Prepare for 1.14

To continue providing renamed ender chests/player inventories we can no longer just provide an Inventory, a full InventoryView is required. To avoid confusion the old method has been removed entirely, leading to a major API revision bump.
This commit is contained in:
Jikoo
2019-04-28 20:37:05 -04:00
parent adc35e9ad5
commit 9e37cbbca8
173 changed files with 2572 additions and 1911 deletions

View File

@@ -21,7 +21,7 @@
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>3.3.8-SNAPSHOT</version>
<version>4.0.0-SNAPSHOT</version>
</parent>
<artifactId>openinvpluginv1_10_r1</artifactId>
@@ -37,7 +37,7 @@
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvcommon</artifactId>
<version>3.3.8-SNAPSHOT</version>
<version>4.0.0-SNAPSHOT</version>
</dependency>
</dependencies>

View File

@@ -18,7 +18,6 @@ package com.lishid.openinv.listeners;
import com.lishid.openinv.IOpenInv;
import com.lishid.openinv.util.Permissions;
import org.bukkit.entity.HumanEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;