Prep for silent shulker boxes, backport ocelot fix to all versions
No clue why I didn't port it to all versions, seems like I stopped after 1.8 or something. Ocelots have been around since 1.2.
This commit is contained in:
@@ -1,144 +0,0 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_11_R1;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.internal.IAnySilentChest;
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// Volatile
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import net.minecraft.server.v1_11_R1.AxisAlignedBB;
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import net.minecraft.server.v1_11_R1.Block;
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import net.minecraft.server.v1_11_R1.BlockPosition;
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import net.minecraft.server.v1_11_R1.Entity;
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import net.minecraft.server.v1_11_R1.EntityOcelot;
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import net.minecraft.server.v1_11_R1.EntityPlayer;
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import net.minecraft.server.v1_11_R1.IInventory;
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import net.minecraft.server.v1_11_R1.ITileInventory;
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import net.minecraft.server.v1_11_R1.InventoryLargeChest;
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import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
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import net.minecraft.server.v1_11_R1.TileEntityChest;
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import net.minecraft.server.v1_11_R1.World;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
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public class AnySilentChest implements IAnySilentChest {
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@Override
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public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block or ocelot on top
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if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
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return true;
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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// If block next to chest is chest and has a block or ocelot on top
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if (isBlockedChest(world, id, x - 1, y, z))
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return true;
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if (isBlockedChest(world, id, x + 1, y, z))
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return true;
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if (isBlockedChest(world, id, x, y, z - 1))
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return true;
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if (isBlockedChest(world, id, x, y, z + 1))
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return true;
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return false;
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}
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private boolean isBlockedChest(World world, int id, int x, int y, int z) {
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BlockPosition position = new BlockPosition(x, y, z);
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if (Block.getId(world.getType(position).getBlock()) != id) {
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return false;
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}
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if (world.getType(position).l()) {
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return true;
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}
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return hasOcelotOnTop(world, x, y, z);
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}
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private boolean hasOcelotOnTop(World world, int x, int y, int z) {
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for (Entity localEntity : world.a(EntityOcelot.class,
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new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = world.getTileEntity(new BlockPosition(x, y, z));
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if (chest == null)
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return true;
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int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
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if (!anychest) {
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if (world.getType(new BlockPosition(x, y + 1, z)).l())
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
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return true;
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if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
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return true;
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}
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if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
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if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
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if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
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chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
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boolean returnValue = true;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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try {
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SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
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int windowId = player.nextContainerCounter();
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
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player.activeContainer = silentContainerChest;
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = false;
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}
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catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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}
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@@ -0,0 +1,211 @@
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/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.internal.v1_11_R1;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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// Volatile
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import net.minecraft.server.v1_11_R1.AxisAlignedBB;
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import net.minecraft.server.v1_11_R1.Block;
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import net.minecraft.server.v1_11_R1.BlockChest;
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import net.minecraft.server.v1_11_R1.BlockChest.Type;
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import net.minecraft.server.v1_11_R1.BlockPosition;
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import net.minecraft.server.v1_11_R1.BlockShulkerBox;
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import net.minecraft.server.v1_11_R1.Container;
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import net.minecraft.server.v1_11_R1.Entity;
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import net.minecraft.server.v1_11_R1.EntityOcelot;
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import net.minecraft.server.v1_11_R1.EntityPlayer;
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import net.minecraft.server.v1_11_R1.EnumDirection;
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import net.minecraft.server.v1_11_R1.IInventory;
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import net.minecraft.server.v1_11_R1.ITileInventory;
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import net.minecraft.server.v1_11_R1.InventoryLargeChest;
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import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
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import net.minecraft.server.v1_11_R1.StatisticList;
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import net.minecraft.server.v1_11_R1.TileEntity;
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import net.minecraft.server.v1_11_R1.TileEntityChest;
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import net.minecraft.server.v1_11_R1.World;
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import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
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public class AnySilentContainer implements IAnySilentContainer {
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@Override
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public boolean isAnySilentContainer(org.bukkit.block.Block block) {
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return block instanceof org.bukkit.block.Chest || block instanceof org.bukkit.block.ShulkerBox;
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}
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@Override
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public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(x, y, z);
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Object tile = world.getTileEntity(blockPosition);
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if (tile == null) {
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return false;
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}
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Block block = world.getType(new BlockPosition(x, y, z)).getBlock();
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Container container = null;
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if (block instanceof BlockChest) {
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BlockChest blockChest = (BlockChest) block;
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for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
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BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
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Block localBlock = world.getType(localBlockPosition).getBlock();
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if (localBlock != block) {
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continue;
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}
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if (!anychest && isBlockedChest(world, localBlock, localBlockPosition)) {
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return false;
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}
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TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
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if (!(localTileEntity instanceof TileEntityChest)) {
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continue;
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}
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if ((localEnumDirection == EnumDirection.WEST) || (localEnumDirection == EnumDirection.NORTH)) {
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tile = new InventoryLargeChest("container.chestDouble",
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(TileEntityChest) localTileEntity, (ITileInventory) tile);
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} else {
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tile = new InventoryLargeChest("container.chestDouble",
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(ITileInventory) tile, (TileEntityChest) localTileEntity);
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}
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break;
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}
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if (blockChest.g == Type.BASIC)
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player.b(StatisticList.ac);
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else if (blockChest.g == Type.TRAP) {
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player.b(StatisticList.W);
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}
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if (silentchest) {
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container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
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}
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}
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if (block instanceof BlockShulkerBox) {
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// TODO shulker
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}
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boolean returnValue = false;
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if (!silentchest || container == null) {
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player.openContainer((IInventory) tile);
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returnValue = true;
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} else {
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try {
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int windowId = player.nextContainerCounter();
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) tile).getScoreboardDisplayName(), ((IInventory) tile).getSize()));
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player.activeContainer = container;
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = true;
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} catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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}
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return returnValue;
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}
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@Override
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public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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BlockPosition blockPosition = new BlockPosition(x, y, z);
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Block block = world.getType(blockPosition).getBlock();
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if (block instanceof BlockShulkerBox) {
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return isBlockedShulkerBox(world, x, y, z);
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}
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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// Check if chest is blocked or has an ocelot on top
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if (world.getType(new BlockPosition(x, y + 1, z)).m() || hasOcelotOnTop(world, blockPosition)) {
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return true;
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}
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// Check for matching adjacent chests that are blocked or have an ocelot on top
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for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
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BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
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if (isBlockedChest(world, block, localBlockPosition)) {
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return true;
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}
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}
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return false;
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}
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private boolean isBlockedShulkerBox(World world, int x, int y, int z) {
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// For reference, look at net.minecraft.server.BlockShulkerBox
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// TODO
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return false;
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}
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private boolean isBlockedChest(World world, Block block, BlockPosition blockPosition) {
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if (world.getType(blockPosition).getBlock() == block) {
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return false;
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}
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return world.getType(blockPosition).m() || hasOcelotOnTop(world, blockPosition);
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}
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private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
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for (Entity localEntity : world.a(EntityOcelot.class,
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new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
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blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
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blockPosition.getZ() + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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/**
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* @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
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*/
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@Deprecated
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@Override
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public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
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return !activateContainer(player, anychest, silentchest, x, y, z);
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}
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/**
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* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
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*/
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@Deprecated
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@Override
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public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
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return isAnyContainerNeeded(player, x, y, z);
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}
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}
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@@ -18,30 +18,29 @@ package com.lishid.openinv.internal.v1_11_R1;
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import java.lang.reflect.Field;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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// Volatile
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import net.minecraft.server.v1_11_R1.IInventory;
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import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
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public class InventoryAccess implements IInventoryAccess {
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@Override
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public boolean check(Inventory inventory, HumanEntity player) {
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IInventory inv = grabInventory(inventory);
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if (inv instanceof SpecialPlayerInventory) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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return false;
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}
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}
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else if (inv instanceof SpecialEnderChest) {
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} else if (inv instanceof SpecialEnderChest) {
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if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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return false;
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}
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@@ -49,22 +48,21 @@ public class InventoryAccess implements IInventoryAccess {
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return true;
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}
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private IInventory grabInventory(Inventory inventory) {
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if(inventory instanceof CraftInventory) {
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if (inventory instanceof CraftInventory) {
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return ((CraftInventory) inventory).getInventory();
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}
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//Use reflection to find the iinventory
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// Use reflection to find the iinventory
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Class<? extends Inventory> clazz = inventory.getClass();
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IInventory result = null;
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for(Field f : clazz.getDeclaredFields()) {
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for (Field f : clazz.getDeclaredFields()) {
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f.setAccessible(true);
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if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
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if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
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try {
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result = (IInventory) f.get(inventory);
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}
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catch (Exception e) {
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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Reference in New Issue
Block a user