Added support for UUID-based player lookups in 1.7.5+
You could argue that ShadowRanger's conversion of everything to UUID is better, but that would result in us having to contact Mojang's servers simply to fetch a player by UUID for versions < 1.7.5. It seems excessive (not to mention that uncached contact can result in rate limiting) when the server itself will not remember who they are across name changes. If they can re-obtain everything in their inventory, they can re-run /ac.
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		@@ -59,4 +59,14 @@ public class PlayerDataManager implements IPlayerDataManager {
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        return player.getName();
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    }
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    @Override
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    public OfflinePlayer getPlayerByID(String identifier) {
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        OfflinePlayer player = Bukkit.getOfflinePlayer(identifier);
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        // Ensure player is a real player, otherwise return null
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        if (player == null || !player.hasPlayedBefore() && !player.isOnline()) {
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            return null;
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        }
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        return player;
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    }
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}
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