Potentially causes issues with Cauldron and similar mods that use different mapping names.
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@@ -41,6 +41,7 @@ import com.lishid.openinv.internal.IInventoryAccess;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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import com.lishid.openinv.listeners.InventoryClickListener;
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import com.lishid.openinv.listeners.InventoryCloseListener;
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import com.lishid.openinv.listeners.InventoryDragListener;
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import com.lishid.openinv.listeners.PlayerListener;
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import com.lishid.openinv.listeners.PluginListener;
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@@ -504,6 +505,7 @@ public class OpenInv extends JavaPlugin implements IOpenInv {
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pm.registerEvents(new PlayerListener(this), this);
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pm.registerEvents(new PluginListener(this), this);
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pm.registerEvents(new InventoryClickListener(this), this);
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pm.registerEvents(new InventoryCloseListener(this), this);
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// Bukkit will handle missing events for us, attempt to register InventoryDragEvent without a version check
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pm.registerEvents(new InventoryDragListener(this), this);
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@@ -0,0 +1,36 @@
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package com.lishid.openinv.listeners;
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import com.lishid.openinv.IOpenInv;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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/**
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*
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*
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* @author Jikoo
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*/
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public class InventoryCloseListener implements Listener {
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private final IOpenInv plugin;
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public InventoryCloseListener(final IOpenInv plugin) {
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this.plugin = plugin;
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}
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@EventHandler
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public void onInventoryClose(final InventoryCloseEvent event) {
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if (!(event.getPlayer() instanceof Player)) {
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return;
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}
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Player player = (Player) event.getPlayer();
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if (this.plugin.getPlayerSilentChestStatus(player)) {
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this.plugin.getAnySilentContainer().deactivateContainer(player);
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}
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}
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}
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