Prep for silent shulker boxes, backport ocelot fix to all versions
No clue why I didn't port it to all versions, seems like I stopped after 1.8 or something. Ocelots have been around since 1.2.
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@@ -18,13 +18,15 @@ package com.lishid.openinv.internal.v1_7_R3;
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import java.lang.reflect.Field;
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import com.lishid.openinv.internal.IAnySilentContainer;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.internal.IAnySilentChest;
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// Volatile
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import net.minecraft.server.v1_7_R3.AxisAlignedBB;
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import net.minecraft.server.v1_7_R3.Block;
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import net.minecraft.server.v1_7_R3.EntityOcelot;
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import net.minecraft.server.v1_7_R3.EntityPlayer;
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import net.minecraft.server.v1_7_R3.IInventory;
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import net.minecraft.server.v1_7_R3.InventoryLargeChest;
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@@ -34,54 +36,27 @@ import net.minecraft.server.v1_7_R3.World;
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import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
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public class AnySilentChest implements IAnySilentChest {
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public class AnySilentContainer implements IAnySilentContainer {
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@Override
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public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block on top
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if (world.getType(x, y + 1, z).c())
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return true;
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int id = Block.b(world.getType(x, y, z));
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// If block next to chest is chest and has a block on top
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if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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return false;
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public boolean isAnySilentContainer(org.bukkit.block.Block block) {
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return block instanceof org.bukkit.block.Chest;
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}
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@Override
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public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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Object chest = world.getTileEntity(x, y, z);
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if (chest == null)
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return true;
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return false;
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if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
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return false;
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}
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int id = Block.b(world.getType(x, y, z));
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if (!anychest) {
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if (world.getType(x, y + 1, z).c())
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return true;
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if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
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return true;
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if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
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return true;
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if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
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return true;
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}
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if (Block.b(world.getType(x - 1, y, z)) == id)
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chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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if (Block.b(world.getType(x + 1, y, z)) == id)
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@@ -91,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
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if (Block.b(world.getType(x, y, z + 1)) == id)
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chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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boolean returnValue = true;
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boolean returnValue = false;
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if (!silentchest) {
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player.openContainer((IInventory) chest);
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}
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else {
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returnValue = true;
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} else {
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try {
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int windowId = 0;
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try {
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@@ -104,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
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windowId = windowID.getInt(player);
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windowId = windowId % 100 + 1;
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windowID.setInt(player, windowId);
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}
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catch (NoSuchFieldException e) {}
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} catch (NoSuchFieldException e) {}
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player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
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player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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player.activeContainer.windowId = windowId;
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player.activeContainer.addSlotListener(player);
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returnValue = false;
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}
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catch (Exception e) {
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returnValue = true;
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} catch (Exception e) {
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e.printStackTrace();
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p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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}
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@@ -121,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
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return returnValue;
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}
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@Override
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public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
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// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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EntityPlayer player = ((CraftPlayer) p).getHandle();
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World world = player.world;
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// If block or ocelot on top
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if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
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return true;
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int id = Block.b(world.getType(x, y, z));
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// If block next to chest is chest and has a block or ocelot on top
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return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
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|| isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
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}
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private boolean isBlockedChest(World world, int id, int x, int y, int z) {
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if (Block.b(world.getType(x, y, z)) != id) {
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return false;
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}
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if (world.t(x, y + 1, z)) {
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return true;
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}
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return hasOcelotOnTop(world, x, y, z);
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}
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private boolean hasOcelotOnTop(World world, int x, int y, int z) {
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for (Object localEntity : world.a(EntityOcelot.class,
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AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
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EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
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if (localEntityOcelot.isSitting()) {
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return true;
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}
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}
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return false;
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}
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/**
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* @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
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*/
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@Deprecated
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@Override
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public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
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return !activateContainer(player, anychest, silentchest, x, y, z);
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}
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/**
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* @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
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*/
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@Deprecated
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@Override
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public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
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return isAnyContainerNeeded(player, x, y, z);
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}
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}
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