Migrate to UUID usage
This commit is contained in:
@@ -34,7 +34,7 @@ import com.lishid.openinv.utils.UUIDUtil;
|
||||
|
||||
public class OpenEnderPluginCommand implements CommandExecutor {
|
||||
private final OpenInv plugin;
|
||||
public static final Map<UUID, UUID> openEnderHistory = new ConcurrentHashMap<UUID, UUID>();
|
||||
private final Map<UUID, UUID> openEnderHistory = new ConcurrentHashMap<UUID, UUID>();
|
||||
|
||||
public OpenEnderPluginCommand(OpenInv plugin) {
|
||||
this.plugin = plugin;
|
||||
@@ -49,7 +49,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
|
||||
}
|
||||
|
||||
if (!OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST)) {
|
||||
sender.sendMessage(ChatColor.RED + "You do not have permission to access player enderchest");
|
||||
sender.sendMessage(ChatColor.RED + "You do not have permission to access player enderchests.");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
|
||||
return true;
|
||||
}
|
||||
|
||||
Player player = (Player) sender;
|
||||
final Player player = (Player) sender;
|
||||
|
||||
// History management
|
||||
UUID history = openEnderHistory.get(player.getUniqueId());
|
||||
@@ -85,21 +85,25 @@ public class OpenEnderPluginCommand implements CommandExecutor {
|
||||
}
|
||||
|
||||
final UUID playerUUID = player.getUniqueId();
|
||||
|
||||
Player target = Bukkit.getPlayer(uuid);
|
||||
// Targeted player was not found online, start asynchron lookup in files
|
||||
if (target == null) {
|
||||
sender.sendMessage(ChatColor.GREEN + "Starting inventory lookup.");
|
||||
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
|
||||
// Targeted player was not found online, start asynchronous lookup in files
|
||||
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
// Try loading the player's data asynchronly
|
||||
// Try loading the player's data asynchronously
|
||||
final Player target = OpenInv.playerLoader.loadPlayer(uuid);
|
||||
// Back to synchron to send messages and display inventory
|
||||
if (target == null) {
|
||||
player.sendMessage(ChatColor.RED + "Player not found!");
|
||||
return;
|
||||
}
|
||||
// Open target's inventory synchronously
|
||||
Bukkit.getScheduler().runTask(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
Player player = Bukkit.getPlayer(playerUUID);
|
||||
// If sender is no longer online after loading the target. Abort!
|
||||
// If sender is no longer online after loading the target, abort!
|
||||
if (player == null) {
|
||||
return;
|
||||
}
|
||||
|
Reference in New Issue
Block a user