It's been over 3 years :)
The common module was designed to prevent the internal modules depending on the core plugin. With the introduction of localization, this overcomplication became ever more exacerbated. Probably will play around a bit more to remove freshly introduced static abuse before release. Closes #61
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@@ -36,7 +36,7 @@
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</dependency>
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<dependency>
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<groupId>com.lishid</groupId>
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<artifactId>openinvcommon</artifactId>
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<artifactId>openinvplugincore</artifactId>
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<version>4.0.9-SNAPSHOT</version>
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</dependency>
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</dependencies>
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@@ -46,7 +46,7 @@
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.0.0</version>
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<version>3.2.2</version>
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<configuration>
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<minimizeJar>true</minimizeJar>
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</configuration>
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@@ -19,8 +19,10 @@ package com.lishid.openinv.internal.v1_8_R3;
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import com.lishid.openinv.internal.IPlayerDataManager;
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import com.lishid.openinv.internal.ISpecialInventory;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.server.v1_8_R3.ChatComponentText;
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import net.minecraft.server.v1_8_R3.EntityPlayer;
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import net.minecraft.server.v1_8_R3.MinecraftServer;
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import net.minecraft.server.v1_8_R3.PacketPlayOutChat;
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import net.minecraft.server.v1_8_R3.PlayerInteractManager;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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@@ -30,9 +32,32 @@ import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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public class PlayerDataManager implements IPlayerDataManager {
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@NotNull
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public static EntityPlayer getHandle(Player player) {
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if (player instanceof CraftPlayer) {
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return ((CraftPlayer) player).getHandle();
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}
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Server server = player.getServer();
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EntityPlayer nmsPlayer = null;
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if (server instanceof CraftServer) {
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nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
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}
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if (nmsPlayer == null) {
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// Could use reflection to examine fields, but it's honestly not worth the bother.
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throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
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}
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return nmsPlayer;
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}
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@Nullable
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@Override
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public Player loadPlayer(@NotNull OfflinePlayer offline) {
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// Ensure the player has data
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@@ -56,29 +81,36 @@ public class PlayerDataManager implements IPlayerDataManager {
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return target;
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}
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public static EntityPlayer getHandle(Player player) {
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if (player instanceof CraftPlayer) {
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return ((CraftPlayer) player).getHandle();
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}
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Server server = player.getServer();
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EntityPlayer nmsPlayer = null;
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if (server instanceof CraftServer) {
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nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
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}
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if (nmsPlayer == null) {
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// Could use reflection to examine fields, but it's honestly not worth the bother.
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throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
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}
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return nmsPlayer;
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}
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@Override
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@Nullable
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@Override
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public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
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return player.openInventory(inventory.getBukkitInventory());
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}
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@Override
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public void sendSystemMessage(@NotNull Player player, @NotNull String message) {
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int newline = message.indexOf('\n');
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if (newline != -1) {
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// No newlines in action bar chat.
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message = message.substring(0, newline);
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}
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if (message.isEmpty()) {
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return;
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}
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EntityPlayer nmsPlayer = getHandle(player);
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// For action bar chat, color codes are still supported but JSON text color is not allowed. Do not convert text.
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if (nmsPlayer.playerConnection != null) {
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nmsPlayer.playerConnection.sendPacket(new PacketPlayOutChat(new ChatComponentText(message), (byte) 2));
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}
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}
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@NotNull
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@Override
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public String getLocale(Player player) {
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return getHandle(player).locale;
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}
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}
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