Update to 2.0.4
This commit is contained in:
		@@ -19,8 +19,8 @@ package com.lishid.openinv;
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import java.util.HashMap;
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import java.util.logging.Logger;
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import org.bukkit.ChatColor;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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@@ -77,10 +77,17 @@ public class OpenInv extends JavaPlugin
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        anySilentChest = InternalAccessor.Instance.newAnySilentChest();
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        mainPlugin = this;
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        mainPlugin.getConfig().addDefault("ItemOpenInvItemID", 280);
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        mainPlugin.getConfig().addDefault("CheckForUpdates", true);
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        mainPlugin.getConfig().options().copyDefaults(true);
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        mainPlugin.saveConfig();
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        FileConfiguration config = getConfig();
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        config.set("CheckForUpdates", config.getBoolean("CheckForUpdates", true));
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        config.set("NotifySilentChest", config.getBoolean("NotifySilentChest", true));
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        config.set("NotifyAnyChest", config.getBoolean("NotifyAnyChest", true));
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        config.set("ItemOpenInvItemID", config.getInt("ItemOpenInvItemID", 280));
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        config.addDefault("ItemOpenInvItemID", 280);
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        config.addDefault("CheckForUpdates", true);
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        config.addDefault("NotifySilentChest", true);
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        config.addDefault("NotifyAnyChest", true);
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        config.options().copyDefaults(true);
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        saveConfig();
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        pm.registerEvents(new OpenInvPlayerListener(), this);
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        pm.registerEvents(new OpenInvEntityListener(), this);
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@@ -107,6 +114,16 @@ public class OpenInv extends JavaPlugin
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        }
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    }
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    public static boolean NotifySilentChest()
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    {
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        return mainPlugin.getConfig().getBoolean("NotifySilentChest", true);
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    }
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    public static boolean NotifyAnyChest()
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    {
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        return mainPlugin.getConfig().getBoolean("NotifyAnyChest", true);
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    }
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    public static boolean GetCheckForUpdates()
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    {
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        return mainPlugin.getConfig().getBoolean("CheckForUpdates", true);
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@@ -21,10 +21,12 @@ import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.*;
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import org.bukkit.craftbukkit.entity.*;
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public class AnySilentChest implements IAnySilentChest
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@@ -82,6 +84,7 @@ public class AnySilentChest implements IAnySilentChest
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest)
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        {
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            player.openContainer((IInventory) chest);
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@@ -100,15 +103,17 @@ public class AnySilentChest implements IAnySilentChest
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                    windowID.setInt(player, id);
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                }
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                catch (NoSuchFieldException e)
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                {
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                }
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                {}
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                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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                player.activeContainer.windowId = id;
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                player.activeContainer.addSlotListener(player);
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                // event.getPlayer().sendMessage("You are opening a chest silently.");
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                return false;
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                if (OpenInv.NotifySilentChest())
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                {
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                    p.sendMessage("You are opening a chest silently.");
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                }
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                returnValue = false;
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            }
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            catch (Exception e)
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            {
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@@ -117,9 +122,11 @@ public class AnySilentChest implements IAnySilentChest
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            }
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        }
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        if (anychest)
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        if (anychest && OpenInv.NotifyAnyChest())
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        {
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            p.sendMessage("You are opening a blocked chest.");
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        }
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        return true;
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        return returnValue;
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    }
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}
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@@ -21,10 +21,12 @@ import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_4_5.*;
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import org.bukkit.craftbukkit.v1_4_5.entity.*;
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public class AnySilentChest implements IAnySilentChest
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@@ -82,6 +84,7 @@ public class AnySilentChest implements IAnySilentChest
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest)
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        {
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            player.openContainer((IInventory) chest);
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@@ -100,15 +103,17 @@ public class AnySilentChest implements IAnySilentChest
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                    windowID.setInt(player, id);
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                }
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                catch (NoSuchFieldException e)
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                {
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                }
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                {}
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                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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                player.activeContainer.windowId = id;
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                player.activeContainer.addSlotListener(player);
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                // event.getPlayer().sendMessage("You are opening a chest silently.");
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                return false;
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                if (OpenInv.NotifySilentChest())
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                {
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                    p.sendMessage("You are opening a chest silently.");
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                }
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                returnValue = false;
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            }
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            catch (Exception e)
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            {
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@@ -117,9 +122,11 @@ public class AnySilentChest implements IAnySilentChest
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            }
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        }
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        if (anychest)
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        if (anychest && OpenInv.NotifyAnyChest())
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        {
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            p.sendMessage("You are opening a blocked chest.");
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        }
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        return true;
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        return returnValue;
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    }
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}
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@@ -21,10 +21,12 @@ import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_4_6.*;
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import org.bukkit.craftbukkit.v1_4_6.entity.*;
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public class AnySilentChest implements IAnySilentChest
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@@ -81,7 +83,8 @@ public class AnySilentChest implements IAnySilentChest
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            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest)
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        {
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            player.openContainer((IInventory) chest);
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@@ -100,15 +103,17 @@ public class AnySilentChest implements IAnySilentChest
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                    windowID.setInt(player, id);
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                }
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                catch (NoSuchFieldException e)
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                {
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                }
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                {}
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                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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                player.activeContainer.windowId = id;
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                player.activeContainer.addSlotListener(player);
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                // event.getPlayer().sendMessage("You are opening a chest silently.");
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                return false;
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                if (OpenInv.NotifySilentChest())
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                {
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                    p.sendMessage("You are opening a chest silently.");
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                }
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                returnValue = false;
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            }
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            catch (Exception e)
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            {
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@@ -117,9 +122,11 @@ public class AnySilentChest implements IAnySilentChest
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            }
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        }
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        if (anychest)
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        if (anychest && OpenInv.NotifyAnyChest())
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        {
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            p.sendMessage("You are opening a blocked chest.");
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        }
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        return true;
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        return returnValue;
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    }
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}
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@@ -21,10 +21,12 @@ import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_4_R1.*;
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import org.bukkit.craftbukkit.v1_4_R1.entity.*;
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public class AnySilentChest implements IAnySilentChest
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@@ -82,6 +84,7 @@ public class AnySilentChest implements IAnySilentChest
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest)
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        {
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            player.openContainer((IInventory) chest);
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@@ -100,15 +103,17 @@ public class AnySilentChest implements IAnySilentChest
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                    windowID.setInt(player, id);
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                }
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                catch (NoSuchFieldException e)
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                {
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                }
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                {}
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                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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                player.activeContainer.windowId = id;
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                player.activeContainer.addSlotListener(player);
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                // event.getPlayer().sendMessage("You are opening a chest silently.");
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                return false;
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                if (OpenInv.NotifySilentChest())
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                {
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                    p.sendMessage("You are opening a chest silently.");
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                }
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                returnValue = false;
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            }
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            catch (Exception e)
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            {
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@@ -117,9 +122,11 @@ public class AnySilentChest implements IAnySilentChest
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            }
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        }
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        if (anychest)
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        if (anychest && OpenInv.NotifyAnyChest())
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        {
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            p.sendMessage("You are opening a blocked chest.");
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        }
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        return true;
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        return returnValue;
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    }
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}
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@@ -14,18 +14,20 @@
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package com.lishid.openinv.internal.v1_5_R1;
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package com.lishid.openinv.internal.v1_5_R2;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.v1_5_R1.*;
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import org.bukkit.craftbukkit.v1_5_R1.entity.*;
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import net.minecraft.server.v1_5_R2.*;
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import org.bukkit.craftbukkit.v1_5_R2.entity.*;
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public class AnySilentChest implements IAnySilentChest
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{
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@@ -38,14 +40,16 @@ public class AnySilentChest implements IAnySilentChest
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        if (world.t(x, y + 1, z))
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            return true;
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        int id = world.getTypeId(x, y, z);
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		||||
        
 | 
			
		||||
        // If block next to chest is chest and has a block on top
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		||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        return false;
 | 
			
		||||
@@ -59,29 +63,32 @@ public class AnySilentChest implements IAnySilentChest
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
        
 | 
			
		||||
        if (!anychest)
 | 
			
		||||
        {
 | 
			
		||||
            if (world.t(x, y + 1, z))
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		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
        
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest)
 | 
			
		||||
        {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
@@ -90,25 +97,27 @@ public class AnySilentChest implements IAnySilentChest
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                int id = 0;
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    id = windowID.getInt(player);
 | 
			
		||||
                    id = id % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, id);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e)
 | 
			
		||||
                {
 | 
			
		||||
                }
 | 
			
		||||
                {}
 | 
			
		||||
                
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = id;
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                // event.getPlayer().sendMessage("You are opening a chest silently.");
 | 
			
		||||
                return false;
 | 
			
		||||
                if (OpenInv.NotifySilentChest())
 | 
			
		||||
                {
 | 
			
		||||
                    p.sendMessage("You are opening a chest silently.");
 | 
			
		||||
                }
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
@@ -117,9 +126,11 @@ public class AnySilentChest implements IAnySilentChest
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (anychest)
 | 
			
		||||
        if (anychest && OpenInv.NotifyAnyChest())
 | 
			
		||||
        {
 | 
			
		||||
            p.sendMessage("You are opening a blocked chest.");
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return true;
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -14,7 +14,7 @@
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R1;
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
@@ -23,8 +23,8 @@ import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.inventory.*;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess
 | 
			
		||||
{
 | 
			
		||||
@@ -14,7 +14,7 @@
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R1;
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
@@ -27,8 +27,8 @@ import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.*;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.*;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager
 | 
			
		||||
{
 | 
			
		||||
@@ -53,7 +53,7 @@ public class PlayerDataManager implements IPlayerDataManager
 | 
			
		||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
            
 | 
			
		||||
            // Create an entity to load the player data
 | 
			
		||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
 | 
			
		||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
			
		||||
            
 | 
			
		||||
            // Get the bukkit entity
 | 
			
		||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
@@ -14,10 +14,10 @@
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R1;
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R1.*;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.*;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest
 | 
			
		||||
{
 | 
			
		||||
@@ -14,7 +14,7 @@
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R1;
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
@@ -29,9 +29,9 @@ import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.inventory.*;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest
 | 
			
		||||
{
 | 
			
		||||
@@ -14,7 +14,7 @@
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R1;
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
@@ -23,9 +23,9 @@ import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R1.inventory.*;
 | 
			
		||||
import net.minecraft.server.v1_5_R2.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory
 | 
			
		||||
{
 | 
			
		||||
							
								
								
									
										138
									
								
								src/com/lishid/openinv/internal/v1_5_R3/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										138
									
								
								src/com/lishid/openinv/internal/v1_5_R3/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,138 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.v1_5_R3.SilentContainerChest;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest
 | 
			
		||||
{
 | 
			
		||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z)
 | 
			
		||||
    {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
        
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z)
 | 
			
		||||
    {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
        
 | 
			
		||||
        if (!anychest)
 | 
			
		||||
        {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
        
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest)
 | 
			
		||||
        {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e)
 | 
			
		||||
                {}
 | 
			
		||||
                
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                if (OpenInv.NotifySilentChest())
 | 
			
		||||
                {
 | 
			
		||||
                    p.sendMessage("You are opening a chest silently.");
 | 
			
		||||
                }
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (anychest && OpenInv.NotifyAnyChest())
 | 
			
		||||
        {
 | 
			
		||||
            p.sendMessage("You are opening a blocked chest.");
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										53
									
								
								src/com/lishid/openinv/internal/v1_5_R3/InventoryAccess.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								src/com/lishid/openinv/internal/v1_5_R3/InventoryAccess.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess
 | 
			
		||||
{
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player)
 | 
			
		||||
    {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory)
 | 
			
		||||
        {
 | 
			
		||||
            if (!player.hasPermission(Permissions.PERM_EDITINV))
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest)
 | 
			
		||||
        {
 | 
			
		||||
            if (!player.hasPermission(Permissions.PERM_EDITENDER))
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										110
									
								
								src/com/lishid/openinv/internal/v1_5_R3/PlayerDataManager.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								src/com/lishid/openinv/internal/v1_5_R3/PlayerDataManager.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,110 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.*;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager
 | 
			
		||||
{
 | 
			
		||||
    public Player loadPlayer(String name)
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            // Default player folder
 | 
			
		||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
			
		||||
            if (!playerfolder.exists())
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
			
		||||
            
 | 
			
		||||
            if (playername == null)
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
            
 | 
			
		||||
            // Create an entity to load the player data
 | 
			
		||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
			
		||||
            
 | 
			
		||||
            // Get the bukkit entity
 | 
			
		||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
            if (target != null)
 | 
			
		||||
            {
 | 
			
		||||
                // Load data
 | 
			
		||||
                target.loadData();
 | 
			
		||||
                // Return the entity
 | 
			
		||||
                return target;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        catch (Exception e)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.log(e);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /**
 | 
			
		||||
     * @author Balor (aka Antoine Aflalo)
 | 
			
		||||
     */
 | 
			
		||||
    private static String matchUser(final Collection<File> container, final String search)
 | 
			
		||||
    {
 | 
			
		||||
        String found = null;
 | 
			
		||||
        if (search == null)
 | 
			
		||||
        {
 | 
			
		||||
            return found;
 | 
			
		||||
        }
 | 
			
		||||
        final String lowerSearch = search.toLowerCase();
 | 
			
		||||
        int delta = Integer.MAX_VALUE;
 | 
			
		||||
        for (final File file : container)
 | 
			
		||||
        {
 | 
			
		||||
            final String filename = file.getName();
 | 
			
		||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
			
		||||
            if (!str.toLowerCase().startsWith(lowerSearch))
 | 
			
		||||
            {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
			
		||||
            if (curDelta < delta)
 | 
			
		||||
            {
 | 
			
		||||
                found = str;
 | 
			
		||||
                delta = curDelta;
 | 
			
		||||
            }
 | 
			
		||||
            if (curDelta == 0)
 | 
			
		||||
            {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
        }
 | 
			
		||||
        return found;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,39 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest
 | 
			
		||||
{
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
    
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2)
 | 
			
		||||
    {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman paramEntityHuman)
 | 
			
		||||
    {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										148
									
								
								src/com/lishid/openinv/internal/v1_5_R3/SpecialEnderChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										148
									
								
								src/com/lishid/openinv/internal/v1_5_R3/SpecialEnderChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,148 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest
 | 
			
		||||
{
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private InventoryEnderChest enderChest;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online)
 | 
			
		||||
    {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public Inventory getBukkitInventory()
 | 
			
		||||
    {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void InventoryRemovalCheck()
 | 
			
		||||
    {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void PlayerGoOnline(Player p)
 | 
			
		||||
    {
 | 
			
		||||
        if (!playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
            }
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void PlayerGoOffline()
 | 
			
		||||
    {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public ItemStack[] getContents()
 | 
			
		||||
    {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void onOpen(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void onClose(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public List<HumanEntity> getViewers()
 | 
			
		||||
    {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public InventoryHolder getOwner()
 | 
			
		||||
    {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void setMaxStackSize(int size)
 | 
			
		||||
    {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public int getMaxStackSize()
 | 
			
		||||
    {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public boolean a(EntityHuman entityhuman)
 | 
			
		||||
    {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void startOpen()
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void f()
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void update()
 | 
			
		||||
    {
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,297 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_5_R3.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory
 | 
			
		||||
{
 | 
			
		||||
    CraftPlayer owner;
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    
 | 
			
		||||
    public SpecialPlayerInventory(Player p, Boolean online)
 | 
			
		||||
    {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle());
 | 
			
		||||
        this.owner = ((CraftPlayer) p);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory()
 | 
			
		||||
    {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void InventoryRemovalCheck()
 | 
			
		||||
    {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOnline(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (!playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            CraftPlayer p = (CraftPlayer) player;
 | 
			
		||||
            p.getHandle().inventory.items = this.items;
 | 
			
		||||
            p.getHandle().inventory.armor = this.armor;
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOffline()
 | 
			
		||||
    {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        super.onClose(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents()
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
			
		||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
			
		||||
        return C;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize()
 | 
			
		||||
    {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (is[i] != null)
 | 
			
		||||
        {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
            
 | 
			
		||||
            if (is[i].count <= j)
 | 
			
		||||
            {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
                
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (is[i] != null)
 | 
			
		||||
        {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
            
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra)
 | 
			
		||||
        {
 | 
			
		||||
            owner.getHandle().drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
        
 | 
			
		||||
        owner.getHandle().defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private int getReversedItemSlotNum(int i)
 | 
			
		||||
    {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private int getReversedArmorSlotNum(int i)
 | 
			
		||||
    {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName()
 | 
			
		||||
    {
 | 
			
		||||
        if (player.name.length() > 16)
 | 
			
		||||
        {
 | 
			
		||||
            return player.name.substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.name;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman)
 | 
			
		||||
    {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										136
									
								
								src/com/lishid/openinv/internal/v1_6_R1/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										136
									
								
								src/com/lishid/openinv/internal/v1_6_R1/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,136 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.ChatColor;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
			
		||||
 | 
			
		||||
public class AnySilentChest implements IAnySilentChest
 | 
			
		||||
{
 | 
			
		||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z)
 | 
			
		||||
    {
 | 
			
		||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        // If block on top
 | 
			
		||||
        if (world.t(x, y + 1, z))
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
        
 | 
			
		||||
        // If block next to chest is chest and has a block on top
 | 
			
		||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z)
 | 
			
		||||
    {
 | 
			
		||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
			
		||||
        World world = player.world;
 | 
			
		||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
			
		||||
        if (chest == null)
 | 
			
		||||
            return true;
 | 
			
		||||
        
 | 
			
		||||
        int id = world.getTypeId(x, y, z);
 | 
			
		||||
        
 | 
			
		||||
        if (!anychest)
 | 
			
		||||
        {
 | 
			
		||||
            if (world.t(x, y + 1, z))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
			
		||||
                return true;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
			
		||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
			
		||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
			
		||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
			
		||||
        
 | 
			
		||||
        boolean returnValue = true;
 | 
			
		||||
        if (!silentchest)
 | 
			
		||||
        {
 | 
			
		||||
            player.openContainer((IInventory) chest);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                int windowId = 0;
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
			
		||||
                    windowID.setAccessible(true);
 | 
			
		||||
                    windowId = windowID.getInt(player);
 | 
			
		||||
                    windowId = windowId % 100 + 1;
 | 
			
		||||
                    windowID.setInt(player, windowId);
 | 
			
		||||
                }
 | 
			
		||||
                catch (NoSuchFieldException e)
 | 
			
		||||
                {}
 | 
			
		||||
                
 | 
			
		||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
			
		||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = windowId;
 | 
			
		||||
                player.activeContainer.addSlotListener(player);
 | 
			
		||||
                if (OpenInv.NotifySilentChest())
 | 
			
		||||
                {
 | 
			
		||||
                    p.sendMessage("You are opening a chest silently.");
 | 
			
		||||
                }
 | 
			
		||||
                returnValue = false;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (anychest && OpenInv.NotifyAnyChest())
 | 
			
		||||
        {
 | 
			
		||||
            p.sendMessage("You are opening a blocked chest.");
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return returnValue;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										53
									
								
								src/com/lishid/openinv/internal/v1_6_R1/InventoryAccess.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								src/com/lishid/openinv/internal/v1_6_R1/InventoryAccess.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess
 | 
			
		||||
{
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player)
 | 
			
		||||
    {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
        
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory)
 | 
			
		||||
        {
 | 
			
		||||
            if (!player.hasPermission(Permissions.PERM_EDITINV))
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest)
 | 
			
		||||
        {
 | 
			
		||||
            if (!player.hasPermission(Permissions.PERM_EDITENDER))
 | 
			
		||||
            {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										110
									
								
								src/com/lishid/openinv/internal/v1_6_R1/PlayerDataManager.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								src/com/lishid/openinv/internal/v1_6_R1/PlayerDataManager.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,110 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.*;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager
 | 
			
		||||
{
 | 
			
		||||
    public Player loadPlayer(String name)
 | 
			
		||||
    {
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            // Default player folder
 | 
			
		||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
			
		||||
            if (!playerfolder.exists())
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
			
		||||
            
 | 
			
		||||
            if (playername == null)
 | 
			
		||||
            {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
            
 | 
			
		||||
            // Create an entity to load the player data
 | 
			
		||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
			
		||||
            
 | 
			
		||||
            // Get the bukkit entity
 | 
			
		||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
            if (target != null)
 | 
			
		||||
            {
 | 
			
		||||
                // Load data
 | 
			
		||||
                target.loadData();
 | 
			
		||||
                // Return the entity
 | 
			
		||||
                return target;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        catch (Exception e)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.log(e);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /**
 | 
			
		||||
     * @author Balor (aka Antoine Aflalo)
 | 
			
		||||
     */
 | 
			
		||||
    private static String matchUser(final Collection<File> container, final String search)
 | 
			
		||||
    {
 | 
			
		||||
        String found = null;
 | 
			
		||||
        if (search == null)
 | 
			
		||||
        {
 | 
			
		||||
            return found;
 | 
			
		||||
        }
 | 
			
		||||
        final String lowerSearch = search.toLowerCase();
 | 
			
		||||
        int delta = Integer.MAX_VALUE;
 | 
			
		||||
        for (final File file : container)
 | 
			
		||||
        {
 | 
			
		||||
            final String filename = file.getName();
 | 
			
		||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
			
		||||
            if (!str.toLowerCase().startsWith(lowerSearch))
 | 
			
		||||
            {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
			
		||||
            if (curDelta < delta)
 | 
			
		||||
            {
 | 
			
		||||
                found = str;
 | 
			
		||||
                delta = curDelta;
 | 
			
		||||
            }
 | 
			
		||||
            if (curDelta == 0)
 | 
			
		||||
            {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
        }
 | 
			
		||||
        return found;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,39 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest
 | 
			
		||||
{
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
    
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2)
 | 
			
		||||
    {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.g();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman paramEntityHuman)
 | 
			
		||||
    {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										148
									
								
								src/com/lishid/openinv/internal/v1_6_R1/SpecialEnderChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										148
									
								
								src/com/lishid/openinv/internal/v1_6_R1/SpecialEnderChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,148 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest
 | 
			
		||||
{
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private InventoryEnderChest enderChest;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online)
 | 
			
		||||
    {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public Inventory getBukkitInventory()
 | 
			
		||||
    {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void InventoryRemovalCheck()
 | 
			
		||||
    {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void PlayerGoOnline(Player p)
 | 
			
		||||
    {
 | 
			
		||||
        if (!playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
            }
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void PlayerGoOffline()
 | 
			
		||||
    {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public ItemStack[] getContents()
 | 
			
		||||
    {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void onOpen(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void onClose(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public List<HumanEntity> getViewers()
 | 
			
		||||
    {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public InventoryHolder getOwner()
 | 
			
		||||
    {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void setMaxStackSize(int size)
 | 
			
		||||
    {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public int getMaxStackSize()
 | 
			
		||||
    {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public boolean a(EntityHuman entityhuman)
 | 
			
		||||
    {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void startOpen()
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void f()
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public void update()
 | 
			
		||||
    {
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,297 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2012 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.v1_6_R1.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory
 | 
			
		||||
{
 | 
			
		||||
    CraftPlayer owner;
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
    
 | 
			
		||||
    public SpecialPlayerInventory(Player p, Boolean online)
 | 
			
		||||
    {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle());
 | 
			
		||||
        this.owner = ((CraftPlayer) p);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory()
 | 
			
		||||
    {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void InventoryRemovalCheck()
 | 
			
		||||
    {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOnline(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (!playerOnline)
 | 
			
		||||
        {
 | 
			
		||||
            CraftPlayer p = (CraftPlayer) player;
 | 
			
		||||
            p.getHandle().inventory.items = this.items;
 | 
			
		||||
            p.getHandle().inventory.armor = this.armor;
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOffline()
 | 
			
		||||
    {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who)
 | 
			
		||||
    {
 | 
			
		||||
        super.onClose(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents()
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
			
		||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
			
		||||
        return C;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize()
 | 
			
		||||
    {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (is[i] != null)
 | 
			
		||||
        {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
            
 | 
			
		||||
            if (is[i].count <= j)
 | 
			
		||||
            {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0)
 | 
			
		||||
                {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
                
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (is[i] != null)
 | 
			
		||||
        {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
            
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        if (i >= is.length)
 | 
			
		||||
        {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor)
 | 
			
		||||
        {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra)
 | 
			
		||||
        {
 | 
			
		||||
            owner.getHandle().drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
        
 | 
			
		||||
        owner.getHandle().defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private int getReversedItemSlotNum(int i)
 | 
			
		||||
    {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private int getReversedArmorSlotNum(int i)
 | 
			
		||||
    {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName()
 | 
			
		||||
    {
 | 
			
		||||
        if (player.getName().length() > 16)
 | 
			
		||||
        {
 | 
			
		||||
            return player.getName().substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.getName();
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman)
 | 
			
		||||
    {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
name: OpenInv
 | 
			
		||||
main: com.lishid.openinv.OpenInv
 | 
			
		||||
version: 1.9.8
 | 
			
		||||
version: 2.0.4
 | 
			
		||||
author: lishid
 | 
			
		||||
description: >
 | 
			
		||||
             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user