world.getType(x + 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
} else if (Block.b(world.getType(x - 1, y, z)) == id) {
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
}
boolean returnValue = false;
if (!silentchest) {
@@ -138,12 +137,12 @@ public class AnySilentContainer implements IAnySilentContainer {
}
/**
* @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
* @deprecated Use {@link #activateContainer(Player, boolean, int, int, int)}.
*/
@Deprecated
@Override
public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
return !activateContainer(player, anychest, silentchest, x, y, z);
return !activateContainer(player, silentchest, x, y, z);
}
/**

View File

@@ -20,6 +20,7 @@ package com.lishid.openinv.internal.v1_7_R1;
import net.minecraft.server.v1_7_R1.ContainerChest;
import net.minecraft.server.v1_7_R1.EntityHuman;
import net.minecraft.server.v1_7_R1.IInventory;
import net.minecraft.server.v1_7_R1.ItemStack;
import net.minecraft.server.v1_7_R1.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
@@ -38,8 +39,9 @@ public class SilentContainerChest extends ContainerChest {
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
entityHuman.drop(playerinventory.getCarried(), false);
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}