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3 Commits
3.2.1 ... 2.2.7

Author SHA1 Message Date
Jikoo
4058463f7f OpenInv 2.2.7
Updated for Spigot 1.8.3
Dropped support for all other versions
Fixed lookup not working for players on first login/incomplete names
2015-03-11 16:48:21 -04:00
Jikoo
21cd1926ae Don't find username on the main thread. Not friendly with partial names. 2014-12-01 16:11:52 -05:00
Jikoo
2a66b2e81b Updated to Spigot 1.8 2014-12-01 14:10:14 -05:00
83 changed files with 474 additions and 8558 deletions

View File

@@ -17,12 +17,17 @@
package com.lishid.openinv.commands;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
@@ -37,7 +42,8 @@ public class OpenEnderPluginCommand implements CommandExecutor {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
@@ -53,8 +59,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
return true;
}
Player player = (Player) sender;
boolean offline = false;
final Player player = (Player) sender;
// History management
String history = openEnderHistory.get(player);
@@ -64,55 +69,79 @@ public class OpenEnderPluginCommand implements CommandExecutor {
openEnderHistory.put(player, history);
}
// Target selecting
Player target;
String name = "";
final String name;
// Read from history if target is not named
if (args.length < 1) {
if (history != null && history != "") {
name = history;
}
else {
sender.sendMessage(ChatColor.RED + "OpenEnder history is empty!");
return true;
}
name = history;
}
else {
name = args[0];
}
target = this.plugin.getServer().getPlayer(name);
sender.sendMessage(ChatColor.GREEN + "Starting inventory lookup.");
final UUID senderID = player.getUniqueId();
new BukkitRunnable() {
@Override
public void run() {
List<Player> matches = Bukkit.matchPlayer(name);
if (!matches.isEmpty()) {
openInventory(player, matches.get(0).getUniqueId());
return;
}
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(name);
if (Bukkit.getPlayer(senderID) == null) {
return;
}
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (Bukkit.getPlayer(senderID) == null) {
return;
}
openInventory(player, offlinePlayer.getUniqueId());
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, UUID uuid) {
Player target = this.plugin.getServer().getPlayer(uuid);
if (target == null) {
// Try loading the player's data
target = OpenInv.playerLoader.loadPlayer(name);
target = OpenInv.playerLoader.loadPlayer(uuid);
if (target == null) {
sender.sendMessage(ChatColor.RED + "Player " + name + " not found!");
return true;
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
}
if (target != sender && !OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST_ALL)) {
sender.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return true;
if (target != player && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
return;
}
// Record the target
history = target.getName();
openEnderHistory.put(player, history);
openEnderHistory.put(player, target.getName());
// Create the inventory
ISpecialEnderChest chest = OpenInv.enderChests.get(target.getName().toLowerCase());
if (chest == null) {
chest = InternalAccessor.Instance.newSpecialEnderChest(target, !offline);
chest = InternalAccessor.Instance.newSpecialEnderChest(target, !target.isOnline());
}
// Open the inventory
player.openInventory(chest.getBukkitInventory());
return true;
}
}

View File

@@ -17,12 +17,17 @@
package com.lishid.openinv.commands;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
@@ -37,7 +42,8 @@ public class OpenInvPluginCommand implements CommandExecutor {
this.plugin = plugin;
}
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
return true;
@@ -52,8 +58,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
return true;
}
Player player = (Player) sender;
boolean offline = false;
final Player player = (Player) sender;
// History management
String history = openInvHistory.get(player);
@@ -63,10 +68,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
openInvHistory.put(player, history);
}
// Target selecting
Player target;
String name = "";
final String name;
// Read from history if target is not named
if (args.length < 1) {
@@ -76,51 +78,80 @@ public class OpenInvPluginCommand implements CommandExecutor {
name = args[0];
}
target = this.plugin.getServer().getPlayer(name);
final UUID senderID = player.getUniqueId();
new BukkitRunnable() {
@Override
public void run() {
List<Player> matches = Bukkit.matchPlayer(name);
if (!matches.isEmpty()) {
openInventory(player, matches.get(0).getUniqueId());
return;
}
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(name);
if (Bukkit.getPlayer(senderID) == null) {
return;
}
if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore()) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
new BukkitRunnable() {
@Override
public void run() {
if (Bukkit.getPlayer(senderID) == null) {
return;
}
openInventory(player, offlinePlayer.getUniqueId());
}
}.runTask(plugin);
}
}.runTaskAsynchronously(plugin);
return true;
}
private void openInventory(Player player, UUID uuid) {
Player target = this.plugin.getServer().getPlayer(uuid);
if (target == null) {
if (target == null) {
// Try loading the player's data
target = OpenInv.playerLoader.loadPlayer(name);
// Try loading the player's data
target = OpenInv.playerLoader.loadPlayer(uuid);
if (target == null) {
sender.sendMessage(ChatColor.RED + "Player " + name + " not found!");
return true;
}
if (target == null) {
player.sendMessage(ChatColor.RED + "Player not found!");
return;
}
}
// Permissions checks
if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
sender.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
return true;
player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
return;
}
// Crosswork check
if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
sender.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return true;
player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
return;
}
// Self-open check
if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
sender.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return true;
player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
return;
}
// Record the target
history = target.getName();
openInvHistory.put(player, history);
openInvHistory.put(player, target.getName());
// Create the inventory
ISpecialPlayerInventory inv = OpenInv.inventories.get(target.getName().toLowerCase());
if (inv == null) {
inv = InternalAccessor.Instance.newSpecialPlayerInventory(target, !offline);
inv = InternalAccessor.Instance.newSpecialPlayerInventory(target, !target.isOnline());
}
// Open the inventory
player.openInventory(inv.getBukkitInventory());
return true;
}
}

View File

@@ -16,8 +16,11 @@
package com.lishid.openinv.internal;
import java.util.UUID;
import org.bukkit.entity.Player;
public interface IPlayerDataManager {
public Player loadPlayer(String name);
public Player loadPlayer(UUID uuid);
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.*;
import org.bukkit.craftbukkit.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.*;
import org.bukkit.craftbukkit.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

View File

@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.*;
import org.bukkit.craftbukkit.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
//Volatile
import net.minecraft.server.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

View File

@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.*;
import org.bukkit.craftbukkit.entity.*;
import org.bukkit.craftbukkit.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

View File

@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.craftbukkit;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.*;
import org.bukkit.craftbukkit.entity.*;
import org.bukkit.craftbukkit.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_4_5.*;
import org.bukkit.craftbukkit.v1_4_5.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_4_5.*;
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_4_5.*;
import org.bukkit.craftbukkit.v1_4_5.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
//Volatile
import net.minecraft.server.v1_4_5.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

View File

@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_4_5.*;
import org.bukkit.craftbukkit.v1_4_5.entity.*;
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

View File

@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_4_6.*;
import org.bukkit.craftbukkit.v1_4_6.entity.*;
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,120 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_4_R1.*;
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.s(x, y + 1, z))
return true;
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
if (!anychest) {
if (world.s(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int id = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
id = windowID.getInt(player);
id = id % 100 + 1;
windowID.setInt(player, id);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = id;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_4_R1.*;
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_4_R1.*;
import org.bukkit.craftbukkit.v1_4_R1.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
//Volatile
import net.minecraft.server.v1_4_R1.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.f();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

View File

@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_4_R1.*;
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_4_R1.*;
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a_(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_5_R2.*;
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_5_R2.*;
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_5_R2.*;
import org.bukkit.craftbukkit.v1_5_R2.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
//Volatile
import net.minecraft.server.v1_5_R2.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_5_R2.*;
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

View File

@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_5_R2.*;
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
import com.lishid.openinv.internal.v1_5_R3.SilentContainerChest;
//Volatile
import net.minecraft.server.v1_5_R3.*;
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_5_R3.*;
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_5_R3.*;
import org.bukkit.craftbukkit.v1_5_R3.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
//Volatile
import net.minecraft.server.v1_5_R3.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_5_R3.*;
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_5_R3;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_5_R3.*;
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.name.length() > 16) {
return player.name.substring(0, 16);
}
return player.name;
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_6_R1.*;
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_6_R1.*;
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_6_R1.*;
import org.bukkit.craftbukkit.v1_6_R1.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
//Volatile
import net.minecraft.server.v1_6_R1.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_6_R1.*;
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_6_R1.*;
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_6_R2.*;
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_6_R2.*;
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_6_R2.*;
import org.bukkit.craftbukkit.v1_6_R2.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
//Volatile
import net.minecraft.server.v1_6_R2.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_6_R2.*;
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_6_R2.*;
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_6_R3.*;
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.t(x, y + 1, z))
return true;
int id = world.getTypeId(x, y, z);
// If block next to chest is chest and has a block on top
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = world.getTypeId(x, y, z);
if (!anychest) {
if (world.t(x, y + 1, z))
return true;
if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
return true;
if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
return true;
if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
return true;
if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
return true;
}
if (world.getTypeId(x - 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (world.getTypeId(x + 1, y, z) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (world.getTypeId(x, y, z - 1) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (world.getTypeId(x, y, z + 1) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_6_R3.*;
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,97 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
//Volatile
import net.minecraft.server.v1_6_R3.*;
import org.bukkit.craftbukkit.v1_6_R3.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
//Volatile
import net.minecraft.server.v1_6_R3.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.g();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

View File

@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_6_R3.*;
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

View File

@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_6_R3;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_6_R3.*;
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R1.*;
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_7_R1.*;
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,99 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
//Volatile
import net.minecraft.server.v1_7_R1.*;
import org.bukkit.craftbukkit.v1_7_R1.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, playername);
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
//Volatile
import net.minecraft.server.v1_7_R1.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_7_R1.*;
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R1;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_7_R1.*;
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R2.*;
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_7_R2.*;
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,99 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.io.File;
import java.util.Arrays;
import java.util.Collection;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
//Volatile
import net.minecraft.server.v1_7_R2.*;
import org.bukkit.craftbukkit.v1_7_R2.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
if (!playerfolder.exists()) {
return null;
}
String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
if (playername == null) {
return null;
}
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = new GameProfile(null, playername);
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
/**
* @author Balor (aka Antoine Aflalo)
*/
private static String matchUser(final Collection<File> container, final String search) {
String found = null;
if (search == null) {
return found;
}
final String lowerSearch = search.toLowerCase();
int delta = Integer.MAX_VALUE;
for (final File file : container) {
final String filename = file.getName();
final String str = filename.substring(0, filename.length() - 4);
if (!str.toLowerCase().startsWith(lowerSearch)) {
continue;
}
final int curDelta = str.length() - lowerSearch.length();
if (curDelta < delta) {
found = str;
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
//Volatile
import net.minecraft.server.v1_7_R2.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_7_R2.*;
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_7_R2.*;
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R3.*;
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.b(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.b(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.b(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.b(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.b(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.b(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

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@@ -1,48 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import org.bukkit.entity.HumanEntity;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
//Volatile
import net.minecraft.server.v1_7_R3.*;
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = ((CraftInventory) inventory).getInventory();
if (inv instanceof SpecialPlayerInventory) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
return false;
}
}
else if (inv instanceof SpecialEnderChest) {
if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
return false;
}
}
return true;
}
}

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@@ -1,101 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.io.File;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
//Volatile
import net.minecraft.server.v1_7_R3.*;
import org.bukkit.craftbukkit.v1_7_R3.*;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
try {
UUID uuid = matchUser(name);
if (uuid == null) {
return null;
}
// Default player folder
File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "playerdata");
if (!playerfolder.exists()) {
return null;
}
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
if (player == null) {
return null;
}
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
}
catch (Exception e) {
OpenInv.log(e);
}
return null;
}
private static UUID matchUser(String search) {
UUID found = null;
String lowerSearch = search.toLowerCase();
int delta = 2147483647;
OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
for (OfflinePlayer player : offlinePlayers) {
String name = player.getName();
if (name.equalsIgnoreCase(search))
return player.getUniqueId();
if (name.toLowerCase().startsWith(lowerSearch)) {
int curDelta = name.length() - lowerSearch.length();
if (curDelta < delta) {
found = player.getUniqueId();
delta = curDelta;
}
if (curDelta == 0) {
break;
}
}
}
return found;
}
}

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@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
//Volatile
import net.minecraft.server.v1_7_R3.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.l_();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_7_R3.*;
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

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@@ -1,124 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
import java.lang.reflect.Field;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import net.minecraft.server.v1_7_R4.*;
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
public class AnySilentChest implements IAnySilentChest {
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(x, y + 1, z).c())
return true;
int id = Block.getId(world.getType(x, y, z));
// If block next to chest is chest and has a block on top
if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
return false;
}
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
if (chest == null)
return true;
int id = Block.getId(world.getType(x, y, z));
if (!anychest) {
if (world.getType(x, y + 1, z).c())
return true;
if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
return true;
if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
return true;
if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
return true;
if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
return true;
}
if (Block.getId(world.getType(x - 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
if (Block.getId(world.getType(x + 1, y, z)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
if (Block.getId(world.getType(x, y, z - 1)) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
if (Block.getId(world.getType(x, y, z + 1)) == id)
chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
int windowId = 0;
try {
Field windowID = player.getClass().getDeclaredField("containerCounter");
windowID.setAccessible(true);
windowId = windowID.getInt(player);
windowId = windowId % 100 + 1;
windowID.setInt(player, windowId);
}
catch (NoSuchFieldException e) {}
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
//Volatile
import net.minecraft.server.v1_7_R4.*;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
inv = i2;
// close signal
inv.closeContainer();
}
@Override
public void b(EntityHuman paramEntityHuman) {
// Don't send close signal twice, might screw up
}
}

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@@ -1,126 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
//Volatile
import net.minecraft.server.v1_7_R4.*;
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
this.items = enderChest.getContents();
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
Field field = playerEnderChest.getClass().getField("items");
field.setAccessible(true);
field.set(playerEnderChest, this.items);
}
catch (Exception e) {}
p.saveData();
playerOnline = true;
}
}
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
return true;
}
public void startOpen() {
}
public void f() {
}
public void update() {
enderChest.update();
}
}

View File

@@ -1,253 +0,0 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_7_R4.*;
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
this.owner = ((CraftPlayer) p);
this.playerOnline = online;
this.items = player.inventory.items;
this.armor = player.inventory.armor;
OpenInv.inventories.put(owner.getName().toLowerCase(), this);
}
@Override
public Inventory getBukkitInventory() {
return inventory;
}
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.inventories.remove(owner.getName().toLowerCase());
}
}
@Override
public void PlayerGoOnline(Player player) {
if (!playerOnline) {
CraftPlayer p = (CraftPlayer) player;
p.getHandle().inventory.items = this.items;
p.getHandle().inventory.armor = this.armor;
p.saveData();
playerOnline = true;
}
}
@Override
public void PlayerGoOffline() {
playerOnline = false;
this.InventoryRemovalCheck();
}
@Override
public void onClose(CraftHumanEntity who) {
super.onClose(who);
this.InventoryRemovalCheck();
}
@Override
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
return C;
}
@Override
public int getSize() {
return super.getSize() + 5;
}
@Override
public ItemStack getItem(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
return is[i];
}
@Override
public ItemStack splitStack(int i, int j) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack;
if (is[i].count <= j) {
itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
itemstack = is[i].a(j);
if (is[i].count == 0) {
is[i] = null;
}
return itemstack;
}
}
else {
return null;
}
}
@Override
public ItemStack splitWithoutUpdate(int i) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
if (is[i] != null) {
ItemStack itemstack = is[i];
is[i] = null;
return itemstack;
}
else {
return null;
}
}
@Override
public void setItem(int i, ItemStack itemstack) {
ItemStack[] is = this.items;
if (i >= is.length) {
i -= is.length;
is = this.armor;
}
else {
i = getReversedItemSlotNum(i);
}
if (i >= is.length) {
i -= is.length;
is = this.extra;
}
else if (is == this.armor) {
i = getReversedArmorSlotNum(i);
}
// Effects
if (is == this.extra) {
owner.getHandle().drop(itemstack, true);
itemstack = null;
}
is[i] = itemstack;
owner.getHandle().defaultContainer.b();
}
private int getReversedItemSlotNum(int i) {
if (i >= 27)
return i - 27;
else
return i + 9;
}
private int getReversedArmorSlotNum(int i) {
if (i == 0)
return 3;
if (i == 1)
return 2;
if (i == 2)
return 1;
if (i == 3)
return 0;
else
return i;
}
@Override
public String getInventoryName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}
return player.getName();
}
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
}

View File

@@ -0,0 +1,124 @@
/*
* Copyright (C) 2011-2014 lishid. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_8_R2;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IAnySilentChest;
//Volatile
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import net.minecraft.server.v1_8_R2.Block;
import net.minecraft.server.v1_8_R2.BlockPosition;
import net.minecraft.server.v1_8_R2.EntityPlayer;
import net.minecraft.server.v1_8_R2.IInventory;
import net.minecraft.server.v1_8_R2.ITileInventory;
import net.minecraft.server.v1_8_R2.InventoryLargeChest;
import net.minecraft.server.v1_8_R2.PacketPlayOutOpenWindow;
import net.minecraft.server.v1_8_R2.TileEntityChest;
import net.minecraft.server.v1_8_R2.World;
public class AnySilentChest implements IAnySilentChest {
@Override
public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
// FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
// If block on top
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
// If block next to chest is chest and has a block on top
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
return true;
return false;
}
@Override
public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
EntityPlayer player = ((CraftPlayer) p).getHandle();
World world = player.world;
Object chest = world.getTileEntity(new BlockPosition(x, y, z));
if (chest == null)
return true;
int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
if (!anychest) {
if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
return true;
if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
return true;
if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
return true;
}
if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
boolean returnValue = true;
if (!silentchest) {
player.openContainer((IInventory) chest);
}
else {
try {
SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
int windowId = player.nextContainerCounter();
player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
player.activeContainer = silentContainerChest;
player.activeContainer.windowId = windowId;
player.activeContainer.addSlotListener(player);
if (OpenInv.NotifySilentChest()) {
p.sendMessage("You are opening a chest silently.");
}
returnValue = false;
}
catch (Exception e) {
e.printStackTrace();
p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
}
}
if (anychest && OpenInv.NotifyAnyChest()) {
p.sendMessage("You are opening a blocked chest.");
}
return returnValue;
}
}

View File

@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
package com.lishid.openinv.internal.v1_8_R2;
import java.lang.reflect.Field;
@@ -25,12 +25,14 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.Permissions;
import com.lishid.openinv.internal.IInventoryAccess;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
//Volatile
import net.minecraft.server.v1_7_R4.*;
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
import net.minecraft.server.v1_8_R2.IInventory;
public class InventoryAccess implements IInventoryAccess {
public boolean check(Inventory inventory, HumanEntity player) {
@Override
public boolean check(Inventory inventory, HumanEntity player) {
IInventory inv = grabInventory(inventory);
if (inv instanceof SpecialPlayerInventory) {

View File

@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R4;
package com.lishid.openinv.internal.v1_8_R2;
import java.io.File;
import java.util.UUID;
@@ -25,15 +25,18 @@ import org.bukkit.entity.Player;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.IPlayerDataManager;
import net.minecraft.util.com.mojang.authlib.GameProfile;
import com.mojang.authlib.GameProfile;
import org.bukkit.craftbukkit.v1_8_R2.CraftServer;
import net.minecraft.server.v1_8_R2.EntityPlayer;
//Volatile
import net.minecraft.server.v1_7_R4.*;
import org.bukkit.craftbukkit.v1_7_R4.*;
import net.minecraft.server.v1_8_R2.MinecraftServer;
import net.minecraft.server.v1_8_R2.PlayerInteractManager;
public class PlayerDataManager implements IPlayerDataManager {
public Player loadPlayer(String name) {
@Override
public Player loadPlayer(String name) {
try {
UUID uuid = matchUser(name);
if (uuid == null) {
@@ -101,4 +104,29 @@ public class PlayerDataManager implements IPlayerDataManager {
return found;
}
/* (non-Javadoc)
* @see com.lishid.openinv.internal.IPlayerDataManager#loadPlayer(java.util.UUID)
*/
@Override
public Player loadPlayer(UUID uuid) {
OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
if (player == null || !player.hasPlayedBefore()) {
return null;
}
GameProfile profile = new GameProfile(uuid, player.getName());
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
// Create an entity to load the player data
EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
// Get the bukkit entity
Player target = (entity == null) ? null : entity.getBukkitEntity();
if (target != null) {
// Load data
target.loadData();
// Return the entity
return target;
}
return null;
}
}

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@@ -14,19 +14,21 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_6;
package com.lishid.openinv.internal.v1_8_R2;
//Volatile
import net.minecraft.server.v1_4_6.*;
import net.minecraft.server.v1_8_R2.ContainerChest;
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.IInventory;
public class SilentContainerChest extends ContainerChest {
public IInventory inv;
public SilentContainerChest(IInventory i1, IInventory i2) {
super(i1, i2);
public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
super(i1, i2, e1);
inv = i2;
// close signal
inv.f();
inv.closeContainer(e1);
}
@Override

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@@ -14,35 +14,41 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_4_5;
package com.lishid.openinv.internal.v1_8_R2;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialEnderChest;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
//Volatile
import net.minecraft.server.v1_4_5.*;
import org.bukkit.craftbukkit.v1_4_5.entity.*;
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.IInventory;
import net.minecraft.server.v1_8_R2.InventoryEnderChest;
import net.minecraft.server.v1_8_R2.InventorySubcontainer;
import net.minecraft.server.v1_8_R2.ItemStack;
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
public boolean playerOnline = false;
private CraftPlayer owner;
private InventoryEnderChest enderChest;
private final CraftPlayer owner;
private final InventoryEnderChest enderChest;
private int maxStack = MAX_STACK;
private CraftInventory inventory = new CraftInventory(this);
private final CraftInventory inventory = new CraftInventory(this);
public SpecialEnderChest(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
CraftPlayer player = (CraftPlayer) p;
this.enderChest = player.getHandle().getEnderChest();
this.owner = player;
@@ -50,18 +56,21 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
}
public Inventory getBukkitInventory() {
@Override
public Inventory getBukkitInventory() {
return inventory;
}
public void InventoryRemovalCheck() {
@Override
public void InventoryRemovalCheck() {
owner.saveData();
if (transaction.isEmpty() && !playerOnline) {
OpenInv.enderChests.remove(owner.getName().toLowerCase());
}
}
public void PlayerGoOnline(Player p) {
@Override
public void PlayerGoOnline(Player p) {
if (!playerOnline) {
try {
InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
@@ -75,40 +84,49 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
}
}
public void PlayerGoOffline() {
@Override
public void PlayerGoOffline() {
playerOnline = false;
}
public ItemStack[] getContents() {
@Override
public ItemStack[] getContents() {
return this.items;
}
public void onOpen(CraftHumanEntity who) {
@Override
public void onOpen(CraftHumanEntity who) {
transaction.add(who);
}
public void onClose(CraftHumanEntity who) {
@Override
public void onClose(CraftHumanEntity who) {
transaction.remove(who);
this.InventoryRemovalCheck();
}
public List<HumanEntity> getViewers() {
@Override
public List<HumanEntity> getViewers() {
return transaction;
}
public InventoryHolder getOwner() {
@Override
public InventoryHolder getOwner() {
return this.owner;
}
public void setMaxStackSize(int size) {
@Override
public void setMaxStackSize(int size) {
maxStack = size;
}
public int getMaxStackSize() {
@Override
public int getMaxStackSize() {
return maxStack;
}
public boolean a(EntityHuman entityhuman) {
@Override
public boolean a(EntityHuman entityhuman) {
return true;
}
@@ -120,7 +138,8 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
}
public void update() {
@Override
public void update() {
enderChest.update();
}
}

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@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.lishid.openinv.internal.v1_7_R3;
package com.lishid.openinv.internal.v1_8_R2;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
@@ -23,15 +23,19 @@ import com.lishid.openinv.OpenInv;
import com.lishid.openinv.internal.ISpecialPlayerInventory;
//Volatile
import net.minecraft.server.v1_7_R3.*;
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
import net.minecraft.server.v1_8_R2.EntityHuman;
import net.minecraft.server.v1_8_R2.ItemStack;
import net.minecraft.server.v1_8_R2.PlayerInventory;
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
CraftPlayer owner;
public boolean playerOnline = false;
private ItemStack[] extra = new ItemStack[5];
private CraftInventory inventory = new CraftInventory(this);
private final ItemStack[] extra = new ItemStack[5];
private final CraftInventory inventory = new CraftInventory(this);
public SpecialPlayerInventory(Player p, Boolean online) {
super(((CraftPlayer) p).getHandle());
@@ -82,7 +86,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
public ItemStack[] getContents() {
ItemStack[] C = new ItemStack[getSize()];
System.arraycopy(items, 0, C, 0, items.length);
System.arraycopy(items, 0, C, items.length, armor.length);
System.arraycopy(armor, 0, C, items.length, armor.length);
return C;
}
@@ -239,7 +243,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
}
@Override
public String getInventoryName() {
public String getName() {
if (player.getName().length() > 16) {
return player.getName().substring(0, 16);
}

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@@ -1,6 +1,6 @@
name: OpenInv
main: com.lishid.openinv.OpenInv
version: 2.2.4
version: 2.2.7
author: lishid
description: >
This plugin allows you to open a player's inventory as a chest and interact with it in real time.