Add support for varying sizes of inventories #110
Reference in New Issue
Block a user
No description provided.
Delete Branch "master"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This is especially handy for those servers that uses ender chests with other sizes than 3 rows, like mine. ;)
So for clarity, you have a plugin that actually modifies the EntityPlayer's ender chest? This seems like a good change regardless, the default container determination methods have several edge case issues with chest sizing as it is.
I have a fork of Paper that does it. ^_^
Very neatly done, much simpler than plugin-based expansion.
I see you gave up on frienderchest which caused players on my server to lose items previously stored in the extra rows when it would fail to load on some startups xD
Yeah, that plugin was a complete failure all the way around :3 lol