Add modules for 1.4.5 through 1.10, flesh out readme

This commit is contained in:
Jikoo
2016-11-25 22:23:18 -05:00
parent 5c4886c66b
commit a10c61168a
130 changed files with 13859 additions and 15 deletions

28
v1_9_R2/pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.lishid</groupId>
<artifactId>openinv</artifactId>
<version>1.0-SNAPSHOT</version>
</parent>
<artifactId>openinvadapter1_9_R2</artifactId>
<name>OpenInvaAdapter1_9_R2</name>
<dependencies>
<dependency>
<groupId>com.lishid</groupId>
<artifactId>openinvplugin</artifactId>
<version>1.0-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot</artifactId>
<version>1.9.4-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
import com.lishid.openinv.internal.IAnySilentContainer;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_9_R2.AxisAlignedBB;
import net.minecraft.server.v1_9_R2.Block;
import net.minecraft.server.v1_9_R2.BlockChest;
import net.minecraft.server.v1_9_R2.BlockEnderChest;
import net.minecraft.server.v1_9_R2.BlockPosition;
import net.minecraft.server.v1_9_R2.Entity;
import net.minecraft.server.v1_9_R2.EntityOcelot;
import net.minecraft.server.v1_9_R2.EntityPlayer;
import net.minecraft.server.v1_9_R2.EnumDirection;
import net.minecraft.server.v1_9_R2.IInventory;
import net.minecraft.server.v1_9_R2.ITileInventory;
import net.minecraft.server.v1_9_R2.InventoryEnderChest;
import net.minecraft.server.v1_9_R2.InventoryLargeChest;
import net.minecraft.server.v1_9_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_9_R2.StatisticList;
import net.minecraft.server.v1_9_R2.TileEntity;
import net.minecraft.server.v1_9_R2.TileEntityChest;
import net.minecraft.server.v1_9_R2.TileEntityEnderChest;
import net.minecraft.server.v1_9_R2.World;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnySilentContainer(org.bukkit.block.Block block) {
return block.getType() == Material.ENDER_CHEST || block.getState() instanceof org.bukkit.block.Chest;
}
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockEnderChest) {
// Ender chests are not blocked by ocelots.
return world.getType(blockPosition.up()).m();
}
// Check if chest is blocked or has an ocelot on top
if (isBlockedChest(world, blockPosition)) {
return true;
}
// Check for matching adjacent chests that are blocked or have an ocelot on top
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if (isBlockedChest(world, localBlockPosition)) {
return true;
}
}
return false;
}
private boolean isBlockedChest(World world, BlockPosition blockPosition) {
// For reference, loot at net.minecraft.server.BlockChest
return world.getType(blockPosition.up()).l() || hasOcelotOnTop(world, blockPosition);
}
private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
for (Entity localEntity : world.a(EntityOcelot.class,
new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
blockPosition.getZ() + 1))) {
EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
if (localEntityOcelot.isSitting()) {
return true;
}
}
return false;
}
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block b) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
// Silent ender chest is pretty much API-only
if (silentchest && b.getType() == Material.ENDER_CHEST) {
p.openInventory(p.getEnderChest());
player.b(StatisticList.X);
return true;
}
World world = player.world;
BlockPosition blockPosition = new BlockPosition(b.getX(), b.getY(), b.getZ());
Object tile = world.getTileEntity(blockPosition);
if (tile == null) {
return false;
}
if (tile instanceof TileEntityEnderChest) {
// Anychest ender chest. See net.minecraft.server.BlockEnderChest
InventoryEnderChest enderChest = player.getEnderChest();
enderChest.a((TileEntityEnderChest) tile);
player.openContainer(enderChest);
player.b(StatisticList.X);
return true;
}
if (!(tile instanceof IInventory)) {
return false;
}
Block block = world.getType(blockPosition).getBlock();
if (block instanceof BlockChest) {
for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
Block localBlock = world.getType(localBlockPosition).getBlock();
if (localBlock != block) {
continue;
}
TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
if (!(localTileEntity instanceof TileEntityChest)) {
continue;
}
if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
tile = new InventoryLargeChest("container.chestDouble",
(TileEntityChest) localTileEntity, (ITileInventory) tile);
} else {
tile = new InventoryLargeChest("container.chestDouble",
(ITileInventory) tile, (TileEntityChest) localTileEntity);
}
break;
}
if (silentchest) {
tile = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
}
if (((BlockChest) block).g == BlockChest.Type.BASIC)
player.b(StatisticList.ac);
else if (((BlockChest) block).g == BlockChest.Type.TRAP) {
player.b(StatisticList.W);
}
}
boolean returnValue = false;
if (!silentchest) {
player.openContainer((IInventory) tile);
returnValue = true;
} else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) tile).getScoreboardDisplayName(), ((IInventory) tile).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
returnValue = true;
} catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
return returnValue;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
import com.lishid.openinv.internal.IInventoryAccess;
import com.lishid.openinv.internal.ISpecialEnderChest;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import com.lishid.openinv.internal.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_9_R2.IInventory;
import org.bukkit.craftbukkit.v1_9_R2.inventory.CraftInventory;
public class InventoryAccess implements IInventoryAccess {
@Override
public boolean isSpecialPlayerInventory(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialPlayerInventory;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialPlayerInventory;
}
@Override
public ISpecialPlayerInventory getSpecialPlayerInventory(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialPlayerInventory) {
return (SpecialPlayerInventory) inv;
}
return null;
}
@Override
public boolean isSpecialEnderChest(Inventory inventory) {
if (inventory instanceof CraftInventory) {
return ((CraftInventory) inventory).getInventory() instanceof ISpecialEnderChest;
}
return InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory) instanceof ISpecialEnderChest;
}
@Override
public ISpecialEnderChest getSpecialEnderChest(Inventory inventory) {
IInventory inv;
if (inventory instanceof CraftInventory) {
inv = ((CraftInventory) inventory).getInventory();
} else {
inv = InternalAccessor.grabFieldOfTypeFromObject(IInventory.class, inventory);
}
if (inv instanceof SpecialEnderChest) {
return (SpecialEnderChest) inv;
}
return null;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
import com.lishid.openinv.internal.IPlayerDataManager;
import com.mojang.authlib.GameProfile;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_9_R2.EntityPlayer;
import net.minecraft.server.v1_9_R2.MinecraftServer;
import net.minecraft.server.v1_9_R2.PlayerInteractManager;
import org.bukkit.craftbukkit.v1_9_R2.CraftServer;
public class PlayerDataManager implements IPlayerDataManager {
@Override
public Player loadPlayer(OfflinePlayer offline) {
// Ensure player has data
if (offline == null || !offline.hasPlayedBefore()) {
return null;
}
// Create a profile and entity to load the player data
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile,
new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
}
// Return the entity
return target;
}
@Override
public String getPlayerDataID(OfflinePlayer player) {
return player.getUniqueId().toString();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
// Volatile
import net.minecraft.server.v1_9_R2.ContainerChest;
import net.minecraft.server.v1_9_R2.EntityHuman;
import net.minecraft.server.v1_9_R2.IInventory;
import net.minecraft.server.v1_9_R2.ItemStack;
import net.minecraft.server.v1_9_R2.PlayerInventory;
public class SilentContainerChest extends ContainerChest {
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
// Send close signal
i2.closeContainer(e1);
}
@Override
public void b(EntityHuman entityHuman) {
// Don't send close signal twice, might screw up
PlayerInventory playerinventory = entityHuman.inventory;
if (playerinventory.getCarried() != null) {
ItemStack carried = playerinventory.getCarried();
playerinventory.setCarried(null);
entityHuman.drop(carried, false);
}
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
import java.lang.reflect.Field;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_9_R2.IInventory;
import net.minecraft.server.v1_9_R2.InventoryEnderChest;
import net.minecraft.server.v1_9_R2.InventorySubcontainer;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_9_R2.inventory.CraftInventory;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
private final InventoryEnderChest enderChest;
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().hasCustomName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
CraftPlayer craftPlayer = (CraftPlayer) player;
this.enderChest = craftPlayer.getHandle().getEnderChest();
this.bukkitOwner = craftPlayer;
this.items = enderChest.getContents();
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
this.bukkitOwner = player;
CraftPlayer craftPlayer = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = craftPlayer.getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
} catch (Exception e) {}
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void update() {
super.update();
enderChest.update();
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_9_R2;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_9_R2.ItemStack;
import net.minecraft.server.v1_9_R2.PlayerInventory;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_9_R2.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
private final ItemStack[] extra = new ItemStack[4];
private final CraftInventory inventory = new CraftInventory(this);
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
this.playerOnline = online;
setItemArrays(this, player.inventory.items, player.inventory.armor, player.inventory.extraSlots);
}
private void setItemArrays(PlayerInventory inventory, ItemStack[] items, ItemStack[] armor,
ItemStack[] extraSlots) {
try {
// Prepare to remove final modifier
Field modifiers = Field.class.getDeclaredField("modifiers");
modifiers.setAccessible(true);
// Access and replace main inventory array
Field field = PlayerInventory.class.getField("items");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, items);
// Access and replace armor inventory array
field = PlayerInventory.class.getField("armor");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, armor);
// Access and replace offhand inventory array
field = PlayerInventory.class.getField("extraSlots");
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, extraSlots);
// Access and replace array containing all inventory arrays
field = PlayerInventory.class.getDeclaredField("g");
field.setAccessible(true);
modifiers.setInt(field, field.getModifiers() & ~Modifier.FINAL);
field.set(inventory, new ItemStack[][] { items, armor, extraSlots });
} catch (NoSuchFieldException e) {
// Unable to set final fields to item arrays, we're screwed. Noisily fail.
e.printStackTrace();
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
setItemArrays(this.player.inventory, items, armor, extraSlots);
playerOnline = true;
}
}
@Override
public void setPlayerOffline() {
playerOnline = false;
}
@Override
public boolean isInUse() {
return !this.getViewers().isEmpty();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
}
@Override
public ItemStack[] getContents() {
ItemStack[] contents = new ItemStack[getSize()];
System.arraycopy(items, 0, contents, 0, items.length);
System.arraycopy(armor, 0, contents, items.length, armor.length);
System.arraycopy(extraSlots, 0, contents, items.length + armor.length, extraSlots.length);
return contents;
}
@Override
public int getSize() {
return super.getSize() + 4;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// extraSlots is, for now, just an array with length 1. No need for special handling.
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
} else {
itemstack = is[i].cloneAndSubtract(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
return null;
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
return null;
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
} else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extraSlots;
} else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
// Effects
if (is == this.extra) {
player.drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
player.defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27) {
return i - 27;
}
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0) {
return 3;
}
if (i == 1) {
return 2;
}
if (i == 2) {
return 1;
}
if (i == 3) {
return 0;
}
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
}