Better support other Player implementations

Closes #60
Removed all volatile comments - they require me to occasionally manually maintain them and NMS/OBC imports are already kept separate
This commit is contained in:
Jikoo
2017-01-20 12:56:31 -05:00
parent 5ca2ae461a
commit e34e51d127
114 changed files with 693 additions and 403 deletions

View File

@@ -22,7 +22,6 @@ import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.AxisAlignedBB;
import net.minecraft.server.v1_4_5.BlockEnderChest;
import net.minecraft.server.v1_4_5.Container;
@@ -36,7 +35,6 @@ import net.minecraft.server.v1_4_5.TileEntityChest;
import net.minecraft.server.v1_4_5.TileEntityEnderChest;
import net.minecraft.server.v1_4_5.World;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.event.CraftEventFactory;
public class AnySilentContainer implements IAnySilentContainer {
@@ -49,7 +47,7 @@ public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean isAnyContainerNeeded(Player p, org.bukkit.block.Block block) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
EntityPlayer player = PlayerDataManager.getHandle(p);
World world = player.world;
if (block instanceof BlockEnderChest) {
@@ -97,7 +95,7 @@ public class AnySilentContainer implements IAnySilentContainer {
@Override
public boolean activateContainer(Player p, boolean silentchest, org.bukkit.block.Block block) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
EntityPlayer player = PlayerDataManager.getHandle(p);
// Silent ender chest is API-only
if (silentchest && block.getType() == Material.ENDER_CHEST) {

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@@ -23,7 +23,6 @@ import com.lishid.openinv.util.InternalAccessor;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.IInventory;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;

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@@ -23,14 +23,15 @@ import com.lishid.openinv.internal.IPlayerDataManager;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.entity.Player;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.ItemInWorldManager;
import net.minecraft.server.v1_4_5.MinecraftServer;
import org.bukkit.craftbukkit.v1_4_5.CraftServer;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
public class PlayerDataManager implements IPlayerDataManager {
@@ -77,4 +78,24 @@ public class PlayerDataManager implements IPlayerDataManager {
return Arrays.asList(Bukkit.getOnlinePlayers());
}
public static EntityPlayer getHandle(Player player) {
if (player instanceof CraftPlayer) {
return ((CraftPlayer) player).getHandle();
}
Server server = player.getServer();
EntityPlayer nmsPlayer = null;
if (server instanceof CraftServer) {
nmsPlayer = ((CraftServer) server).getHandle().f(player.getName());
}
if (nmsPlayer == null) {
// Could use reflection to examine fields, but it's honestly not worth the bother.
throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
}
return nmsPlayer;
}
}

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@@ -16,7 +16,6 @@
package com.lishid.openinv.internal.v1_4_5;
// Volatile
import net.minecraft.server.v1_4_5.ContainerChest;
import net.minecraft.server.v1_4_5.EntityHuman;
import net.minecraft.server.v1_4_5.IInventory;

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@@ -27,7 +27,7 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
// Volatile
import net.minecraft.server.v1_4_5.EntityPlayer;
import net.minecraft.server.v1_4_5.IInventory;
import net.minecraft.server.v1_4_5.InventoryEnderChest;
import net.minecraft.server.v1_4_5.InventorySubcontainer;
@@ -46,12 +46,12 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
private CraftPlayer owner;
private int maxStack = MAX_STACK;
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(),
((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
public SpecialEnderChest(Player player, Boolean online) {
super(((CraftPlayer) player).getHandle().getEnderChest().getName(),
((CraftPlayer) player).getHandle().getEnderChest().getSize());
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.enderChest = nmsPlayer.getEnderChest();
this.owner = nmsPlayer.getBukkitEntity();
this.items = enderChest.getContents();
}
@@ -64,8 +64,9 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
public void setPlayerOnline(Player player) {
if (!playerOnline) {
try {
owner = (CraftPlayer) player;
InventoryEnderChest playerEnderChest = owner.getHandle().getEnderChest();
EntityPlayer nmsPlayer = PlayerDataManager.getHandle(player);
this.owner = nmsPlayer.getBukkitEntity();
InventoryEnderChest playerEnderChest = nmsPlayer.getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);

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@@ -21,11 +21,9 @@ import com.lishid.openinv.internal.ISpecialPlayerInventory;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
// Volatile
import net.minecraft.server.v1_4_5.ItemStack;
import net.minecraft.server.v1_4_5.PlayerInventory;
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
@@ -35,7 +33,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
private boolean playerOnline = false;
public SpecialPlayerInventory(Player bukkitPlayer, Boolean online) {
super(((CraftPlayer) bukkitPlayer).getHandle());
super(PlayerDataManager.getHandle(bukkitPlayer));
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
@@ -49,7 +47,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
@Override
public void setPlayerOnline(Player player) {
if (!playerOnline) {
this.player = ((CraftPlayer) player).getHandle();
this.player = PlayerDataManager.getHandle(player);
this.player.inventory.items = this.items;
this.player.inventory.armor = this.armor;
playerOnline = true;