Maven cleanliness and API progress
The project was very messy and due to older Bukkit packaging conventions, 1_4_5 and 1_4_6 were sorted away from the rest of the versioned code. All of the versioned internals are now submodules of the internal module. Rather than use the hackish existing method of abusing the shade plugin to combine "dependencies" for a dummy assembly project, we're actually using the assembly plugin. Profiles are still split up between the parent pom and the internal module pom, but they're much more clean. The API is now its own module and can be compiled and released as a separate file for developers. Soon, Bukkit ticket 20, you'll be closed.
This commit is contained in:
28
internal/1_4_5/pom.xml
Normal file
28
internal/1_4_5/pom.xml
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@@ -0,0 +1,28 @@
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvinternal</artifactId>
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<version>1.0-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_4_5</artifactId>
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<name>OpenInvAdapter1_4_5</name>
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<dependencies>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<version>1.0-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.4.5-R1.0</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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</project>
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@@ -0,0 +1,158 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_4_5;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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// Volatile
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import net.minecraft.server.v1_4_5.AxisAlignedBB;
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import net.minecraft.server.v1_4_5.BlockEnderChest;
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import net.minecraft.server.v1_4_5.EntityOcelot;
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import net.minecraft.server.v1_4_5.EntityPlayer;
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import net.minecraft.server.v1_4_5.IInventory;
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import net.minecraft.server.v1_4_5.InventoryEnderChest;
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import net.minecraft.server.v1_4_5.InventoryLargeChest;
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import net.minecraft.server.v1_4_5.Packet100OpenWindow;
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import net.minecraft.server.v1_4_5.TileEntityChest;
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import net.minecraft.server.v1_4_5.TileEntityEnderChest;
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import net.minecraft.server.v1_4_5.World;
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import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
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public class AnySilentContainer implements IAnySilentContainer {
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@Override
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public boolean isAnySilentContainer(org.bukkit.block.Block block) {
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return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
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}
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@Override
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public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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if (block instanceof BlockEnderChest) {
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// Ender chests are not blocked by ocelots.
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return world.t(block.getX(), block.getY() + 1, block.getZ());
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}
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// If block or ocelot on top
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if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
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return true;
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}
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int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
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// If block next to chest is chest and has a block or ocelot on top
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if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
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return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
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} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
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return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
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} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
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return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
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} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
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return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
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}
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return false;
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}
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private boolean isBlockedChest(World world, int x, int y, int z) {
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return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
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}
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private boolean hasOcelotOnTop(World world, int x, int y, int z) {
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for (Object localEntity : world.a(EntityOcelot.class,
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AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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// Silent ender chest is API-only
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if (silentchest && block.getType() == Material.ENDER_CHEST) {
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p.openInventory(p.getEnderChest());
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return true;
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}
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World world = player.world;
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Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
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if (tile == null) {
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return false;
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}
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if (tile instanceof TileEntityEnderChest) {
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// Anychest ender chest. See net.minecraft.server.BlockEnderChest
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InventoryEnderChest enderChest = player.getEnderChest();
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enderChest.a((TileEntityEnderChest) tile);
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player.openContainer(enderChest);
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return true;
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}
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if (!(tile instanceof IInventory)) {
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return false;
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}
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int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
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if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
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tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
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} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
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tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
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} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
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tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
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} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
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tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
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}
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boolean returnValue = false;
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if (!silentchest) {
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player.openContainer((IInventory) tile);
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returnValue = true;
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} else {
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try {
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int windowId = player.nextContainerCounter();
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player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize()));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = true;
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} catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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}
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@@ -0,0 +1,79 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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package com.lishid.openinv.internal.v1_4_5;
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import com.lishid.openinv.internal.IInventoryAccess;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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import com.lishid.openinv.util.InternalAccessor;
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import org.bukkit.inventory.Inventory;
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// Volatile
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import net.minecraft.server.v1_4_5.IInventory;
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import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public boolean isSpecialPlayerInventory(Inventory inventory) {
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if (inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
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}
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return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
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}
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@Override
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public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
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IInventory inv;
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if (inventory instanceof CraftInventory) {
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inv = ((CraftInventory) inventory).getInventory();
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} else {
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inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
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}
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if (inv instanceof SpecialPlayerInventory) {
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return (SpecialPlayerInventory) inv;
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}
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return null;
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}
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@Override
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public boolean isSpecialEnderChest(Inventory inventory) {
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if (inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
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}
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return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
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}
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@Override
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public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
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IInventory inv;
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if (inventory instanceof CraftInventory) {
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inv = ((CraftInventory) inventory).getInventory();
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} else {
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inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
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}
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if (inv instanceof SpecialEnderChest) {
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return (SpecialEnderChest) inv;
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}
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return null;
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}
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}
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@@ -0,0 +1,72 @@
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/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
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import com.lishid.openinv.internal.IPlayerDataManager;
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||||
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||||
import org.bukkit.Bukkit;
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||||
import org.bukkit.OfflinePlayer;
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||||
import org.bukkit.entity.Player;
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// Volatile
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||||
import net.minecraft.server.v1_4_5.EntityPlayer;
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import net.minecraft.server.v1_4_5.ItemInWorldManager;
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||||
import net.minecraft.server.v1_4_5.MinecraftServer;
|
||||
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||||
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
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||||
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||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
// Ensure the player has data
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
|
||||
new ItemInWorldManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
}
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public OfflinePlayer getPlayerByID(String identifier) {
|
||||
OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
|
||||
// Ensure player is a real player, otherwise return null
|
||||
if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
|
||||
return null;
|
||||
}
|
||||
return player;
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.ContainerChest;
|
||||
import net.minecraft.server.v1_4_5.EntityHuman;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
import net.minecraft.server.v1_4_5.PlayerInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
// Send close signal
|
||||
i2.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
private boolean playerOnline = false;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
|
||||
((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
owner = (CraftPlayer) player;
|
||||
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,237 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
import net.minecraft.server.v1_4_5.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(((CraftPlayer) bukkitPlayer).getHandle());
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = ((CraftPlayer) player).getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user