Migrate to UUID usage
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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//Volatile
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import net.minecraft.server.v1_8_R3.*;
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import org.bukkit.craftbukkit.v1_8_R3.inventory.*;
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public class InventoryAccess {
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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}
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return true;
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}
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private IInventory grabInventory(Inventory inventory) {
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if(inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory();
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}
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//Use reflection to find the inventory
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Class<? extends Inventory> clazz = inventory.getClass();
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IInventory result = null;
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for(Field f : clazz.getDeclaredFields()) {
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f.setAccessible(true);
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if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
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try {
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result = (IInventory) f.get(inventory);
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}
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catch (Exception e) {
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OpenInv.log(e);
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}
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}
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}
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return result;
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}
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}
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