Fix up legacy code to use new interfaces
This took way more time than it was worth. Converted line endings to Unix, some other trivial crap. Thanks to Phoenix616 for already having a multi-version pom, it would have taken me much longer to figure out without a functional example. The only legacy code which is not supported is that of the pre-versioned package era. I compiled a copy of Craftbukkit about 15 commits prior to the introduction of versioned packages, and NMS had already been fiddled with. Anyone who needs support for builds in that range can use an older OpenInv build instead, it's not like UUIDs are a big concern.
This commit is contained in:
@@ -1,3 +0,0 @@
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#Wed Jun 01 17:38:54 EDT 2011
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eclipse.preferences.version=1
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org.eclipse.ltk.core.refactoring.enable.project.refactoring.history=false
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113
pom.xml
113
pom.xml
@@ -10,6 +10,119 @@
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<artifactId>spigot</artifactId>
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<version>1.9-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_9_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.8.8-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_8_R3</classifier>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.8.3-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_8_R2</classifier>
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</dependency>
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot</artifactId>
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<version>1.8-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_8_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.7.10-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_7_R4</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.7.9-R0.2-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_7_R3</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.7.5-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_7_R2</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.7.2-R0.4-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_7_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.6.4-R2.0-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_6_R3</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.6.2-R1.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_6_R2</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.6.1-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_6_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.5.2-R1.0-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_5_R3</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.5.1-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_5_R2</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.5-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_5_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.4.7-R1.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_4_R1</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.4.6-R0.4-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_4_6</classifier>
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</dependency>
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>craftbukkit</artifactId>
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<version>1.4.5-R1.1-SNAPSHOT</version>
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<scope>provided</scope>
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<classifier>v1_4_5</classifier>
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</dependency>
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</dependencies>
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|
@@ -0,0 +1,120 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_4_5;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.internal.IAnySilentChest;
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// Volatile
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import net.minecraft.server.v1_4_5.Block;
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import net.minecraft.server.v1_4_5.EntityPlayer;
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import net.minecraft.server.v1_4_5.IInventory;
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import net.minecraft.server.v1_4_5.InventoryLargeChest;
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import net.minecraft.server.v1_4_5.Packet100OpenWindow;
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import net.minecraft.server.v1_4_5.TileEntityChest;
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import net.minecraft.server.v1_4_5.World;
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import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
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public class AnySilentChest implements IAnySilentChest {
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@Override
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public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.s(x, y + 1, z))
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return true;
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// If block next to chest is chest and has a block on top
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if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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return true;
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if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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return true;
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if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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return true;
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if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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return true;
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return false;
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}
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@Override
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public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = world.getTileEntity(x, y, z);
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if (chest == null)
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return true;
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if (!anychest) {
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if (world.s(x, y + 1, z))
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return true;
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if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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return true;
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if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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return true;
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if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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return true;
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if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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return true;
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}
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if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
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if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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int id = 0;
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try {
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Field windowID = player.getClass().getDeclaredField("containerCounter");
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windowID.setAccessible(true);
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id = windowID.getInt(player);
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id = id % 100 + 1;
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windowID.setInt(player, id);
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}
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catch (NoSuchFieldException e) {}
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player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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player.activeContainer.windowId = id;
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player.activeContainer.addSlotListener(player);
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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}
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@@ -0,0 +1,50 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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package com.lishid.openinv.internal.v1_4_5;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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|
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// Volatile
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import net.minecraft.server.v1_4_5.IInventory;
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import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = ((CraftInventory) inventory).getInventory();
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|
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
|
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}
|
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}
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return true;
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}
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}
|
@@ -0,0 +1,56 @@
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/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
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|
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import org.bukkit.Bukkit;
|
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import org.bukkit.OfflinePlayer;
|
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import org.bukkit.entity.Player;
|
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|
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import com.lishid.openinv.internal.IPlayerDataManager;
|
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|
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// Volatile
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import net.minecraft.server.v1_4_5.EntityPlayer;
|
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import net.minecraft.server.v1_4_5.ItemInWorldManager;
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import net.minecraft.server.v1_4_5.MinecraftServer;
|
||||
|
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import org.bukkit.craftbukkit.v1_4_5.CraftServer;
|
||||
|
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public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
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@Override
|
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public Player loadPlayer(OfflinePlayer offline) {
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MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
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|
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// Create an entity to load the player data
|
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EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new ItemInWorldManager(server.getWorldServer(0)));
|
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|
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// Get the bukkit entity
|
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Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
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// Load data
|
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target.loadData();
|
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// Return the entity
|
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return target;
|
||||
}
|
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return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.ContainerChest;
|
||||
import net.minecraft.server.v1_4_5.EntityHuman;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.EntityHuman;
|
||||
import net.minecraft.server.v1_4_5.IInventory;
|
||||
import net.minecraft.server.v1_4_5.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_5.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_5;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_5.EntityHuman;
|
||||
import net.minecraft.server.v1_4_5.ItemStack;
|
||||
import net.minecraft.server.v1_4_5.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_5.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.name.length() > 16) {
|
||||
return player.name.substring(0, 16);
|
||||
}
|
||||
return player.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_4_6.Block;
|
||||
import net.minecraft.server.v1_4_6.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_4_6.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_4_6.TileEntityChest;
|
||||
import net.minecraft.server.v1_4_6.World;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.s(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
if (!anychest) {
|
||||
if (world.s(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int id = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
id = windowID.getInt(player);
|
||||
id = id % 100 + 1;
|
||||
windowID.setInt(player, id);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = id;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_6.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_6.MinecraftServer;
|
||||
import net.minecraft.server.v1_4_6.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_6.ContainerChest;
|
||||
import net.minecraft.server.v1_4_6.EntityHuman;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_6.EntityHuman;
|
||||
import net.minecraft.server.v1_4_6.IInventory;
|
||||
import net.minecraft.server.v1_4_6.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_6.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_6.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_6;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_6.EntityHuman;
|
||||
import net.minecraft.server.v1_4_6.ItemStack;
|
||||
import net.minecraft.server.v1_4_6.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.name.length() > 16) {
|
||||
return player.name.substring(0, 16);
|
||||
}
|
||||
return player.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.Block;
|
||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_4_R1.World;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.s(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
if (!anychest) {
|
||||
if (world.s(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int id = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
id = windowID.getInt(player);
|
||||
id = id % 100 + 1;
|
||||
windowID.setInt(player, id);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = id;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_4_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_4_R1.PlayerInteractManager;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_R1.CraftServer;
|
||||
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_4_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_4_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.f();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
// Volatile
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_4_R1.IInventory;
|
||||
import net.minecraft.server.v1_4_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_4_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_4_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_4_R1;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import net.minecraft.server.v1_4_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_4_R1.ItemStack;
|
||||
import net.minecraft.server.v1_4_R1.PlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.name.length() > 16) {
|
||||
return player.name.substring(0, 16);
|
||||
}
|
||||
return player.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_5_R2.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_5_R2.TileEntityChest;
|
||||
import net.minecraft.server.v1_5_R2.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
if (!anychest) {
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_5_R2.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.ContainerChest;
|
||||
import net.minecraft.server.v1_5_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R2.IInventory;
|
||||
import net.minecraft.server.v1_5_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_5_R2.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R2;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R2.ItemStack;
|
||||
import net.minecraft.server.v1_5_R2.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.name.length() > 16) {
|
||||
return player.name.substring(0, 16);
|
||||
}
|
||||
return player.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_5_R3.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_5_R3.TileEntityChest;
|
||||
import net.minecraft.server.v1_5_R3.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
if (!anychest) {
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_5_R3.MinecraftServer;
|
||||
import net.minecraft.server.v1_5_R3.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_5_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R3.IInventory;
|
||||
import net.minecraft.server.v1_5_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_5_R3.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_5_R3.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_5_R3;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_5_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_5_R3.ItemStack;
|
||||
import net.minecraft.server.v1_5_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.name.length() > 16) {
|
||||
return player.name.substring(0, 16);
|
||||
}
|
||||
return player.name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_6_R1.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_6_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_6_R1.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
if (!anychest) {
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_6_R1.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_6_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R1.IInventory;
|
||||
import net.minecraft.server.v1_6_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_6_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_6_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,254 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R1;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R1.ItemStack;
|
||||
import net.minecraft.server.v1_6_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.CraftInventory;
|
||||
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R2.IInventory;
|
||||
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_6_R2.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_6_R2.TileEntityChest;
|
||||
import net.minecraft.server.v1_6_R2.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
if (!anychest) {
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_6_R2.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.ContainerChest;
|
||||
import net.minecraft.server.v1_6_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R2.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R2.IInventory;
|
||||
import net.minecraft.server.v1_6_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_6_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_6_R2.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R2;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R2.ItemStack;
|
||||
import net.minecraft.server.v1_6_R2.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R3.IInventory;
|
||||
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_6_R3.Packet100OpenWindow;
|
||||
import net.minecraft.server.v1_6_R3.TileEntityChest;
|
||||
import net.minecraft.server.v1_6_R3.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = world.getTypeId(x, y, z);
|
||||
|
||||
if (!anychest) {
|
||||
if (world.t(x, y + 1, z))
|
||||
return true;
|
||||
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
|
||||
return true;
|
||||
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (world.getTypeId(x - 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (world.getTypeId(x + 1, y, z) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (world.getTypeId(x, y, z - 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (world.getTypeId(x, y, z + 1) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_6_R3.MinecraftServer;
|
||||
import net.minecraft.server.v1_6_R3.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), offline.getName(), new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_6_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R3.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.g();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R3.IInventory;
|
||||
import net.minecraft.server.v1_6_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_6_R3.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_6_R3.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_6_R3;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_6_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_6_R3.ItemStack;
|
||||
import net.minecraft.server.v1_6_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_7_R1.Block;
|
||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R1.IInventory;
|
||||
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_7_R1.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_7_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_7_R1.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.b(world.getType(x - 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (Block.b(world.getType(x + 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (Block.b(world.getType(x, y, z - 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (Block.b(world.getType(x, y, z + 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_7_R1.PlayerInteractManager;
|
||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(null, offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_7_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R1.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.l_();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R1.IInventory;
|
||||
import net.minecraft.server.v1_7_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_7_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_7_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R1;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R1.ItemStack;
|
||||
import net.minecraft.server.v1_7_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_7_R2.Block;
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R2.IInventory;
|
||||
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_7_R2.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_7_R2.TileEntityChest;
|
||||
import net.minecraft.server.v1_7_R2.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.b(world.getType(x - 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (Block.b(world.getType(x + 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (Block.b(world.getType(x, y, z - 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (Block.b(world.getType(x, y, z + 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R2.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_7_R2.PlayerInteractManager;
|
||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(null, offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getName();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R2.ContainerChest;
|
||||
import net.minecraft.server.v1_7_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R2.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.l_();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R2.IInventory;
|
||||
import net.minecraft.server.v1_7_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_7_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_7_R2.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R2;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R2.ItemStack;
|
||||
import net.minecraft.server.v1_7_R2.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.Block;
|
||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R3.IInventory;
|
||||
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_7_R3.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_7_R3.TileEntityChest;
|
||||
import net.minecraft.server.v1_7_R3.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.b(world.getType(x, y, z));
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.b(world.getType(x - 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (Block.b(world.getType(x + 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (Block.b(world.getType(x, y, z - 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (Block.b(world.getType(x, y, z + 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = ((CraftInventory) inventory).getInventory();
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R3.MinecraftServer;
|
||||
import net.minecraft.server.v1_7_R3.PlayerInteractManager;
|
||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_7_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R3.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.l_();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R3.IInventory;
|
||||
import net.minecraft.server.v1_7_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_7_R3.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_7_R3.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R3;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R3.ItemStack;
|
||||
import net.minecraft.server.v1_7_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.Block;
|
||||
import net.minecraft.server.v1_7_R4.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
import net.minecraft.server.v1_7_R4.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_7_R4.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_7_R4.TileEntityChest;
|
||||
import net.minecraft.server.v1_7_R4.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(x, y, z));
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(x, y, z);
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(x, y, z));
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(x, y + 1, z).c())
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.getId(world.getType(x - 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
|
||||
if (Block.getId(world.getType(x + 1, y, z)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
|
||||
if (Block.getId(world.getType(x, y, z - 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
|
||||
if (Block.getId(world.getType(x, y, z + 1)) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
int windowId = 0;
|
||||
try {
|
||||
Field windowID = player.getClass().getDeclaredField("containerCounter");
|
||||
windowID.setAccessible(true);
|
||||
windowId = windowID.getInt(player);
|
||||
windowId = windowId % 100 + 1;
|
||||
windowID.setInt(player, windowId);
|
||||
}
|
||||
catch (NoSuchFieldException e) {}
|
||||
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
|
||||
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = grabInventory(inventory);
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private IInventory grabInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory();
|
||||
}
|
||||
|
||||
// Use reflection to find the iiventory
|
||||
Class<? extends Inventory> clazz = inventory.getClass();
|
||||
IInventory result = null;
|
||||
for (Field f : clazz.getDeclaredFields()) {
|
||||
f.setAccessible(true);
|
||||
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
||||
try {
|
||||
result = (IInventory) f.get(inventory);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.EntityPlayer;
|
||||
import net.minecraft.server.v1_7_R4.MinecraftServer;
|
||||
import net.minecraft.server.v1_7_R4.PlayerInteractManager;
|
||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.ContainerChest;
|
||||
import net.minecraft.server.v1_7_R4.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2) {
|
||||
super(i1, i2);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.closeContainer();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_7_R4.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R4.IInventory;
|
||||
import net.minecraft.server.v1_7_R4.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_7_R4.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_7_R4.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_7_R4;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_7_R4.EntityHuman;
|
||||
import net.minecraft.server.v1_7_R4.ItemStack;
|
||||
import net.minecraft.server.v1_7_R4.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_8_R1.Block;
|
||||
import net.minecraft.server.v1_8_R1.BlockPosition;
|
||||
import net.minecraft.server.v1_8_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R1.IInventory;
|
||||
import net.minecraft.server.v1_8_R1.ITileInventory;
|
||||
import net.minecraft.server.v1_8_R1.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_8_R1.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_8_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_8_R1.World;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
|
||||
player.activeContainer = silentContainerChest;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
import net.minecraft.server.v1_8_R1.IInventory;
|
||||
|
||||
// Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = grabInventory(inventory);
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private IInventory grabInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory();
|
||||
}
|
||||
|
||||
// Use reflection to find the iiventory
|
||||
Class<? extends Inventory> clazz = inventory.getClass();
|
||||
IInventory result = null;
|
||||
for (Field f : clazz.getDeclaredFields()) {
|
||||
f.setAccessible(true);
|
||||
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
||||
try {
|
||||
result = (IInventory) f.get(inventory);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import net.minecraft.server.v1_8_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_8_R1.PlayerInteractManager;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_8_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R1.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
|
||||
super(i1, i2, e1);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.closeContainer(e1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
import net.minecraft.server.v1_8_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R1.IInventory;
|
||||
import net.minecraft.server.v1_8_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_8_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_8_R1.ItemStack;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R1;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
import net.minecraft.server.v1_8_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R1.ItemStack;
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_8_R2.Block;
|
||||
import net.minecraft.server.v1_8_R2.BlockPosition;
|
||||
import net.minecraft.server.v1_8_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R2.IInventory;
|
||||
import net.minecraft.server.v1_8_R2.ITileInventory;
|
||||
import net.minecraft.server.v1_8_R2.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_8_R2.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_8_R2.TileEntityChest;
|
||||
import net.minecraft.server.v1_8_R2.World;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
|
||||
player.activeContainer = silentContainerChest;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R2.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = grabInventory(inventory);
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private IInventory grabInventory(Inventory inventory) {
|
||||
if(inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory();
|
||||
}
|
||||
|
||||
//Use reflection to find the iiventory
|
||||
Class<? extends Inventory> clazz = inventory.getClass();
|
||||
IInventory result = null;
|
||||
for(Field f : clazz.getDeclaredFields()) {
|
||||
f.setAccessible(true);
|
||||
if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
||||
try {
|
||||
result = (IInventory) f.get(inventory);
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R2.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R2.MinecraftServer;
|
||||
import net.minecraft.server.v1_8_R2.PlayerInteractManager;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R2.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R2.ContainerChest;
|
||||
import net.minecraft.server.v1_8_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R2.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
|
||||
super(i1, i2, e1);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.closeContainer(e1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R2.IInventory;
|
||||
import net.minecraft.server.v1_8_R2.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_8_R2.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_8_R2.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R2;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R2.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R2.ItemStack;
|
||||
import net.minecraft.server.v1_8_R2.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].a(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
import net.minecraft.server.v1_8_R3.Block;
|
||||
import net.minecraft.server.v1_8_R3.BlockPosition;
|
||||
import net.minecraft.server.v1_8_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
import net.minecraft.server.v1_8_R3.ITileInventory;
|
||||
import net.minecraft.server.v1_8_R3.InventoryLargeChest;
|
||||
import net.minecraft.server.v1_8_R3.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_8_R3.TileEntityChest;
|
||||
import net.minecraft.server.v1_8_R3.World;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
// If block on top
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
// If block next to chest is chest and has a block on top
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
|
||||
if (chest == null)
|
||||
return true;
|
||||
|
||||
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
|
||||
|
||||
if (!anychest) {
|
||||
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
|
||||
return true;
|
||||
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
|
||||
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
|
||||
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
|
||||
|
||||
boolean returnValue = true;
|
||||
if (!silentchest) {
|
||||
player.openContainer((IInventory) chest);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
|
||||
int windowId = player.nextContainerCounter();
|
||||
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
|
||||
player.activeContainer = silentContainerChest;
|
||||
player.activeContainer.windowId = windowId;
|
||||
player.activeContainer.addSlotListener(player);
|
||||
returnValue = false;
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
|
||||
}
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
}
|
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = grabInventory(inventory);
|
||||
|
||||
if (inv instanceof SpecialPlayerInventory) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
else if (inv instanceof SpecialEnderChest) {
|
||||
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private IInventory grabInventory(Inventory inventory) {
|
||||
if (inventory instanceof CraftInventory) {
|
||||
return ((CraftInventory) inventory).getInventory();
|
||||
}
|
||||
|
||||
// Use reflection to find the iiventory
|
||||
Class<? extends Inventory> clazz = inventory.getClass();
|
||||
IInventory result = null;
|
||||
for (Field f : clazz.getDeclaredFields()) {
|
||||
f.setAccessible(true);
|
||||
if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
|
||||
try {
|
||||
result = (IInventory) f.get(inventory);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import net.minecraft.server.v1_8_R3.EntityPlayer;
|
||||
import net.minecraft.server.v1_8_R3.MinecraftServer;
|
||||
import net.minecraft.server.v1_8_R3.PlayerInteractManager;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_8_R3.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
|
||||
GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
|
||||
// Create an entity to load the player data
|
||||
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
|
||||
// Get the bukkit entity
|
||||
Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
if (target != null) {
|
||||
// Load data
|
||||
target.loadData();
|
||||
// Return the entity
|
||||
return target;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R3.ContainerChest;
|
||||
import net.minecraft.server.v1_8_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
|
||||
public class SilentContainerChest extends ContainerChest {
|
||||
public IInventory inv;
|
||||
|
||||
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
|
||||
super(i1, i2, e1);
|
||||
inv = i2;
|
||||
// close signal
|
||||
inv.closeContainer(e1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void b(EntityHuman paramEntityHuman) {
|
||||
// Don't send close signal twice, might screw up
|
||||
}
|
||||
}
|
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_8_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R3.IInventory;
|
||||
import net.minecraft.server.v1_8_R3.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_8_R3.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_8_R3.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
private final CraftPlayer owner;
|
||||
private final InventoryEnderChest enderChest;
|
||||
private int maxStack = MAX_STACK;
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialEnderChest(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
|
||||
CraftPlayer player = (CraftPlayer) p;
|
||||
this.enderChest = player.getHandle().getEnderChest();
|
||||
this.owner = player;
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
|
||||
Field field = playerEnderChest.getClass().getField("items");
|
||||
field.setAccessible(true);
|
||||
field.set(playerEnderChest, this.items);
|
||||
}
|
||||
catch (Exception e) {}
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
return this.items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onOpen(CraftHumanEntity who) {
|
||||
transaction.add(who);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
transaction.remove(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<HumanEntity> getViewers() {
|
||||
return transaction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryHolder getOwner() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMaxStackSize(int size) {
|
||||
maxStack = size;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxStackSize() {
|
||||
return maxStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void startOpen() {
|
||||
|
||||
}
|
||||
|
||||
public void f() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
enderChest.update();
|
||||
}
|
||||
}
|
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2011-2014 lishid. All rights reserved.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.lishid.openinv.internal.v1_8_R3;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
//Volatile
|
||||
import net.minecraft.server.v1_8_R3.EntityHuman;
|
||||
import net.minecraft.server.v1_8_R3.ItemStack;
|
||||
import net.minecraft.server.v1_8_R3.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
private final ItemStack[] extra = new ItemStack[5];
|
||||
private final CraftInventory inventory = new CraftInventory(this);
|
||||
|
||||
public SpecialPlayerInventory(Player p, Boolean online) {
|
||||
super(((CraftPlayer) p).getHandle());
|
||||
this.owner = ((CraftPlayer) p);
|
||||
this.playerOnline = online;
|
||||
this.items = player.inventory.items;
|
||||
this.armor = player.inventory.armor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player player) {
|
||||
if (!playerOnline) {
|
||||
CraftPlayer p = (CraftPlayer) player;
|
||||
p.getHandle().inventory.items = this.items;
|
||||
p.getHandle().inventory.armor = this.armor;
|
||||
p.saveData();
|
||||
playerOnline = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose(CraftHumanEntity who) {
|
||||
super.onClose(who);
|
||||
this.inventoryRemovalCheck();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSize() {
|
||||
return super.getSize() + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
return is[i];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitStack(int i, int j) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack;
|
||||
|
||||
if (is[i].count <= j) {
|
||||
itemstack = is[i];
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
itemstack = is[i].cloneAndSubtract(j);
|
||||
if (is[i].count == 0) {
|
||||
is[i] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack splitWithoutUpdate(int i) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
if (is[i] != null) {
|
||||
ItemStack itemstack = is[i];
|
||||
|
||||
is[i] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int i, ItemStack itemstack) {
|
||||
ItemStack[] is = this.items;
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.armor;
|
||||
}
|
||||
else {
|
||||
i = getReversedItemSlotNum(i);
|
||||
}
|
||||
|
||||
if (i >= is.length) {
|
||||
i -= is.length;
|
||||
is = this.extra;
|
||||
}
|
||||
else if (is == this.armor) {
|
||||
i = getReversedArmorSlotNum(i);
|
||||
}
|
||||
|
||||
// Effects
|
||||
if (is == this.extra) {
|
||||
owner.getHandle().drop(itemstack, true);
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
is[i] = itemstack;
|
||||
|
||||
owner.getHandle().defaultContainer.b();
|
||||
}
|
||||
|
||||
private int getReversedItemSlotNum(int i) {
|
||||
if (i >= 27)
|
||||
return i - 27;
|
||||
else
|
||||
return i + 9;
|
||||
}
|
||||
|
||||
private int getReversedArmorSlotNum(int i) {
|
||||
if (i == 0)
|
||||
return 3;
|
||||
if (i == 1)
|
||||
return 2;
|
||||
if (i == 2)
|
||||
return 1;
|
||||
if (i == 3)
|
||||
return 0;
|
||||
else
|
||||
return i;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player.getName().length() > 16) {
|
||||
return player.getName().substring(0, 16);
|
||||
}
|
||||
return player.getName();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
}
|
@@ -21,9 +21,7 @@ import org.bukkit.entity.Player;
|
||||
|
||||
import com.lishid.openinv.internal.IAnySilentChest;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.AxisAlignedBB;
|
||||
import net.minecraft.server.v1_9_R1.Block;
|
||||
import net.minecraft.server.v1_9_R1.BlockPosition;
|
||||
@@ -37,7 +35,10 @@ import net.minecraft.server.v1_9_R1.PacketPlayOutOpenWindow;
|
||||
import net.minecraft.server.v1_9_R1.TileEntityChest;
|
||||
import net.minecraft.server.v1_9_R1.World;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
|
||||
public class AnySilentChest implements IAnySilentChest {
|
||||
@Override
|
||||
public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
|
||||
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
@@ -86,6 +87,7 @@ public class AnySilentChest implements IAnySilentChest {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
|
||||
EntityPlayer player = ((CraftPlayer) p).getHandle();
|
||||
World world = player.world;
|
||||
|
@@ -25,12 +25,13 @@ import com.lishid.openinv.OpenInv;
|
||||
import com.lishid.openinv.Permissions;
|
||||
import com.lishid.openinv.internal.IInventoryAccess;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.IInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
public class InventoryAccess implements IInventoryAccess {
|
||||
@Override
|
||||
public boolean check(Inventory inventory, HumanEntity player) {
|
||||
IInventory inv = grabInventory(inventory);
|
||||
|
||||
|
@@ -23,104 +23,16 @@ import org.bukkit.entity.Player;
|
||||
import com.lishid.openinv.internal.IPlayerDataManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_9_R1.CraftServer;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.EntityPlayer;
|
||||
import net.minecraft.server.v1_9_R1.MinecraftServer;
|
||||
import net.minecraft.server.v1_9_R1.PlayerInteractManager;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
// public Player loadPlayer(String name) {
|
||||
// try {
|
||||
// UUID uuid = matchUser(name);
|
||||
// if (uuid == null) {
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// // Default player folder
|
||||
// File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "playerdata");
|
||||
// if (!playerfolder.exists()) {
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// if (player == null) {
|
||||
// return null;
|
||||
// }
|
||||
// GameProfile profile = new GameProfile(uuid, player.getName());
|
||||
// MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
// // Create an entity to load the player data
|
||||
// EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
//
|
||||
// // Get the bukkit entity
|
||||
// Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
// if (target != null) {
|
||||
// // Load data
|
||||
// target.loadData();
|
||||
// // Return the entity
|
||||
// return target;
|
||||
// }
|
||||
// }
|
||||
// catch (Exception e) {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
//
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// private static UUID matchUser(String search) {
|
||||
// UUID found = null;
|
||||
//
|
||||
// String lowerSearch = search.toLowerCase();
|
||||
// int delta = 2147483647;
|
||||
//
|
||||
// OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
|
||||
// for (OfflinePlayer player : offlinePlayers) {
|
||||
// String name = player.getName();
|
||||
//
|
||||
// if (name == null){
|
||||
// continue;
|
||||
// }
|
||||
// if (name.equalsIgnoreCase(search)){
|
||||
// return player.getUniqueId();
|
||||
// }
|
||||
// if (name.toLowerCase().startsWith(lowerSearch)) {
|
||||
// int curDelta = name.length() - lowerSearch.length();
|
||||
// if (curDelta < delta) {
|
||||
// found = player.getUniqueId();
|
||||
// delta = curDelta;
|
||||
// }
|
||||
// if (curDelta == 0) {
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return found;
|
||||
// }
|
||||
//
|
||||
// public Player loadPlayer(UUID uuid) {
|
||||
// OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
|
||||
// if (player == null || !player.hasPlayedBefore()) {
|
||||
// return null;
|
||||
// }
|
||||
// GameProfile profile = new GameProfile(uuid, player.getName());
|
||||
// MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
|
||||
// // Create an entity to load the player data
|
||||
// EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
|
||||
//
|
||||
// // Get the bukkit entity
|
||||
// Player target = (entity == null) ? null : entity.getBukkitEntity();
|
||||
// if (target != null) {
|
||||
// // Load data
|
||||
// target.loadData();
|
||||
// // Return the entity
|
||||
// return target;
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
import org.bukkit.craftbukkit.v1_9_R1.CraftServer;
|
||||
|
||||
public class PlayerDataManager implements IPlayerDataManager {
|
||||
|
||||
@Override
|
||||
public Player loadPlayer(OfflinePlayer offline) {
|
||||
if (offline == null || !offline.hasPlayedBefore()) {
|
||||
return null;
|
||||
@@ -141,6 +53,7 @@ public class PlayerDataManager implements IPlayerDataManager {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPlayerDataID(OfflinePlayer player) {
|
||||
return player.getUniqueId().toString();
|
||||
}
|
||||
|
@@ -16,7 +16,7 @@
|
||||
|
||||
package com.lishid.openinv.internal.v1_9_R1;
|
||||
|
||||
//Volatile
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.ContainerChest;
|
||||
import net.minecraft.server.v1_9_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_9_R1.IInventory;
|
||||
|
@@ -27,17 +27,17 @@ import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialEnderChest;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_9_R1.IInventory;
|
||||
import net.minecraft.server.v1_9_R1.InventoryEnderChest;
|
||||
import net.minecraft.server.v1_9_R1.InventorySubcontainer;
|
||||
import net.minecraft.server.v1_9_R1.ItemStack;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
|
||||
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
|
||||
public boolean playerOnline = false;
|
||||
@@ -54,15 +54,18 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
|
||||
this.items = enderChest.getContents();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBukkitInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inventoryRemovalCheck() {
|
||||
owner.saveData();
|
||||
return transaction.isEmpty() && !playerOnline;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerOnline(Player p) {
|
||||
if (!playerOnline) {
|
||||
try {
|
||||
@@ -77,6 +80,7 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setPlayerOffline() {
|
||||
playerOnline = false;
|
||||
return inventoryRemovalCheck();
|
||||
|
@@ -24,15 +24,15 @@ import org.bukkit.inventory.Inventory;
|
||||
|
||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
|
||||
|
||||
//Volatile
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
// Volatile
|
||||
import net.minecraft.server.v1_9_R1.EntityHuman;
|
||||
import net.minecraft.server.v1_9_R1.ItemStack;
|
||||
import net.minecraft.server.v1_9_R1.PlayerInventory;
|
||||
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventory;
|
||||
|
||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
|
||||
CraftPlayer owner;
|
||||
public boolean playerOnline = false;
|
||||
|
Reference in New Issue
Block a user