Add modules for 1.4.5 through 1.10, flesh out readme
This commit is contained in:
28
v1_8_R3/pom.xml
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28
v1_8_R3/pom.xml
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.lishid</groupId>
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<artifactId>openinv</artifactId>
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<version>1.0-SNAPSHOT</version>
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</parent>
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<artifactId>openinvadapter1_8_R3</artifactId>
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<name>OpenInvAdapter1_8_R3</name>
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<dependencies>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvplugin</artifactId>
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<version>1.0-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.8.8-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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</project>
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@@ -0,0 +1,205 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R3;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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//Volatile
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import net.minecraft.server.v1_8_R3.AxisAlignedBB;
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import net.minecraft.server.v1_8_R3.Block;
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import net.minecraft.server.v1_8_R3.BlockChest;
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import net.minecraft.server.v1_8_R3.BlockEnderChest;
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import net.minecraft.server.v1_8_R3.BlockPosition;
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import net.minecraft.server.v1_8_R3.Entity;
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import net.minecraft.server.v1_8_R3.EntityOcelot;
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import net.minecraft.server.v1_8_R3.EntityPlayer;
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import net.minecraft.server.v1_8_R3.EnumDirection;
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import net.minecraft.server.v1_8_R3.IInventory;
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import net.minecraft.server.v1_8_R3.ITileInventory;
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import net.minecraft.server.v1_8_R3.InventoryEnderChest;
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import net.minecraft.server.v1_8_R3.InventoryLargeChest;
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import net.minecraft.server.v1_8_R3.PacketPlayOutOpenWindow;
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import net.minecraft.server.v1_8_R3.StatisticList;
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import net.minecraft.server.v1_8_R3.TileEntity;
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import net.minecraft.server.v1_8_R3.TileEntityChest;
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import net.minecraft.server.v1_8_R3.TileEntityEnderChest;
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import net.minecraft.server.v1_8_R3.World;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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public class AnySilentContainer implements IAnySilentContainer {
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@Override
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public boolean isAnySilentContainer(org.bukkit.block.Block block) {
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return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
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}
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@Override
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public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
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Block block = world.getType(blockPosition).getBlock();
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if (block instanceof BlockEnderChest) {
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// Ender chests are not blocked by ocelots.
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return world.getType(blockPosition.up()).getBlock().c();
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}
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// Check if chest is blocked or has an ocelot on top
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if (isBlockedChest(world, blockPosition)) {
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return true;
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}
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// Check for matching adjacent chests that are blocked or have an ocelot on top
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for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
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BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
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Block localBlock = world.getType(localBlockPosition).getBlock();
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if (localBlock != block) {
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continue;
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}
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TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
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if (!(localTileEntity instanceof TileEntityChest)) {
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continue;
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}
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if (isBlockedChest(world, localBlockPosition)) {
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return true;
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}
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}
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return false;
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}
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private boolean isBlockedChest(World world, BlockPosition blockPosition) {
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// For reference, loot at net.minecraft.server.BlockChest
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return world.getType(blockPosition.up()).getBlock().c() || hasOcelotOnTop(world, blockPosition);
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}
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private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
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for (Entity localEntity : world.a(EntityOcelot.class,
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new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
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blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
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blockPosition.getZ() + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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// Silent ender chest is pretty much API-only
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if (silentchest && b.getType() == Material.ENDER_CHEST) {
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p.openInventory(p.getEnderChest());
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player.b(StatisticList.V);
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return true;
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}
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
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Object tile = world.getTileEntity(blockPosition);
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if (tile == null) {
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return false;
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}
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if (tile instanceof TileEntityEnderChest) {
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// Anychest ender chest. See net.minecraft.server.BlockEnderChest
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InventoryEnderChest enderChest = player.getEnderChest();
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enderChest.a((TileEntityEnderChest) tile);
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player.openContainer(enderChest);
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player.b(StatisticList.V);
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return true;
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}
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if (!(tile instanceof IInventory)) {
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return false;
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}
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Block block = world.getType(blockPosition).getBlock();
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if (block instanceof BlockChest) {
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for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
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BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
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Block localBlock = world.getType(localBlockPosition).getBlock();
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if (localBlock != block) {
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continue;
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}
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TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
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if (!(localTileEntity instanceof TileEntityChest)) {
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continue;
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}
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if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
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tile = new InventoryLargeChest("container.chestDouble",
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(TileEntityChest) localTileEntity, (ITileInventory) tile);
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} else {
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tile = new InventoryLargeChest("container.chestDouble",
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(ITileInventory) tile, (TileEntityChest) localTileEntity);
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}
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break;
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}
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if (silentchest) {
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tile = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
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}
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if (((BlockChest) block).b == 0)
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player.b(StatisticList.aa);
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else if (((BlockChest) block).b == 1) {
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player.b(StatisticList.U);
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}
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}
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boolean returnValue = false;
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if (!silentchest) {
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player.openContainer((IInventory) tile);
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returnValue = true;
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} else {
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try {
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SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
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int windowId = player.nextContainerCounter();
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) tile).getScoreboardDisplayName(), ((IInventory) tile).getSize()));
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player.activeContainer = silentContainerChest;
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = true;
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} catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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}
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@@ -0,0 +1,79 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
|
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_8_R3;
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import com.lishid.openinv.internal.IInventoryAccess;
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import com.lishid.openinv.internal.ISpecialEnderChest;
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import com.lishid.openinv.internal.ISpecialPlayerInventory;
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import com.lishid.openinv.internal.InternalAccessor;
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import org.bukkit.inventory.Inventory;
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// Volatile
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import net.minecraft.server.v1_8_R3.IInventory;
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import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public boolean isSpecialPlayerInventory(Inventory inventory) {
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if (inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
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}
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return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
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}
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@Override
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public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
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IInventory inv;
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if (inventory instanceof CraftInventory) {
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inv = ((CraftInventory) inventory).getInventory();
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} else {
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inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
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}
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if (inv instanceof SpecialPlayerInventory) {
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return (SpecialPlayerInventory) inv;
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}
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return null;
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}
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@Override
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public boolean isSpecialEnderChest(Inventory inventory) {
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if (inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
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}
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return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
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}
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@Override
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public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
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IInventory inv;
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if (inventory instanceof CraftInventory) {
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inv = ((CraftInventory) inventory).getInventory();
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} else {
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inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
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}
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if (inv instanceof SpecialEnderChest) {
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return (SpecialEnderChest) inv;
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}
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return null;
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}
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}
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@@ -0,0 +1,64 @@
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/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
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import com.lishid.openinv.internal.IPlayerDataManager;
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import com.mojang.authlib.GameProfile;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import net.minecraft.server.v1_8_R3.EntityPlayer;
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import net.minecraft.server.v1_8_R3.MinecraftServer;
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import net.minecraft.server.v1_8_R3.PlayerInteractManager;
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//Volatile
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import org.bukkit.craftbukkit.v1_8_R3.CraftServer;
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public class PlayerDataManager implements IPlayerDataManager {
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@Override
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public Player loadPlayer(OfflinePlayer offline) {
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// Ensure the player has data
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if (offline == null || !offline.hasPlayedBefore()) {
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return null;
|
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}
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// Create a profile and entity to load the player data
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GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
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new PlayerInteractManager(server.getWorldServer(0)));
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// Get the bukkit entity
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Player target = (entity == null) ? null : entity.getBukkitEntity();
|
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if (target != null) {
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// Load data
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target.loadData();
|
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}
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// Return the entity
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return target;
|
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}
|
||||
|
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@Override
|
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public String getPlayerDataID(OfflinePlayer player) {
|
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return player.getUniqueId().toString();
|
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}
|
||||
|
||||
}
|
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_8_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
import net.minecraft.server.v1_8_R3.ItemStack;
|
||||
import net.minecraft.server.v1_8_R3.PlayerInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
|
||||
super(i1, i2, e1);
|
||||
// close signal
|
||||
i2.closeContainer(e1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman entityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
PlayerInventory playerinventory = entityHuman.inventory;
|
||||
|
||||
if (playerinventory.getCarried() != null) {
|
||||
ItemStack carried = playerinventory.getCarried();
|
||||
playerinventory.setCarried(null);
|
||||
entityHuman.drop(carried, false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
import net.minecraft.server.v1_8_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_8_R3.InventorySubcontainer;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
|
||||
private final InventoryEnderChest enderChest;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialEnderChest(Player player, Boolean online) {
|
||||
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
|
||||
((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(),
|
||||
((CraftPlayer) player).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer craftPlayer = (CraftPlayer) player;
|
||||
this.enderChest = craftPlayer.getHandle().getEnderChest();
|
||||
this.bukkitOwner = craftPlayer;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
this.bukkitOwner = player;
|
||||
CraftPlayer craftPlayer = (CraftPlayer) player;
|
||||
InventoryEnderChest playerEnderChest = craftPlayer.getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
} catch (Exception e) {}
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
super.update();
|
||||
enderChest.update();
|
||||
}
|
||||
|
||||
}
|
@@ -0,0 +1,229 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R3.ItemStack;
|
||||
import net.minecraft.server.v1_8_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
private boolean playerOnline = false;
|
||||
|
||||
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
|
||||
super(((CraftPlayer) bukkitPlayer).getHandle());
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
this.player = ((CraftPlayer) player).getHandle();
|
||||
this.player.inventory.items = this.items;
|
||||
this.player.inventory.armor = this.armor;
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInUse() {
|
||||
return !this.getViewers().isEmpty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] contents = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, contents, 0, items.length);
|
||||
System.arraycopy(armor, 0, contents, items.length, armor.length);
|
||||
return contents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
} else {
|
||||
itemstack = is[i].cloneAndSubtract(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
} else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
} else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
player.drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
player.defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27) {
|
||||
return i - 27;
|
||||
}
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0) {
|
||||
return 3;
|
||||
}
|
||||
if (i == 1) {
|
||||
return 2;
|
||||
}
|
||||
if (i == 2) {
|
||||
return 1;
|
||||
}
|
||||
if (i == 3) {
|
||||
return 0;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user