Fix issue caused by module cleanup while backporting awarding achievement
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@@ -211,9 +211,9 @@ public class AnySilentContainer implements IAnySilentContainer {
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break;
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}
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if (blockChest.g == Type.BASIC)
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if (blockChest.g == Type.BASIC) {
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player.b(StatisticList.ac);
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else if (blockChest.g == Type.TRAP) {
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} else if (blockChest.g == Type.TRAP) {
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player.b(StatisticList.W);
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}
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