Add modules for 1.4.5 through 1.10, flesh out readme

This commit is contained in:
Jikoo
2016-11-25 22:23:18 -05:00
parent 5c4886c66b
commit a10c61168a
130 changed files with 13859 additions and 15 deletions

28
1_4_5/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinv</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_4_5</artifactId>
<name>OpenInvAdapter1_4_5</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>craftbukkit</artifactId>
<version>1.4.5-R1.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.AxisAlignedBB;
import net.minecraft.server.v1_4_5.BlockEnderChest;
import net.minecraft.server.v1_4_5.EntityOcelot;
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventoryLargeChest;
import net.minecraft.server.v1_4_5.Packet100OpenWindow;
import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.t(block.getX(), block.getY() + 1, block.getZ());
}
// If block or ocelot on top
if (isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ())) {
return true;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
// If block next to chest is chest and has a block or ocelot on top
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() + 1);
} else if(world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
return isBlockedChest(world, block.getX(), block.getY() + 1, block.getZ() - 1);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() + 1, block.getY() + 1, block.getZ());
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
return isBlockedChest(world, block.getX() - 1, block.getY() + 1, block.getZ());
}
return false;
}
private boolean isBlockedChest(World world, int x, int y, int z) {
return world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z);
}
private boolean hasOcelotOnTop(World world, int x, int y, int z) {
for (Object localEntity : world.a(EntityOcelot.class,
AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
return true;
}
World world = player.world;
Object tile = world.getTileEntity(block.getX(), block.getY(), block.getZ());
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
int id = world.getTypeId(block.getX(), block.getY(), block.getZ());
if (world.getTypeId(block.getX(), block.getY(), block.getZ() + 1) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() + 1));
} else if (world.getTypeId(block.getX(), block.getY(), block.getZ() - 1) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX(), block.getY(), block.getZ() - 1), (IInventory) tile);
} else if (world.getTypeId(block.getX() + 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (IInventory) tile, (TileEntityChest) world.getTileEntity(block.getX() + 1, block.getY(), block.getZ()));
} else if (world.getTypeId(block.getX() - 1, block.getY(), block.getZ()) == id) {
tile = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(block.getX() - 1, block.getY(), block.getZ()), (IInventory) tile);
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
} catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) tile).getName(), ((IInventory) tile).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) tile));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure the player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(),
new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getName();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
// Send close signal
i2.f();
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
import net.minecraft.server.v1_4_5.ItemStack;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private final List<HumanEntity> transaction = new ArrayList<HumanEntity>();
private boolean playerOnline = false;
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
return this.items;
}
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
}
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
@Override
public InventoryHolder getOwner() {
return this.owner;
}
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
@Override
public int getMaxStackSize() {
return maxStack;
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
player.drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}