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			4 Commits
		
	
	
		
			2.5.2
			...
			2.5.3-alph
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					476171911a | ||
| 
						 | 
					9501d1c571 | ||
| 
						 | 
					ff683d65d1 | ||
| 
						 | 
					c3f517d7ab | 
							
								
								
									
										172
									
								
								OpenInv/pom.xml
									
									
									
									
									
								
							
							
						
						
									
										172
									
								
								OpenInv/pom.xml
									
									
									
									
									
								
							@@ -1,5 +1,6 @@
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			|||||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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					<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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  <modelVersion>4.0.0</modelVersion>
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					  <modelVersion>4.0.0</modelVersion>
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  <parent>
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					  <parent>
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    <groupId>com.lishid</groupId>
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					    <groupId>com.lishid</groupId>
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    <artifactId>openinvparent</artifactId>
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					    <artifactId>openinvparent</artifactId>
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@@ -8,7 +9,168 @@
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  <artifactId>openinv</artifactId>
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					  <artifactId>openinv</artifactId>
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  <name>OpenInv</name>
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					  <name>OpenInv</name>
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  <version>2.5.2</version>
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					  <version>2.5.3-SNAPSHOT</version>
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					  <profiles>
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					    <profile>
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					      <id>latest</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					      </dependencies>
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					    </profile>
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					    <profile>
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					      <id>modern</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					      </dependencies>
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					    </profile>
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					    <profile>
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					      <id>all</id>
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					      <dependencies>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_5</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_6</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_4_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_5_R2</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_5_R3</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_6_R1</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_6_R2</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_6_R3</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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			||||||
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R1</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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			||||||
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					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
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			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R2</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
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			||||||
 | 
					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
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			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R3</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
 | 
					          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
 | 
				
			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
 | 
					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
 | 
					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
 | 
				
			||||||
 | 
					          <version>1.0-SNAPSHOT</version>
 | 
				
			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
 | 
					          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
 | 
				
			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
 | 
				
			||||||
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					        <dependency>
 | 
				
			||||||
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					          <groupId>com.lishid</groupId>
 | 
				
			||||||
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					          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
 | 
				
			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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			||||||
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					        </dependency>
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			||||||
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					        <dependency>
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			||||||
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					          <groupId>com.lishid</groupId>
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			||||||
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					          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
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			||||||
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					        <dependency>
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					          <groupId>com.lishid</groupId>
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					          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
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					          <version>1.0-SNAPSHOT</version>
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					        </dependency>
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					      </dependencies>
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					    </profile>
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					  </profiles>
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  <build>
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					  <build>
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    <directory>../target</directory>
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					    <directory>../target</directory>
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@@ -16,7 +178,7 @@
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    <resources>
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					    <resources>
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      <resource>
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					      <resource>
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        <directory>src/main/resources</directory>
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					        <directory>../OpenInvPlugin/src/main/resources</directory>
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        <filtering>true</filtering>
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					        <filtering>true</filtering>
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      </resource>
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					      </resource>
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    </resources>
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					    </resources>
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@@ -28,8 +190,8 @@
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        <version>2.4.3</version>
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					        <version>2.4.3</version>
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        <configuration>
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					        <configuration>
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			||||||
          <!--
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					          <!--
 | 
				
			||||||
            This keeps the final file clean, but may cause issues for people not familiar with the setup.
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					            ~ This keeps the final file clean, but may cause issues for people not familiar with the setup.
 | 
				
			||||||
            If you're having trouble with the final product missing files, remove or tweak this configuration.
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					            ~ If you're having trouble with the final product missing files, remove or tweak this configuration.
 | 
				
			||||||
           -->
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					           -->
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			||||||
          <minimizeJar>true</minimizeJar>
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					          <minimizeJar>true</minimizeJar>
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          <filters>
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					          <filters>
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@@ -52,6 +214,6 @@
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        </executions>
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					        </executions>
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      </plugin>
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					      </plugin>
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    </plugins>
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					    </plugins>
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					 | 
				
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  </build>
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					  </build>
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</project>
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					</project>
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@@ -18,8 +18,22 @@ package com.lishid.openinv.internal;
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import org.bukkit.entity.Player;
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					import org.bukkit.entity.Player;
 | 
				
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					/**
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			||||||
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					 * @deprecated Use {@link IAnySilentContainer}
 | 
				
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					 */
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			||||||
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					@Deprecated
 | 
				
			||||||
public interface IAnySilentChest {
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					public interface IAnySilentChest {
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					    /**
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			||||||
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					     * @deprecated Use {@link IAnySilentContainer#activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
 | 
				
			||||||
 | 
					
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			||||||
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					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link IAnySilentContainer#isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player player, int x, int y, int z);
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
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			|||||||
@@ -0,0 +1,40 @@
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			|||||||
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public interface IAnySilentContainer extends IAnySilentChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Checks if the given block is a container which can be unblocked or silenced.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param block the BlockState
 | 
				
			||||||
 | 
					     * @return true if the Block is a supported container
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(BlockState block);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Opens the container at the given coordinates for the Player.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param player
 | 
				
			||||||
 | 
					     * @param anychest whether compatibility for blocked containers is to be used
 | 
				
			||||||
 | 
					     * @param silentchest whether the container's noise is to be silenced
 | 
				
			||||||
 | 
					     * @param x the x coordinate
 | 
				
			||||||
 | 
					     * @param y the y coordinate
 | 
				
			||||||
 | 
					     * @param z the z coordinate
 | 
				
			||||||
 | 
					     * @return true if the container can be opened
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player player, boolean anychest, boolean silentchest, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Checks if the container at the given coordinates is blocked.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param player the Player opening the container
 | 
				
			||||||
 | 
					     * @param x the x coordinate
 | 
				
			||||||
 | 
					     * @param y the y coordinate
 | 
				
			||||||
 | 
					     * @param z the z coordinate
 | 
				
			||||||
 | 
					     * @return true if the container is blocked
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player player, int x, int y, int z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -20,5 +20,14 @@ import org.bukkit.entity.HumanEntity;
 | 
				
			|||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public interface IInventoryAccess {
 | 
					public interface IInventoryAccess {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Check if an entity has permission to modify the contents of an inventory.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @param inventory the Inventory
 | 
				
			||||||
 | 
					     * @param player the HumanEntity
 | 
				
			||||||
 | 
					     * @return true if the HumanEntity can modify the Inventory
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player);
 | 
					    public boolean check(Inventory inventory, HumanEntity player);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,6 +21,11 @@ import org.bukkit.inventory.Inventory;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public interface ISpecialEnderChest {
 | 
					public interface ISpecialEnderChest {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Gets the Inventory associated with this ISpecialEnderChest.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @return the Inventory
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
    public Inventory getBukkitInventory();
 | 
					    public Inventory getBukkitInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,6 +21,11 @@ import org.bukkit.inventory.Inventory;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
public interface ISpecialPlayerInventory {
 | 
					public interface ISpecialPlayerInventory {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Gets the Inventory associated with this ISpecialPlayerInventory.
 | 
				
			||||||
 | 
					     * 
 | 
				
			||||||
 | 
					     * @return the Inventory
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
    public Inventory getBukkitInventory();
 | 
					    public Inventory getBukkitInventory();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,10 +16,11 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_10_R1;
 | 
					package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
					import net.minecraft.server.v1_10_R1.AxisAlignedBB;
 | 
				
			||||||
@@ -37,12 +38,64 @@ import net.minecraft.server.v1_10_R1.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block or ocelot on top
 | 
					        // If block or ocelot on top
 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
@@ -50,16 +103,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
            return true;
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
@@ -87,58 +132,22 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = silentContainerChest;
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_10_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_10_R1.IInventory;
 | 
					import net.minecraft.server.v1_10_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -49,7 +49,7 @@ public class InventoryAccess implements IInventoryAccess {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    
 | 
					
 | 
				
			||||||
    private IInventory grabInventory(Inventory inventory) {
 | 
					    private IInventory grabInventory(Inventory inventory) {
 | 
				
			||||||
        if(inventory instanceof CraftInventory) {
 | 
					        if(inventory instanceof CraftInventory) {
 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory();
 | 
					            return ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,144 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_11_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.Block;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.Entity;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_11_R1.World;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block or ocelot on top
 | 
					 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
					 | 
				
			||||||
        BlockPosition position = new BlockPosition(x, y, z);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(position).getBlock()) != id) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getType(position).l()) {
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return hasOcelotOnTop(world, x, y, z);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
					 | 
				
			||||||
        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
					 | 
				
			||||||
                new AxisAlignedBB(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
					 | 
				
			||||||
            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
					 | 
				
			||||||
            if (localEntityOcelot.isSitting()) {
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = silentContainerChest;
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -0,0 +1,241 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockChest.Type;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.BlockShulkerBox;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Container;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.Entity;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EntityOcelot;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EnumDirection;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IBlockData;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.ITileInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.StatisticList;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntity;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnySilentContainer(org.bukkit.block.BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest || block instanceof org.bukkit.block.ShulkerBox;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        BlockPosition blockPosition = new BlockPosition(x, y, z);
 | 
				
			||||||
 | 
					        Object tile = world.getTileEntity(blockPosition);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (tile == null) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        Block block = world.getType(new BlockPosition(x, y, z)).getBlock();
 | 
				
			||||||
 | 
					        Container container = null;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockChest) {
 | 
				
			||||||
 | 
					            BlockChest blockChest = (BlockChest) block;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            for (EnumDirection enumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
				
			||||||
 | 
					                BlockPosition localBlockPosition = blockPosition.shift(enumDirection);
 | 
				
			||||||
 | 
					                Block localBlock = world.getType(localBlockPosition).getBlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (localBlock != block) {
 | 
				
			||||||
 | 
					                    continue;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (!anychest && isBlockedChest(world, localBlock, localBlockPosition)) {
 | 
				
			||||||
 | 
					                    return false;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                TileEntity localTileEntity = world.getTileEntity(localBlockPosition);
 | 
				
			||||||
 | 
					                if (!(localTileEntity instanceof TileEntityChest)) {
 | 
				
			||||||
 | 
					                    continue;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if ((enumDirection == EnumDirection.WEST) || (enumDirection == EnumDirection.NORTH)) {
 | 
				
			||||||
 | 
					                    tile = new InventoryLargeChest("container.chestDouble",
 | 
				
			||||||
 | 
					                            (TileEntityChest) localTileEntity, (ITileInventory) tile);
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    tile = new InventoryLargeChest("container.chestDouble",
 | 
				
			||||||
 | 
					                            (ITileInventory) tile, (TileEntityChest) localTileEntity);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (blockChest.g == Type.BASIC)
 | 
				
			||||||
 | 
					                player.b(StatisticList.ac);
 | 
				
			||||||
 | 
					            else if (blockChest.g == Type.TRAP) {
 | 
				
			||||||
 | 
					                player.b(StatisticList.W);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (silentchest) {
 | 
				
			||||||
 | 
					                container = new SilentContainerChest(player.inventory, ((IInventory) tile), player);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockShulkerBox) {
 | 
				
			||||||
 | 
					            if (!anychest && isBlockedShulkerBox(world, blockPosition, block)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            player.b(StatisticList.ae);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (silentchest && tile instanceof TileEntityShulkerBox) {
 | 
				
			||||||
 | 
					                // TODO: This fixes sound, but the box is then silent for anyone until the tile entity is recreated
 | 
				
			||||||
 | 
					                SilentContainerShulkerBox.increaseOpenQuantity((TileEntityShulkerBox) tile);
 | 
				
			||||||
 | 
					                container = new SilentContainerShulkerBox(player.inventory, ((IInventory) tile), player);
 | 
				
			||||||
 | 
					                SilentContainerShulkerBox.decreaseOpenQuantity((TileEntityShulkerBox) tile);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!silentchest || container == null) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) tile);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) tile).getScoreboardDisplayName(), ((IInventory) tile).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = container;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        BlockPosition blockPosition = new BlockPosition(x, y, z);
 | 
				
			||||||
 | 
					        Block block = world.getType(blockPosition).getBlock();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (block instanceof BlockShulkerBox) {
 | 
				
			||||||
 | 
					            return isBlockedShulkerBox(world, blockPosition, block);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // For reference, loot at net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        // Check if chest is blocked or has an ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).m() || hasOcelotOnTop(world, blockPosition)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Check for matching adjacent chests that are blocked or have an ocelot on top
 | 
				
			||||||
 | 
					        for (EnumDirection localEnumDirection : EnumDirection.EnumDirectionLimit.HORIZONTAL) {
 | 
				
			||||||
 | 
					            BlockPosition localBlockPosition = blockPosition.shift(localEnumDirection);
 | 
				
			||||||
 | 
					            if (isBlockedChest(world, block, localBlockPosition)) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedShulkerBox(World world, BlockPosition blockPosition, Block block) {
 | 
				
			||||||
 | 
					        // For reference, look at net.minecraft.server.BlockShulkerBox
 | 
				
			||||||
 | 
					        TileEntity tile = world.getTileEntity(blockPosition);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!(tile instanceof TileEntityShulkerBox)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        IBlockData iBlockData = block.getBlockData();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        EnumDirection enumDirection = iBlockData.get(BlockShulkerBox.a);
 | 
				
			||||||
 | 
					        if (((TileEntityShulkerBox) tile).p() == TileEntityShulkerBox.AnimationPhase.CLOSED) {
 | 
				
			||||||
 | 
					            AxisAlignedBB axisAlignedBB = BlockShulkerBox.j.b(0.5F * enumDirection.getAdjacentX(),
 | 
				
			||||||
 | 
					                    0.5F * enumDirection.getAdjacentY(), 0.5F * enumDirection.getAdjacentZ())
 | 
				
			||||||
 | 
					                    .a(enumDirection.getAdjacentX(), enumDirection.getAdjacentY(),
 | 
				
			||||||
 | 
					                            enumDirection.getAdjacentZ());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return !(world.b(axisAlignedBB.a(blockPosition.shift(enumDirection))));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, Block block, BlockPosition blockPosition) {
 | 
				
			||||||
 | 
					        if (world.getType(blockPosition).getBlock() == block) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return world.getType(blockPosition).m() || hasOcelotOnTop(world, blockPosition);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, BlockPosition blockPosition) {
 | 
				
			||||||
 | 
					        for (Entity localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                new AxisAlignedBB(blockPosition.getX(), blockPosition.getY() + 1,
 | 
				
			||||||
 | 
					                        blockPosition.getZ(), blockPosition.getX() + 1, blockPosition.getY() + 2,
 | 
				
			||||||
 | 
					                        blockPosition.getZ() + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -18,30 +18,29 @@ package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_11_R1.IInventory;
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
        IInventory inv = grabInventory(inventory);
 | 
					        IInventory inv = grabInventory(inventory);
 | 
				
			||||||
        
 | 
					
 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					        if (inv instanceof SpecialPlayerInventory) {
 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
				
			||||||
                return false;
 | 
					                return false;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        } else if (inv instanceof SpecialEnderChest) {
 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
				
			||||||
                return false;
 | 
					                return false;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -49,22 +48,21 @@ public class InventoryAccess implements IInventoryAccess {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    
 | 
					
 | 
				
			||||||
    private IInventory grabInventory(Inventory inventory) {
 | 
					    private IInventory grabInventory(Inventory inventory) {
 | 
				
			||||||
        if(inventory instanceof CraftInventory) {
 | 
					        if (inventory instanceof CraftInventory) {
 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory();
 | 
					            return ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        
 | 
					
 | 
				
			||||||
        //Use reflection to find the iinventory
 | 
					        // Use reflection to find the iinventory
 | 
				
			||||||
        Class<? extends Inventory> clazz = inventory.getClass();
 | 
					        Class<? extends Inventory> clazz = inventory.getClass();
 | 
				
			||||||
        IInventory result = null;
 | 
					        IInventory result = null;
 | 
				
			||||||
        for(Field f : clazz.getDeclaredFields()) {
 | 
					        for (Field f : clazz.getDeclaredFields()) {
 | 
				
			||||||
            f.setAccessible(true);
 | 
					            f.setAccessible(true);
 | 
				
			||||||
            if(IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
					            if (IInventory.class.isAssignableFrom(f.getDeclaringClass())) {
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
                    result = (IInventory) f.get(inventory);
 | 
					                    result = (IInventory) f.get(inventory);
 | 
				
			||||||
                }
 | 
					                } catch (Exception e) {
 | 
				
			||||||
                catch (Exception e) {
 | 
					 | 
				
			||||||
                    e.printStackTrace();
 | 
					                    e.printStackTrace();
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -24,13 +24,12 @@ import net.minecraft.server.v1_11_R1.ItemStack;
 | 
				
			|||||||
import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
					import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
					    public SilentContainerChest(PlayerInventory playerInventory, IInventory iInventory,
 | 
				
			||||||
        super(i1, i2, e1);
 | 
					            EntityHuman entityHuman) {
 | 
				
			||||||
        inv = i2;
 | 
					        super(playerInventory, iInventory, entityHuman);
 | 
				
			||||||
        // close signal
 | 
					        // close signal
 | 
				
			||||||
        inv.closeContainer(e1);
 | 
					        iInventory.closeContainer(entityHuman);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -0,0 +1,55 @@
 | 
				
			|||||||
 | 
					package com.lishid.openinv.internal.v1_11_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.ContainerShulkerBox;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.EntityHuman;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.ItemStack;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.PlayerInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_11_R1.TileEntityShulkerBox;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class SilentContainerShulkerBox extends ContainerShulkerBox {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private static Field h;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private static Field exposeOpenStatus() throws NoSuchFieldException, SecurityException {
 | 
				
			||||||
 | 
					        if (h == null) {
 | 
				
			||||||
 | 
					            h = TileEntityShulkerBox.class.getDeclaredField("h");
 | 
				
			||||||
 | 
					            h.setAccessible(true);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return h;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static void increaseOpenQuantity(TileEntityShulkerBox containerShulkerBox) {
 | 
				
			||||||
 | 
					        try {
 | 
				
			||||||
 | 
					            exposeOpenStatus().set(containerShulkerBox, ((Integer) exposeOpenStatus().get(containerShulkerBox)) + 1);
 | 
				
			||||||
 | 
					        } catch (Exception e) {
 | 
				
			||||||
 | 
					            e.printStackTrace();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public static void decreaseOpenQuantity(TileEntityShulkerBox containerShulkerBox) {
 | 
				
			||||||
 | 
					        try {
 | 
				
			||||||
 | 
					            exposeOpenStatus().set(containerShulkerBox, ((Integer) exposeOpenStatus().get(containerShulkerBox)) - 1);
 | 
				
			||||||
 | 
					        } catch (Exception e) {
 | 
				
			||||||
 | 
					            e.printStackTrace();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public SilentContainerShulkerBox(PlayerInventory playerInventory, IInventory iInventory,
 | 
				
			||||||
 | 
					            EntityHuman entityHuman) {
 | 
				
			||||||
 | 
					        super(playerInventory, iInventory, entityHuman);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public void b(EntityHuman entityHuman) {
 | 
				
			||||||
 | 
					        PlayerInventory playerinventory = entityHuman.inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!playerinventory.getCarried().isEmpty()) {
 | 
				
			||||||
 | 
					            entityHuman.drop(playerinventory.getCarried(), false);
 | 
				
			||||||
 | 
					            playerinventory.setCarried(ItemStack.a);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,16 @@ package com.lishid.openinv.internal.v1_4_5;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.Block;
 | 
					import net.minecraft.server.v1_4_5.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_5.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_5.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.IInventory;
 | 
					import net.minecraft.server.v1_4_5.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_4_5.InventoryLargeChest;
 | 
				
			||||||
@@ -34,48 +37,23 @@ import net.minecraft.server.v1_4_5.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_4_5.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					            return false;
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
@@ -87,11 +65,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int id = 0;
 | 
					                int id = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -100,16 +78,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    id = windowID.getInt(player);
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -117,4 +93,62 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,12 +18,16 @@ package com.lishid.openinv.internal.v1_4_6;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.Block;
 | 
					import net.minecraft.server.v1_4_6.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_6.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_6.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_4_6.InventoryLargeChest;
 | 
				
			||||||
@@ -31,51 +35,25 @@ import net.minecraft.server.v1_4_6.Packet100OpenWindow;
 | 
				
			|||||||
import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
					import net.minecraft.server.v1_4_6.TileEntityChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_6.World;
 | 
					import net.minecraft.server.v1_4_6.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_4_6.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					            return false;
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
@@ -87,11 +65,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int id = 0;
 | 
					                int id = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -100,16 +78,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    id = windowID.getInt(player);
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -117,4 +93,62 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -23,9 +23,9 @@ import com.lishid.openinv.OpenInv;
 | 
				
			|||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.IInventory;
 | 
					import net.minecraft.server.v1_4_6.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_4_6.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,16 @@ package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.Block;
 | 
					import net.minecraft.server.v1_4_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_4_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_4_R1.InventoryLargeChest;
 | 
				
			||||||
@@ -31,51 +35,25 @@ import net.minecraft.server.v1_4_R1.Packet100OpenWindow;
 | 
				
			|||||||
import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
					import net.minecraft.server.v1_4_R1.TileEntityChest;
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.World;
 | 
					import net.minecraft.server.v1_4_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_4_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					            return false;
 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
				
			||||||
@@ -87,11 +65,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int id = 0;
 | 
					                int id = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -100,16 +78,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    id = windowID.getInt(player);
 | 
					                    id = windowID.getInt(player);
 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					                    id = id % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					                    windowID.setInt(player, id);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					                player.activeContainer.windowId = id;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -117,4 +93,62 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, x - 1, y, z) || isBlockedChest(world, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, x, y, z - 1) || isBlockedChest(world, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != Block.CHEST.id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.s(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,16 +16,16 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					package com.lishid.openinv.internal.v1_4_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_4_R1.IInventory;
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_4_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,15 @@ package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R2.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_5_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_5_R2.InventoryLargeChest;
 | 
				
			||||||
@@ -33,54 +36,27 @@ import net.minecraft.server.v1_5_R2.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_5_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
@@ -90,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -103,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -120,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					package com.lishid.openinv.internal.v1_5_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R2.IInventory;
 | 
					import net.minecraft.server.v1_5_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,15 @@ package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_5_R3.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_5_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_5_R3.InventoryLargeChest;
 | 
				
			||||||
@@ -33,54 +36,27 @@ import net.minecraft.server.v1_5_R3.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
@@ -90,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -103,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -120,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					package com.lishid.openinv.internal.v1_5_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_5_R3.IInventory;
 | 
					import net.minecraft.server.v1_5_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,15 @@ package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R1.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_6_R1.InventoryLargeChest;
 | 
				
			||||||
@@ -33,54 +36,27 @@ import net.minecraft.server.v1_6_R1.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_6_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
@@ -90,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -103,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -120,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					package com.lishid.openinv.internal.v1_6_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R1.IInventory;
 | 
					import net.minecraft.server.v1_6_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,15 @@ package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R2.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_6_R2.InventoryLargeChest;
 | 
				
			||||||
@@ -33,54 +36,27 @@ import net.minecraft.server.v1_6_R2.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_6_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
@@ -90,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -103,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -120,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					package com.lishid.openinv.internal.v1_6_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R2.IInventory;
 | 
					import net.minecraft.server.v1_6_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,12 +18,15 @@ package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_6_R3.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_6_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_6_R3.InventoryLargeChest;
 | 
				
			||||||
@@ -33,54 +36,27 @@ import net.minecraft.server.v1_6_R3.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					        if (world.getTypeId(x - 1, y, z) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					        if (world.getTypeId(x + 1, y, z) == id)
 | 
				
			||||||
@@ -90,11 +66,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					        if (world.getTypeId(x, y, z + 1) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -103,16 +79,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -120,4 +94,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = world.getTypeId(x, y, z);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (world.getTypeId(x, y, z) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					package com.lishid.openinv.internal.v1_6_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_6_R3.IInventory;
 | 
					import net.minecraft.server.v1_6_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,13 +18,16 @@ package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.Block;
 | 
					import net.minecraft.server.v1_7_R1.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R1.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_7_R1.InventoryLargeChest;
 | 
				
			||||||
@@ -34,54 +37,27 @@ import net.minecraft.server.v1_7_R1.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -104,16 +80,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -121,4 +95,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a().a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					package com.lishid.openinv.internal.v1_7_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R1.IInventory;
 | 
					import net.minecraft.server.v1_7_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,13 +18,16 @@ package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.Block;
 | 
					 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.AxisAlignedBB;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R2.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_7_R2.InventoryLargeChest;
 | 
				
			||||||
@@ -34,54 +37,27 @@ import net.minecraft.server.v1_7_R2.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -104,16 +80,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -121,4 +95,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					package com.lishid.openinv.internal.v1_7_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R2.IInventory;
 | 
					import net.minecraft.server.v1_7_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,13 +18,16 @@ package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.Block;
 | 
					import net.minecraft.server.v1_7_R3.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R3.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_7_R3.InventoryLargeChest;
 | 
				
			||||||
@@ -34,54 +37,27 @@ import net.minecraft.server.v1_7_R3.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -104,16 +80,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -121,4 +95,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.b(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.b(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -16,13 +16,13 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					package com.lishid.openinv.internal.v1_7_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.IInventory;
 | 
					import net.minecraft.server.v1_7_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -18,13 +18,16 @@ package com.lishid.openinv.internal.v1_7_R4;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R4.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.Block;
 | 
					import net.minecraft.server.v1_7_R4.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_7_R4.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.EntityPlayer;
 | 
					import net.minecraft.server.v1_7_R4.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.IInventory;
 | 
					import net.minecraft.server.v1_7_R4.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.InventoryLargeChest;
 | 
					import net.minecraft.server.v1_7_R4.InventoryLargeChest;
 | 
				
			||||||
@@ -34,54 +37,27 @@ import net.minecraft.server.v1_7_R4.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(x, y, z);
 | 
					        Object chest = world.getTileEntity(x, y, z);
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					        int id = Block.getId(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x - 1, y, z)) == id)
 | 
					        if (Block.getId(world.getType(x - 1, y, z)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
				
			||||||
        if (Block.getId(world.getType(x + 1, y, z)) == id)
 | 
					        if (Block.getId(world.getType(x + 1, y, z)) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.getId(world.getType(x, y, z + 1)) == id)
 | 
					        if (Block.getId(world.getType(x, y, z + 1)) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                int windowId = 0;
 | 
					                int windowId = 0;
 | 
				
			||||||
                try {
 | 
					                try {
 | 
				
			||||||
@@ -104,16 +80,14 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                    windowId = windowID.getInt(player);
 | 
					                    windowId = windowID.getInt(player);
 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					                    windowId = windowId % 100 + 1;
 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					                    windowID.setInt(player, windowId);
 | 
				
			||||||
                }
 | 
					                } catch (NoSuchFieldException e) {}
 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -121,4 +95,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z) || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(x, y, z));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(x, y, z)) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.t(x, y + 1, z)) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_7_R4;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.IInventory;
 | 
					import net.minecraft.server.v1_7_R4.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,13 +16,17 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_8_R1;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R1.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.Block;
 | 
					import net.minecraft.server.v1_8_R1.Block;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.BlockPosition;
 | 
					import net.minecraft.server.v1_8_R1.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R1.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.EntityPlayer;
 | 
					import net.minecraft.server.v1_8_R1.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.IInventory;
 | 
					import net.minecraft.server.v1_8_R1.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.ITileInventory;
 | 
					import net.minecraft.server.v1_8_R1.ITileInventory;
 | 
				
			||||||
@@ -31,57 +35,29 @@ import net.minecraft.server.v1_8_R1.PacketPlayOutOpenWindow;
 | 
				
			|||||||
import net.minecraft.server.v1_8_R1.TileEntityChest;
 | 
					import net.minecraft.server.v1_8_R1.TileEntityChest;
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.World;
 | 
					import net.minecraft.server.v1_8_R1.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
@@ -103,9 +79,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                player.activeContainer = silentContainerChest;
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -113,4 +88,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock()) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c()) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,16 +18,16 @@ package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import net.minecraft.server.v1_8_R1.IInventory;
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventory;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,13 +16,17 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_8_R2;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.Block;
 | 
					import net.minecraft.server.v1_8_R2.Block;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.BlockPosition;
 | 
					import net.minecraft.server.v1_8_R2.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.EntityPlayer;
 | 
					import net.minecraft.server.v1_8_R2.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.IInventory;
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.ITileInventory;
 | 
					import net.minecraft.server.v1_8_R2.ITileInventory;
 | 
				
			||||||
@@ -31,57 +35,29 @@ import net.minecraft.server.v1_8_R2.PacketPlayOutOpenWindow;
 | 
				
			|||||||
import net.minecraft.server.v1_8_R2.TileEntityChest;
 | 
					import net.minecraft.server.v1_8_R2.TileEntityChest;
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.World;
 | 
					import net.minecraft.server.v1_8_R2.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
@@ -103,9 +79,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                player.activeContainer = silentContainerChest;
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -113,4 +88,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock()) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c()) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_8_R2.IInventory;
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,13 +16,17 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_8_R3;
 | 
					package com.lishid.openinv.internal.v1_8_R3;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R3.AxisAlignedBB;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.Block;
 | 
					import net.minecraft.server.v1_8_R3.Block;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.BlockPosition;
 | 
					import net.minecraft.server.v1_8_R3.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R3.EntityOcelot;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.EntityPlayer;
 | 
					import net.minecraft.server.v1_8_R3.EntityPlayer;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.IInventory;
 | 
					import net.minecraft.server.v1_8_R3.IInventory;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.ITileInventory;
 | 
					import net.minecraft.server.v1_8_R3.ITileInventory;
 | 
				
			||||||
@@ -31,57 +35,29 @@ import net.minecraft.server.v1_8_R3.PacketPlayOutOpenWindow;
 | 
				
			|||||||
import net.minecraft.server.v1_8_R3.TileEntityChest;
 | 
					import net.minecraft.server.v1_8_R3.TileEntityChest;
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.World;
 | 
					import net.minecraft.server.v1_8_R3.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
        if (chest == null)
 | 
					        if (chest == null)
 | 
				
			||||||
            return true;
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
@@ -91,11 +67,11 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        boolean returnValue = true;
 | 
					        boolean returnValue = false;
 | 
				
			||||||
        if (!silentchest) {
 | 
					        if (!silentchest) {
 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
        }
 | 
					            returnValue = true;
 | 
				
			||||||
        else {
 | 
					        } else {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
@@ -103,9 +79,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
                player.activeContainer = silentContainerChest;
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
                returnValue = false;
 | 
					                returnValue = true;
 | 
				
			||||||
            }
 | 
					            } catch (Exception e) {
 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					                e.printStackTrace();
 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@@ -113,4 +88,64 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return returnValue;
 | 
					        return returnValue;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block or ocelot on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock()) != id) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c()) {
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return hasOcelotOnTop(world, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    private boolean hasOcelotOnTop(World world, int x, int y, int z) {
 | 
				
			||||||
 | 
					        for (Object localEntity : world.a(EntityOcelot.class,
 | 
				
			||||||
 | 
					                AxisAlignedBB.a(x, y + 1, z, x + 1, y + 2, z + 1))) {
 | 
				
			||||||
 | 
					            EntityOcelot localEntityOcelot = (EntityOcelot) localEntity;
 | 
				
			||||||
 | 
					            if (localEntityOcelot.isSitting()) {
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_8_R3;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_8_R3.IInventory;
 | 
					import net.minecraft.server.v1_8_R3.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,10 +16,11 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_9_R1;
 | 
					package com.lishid.openinv.internal.v1_9_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_9_R1.AxisAlignedBB;
 | 
					import net.minecraft.server.v1_9_R1.AxisAlignedBB;
 | 
				
			||||||
@@ -37,12 +38,64 @@ import net.minecraft.server.v1_9_R1.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_9_R1.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block or ocelot on top
 | 
					        // If block or ocelot on top
 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
@@ -50,16 +103,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
            return true;
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
@@ -87,58 +132,22 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = silentContainerChest;
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_9_R1;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_9_R1.IInventory;
 | 
					import net.minecraft.server.v1_9_R1.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,10 +16,11 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_9_R2;
 | 
					package com.lishid.openinv.internal.v1_9_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.block.BlockState;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_9_R2.AxisAlignedBB;
 | 
					import net.minecraft.server.v1_9_R2.AxisAlignedBB;
 | 
				
			||||||
@@ -37,12 +38,64 @@ import net.minecraft.server.v1_9_R2.World;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
 | 
					import org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					public class AnySilentContainer implements IAnySilentContainer {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean isAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					    public boolean isAnySilentContainer(BlockState block) {
 | 
				
			||||||
 | 
					        return block instanceof org.bukkit.block.Chest;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean activateContainer(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest && isAnyContainerNeeded(p, x, y, z)) {
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = false;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					            returnValue = true;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                returnValue = true;
 | 
				
			||||||
 | 
					            } catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyContainerNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
        World world = player.world;
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block or ocelot on top
 | 
					        // If block or ocelot on top
 | 
				
			||||||
        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).l() || hasOcelotOnTop(world, x, y, z))
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
@@ -50,16 +103,8 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // If block next to chest is chest and has a block or ocelot on top
 | 
					        // If block next to chest is chest and has a block or ocelot on top
 | 
				
			||||||
        if (isBlockedChest(world, id, x - 1, y, z))
 | 
					        return isBlockedChest(world, id, x - 1, y, z) || isBlockedChest(world, id, x + 1, y, z)
 | 
				
			||||||
            return true;
 | 
					                || isBlockedChest(world, id, x, y, z - 1) || isBlockedChest(world, id, x, y, z + 1);
 | 
				
			||||||
        if (isBlockedChest(world, id, x + 1, y, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z - 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if (isBlockedChest(world, id, x, y, z + 1))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
					    private boolean isBlockedChest(World world, int id, int x, int y, int z) {
 | 
				
			||||||
@@ -87,58 +132,22 @@ public class AnySilentChest implements IAnySilentChest {
 | 
				
			|||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #activateContainer(Player, boolean, boolean, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public boolean activateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					    public boolean activateChest(Player player, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					        return !activateContainer(player, anychest, silentchest, x, y, z);
 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(new BlockPosition(x, y + 1, z)).l())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).l()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
					 | 
				
			||||||
                int windowId = player.nextContainerCounter();
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = silentContainerChest;
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #isAnyContainerNeeded(Player, int, int, int)}.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean isAnyChestNeeded(Player player, int x, int y, int z) {
 | 
				
			||||||
 | 
					        return isAnyContainerNeeded(player, x, y, z);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -18,13 +18,13 @@ package com.lishid.openinv.internal.v1_9_R2;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Volatile
 | 
					// Volatile
 | 
				
			||||||
import net.minecraft.server.v1_9_R2.IInventory;
 | 
					import net.minecraft.server.v1_9_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -49,7 +49,7 @@ public class InventoryAccess implements IInventoryAccess {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    
 | 
					
 | 
				
			||||||
    private IInventory grabInventory(Inventory inventory) {
 | 
					    private IInventory grabInventory(Inventory inventory) {
 | 
				
			||||||
        if(inventory instanceof CraftInventory) {
 | 
					        if(inventory instanceof CraftInventory) {
 | 
				
			||||||
            return ((CraftInventory) inventory).getInventory();
 | 
					            return ((CraftInventory) inventory).getInventory();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -27,7 +27,7 @@ import com.lishid.openinv.commands.OpenEnderPluginCommand;
 | 
				
			|||||||
import com.lishid.openinv.commands.OpenInvPluginCommand;
 | 
					import com.lishid.openinv.commands.OpenInvPluginCommand;
 | 
				
			||||||
import com.lishid.openinv.commands.SearchInvPluginCommand;
 | 
					import com.lishid.openinv.commands.SearchInvPluginCommand;
 | 
				
			||||||
import com.lishid.openinv.commands.SilentChestPluginCommand;
 | 
					import com.lishid.openinv.commands.SilentChestPluginCommand;
 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					import com.lishid.openinv.internal.IAnySilentContainer;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
				
			||||||
@@ -97,7 +97,7 @@ public class OpenInv extends JavaPlugin {
 | 
				
			|||||||
    private InternalAccessor accessor;
 | 
					    private InternalAccessor accessor;
 | 
				
			||||||
    private IPlayerDataManager playerLoader;
 | 
					    private IPlayerDataManager playerLoader;
 | 
				
			||||||
    private IInventoryAccess inventoryAccess;
 | 
					    private IInventoryAccess inventoryAccess;
 | 
				
			||||||
    private IAnySilentChest anySilentChest;
 | 
					    private IAnySilentContainer anySilentContainer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public void onEnable() {
 | 
					    public void onEnable() {
 | 
				
			||||||
@@ -107,7 +107,7 @@ public class OpenInv extends JavaPlugin {
 | 
				
			|||||||
        accessor = new InternalAccessor(this);
 | 
					        accessor = new InternalAccessor(this);
 | 
				
			||||||
        // Version check
 | 
					        // Version check
 | 
				
			||||||
        if (!accessor.initialize(getServer())) {
 | 
					        if (!accessor.initialize(getServer())) {
 | 
				
			||||||
            getLogger().info("Your version of CraftBukkit is not supported.");
 | 
					            getLogger().info("Your version of CraftBukkit (" + accessor.getVersion() + ")is not supported.");
 | 
				
			||||||
            getLogger().info("Please look for an updated version of OpenInv.");
 | 
					            getLogger().info("Please look for an updated version of OpenInv.");
 | 
				
			||||||
            pm.disablePlugin(this);
 | 
					            pm.disablePlugin(this);
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
@@ -115,7 +115,7 @@ public class OpenInv extends JavaPlugin {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        playerLoader = accessor.newPlayerDataManager();
 | 
					        playerLoader = accessor.newPlayerDataManager();
 | 
				
			||||||
        inventoryAccess = accessor.newInventoryAccess();
 | 
					        inventoryAccess = accessor.newInventoryAccess();
 | 
				
			||||||
        anySilentChest = accessor.newAnySilentChest();
 | 
					        anySilentContainer = accessor.newAnySilentContainer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        FileConfiguration config = getConfig();
 | 
					        FileConfiguration config = getConfig();
 | 
				
			||||||
        boolean dirtyConfig = false;
 | 
					        boolean dirtyConfig = false;
 | 
				
			||||||
@@ -164,8 +164,16 @@ public class OpenInv extends JavaPlugin {
 | 
				
			|||||||
        return this.inventoryAccess;
 | 
					        return this.inventoryAccess;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public IAnySilentChest getAnySilentChest() {
 | 
					    public IAnySilentContainer getAnySilentContainer() {
 | 
				
			||||||
        return this.anySilentChest;
 | 
					        return this.anySilentContainer;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #getAnySilentContainer()}
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
 | 
					    public com.lishid.openinv.internal.IAnySilentChest getAnySilentChest() {
 | 
				
			||||||
 | 
					        return this.getAnySilentContainer();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public ISpecialPlayerInventory getInventoryFor(Player player, boolean online) {
 | 
					    public ISpecialPlayerInventory getInventoryFor(Player player, boolean online) {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,8 +16,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv;
 | 
					package com.lishid.openinv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.block.Chest;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.event.Event.Result;
 | 
					import org.bukkit.event.Event.Result;
 | 
				
			||||||
import org.bukkit.event.EventHandler;
 | 
					import org.bukkit.event.EventHandler;
 | 
				
			||||||
@@ -46,53 +44,43 @@ public class OpenInvPlayerListener implements Listener {
 | 
				
			|||||||
        plugin.setPlayerOffline(event.getPlayer());
 | 
					        plugin.setPlayerOffline(event.getPlayer());
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @EventHandler(priority = EventPriority.MONITOR)
 | 
					    @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
 | 
				
			||||||
    public void onPlayerInteract(PlayerInteractEvent event) {
 | 
					    public void onPlayerInteract(PlayerInteractEvent event) {
 | 
				
			||||||
 | 
					        if (event.getAction() != Action.RIGHT_CLICK_BLOCK || event.getPlayer().isSneaking()
 | 
				
			||||||
 | 
					                || event.useInteractedBlock() == Result.DENY) {
 | 
				
			||||||
 | 
					            return;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Player player = event.getPlayer();
 | 
					        Player player = event.getPlayer();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (event.getPlayer().isSneaking()) {
 | 
					        if (event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
 | 
				
			||||||
            return;
 | 
					            if (OpenInv.hasPermission(player, Permissions.PERM_SILENT)
 | 
				
			||||||
        }
 | 
					                    && plugin.getPlayerSilentChestStatus(player)) {
 | 
				
			||||||
 | 
					                // TODO: Bypasses blocks on top, anychest also does not work
 | 
				
			||||||
        if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.useInteractedBlock() == Result.DENY) {
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == org.bukkit.Material.ENDER_CHEST) {
 | 
					 | 
				
			||||||
            if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
 | 
					 | 
				
			||||||
                event.setCancelled(true);
 | 
					                event.setCancelled(true);
 | 
				
			||||||
                player.openInventory(player.getEnderChest());
 | 
					                player.openInventory(player.getEnderChest());
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getState() instanceof Chest) {
 | 
					        if (plugin.getAnySilentContainer().isAnySilentContainer(event.getClickedBlock().getState())) {
 | 
				
			||||||
            boolean silentchest = false;
 | 
					
 | 
				
			||||||
            boolean anychest = false;
 | 
					            boolean silentchest = OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player);
 | 
				
			||||||
 | 
					            boolean anychest = OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            int x = event.getClickedBlock().getX();
 | 
					            int x = event.getClickedBlock().getX();
 | 
				
			||||||
            int y = event.getClickedBlock().getY();
 | 
					            int y = event.getClickedBlock().getY();
 | 
				
			||||||
            int z = event.getClickedBlock().getZ();
 | 
					            int z = event.getClickedBlock().getZ();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (OpenInv.hasPermission(player, Permissions.PERM_SILENT) && plugin.getPlayerSilentChestStatus(player)) {
 | 
					            // If anychest or silentchest is active
 | 
				
			||||||
                silentchest = true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (OpenInv.hasPermission(player, Permissions.PERM_ANYCHEST) && plugin.getPlayerAnyChestStatus(player)) {
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    anychest = plugin.getAnySilentChest().isAnyChestNeeded(player, x, y, z);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (Exception e) {
 | 
					 | 
				
			||||||
                    player.sendMessage(ChatColor.RED + "Error while executing openinv. Unsupported CraftBukkit.");
 | 
					 | 
				
			||||||
                    e.printStackTrace();
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // If the anychest or silentchest is active
 | 
					 | 
				
			||||||
            if (anychest || silentchest) {
 | 
					            if (anychest || silentchest) {
 | 
				
			||||||
                if (!plugin.getAnySilentChest().activateChest(player, anychest, silentchest, x, y, z)) {
 | 
					                if (plugin.getAnySilentContainer().activateContainer(player, anychest, silentchest, x, y, z)) {
 | 
				
			||||||
                    if (silentchest && plugin.notifySilentChest()) {
 | 
					                    if (silentchest && plugin.notifySilentChest() && anychest && plugin.notifyAnyChest()) {
 | 
				
			||||||
 | 
					                        player.sendMessage("You are opening a blocked chest silently.");
 | 
				
			||||||
 | 
					                    } else if (silentchest && plugin.notifySilentChest()) {
 | 
				
			||||||
                        player.sendMessage("You are opening a chest silently.");
 | 
					                        player.sendMessage("You are opening a chest silently.");
 | 
				
			||||||
                    }
 | 
					                    } else if (anychest && plugin.notifyAnyChest()) {
 | 
				
			||||||
                    if (anychest && plugin.notifyAnyChest()) {
 | 
					                        // TODO fix anychest always claiming chest is blocked
 | 
				
			||||||
                        player.sendMessage("You are opening a blocked chest.");
 | 
					                        player.sendMessage("You are opening a blocked chest.");
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
                    event.setCancelled(true);
 | 
					                    event.setCancelled(true);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -43,7 +43,7 @@ public class InternalAccessor {
 | 
				
			|||||||
        version = packageName.substring(packageName.lastIndexOf('.') + 1);
 | 
					        version = packageName.substring(packageName.lastIndexOf('.') + 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        try {
 | 
					        try {
 | 
				
			||||||
            Class.forName("com.lishid.openinv.internal." + version + ".AnySilentChest");
 | 
					            Class.forName("com.lishid.openinv.internal." + version + ".AnySilentContainer");
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        catch (Exception e) {
 | 
					        catch (Exception e) {
 | 
				
			||||||
@@ -51,6 +51,10 @@ public class InternalAccessor {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public String getVersion() {
 | 
				
			||||||
 | 
					        return this.version != null ? this.version : "null";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    private void printErrorMessage() {
 | 
					    private void printErrorMessage() {
 | 
				
			||||||
        plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
 | 
					        plugin.getLogger().warning("OpenInv encountered an error with the CraftBukkit version \"" + version + "\". Please look for an updated version of OpenInv.");
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -63,8 +67,16 @@ public class InternalAccessor {
 | 
				
			|||||||
        return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
 | 
					        return (IInventoryAccess) createObject(IInventoryAccess.class, "InventoryAccess");
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public IAnySilentContainer newAnySilentContainer() {
 | 
				
			||||||
 | 
					        return (IAnySilentContainer) createObject(IAnySilentContainer.class, "AnySilentContainer");
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * @deprecated Use {@link #newAnySilentContainer()}
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Deprecated
 | 
				
			||||||
    public IAnySilentChest newAnySilentChest() {
 | 
					    public IAnySilentChest newAnySilentChest() {
 | 
				
			||||||
        return (IAnySilentChest) createObject(IAnySilentChest.class, "AnySilentChest");
 | 
					        return newAnySilentContainer();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
 | 
					    public ISpecialPlayerInventory newSpecialPlayerInventory(Player player, boolean offline) {
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										10
									
								
								README.MD
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								README.MD
									
									
									
									
									
								
							@@ -9,6 +9,16 @@ This fork of OpenInv was created when the lag caused by offline player lookups p
 | 
				
			|||||||
## Previous Versions
 | 
					## Previous Versions
 | 
				
			||||||
This fork supports any version after 1.4.5. Binaries are available in the [releases tab](https://github.com/Jikoo/OpenInv/releases). Please allow a brief period after the release of a new version for updates.
 | 
					This fork supports any version after 1.4.5. Binaries are available in the [releases tab](https://github.com/Jikoo/OpenInv/releases). Please allow a brief period after the release of a new version for updates.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## For Developers
 | 
				
			||||||
 | 
					To compile, the relevant Craftbukkit/Spigot jars must be installed in your local repository using the install plugin.  
 | 
				
			||||||
 | 
					Ex: `install:install-file -Dpackaging=jar -Dfile=spigot-1.11-R0.1-SNAPSHOT.jar -DgroupId=org.spigotmc -DartifactId=spigot -Dversion=1.11-R0.1-SNAPSHOT`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Compiling OpenInv for a specific version is very easy - just compile the correct module.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Compiling for a set of versions is slightly more complex. You'll need to use a profile for the versions you want to compile. Provided profiles are latest, modern (versions 1.7.10+), and all. For more information, check out the [official guide](http://maven.apache.org/guides/introduction/introduction-to-profiles.html).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Regarding deprecation: Any deprecated methods will be removed in the next minor revision bump.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## License
 | 
					## License
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										181
									
								
								pom.xml
									
									
									
									
									
								
							
							
						
						
									
										181
									
								
								pom.xml
									
									
									
									
									
								
							@@ -10,15 +10,14 @@
 | 
				
			|||||||
    <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
 | 
					    <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
 | 
				
			||||||
  </properties>
 | 
					  </properties>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  <modules>
 | 
					 | 
				
			||||||
    <module>OpenInvCore</module>
 | 
					 | 
				
			||||||
    <module>OpenInvPlugin</module>
 | 
					 | 
				
			||||||
    <module>OpenInv</module>
 | 
					 | 
				
			||||||
    <module>OpenInvCraftbukkit1_11_R1</module>
 | 
					 | 
				
			||||||
  </modules>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  <profiles>
 | 
					  <profiles>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    <!--
 | 
				
			||||||
 | 
					      ~ N.B.: All dependencies for profiles are set in ./OpenInv/pom.xml
 | 
				
			||||||
 | 
					      ~ 
 | 
				
			||||||
 | 
					      ~ This is to prevent recursive dependencies. It's not ideal, but it works.
 | 
				
			||||||
 | 
					     -->
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    <profile>
 | 
					    <profile>
 | 
				
			||||||
      <id>latest</id>
 | 
					      <id>latest</id>
 | 
				
			||||||
      <activation>
 | 
					      <activation>
 | 
				
			||||||
@@ -28,15 +27,10 @@
 | 
				
			|||||||
        </property>
 | 
					        </property>
 | 
				
			||||||
      </activation>
 | 
					      </activation>
 | 
				
			||||||
      <modules>
 | 
					      <modules>
 | 
				
			||||||
 | 
					        <module>OpenInvCore</module>
 | 
				
			||||||
 | 
					        <module>OpenInvPlugin</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
				
			||||||
      </modules>
 | 
					      </modules>
 | 
				
			||||||
      <dependencies>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
      </dependencies>
 | 
					 | 
				
			||||||
    </profile>
 | 
					    </profile>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    <profile>
 | 
					    <profile>
 | 
				
			||||||
@@ -48,6 +42,8 @@
 | 
				
			|||||||
        </property>
 | 
					        </property>
 | 
				
			||||||
      </activation>
 | 
					      </activation>
 | 
				
			||||||
      <modules>
 | 
					      <modules>
 | 
				
			||||||
 | 
					        <module>OpenInvCore</module>
 | 
				
			||||||
 | 
					        <module>OpenInvPlugin</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_7_R4</module>
 | 
					        <module>OpenInvCraftbukkit1_7_R4</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_8_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_8_R1</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_8_R2</module>
 | 
					        <module>OpenInvCraftbukkit1_8_R2</module>
 | 
				
			||||||
@@ -57,48 +53,6 @@
 | 
				
			|||||||
        <module>OpenInvCraftbukkit1_10_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_10_R1</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
				
			||||||
      </modules>
 | 
					      </modules>
 | 
				
			||||||
      <dependencies>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
      </dependencies>
 | 
					 | 
				
			||||||
    </profile>
 | 
					    </profile>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    <profile>
 | 
					    <profile>
 | 
				
			||||||
@@ -107,6 +61,8 @@
 | 
				
			|||||||
        <activeByDefault>true</activeByDefault>
 | 
					        <activeByDefault>true</activeByDefault>
 | 
				
			||||||
      </activation>
 | 
					      </activation>
 | 
				
			||||||
      <modules>
 | 
					      <modules>
 | 
				
			||||||
 | 
					        <module>OpenInvCore</module>
 | 
				
			||||||
 | 
					        <module>OpenInvPlugin</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_4_5</module>
 | 
					        <module>OpenInvCraftbukkit1_4_5</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_4_6</module>
 | 
					        <module>OpenInvCraftbukkit1_4_6</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_4_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_4_R1</module>
 | 
				
			||||||
@@ -130,103 +86,22 @@
 | 
				
			|||||||
        <module>OpenInvCraftbukkit1_10_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_10_R1</module>
 | 
				
			||||||
        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
					        <module>OpenInvCraftbukkit1_11_R1</module>
 | 
				
			||||||
      </modules>
 | 
					      </modules>
 | 
				
			||||||
      <dependencies>
 | 
					    </profile>
 | 
				
			||||||
        <dependency>
 | 
					
 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					    <!--
 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_4_5</artifactId>
 | 
					      ~ This profile exists to fix reactor build order.
 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					      ~ OpenInv must be built last to aggregate all modules into the final jar.
 | 
				
			||||||
        </dependency>
 | 
					     -->
 | 
				
			||||||
        <dependency>
 | 
					    <profile>
 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					      <id>fixreactororder</id>
 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_4_6</artifactId>
 | 
					      <activation>
 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					        <property>
 | 
				
			||||||
        </dependency>
 | 
					          <name>!breakBuildProcess</name>
 | 
				
			||||||
        <dependency>
 | 
					        </property>
 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					      </activation>
 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_4_R1</artifactId>
 | 
					      <modules>
 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					        <module>OpenInv</module>
 | 
				
			||||||
        </dependency>
 | 
					      </modules>
 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_5_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_5_R3</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_6_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_6_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_6_R3</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_7_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_7_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_7_R3</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_7_R4</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_8_R3</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_9_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_9_R2</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_10_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
        <dependency>
 | 
					 | 
				
			||||||
          <groupId>com.lishid</groupId>
 | 
					 | 
				
			||||||
          <artifactId>openinvcraftbukkit1_11_R1</artifactId>
 | 
					 | 
				
			||||||
          <version>1.0-SNAPSHOT</version>
 | 
					 | 
				
			||||||
        </dependency>
 | 
					 | 
				
			||||||
      </dependencies>
 | 
					 | 
				
			||||||
    </profile>
 | 
					    </profile>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  </profiles>
 | 
					  </profiles>
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user