Convert to a more user-friendly Maven setup

Mostly based on Mbaxter's AbstractionExamplePlugin
Compiling OpenInv for a specific version is very easy - just compile the correct module.
Compiling for a set of versions is slightly more complex. You'll need to use a profile for the versions you want to compile. Provided profiles are latest, modern - versions 1.7.10+, and all. For more information, check out the Maven guide http://maven.apache.org/guides/introduction/introduction-to-profiles.html

This commit doesn't change anything with the plugin itself, but it makes it loads easier for people to maintain and compile their own version without destroying backwards compatibility.
This commit is contained in:
Jikoo
2016-07-14 09:25:18 -04:00
parent 3312ed9ff6
commit 835e3151eb
148 changed files with 911 additions and 140 deletions

34
OpenInvPlugin/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvparent</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvplugin</artifactId>
<name>OpenInvPlugin</name>
<repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.10.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcore</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import com.lishid.openinv.commands.AnyChestPluginCommand;
import com.lishid.openinv.commands.OpenEnderPluginCommand;
import com.lishid.openinv.commands.OpenInvPluginCommand;
import com.lishid.openinv.commands.SearchInvPluginCommand;
import com.lishid.openinv.commands.SilentChestPluginCommand;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import com.lishid.openinv.util.Cache;
import com.lishid.openinv.util.Function;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.permissions.Permissible;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
/**
* Open other player's inventory
*
* @author lishid
*/
public class OpenInv extends JavaPlugin {
private final Map<String, ISpecialPlayerInventory> inventories = new HashMap<String, ISpecialPlayerInventory>();
private final Map<String, ISpecialEnderChest> enderChests = new HashMap<String, ISpecialEnderChest>();
private final Cache<String, Player> playerCache = new Cache<String, Player>(300000L,
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
return inventories.containsKey(key) && inventories.get(key).isInUse()
|| enderChests.containsKey(key) && enderChests.get(key).isInUse();
}
},
new Function<Player>() {
@Override
public boolean run(Player value) {
String key = playerLoader.getPlayerDataID(value);
// Check if inventory is stored, and if it is, remove it and eject all viewers
if (inventories.containsKey(key)) {
Inventory inv = inventories.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
// Check if ender chest is stored, and if it is, remove it and eject all viewers
if (enderChests.containsKey(key)) {
Inventory inv = enderChests.remove(key).getBukkitInventory();
for (HumanEntity entity : inv.getViewers()) {
entity.closeInventory();
}
}
if (!OpenInv.this.disableSaving() && !value.isOnline()) {
value.saveData();
}
return true;
}
});
private InternalAccessor accessor;
private IPlayerDataManager playerLoader;
private IInventoryAccess inventoryAccess;
private IAnySilentChest anySilentChest;
@Override
public void onEnable() {
// Get plugin manager
PluginManager pm = getServer().getPluginManager();
accessor = new InternalAccessor(this);
// Version check
if (!accessor.initialize(getServer())) {
getLogger().info("Your version of CraftBukkit is not supported.");
getLogger().info("Please look for an updated version of OpenInv.");
pm.disablePlugin(this);
return;
}
playerLoader = accessor.newPlayerDataManager();
inventoryAccess = accessor.newInventoryAccess();
anySilentChest = accessor.newAnySilentChest();
FileConfiguration config = getConfig();
boolean dirtyConfig = false;
if (!config.isBoolean("NotifySilentChest")) {
config.set("NotifySilentChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("NotifyAnyChest")) {
config.set("NotifyAnyChest", true);
dirtyConfig = true;
}
if (!config.isBoolean("DisableSaving")) {
config.set("DisableSaving", false);
dirtyConfig = true;
}
config.addDefault("NotifySilentChest", true);
config.addDefault("NotifyAnyChest", true);
config.addDefault("DisableSaving", false);
config.options().copyDefaults(true);
if (dirtyConfig) {
saveConfig();
}
pm.registerEvents(new OpenInvPlayerListener(this), this);
pm.registerEvents(new OpenInvInventoryListener(this), this);
getCommand("openinv").setExecutor(new OpenInvPluginCommand(this));
getCommand("searchinv").setExecutor(new SearchInvPluginCommand());
getCommand("silentchest").setExecutor(new SilentChestPluginCommand(this));
getCommand("anychest").setExecutor(new AnyChestPluginCommand(this));
getCommand("openender").setExecutor(new OpenEnderPluginCommand(this));
}
@Override
public void onDisable() {
if (this.disableSaving()) {
return;
}
this.playerCache.invalidateAll();
}
public IInventoryAccess getInventoryAccess() {
return this.inventoryAccess;
}
public IAnySilentChest getAnySilentChest() {
return this.anySilentChest;
}
public ISpecialPlayerInventory getInventoryFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (inventories.containsKey(id)) {
return inventories.get(id);
}
ISpecialPlayerInventory inv = accessor.newSpecialPlayerInventory(player, online);
inventories.put(id, inv);
playerCache.put(id, player);
return inv;
}
public ISpecialEnderChest getEnderChestFor(Player player, boolean online) {
String id = playerLoader.getPlayerDataID(player);
if (enderChests.containsKey(id)) {
return enderChests.get(id);
}
ISpecialEnderChest inv = accessor.newSpecialEnderChest(player, online);
enderChests.put(id, inv);
playerCache.put(id, player);
return inv;
}
/**
* Unload a cached Player's data.
*
* @param player the OfflinePlayer to unload
*/
public void unload(OfflinePlayer player) {
this.playerCache.invalidate(this.playerLoader.getPlayerDataID(player));
}
public boolean disableSaving() {
return getConfig().getBoolean("DisableSaving", false);
}
public boolean notifySilentChest() {
return getConfig().getBoolean("NotifySilentChest", true);
}
public boolean notifyAnyChest() {
return getConfig().getBoolean("NotifyAnyChest", true);
}
public boolean getPlayerSilentChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", false);
}
public void setPlayerSilentChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("SilentChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
public boolean getPlayerAnyChestStatus(OfflinePlayer player) {
return getConfig().getBoolean("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", true);
}
public void setPlayerAnyChestStatus(OfflinePlayer player, boolean status) {
getConfig().set("AnyChest." + playerLoader.getPlayerDataID(player) + ".toggle", status);
saveConfig();
}
/**
* Get an OfflinePlayer by name.
*
* @param name the name of the Player
* @return the OfflinePlayer, or null if no players have ever logged in
*/
public OfflinePlayer matchPlayer(String name) {
// Warn if called on the main thread - if we resort to searching offline players, this may take several seconds.
if (getServer().isPrimaryThread()) {
getLogger().warning("Call to OpenInv#matchPlayer made on the main thread!");
getLogger().warning("This can cause the server to hang, potentially severely.");
getLogger().warning("Trace:");
for (StackTraceElement element : new Throwable().fillInStackTrace().getStackTrace()) {
getLogger().warning(element.toString());
}
}
// Ensure name is valid if server is in online mode to avoid unnecessary searching
if (getServer().getOnlineMode() && !name.matches("[a-zA-Z0-9_]{3,16}")) {
return null;
}
OfflinePlayer player = getServer().getPlayerExact(name);
if (player != null) {
return player;
}
player = getServer().getOfflinePlayer(name);
/*
* Compatibility: Pre-UUID, getOfflinePlayer always returns an OfflinePlayer. Post-UUID,
* getOfflinePlayer will return null if no matching player is found. To preserve
* compatibility, only return the player if they have played before. Ignoring current online
* status is fine, they'd have been found by getPlayerExact otherwise.
*/
if (player != null && player.hasPlayedBefore()) {
return player;
}
player = getServer().getPlayer(name);
if (player != null) {
return player;
}
int bestMatch = Integer.MAX_VALUE;
for (OfflinePlayer offline : getServer().getOfflinePlayers()) {
if (offline.getName() == null) {
// Loaded by UUID only, name has never been looked up.
continue;
}
// Compatibility: Lang3 is only bundled with 1.8+
int currentMatch = org.apache.commons.lang.StringUtils.getLevenshteinDistance(name, offline.getName());
if (currentMatch == 0) {
return offline;
}
if (currentMatch < bestMatch) {
bestMatch = currentMatch;
player = offline;
}
}
// Only null if no players have played ever, otherwise even the worst match will do.
return player;
}
/**
* Load a Player from an OfflinePlayer.
*
* @param offline the OfflinePlayer to load a Player for
* @return the Player
*/
public Player loadPlayer(final OfflinePlayer offline) {
if (offline == null) {
return null;
}
String key = this.playerLoader.getPlayerDataID(offline);
if (this.playerCache.containsKey(key)) {
return this.playerCache.get(key);
}
Player loaded;
if (offline.isOnline()) {
loaded = offline.getPlayer();
this.playerCache.put(key, loaded);
return loaded;
}
if (Bukkit.isPrimaryThread()) {
return this.playerLoader.loadPlayer(offline);
}
Future<Player> future = Bukkit.getScheduler().callSyncMethod(this,
new Callable<Player>() {
@Override
public Player call() throws Exception {
return playerLoader.loadPlayer(offline);
}
});
int ticks = 0;
while (!future.isDone() && !future.isCancelled() && ticks < 10) {
++ticks;
try {
Thread.sleep(50L);
} catch (InterruptedException e) {
e.printStackTrace();
return null;
}
}
if (!future.isDone() || future.isCancelled()) {
return null;
}
try {
loaded = future.get();
} catch (InterruptedException e) {
e.printStackTrace();
return null;
} catch (ExecutionException e) {
e.printStackTrace();
return null;
}
if (loaded != null) {
this.playerCache.put(key, loaded);
}
return loaded;
}
/**
* Method for handling a Player coming online.
*
* @param player
*/
public void setPlayerOnline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
this.playerCache.put(key, player);
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOnline(player);
new BukkitRunnable() {
@Override
public void run() {
if (player.isOnline()) {
player.updateInventory();
}
}
}.runTask(this);
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOnline(player);
}
}
/**
* Method for handling a Player going offline.
*
* @param player
*/
public void setPlayerOffline(final Player player) {
String key = this.playerLoader.getPlayerDataID(player);
// Check if the player is cached. If not, neither of their inventories is open.
if (!this.playerCache.containsKey(key)) {
return;
}
if (this.inventories.containsKey(key)) {
this.inventories.get(key).setPlayerOffline();
}
if (this.enderChests.containsKey(key)) {
this.enderChests.get(key).setPlayerOffline();
}
}
public static void ShowHelp(Player player) {
// TODO: Do not show commands players lack permissions for
player.sendMessage(ChatColor.GREEN + "/openinv <Player> - Open a player's inventory");
player.sendMessage(ChatColor.GREEN + " (aliases: oi, inv, open)");
player.sendMessage(ChatColor.GREEN + "/openender <Player> - Open a player's enderchest");
player.sendMessage(ChatColor.GREEN + " (aliases: oe, enderchest)");
player.sendMessage(ChatColor.GREEN + "/searchinv <Item> [MinAmount] - ");
player.sendMessage(ChatColor.GREEN + " Search and list players having a specific item.");
player.sendMessage(ChatColor.GREEN + " (aliases: si, search)");
player.sendMessage(ChatColor.GREEN + "/anychest - Toggle anychest function");
player.sendMessage(ChatColor.GREEN + " (aliases: ac)");
player.sendMessage(ChatColor.GREEN + "/silentchest - Toggle silent chest function");
player.sendMessage(ChatColor.GREEN + " (aliases: sc, silent)");
}
public static boolean hasPermission(Permissible player, String permission) {
String[] parts = permission.split("\\.");
String perm = "";
for (int i = 0; i < parts.length; i++) {
if (player.hasPermission(perm + "*")) {
return true;
}
perm += parts[i] + ".";
}
return player.hasPermission(permission);
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
public class OpenInvInventoryListener implements Listener {
private final OpenInv plugin;
public OpenInvInventoryListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.NORMAL)
public void onInventoryClick(InventoryClickEvent event) {
if (!plugin.getInventoryAccess().check(event.getInventory(), event.getWhoClicked())) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL)
public void onInventoryDrag(InventoryDragEvent event) {
if (!plugin.getInventoryAccess().check(event.getInventory(), event.getWhoClicked())) {
event.setCancelled(true);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv;
import org.bukkit.ChatColor;
import org.bukkit.block.Chest;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
public class OpenInvPlayerListener implements Listener {
private final OpenInv plugin;
public OpenInvPlayerListener(OpenInv plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(final PlayerJoinEvent event) {
plugin.setPlayerOnline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerQuit(PlayerQuitEvent event) {
plugin.setPlayerOffline(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
if (event.getPlayer().isSneaking()) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
event.setCancelled(true);
player.openInventory(player.getEnderChest());
}
}
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getState() instanceof Chest) {
boolean silentchest = false;
boolean anychest = false;
int x = event.getClickedBlock().getX();
int y = event.getClickedBlock().getY();
int z = event.getClickedBlock().getZ();
if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
silentchest = true;
}
if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player)) {
try {
anychest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
}
catch (Exception e) {
player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
e.printStackTrace();
}
}
// If the anychest or silentchest is active
if (anychest || silentchest) {
if (!plugin.getAnySilentChest().activateChest(player, anychest, silentchest, x, y, z)) {
if (silentchest && plugin.notifySilentChest()) {
player.sendMessage("You are opening a chest silently.");
}
if (anychest && plugin.notifyAnyChest()) {
player.sendMessage("You are opening a blocked chest.");
}
event.setCancelled(true);
}
}
}
}
}

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package com.lishid.openinv;
public class Permissions {
public static final String PERM_OPENINV = "OpenInv.openinv";
public static final String PERM_OVERRIDE = "OpenInv.override";
public static final String PERM_EXEMPT = "OpenInv.exempt";
public static final String PERM_CROSSWORLD = "OpenInv.crossworld";
public static final String PERM_SILENT = "OpenInv.silent";
public static final String PERM_ANYCHEST = "OpenInv.anychest";
public static final String PERM_ENDERCHEST = "OpenInv.openender";
public static final String PERM_ENDERCHEST_ALL = "OpenInv.openenderall";
public static final String PERM_SEARCH = "OpenInv.search";
public static final String PERM_EDITINV = "OpenInv.editinv";
public static final String PERM_EDITENDER = "OpenInv.editender";
public static final String PERM_OPENSELF = "OpenInv.openself";
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class AnyChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public AnyChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerAnyChestStatus(player))
sender.sendMessage("AnyChest is ON.");
else
sender.sendMessage("AnyChest is OFF.");
}
}
plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenEnderPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openEnderHistory = new HashMap<Player, String>();
public OpenEnderPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openEnderHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
if (!onlineTarget.equals(player) && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
openEnderHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialEnderChest chest = plugin.getEnderChestFor(onlineTarget, online);
// Open the inventory
player.openInventory(chest.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import java.util.HashMap;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
public class OpenInvPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public static HashMap<Player, String> openInvHistory = new HashMap<Player, String>();
public OpenInvPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
if (args.length > 0 && args[0].equalsIgnoreCase("?")) {
OpenInv.ShowHelp((Player) sender);
return true;
}
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
if (history == null || history == "") {
history = player.getName();
openInvHistory.put(player, history);
}
final String name;
// Read from history if target is not named
if (args.length < 1) {
name = history;
}
else {
name = args[0];
}
new BukkitRunnable() {
@Override
public void run() {
final OfflinePlayer offlinePlayer = plugin.matchPlayer(name);
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore() && !offlinePlayer.isOnline()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (!player.isOnline()) {
return;
}
openInventory(player, offlinePlayer);
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, OfflinePlayer target) {
Player onlineTarget;
boolean online = target.isOnline();
if (!online) {
// Try loading the player's data
onlineTarget = plugin.loadPlayer(target);
if (onlineTarget == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
} else {
onlineTarget = target.getPlayer();
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(onlineTarget, Permissions.PERM_EXEMPT)) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && onlineTarget.getWorld() != player.getWorld()) {
player.sendMessage(ChatColor.RED + onlineTarget.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && onlineTarget.equals(player)) {
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
openInvHistory.put(player, onlineTarget.getName());
// Create the inventory
ISpecialPlayerInventory inv = plugin.getInventoryFor(onlineTarget, online);
// Open the inventory
player.openInventory(inv.getBukkitInventory());
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SearchInvPluginCommand implements CommandExecutor {
public SearchInvPluginCommand() {
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
String PlayerList = "";
Material material = null;
int count = 1;
if (args.length >= 1) {
String[] gData = null;
gData = args[0].split(":");
material = Material.matchMaterial(gData[0]);
}
if (args.length >= 2) {
try {
count = Integer.parseInt(args[1]);
}
catch (NumberFormatException ex) {
sender.sendMessage(ChatColor.RED + "'" + args[1] + "' is not a number!");
return false;
}
}
if (material == null) {
sender.sendMessage(ChatColor.RED + "Unknown item");
return false;
}
for (Player templayer : Bukkit.getServer().getOnlinePlayers()) {
if (templayer.getInventory().contains(material, count)) {
PlayerList += templayer.getName() + " ";
}
}
sender.sendMessage("Players with the item " + material.toString() + ": " + PlayerList);
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
public class SilentChestPluginCommand implements CommandExecutor {
private final OpenInv plugin;
public SilentChestPluginCommand(OpenInv plugin) {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
}
Player player = (Player) sender;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("check")) {
if (plugin.getPlayerSilentChestStatus(player))
sender.sendMessage("SilentChest is ON.");
else
sender.sendMessage("SilentChest is OFF.");
}
}
plugin.setPlayerSilentChestStatus(player, !plugin.getPlayerSilentChestStatus(player));
sender.sendMessage("SilentChest is now " + (plugin.getPlayerSilentChestStatus(player) ? "On" : "Off") + ".");
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal;
import com.lishid.openinv.OpenInv;
import org.bukkit.Server;
import org.bukkit.entity.Player;
public class InternalAccessor {
private final OpenInv plugin;
private String version;
public InternalAccessor(OpenInv plugin) {
this.plugin = plugin;
}
/**
* Check if the current server version is supported, and, if it is, prepare to load version-specific code.
*
* @param server the Server
*
* @return true if supported
*/
public boolean initialize(Server server) {
String packageName = server.getClass().getPackage().getName();
version = packageName.substring(packageName.lastIndexOf('.') + 1);
try {
Class.forName("com.lishid.openinv.internal." + version + ".AnySilentChest");
return true;
}
catch (Exception e) {
return false;
}
}
private void printErrorMessage() {
plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
}
public IPlayerDataManager newPlayerDataManager() {
return (IPlayerDataManager) createObject(IPlayerDataManager.class, "PlayerDataManager");
}
public IInventoryAccess newInventoryAccess() {
return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
}
public IAnySilentChest newAnySilentChest() {
return (IAnySilentChest) createObject(IAnySilentChest.class, "AnySilentChest");
}
public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialPlayerInventory");
if (ISpecialPlayerInventory.class.isAssignableFrom(internalClass)) {
return (ISpecialPlayerInventory) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
public ISpecialEnderChest newSpecialEnderChest(Player player, boolean offline) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + ".SpecialEnderChest");
if (ISpecialEnderChest.class.isAssignableFrom(internalClass)) {
return (ISpecialEnderChest) internalClass
.getConstructor(Player.class, Boolean.class)
.newInstance(player, offline);
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
private Object createObject(Class<? extends Object> assignableClass, String className) {
try {
Class<?> internalClass = Class.forName("com.lishid.openinv.internal." + version + "." + className);
if (assignableClass.isAssignableFrom(internalClass)) {
return internalClass.getConstructor().newInstance();
}
}
catch (Exception e) {
printErrorMessage();
e.printStackTrace();
}
return null;
}
}

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package com.lishid.openinv.util;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import com.google.common.collect.Multimap;
import com.google.common.collect.TreeMultimap;
/**
* A minimal time-based cache implementation backed by a HashMap and TreeMultimap.
*
* @author Jikoo
*/
public class Cache<K, V> {
private final Map<K, V> internal;
private final Multimap<Long, K> expiry;
private final long retention;
private final Function<V> inUseCheck, postRemoval;
/**
* Constructs a Cache with the specified retention duration, in use function, and post-removal function.
*
* @param retention duration after which keys are automatically invalidated if not in use
* @param inUseCheck Function used to check if a key is considered in use
* @param postRemoval Function used to perform any operations required when a key is invalidated
*/
public Cache(long retention, Function<V> inUseCheck, Function<V> postRemoval) {
this.internal = new HashMap<K, V>();
this.expiry = TreeMultimap.create(new Comparator<Long>() {
@Override
public int compare(Long long1, Long long2) {
return long1.compareTo(long2);
}
},
new Comparator<K>() {
@Override
public int compare(K k1, K k2) {
return 0;
}
});
this.retention = retention;
this.inUseCheck = inUseCheck;
this.postRemoval = postRemoval;
}
/**
* Set a key and value pair. Keys are unique. Using an existing key will cause the old value to
* be overwritten and the expiration timer to be reset.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
*/
public void put(K key, V value) {
// Invalidate key - runs lazy check and ensures value won't be cleaned up early
invalidate(key);
internal.put(key, value);
expiry.put(System.currentTimeMillis() + retention, key);
}
/**
* Returns the value to which the specified key is mapped, or null if no value is mapped for the key.
*
* @param key the key whose associated value is to be returned
* @return the value to which the specified key is mapped, or null if no value is mapped for the key
*/
public V get(K key) {
// Run lazy check to clean cache
lazyCheck();
return internal.get(key);
}
/**
* Returns true if the specified key is mapped to a value.
*
* @param key key to check if a mapping exists for
* @return true if a mapping exists for the specified key
*/
public boolean containsKey(K key) {
// Run lazy check to clean cache
lazyCheck();
return internal.containsKey(key);
}
/**
* Forcibly invalidates a key, even if it is considered to be in use.
*
* @param key key to invalidate
*/
public void invalidate(K key) {
// Run lazy check to clean cache
lazyCheck();
if (!internal.containsKey(key)) {
// Value either not present or cleaned by lazy check. Either way, we're good
return;
}
// Remove stored object
internal.remove(key);
// Remove expiration entry - prevents more work later, plus prevents issues with values invalidating early
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
if (key.equals(iterator.next().getValue())) {
iterator.remove();
break;
}
}
}
/**
* Forcibly invalidates all keys, even if they are considered to be in use.
*/
public void invalidateAll() {
for (V value : internal.values()) {
postRemoval.run(value);
}
expiry.clear();
internal.clear();
}
/**
* Invalidate all expired keys that are not considered in use. If a key is expired but is
* considered in use by the provided Function, its expiration time is reset.
*/
private void lazyCheck() {
long now = System.currentTimeMillis();
long nextExpiry = now + retention;
for (Iterator<Map.Entry<Long, K>> iterator = expiry.entries().iterator(); iterator.hasNext();) {
Map.Entry<Long, K> entry = iterator.next();
if (entry.getKey() > now) {
break;
}
iterator.remove();
if (inUseCheck.run(internal.get(entry.getValue()))) {
expiry.put(nextExpiry, entry.getValue());
continue;
}
V value = internal.remove(entry.getValue());
if (value == null) {
continue;
}
postRemoval.run(value);
}
}
}

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package com.lishid.openinv.util;
/**
* Abstraction for some simple cache calls.
*
* @author Jikoo
*/
public abstract class Function<V> {
public abstract boolean run(V value);
}

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name: OpenInv
main: com.lishid.openinv.OpenInv
version: ${project.version}
author: lishid
authors: [Jikoo]
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
commands:
openinv:
aliases: [oi, inv, open]
description: Open a player's inventory
permission: OpenInv.*;OpenInv.openinv
usage: |
/<command> - Open last person's inventory
/<command> <Player> - Open a player's inventory
openender:
aliases: [oe]
description: Opens the enderchest of a player
permission: OpenInv.*;OpenInv.openender
usage: |
/<command> <Player> - Opens a player's enderchest
searchinv:
aliases: [si]
description: Search and list players having a specific item
permission: OpenInv.*;OpenInv.search
usage: |
/<command> <Item> [MinAmount] - Item can be the Item ID or the CraftBukkit Item Name, MinAmount is the minimum amount to be considered.
silentchest:
aliases: [sc, silent]
description: Toggle silent chest function, which hides the animation of a chest when opened or closed, and suppresses the sound.
permission: OpenInv.*;OpenInv.silent
usage: |
/<command> [Check] - Checks whether silent chest is enabled
anychest:
aliases: [ac]
description: Toggle anychest function, which allows opening of blocked chests.
permission: OpenInv.*;OpenInv.anychest
usage: |
/<command> [Check] - Checks whether anychest is enabled