Convert to a more user-friendly Maven setup
Mostly based on Mbaxter's AbstractionExamplePlugin Compiling OpenInv for a specific version is very easy - just compile the correct module. Compiling for a set of versions is slightly more complex. You'll need to use a profile for the versions you want to compile. Provided profiles are latest, modern - versions 1.7.10+, and all. For more information, check out the Maven guide http://maven.apache.org/guides/introduction/introduction-to-profiles.html This commit doesn't change anything with the plugin itself, but it makes it loads easier for people to maintain and compile their own version without destroying backwards compatibility.
This commit is contained in:
32
OpenInvCraftbukkit1_7_R4/pom.xml
Normal file
32
OpenInvCraftbukkit1_7_R4/pom.xml
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@@ -0,0 +1,32 @@
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinvparent</artifactId>
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<version>1.0-SNAPSHOT</version>
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</parent>
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<artifactId>OpenInvCraftbukkit1_7_R4</artifactId>
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<name>OpenInvCraftbukkit1_7_R4</name>
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<dependencies>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcore</artifactId>
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<version>1.0-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvplugin</artifactId>
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<version>1.0-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.7.10-R0.1</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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</project>
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@@ -0,0 +1,124 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
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||||
*
|
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_7_R4;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.internal.IAnySilentChest;
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// Volatile
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import net.minecraft.server.v1_7_R4.Block;
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import net.minecraft.server.v1_7_R4.EntityPlayer;
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import net.minecraft.server.v1_7_R4.IInventory;
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import net.minecraft.server.v1_7_R4.InventoryLargeChest;
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import net.minecraft.server.v1_7_R4.PacketPlayOutOpenWindow;
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import net.minecraft.server.v1_7_R4.TileEntityChest;
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import net.minecraft.server.v1_7_R4.World;
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import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
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public class AnySilentChest implements IAnySilentChest {
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@Override
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public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.getType(x, y + 1, z).c())
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return true;
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int id = Block.getId(world.getType(x, y, z));
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// If block next to chest is chest and has a block on top
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if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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return false;
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}
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@Override
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public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = world.getTileEntity(x, y, z);
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if (chest == null)
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return true;
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int id = Block.getId(world.getType(x, y, z));
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if (!anychest) {
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if (world.getType(x, y + 1, z).c())
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return true;
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if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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}
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if (Block.getId(world.getType(x - 1, y, z)) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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if (Block.getId(world.getType(x + 1, y, z)) == id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
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if (Block.getId(world.getType(x, y, z - 1)) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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if (Block.getId(world.getType(x, y, z + 1)) == id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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int windowId = 0;
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try {
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Field windowID = player.getClass().getDeclaredField("containerCounter");
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windowID.setAccessible(true);
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windowId = windowID.getInt(player);
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windowId = windowId % 100 + 1;
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windowID.setInt(player, windowId);
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}
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catch (NoSuchFieldException e) {}
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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||||
}
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}
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return returnValue;
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}
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}
|
@@ -0,0 +1,73 @@
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||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
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||||
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||||
import java.lang.reflect.Field;
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||||
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||||
import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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||||
import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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// Volatile
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import net.minecraft.server.v1_7_R4.IInventory;
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import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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}
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return true;
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}
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private IInventory grabInventory(Inventory inventory) {
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if (inventory instanceof CraftInventory) {
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||||
return ((CraftInventory) inventory).getInventory();
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}
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// Use reflection to find the iiventory
|
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Class<? extends Inventory> clazz = inventory.getClass();
|
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IInventory result = null;
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for (Field f : clazz.getDeclaredFields()) {
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f.setAccessible(true);
|
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if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
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try {
|
||||
result = (IInventory) f.get(inventory);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
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||||
}
|
||||
}
|
||||
return result;
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||||
}
|
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}
|
@@ -0,0 +1,59 @@
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/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
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||||
import com.lishid.openinv.internal.IPlayerDataManager;
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||||
|
||||
import org.bukkit.Bukkit;
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||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
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// Volatile
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||||
import net.minecraft.server.v1_7_R4.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R4.MinecraftServer;
|
||||
import net.minecraft.server.v1_7_R4.PlayerInteractManager;
|
||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.ContainerChest;
|
||||
import net.minecraft.server.v1_7_R4.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
import net.minecraft.server.v1_7_R4.PlayerInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.closeContainer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
entityHuman.drop(playerinventory.getCarried(), false);
|
||||
playerinventory.setCarried(null);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
import net.minecraft.server.v1_7_R4.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_7_R4.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_7_R4.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private CraftPlayer owner;
|
||||
private int maxStack = MAX_STACK;
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
owner = (CraftPlayer) player;
|
||||
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,237 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.ItemStack;
|
||||
import net.minecraft.server.v1_7_R4.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(((CraftPlayer) bukkitPlayer).getHandle());
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = ((CraftPlayer) player).getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user