Adds support for 1.15 #117
@@ -36,6 +36,7 @@
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		||||
        <module>v1_8_R3</module>
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		||||
        <module>v1_13_R2</module>
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		||||
        <module>v1_14_R1</module>
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		||||
        <module>v1_15_R1</module>
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		||||
      </modules>
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		||||
    </profile>
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		||||
							
								
								
									
										75
									
								
								internal/v1_15_R1/pom.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										75
									
								
								internal/v1_15_R1/pom.xml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,75 @@
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<?xml version="1.0" encoding="UTF-8"?>
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		||||
<!--
 | 
			
		||||
  ~ Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  ~ it under the terms of the GNU General Public License as published by
 | 
			
		||||
  ~ the Free Software Foundation, version 3.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ This program is distributed in the hope that it will be useful,
 | 
			
		||||
  ~ but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  ~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
  ~ GNU General Public License for more details.
 | 
			
		||||
  ~
 | 
			
		||||
  ~ You should have received a copy of the GNU General Public License
 | 
			
		||||
  ~ along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  -->
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		||||
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		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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    xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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		||||
  <modelVersion>4.0.0</modelVersion>
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  <parent>
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    <groupId>com.lishid</groupId>
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    <artifactId>openinvinternal</artifactId>
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		||||
    <version>4.0.8-SNAPSHOT</version>
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  </parent>
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  <artifactId>openinvadapter1_15_R1</artifactId>
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  <name>OpenInvAdapter1_15_R1</name>
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		||||
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		||||
  <dependencies>
 | 
			
		||||
    <dependency>
 | 
			
		||||
      <groupId>org.spigotmc</groupId>
 | 
			
		||||
      <artifactId>spigot</artifactId>
 | 
			
		||||
      <version>1.15-R0.1-SNAPSHOT</version>
 | 
			
		||||
      <scope>provided</scope>
 | 
			
		||||
    </dependency>
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		||||
    <dependency>
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		||||
      <groupId>com.lishid</groupId>
 | 
			
		||||
      <artifactId>openinvcommon</artifactId>
 | 
			
		||||
      <version>4.0.8-SNAPSHOT</version>
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		||||
    </dependency>
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		||||
  </dependencies>
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  <build>
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    <plugins>
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      <plugin>
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        <groupId>org.apache.maven.plugins</groupId>
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        <artifactId>maven-shade-plugin</artifactId>
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		||||
        <version>3.0.0</version>
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		||||
        <configuration>
 | 
			
		||||
          <minimizeJar>true</minimizeJar>
 | 
			
		||||
        </configuration>
 | 
			
		||||
        <executions>
 | 
			
		||||
          <execution>
 | 
			
		||||
            <phase>package</phase>
 | 
			
		||||
            <goals>
 | 
			
		||||
              <goal>shade</goal>
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		||||
            </goals>
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		||||
          </execution>
 | 
			
		||||
        </executions>
 | 
			
		||||
      </plugin>
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		||||
 | 
			
		||||
      <plugin>
 | 
			
		||||
        <artifactId>maven-compiler-plugin</artifactId>
 | 
			
		||||
        <version>3.8.1</version>
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		||||
        <configuration>
 | 
			
		||||
          <source>1.8</source>
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          <target>1.8</target>
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		||||
        </configuration>
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      </plugin>
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    </plugins>
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  </build>
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</project>
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@@ -0,0 +1,334 @@
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/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
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		||||
package com.lishid.openinv.internal.v1_15_R1;
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 | 
			
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import com.lishid.openinv.internal.IAnySilentContainer;
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import java.lang.reflect.Field;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.Block;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.BlockBarrel;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.BlockChest;
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		||||
import net.minecraft.server.v1_15_R1.BlockChestTrapped;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.BlockEnderChest;
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		||||
import net.minecraft.server.v1_15_R1.BlockPosition;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.BlockPropertyChestType;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.BlockShulkerBox;
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		||||
import net.minecraft.server.v1_15_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.Container;
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		||||
import net.minecraft.server.v1_15_R1.ContainerChest;
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		||||
import net.minecraft.server.v1_15_R1.EntityHuman;
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import net.minecraft.server.v1_15_R1.EntityPlayer;
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import net.minecraft.server.v1_15_R1.EnumChatFormat;
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import net.minecraft.server.v1_15_R1.EnumGamemode;
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import net.minecraft.server.v1_15_R1.IBlockData;
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		||||
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
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import net.minecraft.server.v1_15_R1.ITileInventory;
 | 
			
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import net.minecraft.server.v1_15_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.InventoryLargeChest;
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import net.minecraft.server.v1_15_R1.PlayerInteractManager;
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import net.minecraft.server.v1_15_R1.PlayerInventory;
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		||||
import net.minecraft.server.v1_15_R1.TileEntity;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.TileEntityChest;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.TileEntityEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.TileEntityLootable;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.TileInventory;
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		||||
import net.minecraft.server.v1_15_R1.World;
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		||||
import org.bukkit.Material;
 | 
			
		||||
import org.bukkit.Statistic;
 | 
			
		||||
import org.bukkit.block.Barrel;
 | 
			
		||||
import org.bukkit.block.BlockFace;
 | 
			
		||||
import org.bukkit.block.BlockState;
 | 
			
		||||
import org.bukkit.block.EnderChest;
 | 
			
		||||
import org.bukkit.block.ShulkerBox;
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		||||
import org.bukkit.block.data.BlockData;
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		||||
import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.Chest;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryView;
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		||||
import org.bukkit.util.BoundingBox;
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		||||
import org.jetbrains.annotations.NotNull;
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		||||
public class AnySilentContainer implements IAnySilentContainer {
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    private Field playerInteractManagerGamemode;
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		||||
    public AnySilentContainer() {
 | 
			
		||||
        try {
 | 
			
		||||
            this.playerInteractManagerGamemode = PlayerInteractManager.class.getDeclaredField("gamemode");
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		||||
            this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
        } catch (NoSuchFieldException | SecurityException e) {
 | 
			
		||||
            System.err.println("[OpenInv] Unable to directly write player gamemode! SilentChest will fail.");
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
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    @Override
 | 
			
		||||
    public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
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		||||
        if (bukkitBlock.getType() == Material.ENDER_CHEST) {
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		||||
            return true;
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        }
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        BlockState state = bukkitBlock.getState();
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        return state instanceof org.bukkit.block.Chest
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                || state instanceof org.bukkit.block.ShulkerBox
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                || state instanceof org.bukkit.block.Barrel;
 | 
			
		||||
    }
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 | 
			
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    @Override
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		||||
    public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
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        BlockState blockState = block.getState();
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 | 
			
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        // Barrels do not require AnyContainer.
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        if (blockState instanceof Barrel) {
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            return false;
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        }
 | 
			
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        // Enderchests require a non-occluding block on top to open.
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        if (blockState instanceof EnderChest) {
 | 
			
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            return block.getRelative(0, 1, 0).getType().isOccluding();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
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        // Shulker boxes require 1/2 a block clear in the direction they open.
 | 
			
		||||
        if (blockState instanceof ShulkerBox) {
 | 
			
		||||
            BoundingBox boundingBox = block.getBoundingBox();
 | 
			
		||||
            if (boundingBox.getVolume() > 1) {
 | 
			
		||||
                // Shulker box is already open.
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
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 | 
			
		||||
            BlockData blockData = block.getBlockData();
 | 
			
		||||
            if (!(blockData instanceof Directional)) {
 | 
			
		||||
                // Shouldn't be possible. Just in case, demand AnyChest.
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
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 | 
			
		||||
            Directional directional = (Directional) blockData;
 | 
			
		||||
            BlockFace face = directional.getFacing();
 | 
			
		||||
            boundingBox.shift(face.getDirection());
 | 
			
		||||
            // Return whether or not bounding boxes overlap.
 | 
			
		||||
            return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(blockState instanceof org.bukkit.block.Chest)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (isBlockedChest(block)) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BlockData blockData = block.getBlockData();
 | 
			
		||||
        if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
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 | 
			
		||||
        Chest chest = (Chest) blockData;
 | 
			
		||||
        int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
 | 
			
		||||
        BlockFace relativeFace = BlockFace.values()[ordinal];
 | 
			
		||||
        org.bukkit.block.Block relative = block.getRelative(relativeFace);
 | 
			
		||||
 | 
			
		||||
        if (relative.getType() != block.getType()) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        BlockData relativeData = relative.getBlockData();
 | 
			
		||||
        if (!(relativeData instanceof Chest)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        Chest relativeChest = (Chest) relativeData;
 | 
			
		||||
        if (relativeChest.getFacing() != chest.getFacing()
 | 
			
		||||
                || relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return isBlockedChest(relative);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean isBlockedChest(org.bukkit.block.Block block) {
 | 
			
		||||
        org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
 | 
			
		||||
        return relative.getType().isOccluding()
 | 
			
		||||
                || block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
 | 
			
		||||
                                     @NotNull final org.bukkit.block.Block bukkitBlock) {
 | 
			
		||||
 | 
			
		||||
        // Silent ender chest is API-only
 | 
			
		||||
        if (silentchest && bukkitBlock.getType() == Material.ENDER_CHEST) {
 | 
			
		||||
            bukkitPlayer.openInventory(bukkitPlayer.getEnderChest());
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        final World world = player.world;
 | 
			
		||||
        final BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
 | 
			
		||||
        final TileEntity tile = world.getTileEntity(blockPosition);
 | 
			
		||||
 | 
			
		||||
        if (tile == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityEnderChest) {
 | 
			
		||||
            // Anychest ender chest. See net.minecraft.server.BlockEnderChest
 | 
			
		||||
            InventoryEnderChest enderChest = player.getEnderChest();
 | 
			
		||||
            enderChest.a((TileEntityEnderChest) tile);
 | 
			
		||||
            player.openContainer(new TileInventory((containerCounter, playerInventory, ignored) ->
 | 
			
		||||
                    ContainerChest.a(containerCounter, playerInventory, enderChest), BlockEnderChest.e));
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.ENDERCHEST_OPENED);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!(tile instanceof ITileInventory)) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ITileInventory tileInventory = (ITileInventory) tile;
 | 
			
		||||
        IBlockData blockData = world.getType(blockPosition);
 | 
			
		||||
        Block block = blockData.getBlock();
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockChest) {
 | 
			
		||||
 | 
			
		||||
            BlockPropertyChestType chestType = blockData.get(BlockChest.c);
 | 
			
		||||
 | 
			
		||||
            if (chestType != BlockPropertyChestType.SINGLE) {
 | 
			
		||||
 | 
			
		||||
                BlockPosition adjacentBlockPosition = blockPosition.shift(BlockChest.i(blockData));
 | 
			
		||||
                IBlockData adjacentBlockData = world.getType(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                if (adjacentBlockData.getBlock() == block) {
 | 
			
		||||
 | 
			
		||||
                    BlockPropertyChestType adjacentChestType = adjacentBlockData.get(BlockChest.c);
 | 
			
		||||
 | 
			
		||||
                    if (adjacentChestType != BlockPropertyChestType.SINGLE && chestType != adjacentChestType
 | 
			
		||||
                            && adjacentBlockData.get(BlockChest.FACING) == blockData.get(BlockChest.FACING)) {
 | 
			
		||||
 | 
			
		||||
                        TileEntity adjacentTile = world.getTileEntity(adjacentBlockPosition);
 | 
			
		||||
 | 
			
		||||
                        if (adjacentTile instanceof TileEntityChest && tileInventory instanceof  TileEntityChest) {
 | 
			
		||||
                            TileEntityChest rightChest = chestType == BlockPropertyChestType.RIGHT ? ((TileEntityChest) tileInventory) : (TileEntityChest) adjacentTile;
 | 
			
		||||
                            TileEntityChest leftChest = chestType == BlockPropertyChestType.RIGHT ? (TileEntityChest) adjacentTile : ((TileEntityChest) tileInventory);
 | 
			
		||||
 | 
			
		||||
                            if (rightChest.lootTable != null || leftChest.lootTable != null) {
 | 
			
		||||
                                player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
 | 
			
		||||
                                return false;
 | 
			
		||||
                            }
 | 
			
		||||
 | 
			
		||||
                            tileInventory = new ITileInventory() {
 | 
			
		||||
                                public Container createMenu(int containerCounter, PlayerInventory playerInventory, EntityHuman entityHuman) {
 | 
			
		||||
                                    leftChest.d(playerInventory.player);
 | 
			
		||||
                                    rightChest.d(playerInventory.player);
 | 
			
		||||
                                    return ContainerChest.b(containerCounter, playerInventory, new InventoryLargeChest(rightChest, leftChest));
 | 
			
		||||
                                }
 | 
			
		||||
 | 
			
		||||
                                public IChatBaseComponent getScoreboardDisplayName() {
 | 
			
		||||
                                    return new ChatMessage("container.chestDouble");
 | 
			
		||||
                                }
 | 
			
		||||
                            };
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (block instanceof BlockChestTrapped) {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.TRAPPED_CHEST_TRIGGERED);
 | 
			
		||||
            } else {
 | 
			
		||||
                bukkitPlayer.incrementStatistic(Statistic.CHEST_OPENED);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockShulkerBox) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.SHULKER_BOX_OPENED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (block instanceof BlockBarrel) {
 | 
			
		||||
            bukkitPlayer.incrementStatistic(Statistic.OPEN_BARREL);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // AnyChest only - SilentChest not active, container unsupported, or unnecessary.
 | 
			
		||||
        if (!silentchest || player.playerInteractManager.getGameMode() == EnumGamemode.SPECTATOR) {
 | 
			
		||||
            player.openContainer(tileInventory);
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // SilentChest requires access to setting players' gamemode directly.
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (tile instanceof TileEntityLootable) {
 | 
			
		||||
            TileEntityLootable lootable = (TileEntityLootable) tile;
 | 
			
		||||
            if (lootable.lootTable != null) {
 | 
			
		||||
                player.a(new ChatMessage("Loot not generated! Please disable /silentcontainer.").a(EnumChatFormat.RED), true);
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.openContainer(tileInventory);
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void deactivateContainer(@NotNull final Player bukkitPlayer) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        InventoryView view = bukkitPlayer.getOpenInventory();
 | 
			
		||||
        switch (view.getType()) {
 | 
			
		||||
            case CHEST:
 | 
			
		||||
            case ENDER_CHEST:
 | 
			
		||||
            case SHULKER_BOX:
 | 
			
		||||
            case BARREL:
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        EntityPlayer player = PlayerDataManager.getHandle(bukkitPlayer);
 | 
			
		||||
 | 
			
		||||
        EnumGamemode gamemode = player.playerInteractManager.getGameMode();
 | 
			
		||||
        this.forceGameMode(player, EnumGamemode.SPECTATOR);
 | 
			
		||||
        player.activeContainer.b(player);
 | 
			
		||||
        player.activeContainer.a(player, false);
 | 
			
		||||
        player.activeContainer.transferTo(player.defaultContainer, player.getBukkitEntity());
 | 
			
		||||
        player.activeContainer = player.defaultContainer;
 | 
			
		||||
        this.forceGameMode(player, gamemode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void forceGameMode(final EntityPlayer player, final EnumGamemode gameMode) {
 | 
			
		||||
        if (this.playerInteractManagerGamemode == null) {
 | 
			
		||||
            // No need to warn repeatedly, error on startup and lack of function should be enough.
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        try {
 | 
			
		||||
            if (!this.playerInteractManagerGamemode.isAccessible()) {
 | 
			
		||||
                // Just in case, ensure accessible.
 | 
			
		||||
                this.playerInteractManagerGamemode.setAccessible(true);
 | 
			
		||||
            }
 | 
			
		||||
            this.playerInteractManagerGamemode.set(player.playerInteractManager, gameMode);
 | 
			
		||||
        } catch (IllegalArgumentException | IllegalAccessException e) {
 | 
			
		||||
            e.printStackTrace();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,170 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_15_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialInventory;
 | 
			
		||||
import com.mojang.authlib.GameProfile;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ChatComponentText;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.Container;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.Containers;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.DimensionManager;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.MinecraftServer;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.PacketPlayOutOpenWindow;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.PlayerInteractManager;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.PlayerInventory;
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.OfflinePlayer;
 | 
			
		||||
import org.bukkit.Server;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.CraftServer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.event.CraftEventFactory;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftContainer;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.event.inventory.InventoryType;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryView;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
 | 
			
		||||
    public static EntityPlayer getHandle(final Player player) {
 | 
			
		||||
        if (player instanceof CraftPlayer) {
 | 
			
		||||
            return ((CraftPlayer) player).getHandle();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Server server = player.getServer();
 | 
			
		||||
        EntityPlayer nmsPlayer = null;
 | 
			
		||||
 | 
			
		||||
        if (server instanceof CraftServer) {
 | 
			
		||||
            nmsPlayer = ((CraftServer) server).getHandle().getPlayer(player.getName());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null) {
 | 
			
		||||
            // Could use reflection to examine fields, but it's honestly not worth the bother.
 | 
			
		||||
            throw new RuntimeException("Unable to fetch EntityPlayer from provided Player implementation");
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nmsPlayer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Player loadPlayer(@NotNull final OfflinePlayer offline) {
 | 
			
		||||
        // Ensure player has data
 | 
			
		||||
        if (!offline.hasPlayedBefore()) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Create a profile and entity to load the player data
 | 
			
		||||
        GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName());
 | 
			
		||||
        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile,
 | 
			
		||||
                new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
 | 
			
		||||
 | 
			
		||||
        // Get the bukkit entity
 | 
			
		||||
        Player target = entity.getBukkitEntity();
 | 
			
		||||
        if (target != null) {
 | 
			
		||||
            // Load data
 | 
			
		||||
            target.loadData();
 | 
			
		||||
        }
 | 
			
		||||
        // Return the entity
 | 
			
		||||
        return target;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory) {
 | 
			
		||||
 | 
			
		||||
        EntityPlayer nmsPlayer = getHandle(player);
 | 
			
		||||
 | 
			
		||||
        if (nmsPlayer == null || nmsPlayer.playerConnection == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        String title;
 | 
			
		||||
        if (inventory instanceof SpecialEnderChest) {
 | 
			
		||||
            HumanEntity owner = (HumanEntity) ((SpecialEnderChest) inventory).getBukkitOwner();
 | 
			
		||||
            title = (owner.getName() != null ? owner.getName() : owner.getUniqueId().toString()) + "'s Ender Chest";
 | 
			
		||||
        } else if (inventory instanceof SpecialPlayerInventory) {
 | 
			
		||||
            EntityHuman owner = ((PlayerInventory) inventory).player;
 | 
			
		||||
            title = (owner.getName() != null ? owner.getName() : owner.getUniqueID().toString()) + "'s Inventory";
 | 
			
		||||
        } else {
 | 
			
		||||
            return player.openInventory(inventory.getBukkitInventory());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Container container = new CraftContainer(new InventoryView() {
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull Inventory getTopInventory() {
 | 
			
		||||
                return inventory.getBukkitInventory();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull Inventory getBottomInventory() {
 | 
			
		||||
                return player.getInventory();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull HumanEntity getPlayer() {
 | 
			
		||||
                return player;
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull InventoryType getType() {
 | 
			
		||||
                return inventory.getBukkitInventory().getType();
 | 
			
		||||
            }
 | 
			
		||||
            @Override
 | 
			
		||||
            public @NotNull String getTitle() {
 | 
			
		||||
                return title;
 | 
			
		||||
            }
 | 
			
		||||
        }, nmsPlayer, nmsPlayer.nextContainerCounter()) {
 | 
			
		||||
            @Override
 | 
			
		||||
            public Containers<?> getType() {
 | 
			
		||||
                switch (inventory.getBukkitInventory().getSize()) {
 | 
			
		||||
                    case 9:
 | 
			
		||||
                        return Containers.GENERIC_9X1;
 | 
			
		||||
                    case 18:
 | 
			
		||||
                        return Containers.GENERIC_9X2;
 | 
			
		||||
                    case 27:
 | 
			
		||||
                    default:
 | 
			
		||||
                        return Containers.GENERIC_9X3;
 | 
			
		||||
                    case 36:
 | 
			
		||||
                        return Containers.GENERIC_9X4;
 | 
			
		||||
                    case 41: // PLAYER
 | 
			
		||||
                    case 45:
 | 
			
		||||
                        return Containers.GENERIC_9X5;
 | 
			
		||||
                    case 54:
 | 
			
		||||
                        return Containers.GENERIC_9X6;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        container.setTitle(new ChatComponentText(title));
 | 
			
		||||
        container = CraftEventFactory.callInventoryOpenEvent(nmsPlayer, container);
 | 
			
		||||
 | 
			
		||||
        if (container == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        nmsPlayer.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(),
 | 
			
		||||
                new ChatComponentText(container.getBukkitView().getTitle())));
 | 
			
		||||
        nmsPlayer.activeContainer = container;
 | 
			
		||||
        container.addSlotListener(nmsPlayer);
 | 
			
		||||
 | 
			
		||||
        return container.getBukkitView();
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,255 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_15_R1;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.IInventoryListener;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.InventoryEnderChest;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.NonNullList;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventoryEnderChest implements ISpecialEnderChest {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory;
 | 
			
		||||
    private EntityPlayer owner;
 | 
			
		||||
    private NonNullList<ItemStack> items;
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(final Player player, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(player));
 | 
			
		||||
        this.inventory = new CraftInventory(this);
 | 
			
		||||
        this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = this.owner.getEnderChest().items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull CraftInventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.owner = PlayerDataManager.getHandle(player);
 | 
			
		||||
                InventoryEnderChest enderChest = owner.getEnderChest();
 | 
			
		||||
                for (int i = 0; i < enderChest.getSize(); ++i) {
 | 
			
		||||
                    enderChest.setItem(i, this.items.get(i));
 | 
			
		||||
                }
 | 
			
		||||
                this.items = enderChest.items;
 | 
			
		||||
            } catch (Exception ignored) {}
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update() {
 | 
			
		||||
        this.owner.getEnderChest().update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onOpen(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.owner.getEnderChest().onClose(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.owner.getEnderChest().getViewers();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setMaxStackSize(int i) {
 | 
			
		||||
        this.owner.getEnderChest().setMaxStackSize(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner.getEnderChest().getOwner();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().a(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(IInventoryListener iinventorylistener) {
 | 
			
		||||
        this.owner.getEnderChest().b(iinventorylistener);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        return i >= 0 && i < this.items.size() ? this.items.get(i) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack itemstack = ContainerUtil.a(this.items, i, j);
 | 
			
		||||
        if (!itemstack.isEmpty()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack a(ItemStack itemstack) {
 | 
			
		||||
        ItemStack itemstack1 = itemstack.cloneItemStack();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < this.getSize(); ++i) {
 | 
			
		||||
            ItemStack itemstack2 = this.getItem(i);
 | 
			
		||||
            if (itemstack2.isEmpty()) {
 | 
			
		||||
                this.setItem(i, itemstack1);
 | 
			
		||||
                this.update();
 | 
			
		||||
                return ItemStack.a;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (ItemStack.c(itemstack2, itemstack1)) {
 | 
			
		||||
                int j = Math.min(this.getMaxStackSize(), itemstack2.getMaxStackSize());
 | 
			
		||||
                int k = Math.min(itemstack1.getCount(), j - itemstack2.getCount());
 | 
			
		||||
                if (k > 0) {
 | 
			
		||||
                    itemstack2.add(k);
 | 
			
		||||
                    itemstack1.subtract(k);
 | 
			
		||||
                    if (itemstack1.isEmpty()) {
 | 
			
		||||
                        this.update();
 | 
			
		||||
                        return ItemStack.a;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (itemstack1.getCount() != itemstack.getCount()) {
 | 
			
		||||
            this.update();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack itemstack = this.items.get(i);
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        } else {
 | 
			
		||||
            this.items.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
        if (!itemstack.isEmpty() && itemstack.getCount() > this.getMaxStackSize()) {
 | 
			
		||||
            itemstack.setCount(this.getMaxStackSize());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return this.owner.getEnderChest().getSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isNotEmpty() {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return 64;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startOpen(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void closeContainer(EntityHuman entityhuman) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean b(int i, ItemStack itemstack) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.b(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,759 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2019 lishid. All rights reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, version 3.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.v1_15_R1;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.ImmutableList;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
import java.util.Iterator;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.function.Predicate;
 | 
			
		||||
import java.util.stream.Collectors;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.AutoRecipeStackManager;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ChatMessage;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ContainerUtil;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.CrashReport;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.CrashReportSystemDetails;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityHuman;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EntityPlayer;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.EnumItemSlot;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.IBlockData;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.IChatBaseComponent;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.Item;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ItemArmor;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ItemStack;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.NBTTagCompound;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.NBTTagList;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.NonNullList;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.PacketPlayOutSetSlot;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.PlayerInventory;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.ReportedException;
 | 
			
		||||
import net.minecraft.server.v1_15_R1.World;
 | 
			
		||||
import org.bukkit.Location;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftHumanEntity;
 | 
			
		||||
import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory;
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import org.jetbrains.annotations.Nullable;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
 | 
			
		||||
    private final CraftInventory inventory;
 | 
			
		||||
    private boolean playerOnline;
 | 
			
		||||
    private EntityHuman player;
 | 
			
		||||
    private NonNullList<ItemStack> items, armor, extraSlots;
 | 
			
		||||
    private List<NonNullList<ItemStack>> f;
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(final Player bukkitPlayer, final Boolean online) {
 | 
			
		||||
        super(PlayerDataManager.getHandle(bukkitPlayer));
 | 
			
		||||
        this.inventory = new CraftInventory(this);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.player = super.player;
 | 
			
		||||
        this.items = this.player.inventory.items;
 | 
			
		||||
        this.armor = this.player.inventory.armor;
 | 
			
		||||
        this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
        this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOnline(@NotNull final Player player) {
 | 
			
		||||
        if (!this.playerOnline) {
 | 
			
		||||
            EntityPlayer entityPlayer = PlayerDataManager.getHandle(player);
 | 
			
		||||
            entityPlayer.inventory.transaction.addAll(this.transaction);
 | 
			
		||||
            this.player = entityPlayer;
 | 
			
		||||
            for (int i = 0; i < getSize(); ++i) {
 | 
			
		||||
                this.player.inventory.setItem(i, getRawItem(i));
 | 
			
		||||
            }
 | 
			
		||||
            this.player.inventory.itemInHandIndex = this.itemInHandIndex;
 | 
			
		||||
            this.items = this.player.inventory.items;
 | 
			
		||||
            this.armor = this.player.inventory.armor;
 | 
			
		||||
            this.extraSlots = this.player.inventory.extraSlots;
 | 
			
		||||
            this.f = ImmutableList.of(this.items, this.armor, this.extraSlots);
 | 
			
		||||
            this.playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a(final EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull CraftInventory getBukkitInventory() {
 | 
			
		||||
        return this.inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private ItemStack getRawItem(int i) {
 | 
			
		||||
        NonNullList<ItemStack> list = null;
 | 
			
		||||
        for (NonNullList<ItemStack> next : this.f) {
 | 
			
		||||
            if (i < next.size()) {
 | 
			
		||||
                list = next;
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
            i -= next.size();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list == null ? ItemStack.a : list.get(i);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getDisplayName() {
 | 
			
		||||
        return new ChatMessage(this.player.getName());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean hasCustomName() {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(final int i) {
 | 
			
		||||
        if (i == 0) {
 | 
			
		||||
            return 3;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 1) {
 | 
			
		||||
            return 2;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 2) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        }
 | 
			
		||||
        if (i == 3) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(final int i) {
 | 
			
		||||
        if (i >= 27) {
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        }
 | 
			
		||||
        return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return 45;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isInUse() {
 | 
			
		||||
        return !this.getViewers().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, final ItemStack itemstack) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            this.player.drop(itemstack, true);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        list.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setPlayerOffline() {
 | 
			
		||||
        this.playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, final int j) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return list.get(i).isEmpty() ? ItemStack.a : ContainerUtil.a(list, i, j);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        List<ItemStack> list = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.armor;
 | 
			
		||||
        } else {
 | 
			
		||||
            i = this.getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            i -= list.size();
 | 
			
		||||
            list = this.extraSlots;
 | 
			
		||||
        } else if (list == this.armor) {
 | 
			
		||||
            i = this.getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= list.size()) {
 | 
			
		||||
            return ItemStack.a;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!list.get(i).isEmpty()) {
 | 
			
		||||
            ItemStack itemstack = list.get(i);
 | 
			
		||||
 | 
			
		||||
            list.set(i, ItemStack.a);
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getContents() {
 | 
			
		||||
        return this.f.stream().flatMap(List::stream).collect(Collectors.toList());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<ItemStack> getArmorContents() {
 | 
			
		||||
        return this.armor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        this.transaction.remove(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return this.transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.player.getBukkitEntity();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Location getLocation() {
 | 
			
		||||
        return this.player.getBukkitEntity().getLocation();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItemInHand() {
 | 
			
		||||
        return d(this.itemInHandIndex) ? this.items.get(this.itemInHandIndex) : ItemStack.a;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean a(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return !itemstack.isEmpty() && this.b(itemstack, itemstack1) && itemstack.isStackable() && itemstack.getCount() < itemstack.getMaxStackSize() && itemstack.getCount() < this.getMaxStackSize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private boolean b(ItemStack itemstack, ItemStack itemstack1) {
 | 
			
		||||
        return itemstack.getItem() == itemstack1.getItem() && ItemStack.equals(itemstack, itemstack1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int canHold(ItemStack itemstack) {
 | 
			
		||||
        int remains = itemstack.getCount();
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
            if (itemstack1.isEmpty()) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!this.a(itemstack, itemstack1)) {
 | 
			
		||||
                remains -= (itemstack1.getMaxStackSize() < this.getMaxStackSize() ? itemstack1.getMaxStackSize() : this.getMaxStackSize()) - itemstack1.getCount();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (remains <= 0) {
 | 
			
		||||
                return itemstack.getCount();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack.getCount() - remains;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getFirstEmptySlotIndex() {
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void c(int i) {
 | 
			
		||||
        this.itemInHandIndex = this.i();
 | 
			
		||||
        ItemStack itemstack = this.items.get(this.itemInHandIndex);
 | 
			
		||||
        this.items.set(this.itemInHandIndex, this.items.get(i));
 | 
			
		||||
        this.items.set(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int c(ItemStack itemstack) {
 | 
			
		||||
        for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack1 = this.items.get(i);
 | 
			
		||||
            if (!this.items.get(i).isEmpty() && this.b(itemstack, this.items.get(i)) && !this.items.get(i).f() && !itemstack1.hasEnchantments() && !itemstack1.hasName()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int i() {
 | 
			
		||||
        int i;
 | 
			
		||||
        int j;
 | 
			
		||||
        for (j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (this.items.get(i).isEmpty()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (j = 0; j < 9; ++j) {
 | 
			
		||||
            i = (this.itemInHandIndex + j) % 9;
 | 
			
		||||
            if (!this.items.get(i).hasEnchantments()) {
 | 
			
		||||
                return i;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return this.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int a(Predicate<ItemStack> predicate, int i) {
 | 
			
		||||
        int j = 0;
 | 
			
		||||
 | 
			
		||||
        int k;
 | 
			
		||||
        for (k = 0; k < this.getSize(); ++k) {
 | 
			
		||||
            ItemStack itemstack = this.getItem(k);
 | 
			
		||||
            if (!itemstack.isEmpty() && predicate.test(itemstack)) {
 | 
			
		||||
                int l = i <= 0 ? itemstack.getCount() : Math.min(i - j, itemstack.getCount());
 | 
			
		||||
                j += l;
 | 
			
		||||
                if (i != 0) {
 | 
			
		||||
                    itemstack.subtract(l);
 | 
			
		||||
                    if (itemstack.isEmpty()) {
 | 
			
		||||
                        this.setItem(k, ItemStack.a);
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i > 0 && j >= i) {
 | 
			
		||||
                        return j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!this.getCarried().isEmpty() && predicate.test(this.getCarried())) {
 | 
			
		||||
            k = i <= 0 ? this.getCarried().getCount() : Math.min(i - j, this.getCarried().getCount());
 | 
			
		||||
            j += k;
 | 
			
		||||
            if (i != 0) {
 | 
			
		||||
                this.getCarried().subtract(k);
 | 
			
		||||
                if (this.getCarried().isEmpty()) {
 | 
			
		||||
                    this.setCarried(ItemStack.a);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i > 0 && j >= i) {
 | 
			
		||||
                    return j;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return j;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int i(ItemStack itemstack) {
 | 
			
		||||
        int i = this.firstPartial(itemstack);
 | 
			
		||||
        if (i == -1) {
 | 
			
		||||
            i = this.getFirstEmptySlotIndex();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return i == -1 ? itemstack.getCount() : this.d(i, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int d(int i, ItemStack itemstack) {
 | 
			
		||||
        Item item = itemstack.getItem();
 | 
			
		||||
        int j = itemstack.getCount();
 | 
			
		||||
        ItemStack itemstack1 = this.getItem(i);
 | 
			
		||||
        if (itemstack1.isEmpty()) {
 | 
			
		||||
            itemstack1 = new ItemStack(item, 0);
 | 
			
		||||
            if (itemstack.hasTag()) {
 | 
			
		||||
                itemstack1.setTag(itemstack.getTag().clone());
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            this.setItem(i, itemstack1);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        int k = j;
 | 
			
		||||
        if (j > itemstack1.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = itemstack1.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k > this.getMaxStackSize() - itemstack1.getCount()) {
 | 
			
		||||
            k = this.getMaxStackSize() - itemstack1.getCount();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (k == 0) {
 | 
			
		||||
            return j;
 | 
			
		||||
        } else {
 | 
			
		||||
            j -= k;
 | 
			
		||||
            itemstack1.add(k);
 | 
			
		||||
            itemstack1.d(5);
 | 
			
		||||
            return j;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int firstPartial(ItemStack itemstack) {
 | 
			
		||||
        if (this.a(this.getItem(this.itemInHandIndex), itemstack)) {
 | 
			
		||||
            return this.itemInHandIndex;
 | 
			
		||||
        } else if (this.a(this.getItem(40), itemstack)) {
 | 
			
		||||
            return 40;
 | 
			
		||||
        } else {
 | 
			
		||||
            for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
                if (this.a(this.items.get(i), itemstack)) {
 | 
			
		||||
                    return i;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return -1;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void j() {
 | 
			
		||||
 | 
			
		||||
        for (List<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                if (!itemStacks.get(i).isEmpty()) {
 | 
			
		||||
                    itemStacks.get(i).a(this.player.world, this.player, i, this.itemInHandIndex == i);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean pickup(ItemStack itemstack) {
 | 
			
		||||
        return this.c(-1, itemstack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean c(int i, ItemStack itemstack) {
 | 
			
		||||
        if (itemstack.isEmpty()) {
 | 
			
		||||
            return false;
 | 
			
		||||
        } else {
 | 
			
		||||
            try {
 | 
			
		||||
                if (itemstack.f()) {
 | 
			
		||||
                    if (i == -1) {
 | 
			
		||||
                        i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                    }
 | 
			
		||||
 | 
			
		||||
                    if (i >= 0) {
 | 
			
		||||
                        this.items.set(i, itemstack.cloneItemStack());
 | 
			
		||||
                        this.items.get(i).d(5);
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else if (this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return false;
 | 
			
		||||
                    }
 | 
			
		||||
                } else {
 | 
			
		||||
                    int j;
 | 
			
		||||
                    do {
 | 
			
		||||
                        j = itemstack.getCount();
 | 
			
		||||
                        if (i == -1) {
 | 
			
		||||
                            itemstack.setCount(this.i(itemstack));
 | 
			
		||||
                        } else {
 | 
			
		||||
                            itemstack.setCount(this.d(i, itemstack));
 | 
			
		||||
                        }
 | 
			
		||||
                    } while(!itemstack.isEmpty() && itemstack.getCount() < j);
 | 
			
		||||
 | 
			
		||||
                    if (itemstack.getCount() == j && this.player.abilities.canInstantlyBuild) {
 | 
			
		||||
                        itemstack.setCount(0);
 | 
			
		||||
                        return true;
 | 
			
		||||
                    } else {
 | 
			
		||||
                        return itemstack.getCount() < j;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } catch (Throwable var6) {
 | 
			
		||||
                CrashReport crashreport = CrashReport.a(var6, "Adding item to inventory");
 | 
			
		||||
                CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Item being added");
 | 
			
		||||
                crashreportsystemdetails.a("Item ID", Item.getId(itemstack.getItem()));
 | 
			
		||||
                crashreportsystemdetails.a("Item data", itemstack.getDamage());
 | 
			
		||||
                crashreportsystemdetails.a("Item name", () -> itemstack.getName().getString());
 | 
			
		||||
                throw new ReportedException(crashreport);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(World world, ItemStack itemstack) {
 | 
			
		||||
        if (!world.isClientSide) {
 | 
			
		||||
            while(!itemstack.isEmpty()) {
 | 
			
		||||
                int i = this.firstPartial(itemstack);
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    i = this.getFirstEmptySlotIndex();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i == -1) {
 | 
			
		||||
                    this.player.drop(itemstack, false);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                int j = itemstack.getMaxStackSize() - this.getItem(i).getCount();
 | 
			
		||||
                if (this.c(i, itemstack.cloneAndSubtract(j))) {
 | 
			
		||||
                    ((EntityPlayer)this.player).playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, i, this.getItem(i)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void f(ItemStack itemstack) {
 | 
			
		||||
 | 
			
		||||
        for (List<ItemStack> list : this.f) {
 | 
			
		||||
            for (int i = 0; i < list.size(); ++i) {
 | 
			
		||||
                if (list.get(i) == itemstack) {
 | 
			
		||||
                    list.set(i, ItemStack.a);
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public float a(IBlockData iblockdata) {
 | 
			
		||||
        return this.items.get(this.itemInHandIndex).a(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public NBTTagList a(NBTTagList nbttaglist) {
 | 
			
		||||
        NBTTagCompound nbttagcompound;
 | 
			
		||||
        int i;
 | 
			
		||||
        for (i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
            if (!this.items.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) i);
 | 
			
		||||
                this.items.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (i = 0; i < this.armor.size(); ++i) {
 | 
			
		||||
            if (!this.armor.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 100));
 | 
			
		||||
                this.armor.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (i = 0; i < this.extraSlots.size(); ++i) {
 | 
			
		||||
            if (!this.extraSlots.get(i).isEmpty()) {
 | 
			
		||||
                nbttagcompound = new NBTTagCompound();
 | 
			
		||||
                nbttagcompound.setByte("Slot", (byte) (i + 150));
 | 
			
		||||
                this.extraSlots.get(i).save(nbttagcompound);
 | 
			
		||||
                nbttaglist.add(nbttagcompound);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nbttaglist;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(NBTTagList nbttaglist) {
 | 
			
		||||
        this.items.clear();
 | 
			
		||||
        this.armor.clear();
 | 
			
		||||
        this.extraSlots.clear();
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < nbttaglist.size(); ++i) {
 | 
			
		||||
            NBTTagCompound nbttagcompound = nbttaglist.getCompound(i);
 | 
			
		||||
            int j = nbttagcompound.getByte("Slot") & 255;
 | 
			
		||||
            ItemStack itemstack = ItemStack.a(nbttagcompound);
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                if (j < this.items.size()) {
 | 
			
		||||
                    this.items.set(j, itemstack);
 | 
			
		||||
                } else if (j >= 100 && j < this.armor.size() + 100) {
 | 
			
		||||
                    this.armor.set(j - 100, itemstack);
 | 
			
		||||
                } else if (j >= 150 && j < this.extraSlots.size() + 150) {
 | 
			
		||||
                    this.extraSlots.set(j - 150, itemstack);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isNotEmpty() {
 | 
			
		||||
        Iterator iterator = this.items.iterator();
 | 
			
		||||
 | 
			
		||||
        ItemStack itemstack;
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.armor.iterator();
 | 
			
		||||
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        iterator = this.extraSlots.iterator();
 | 
			
		||||
 | 
			
		||||
        while (iterator.hasNext()) {
 | 
			
		||||
            itemstack = (ItemStack)iterator.next();
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    @Override
 | 
			
		||||
    public IChatBaseComponent getCustomName() {
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean b(IBlockData iblockdata) {
 | 
			
		||||
        return this.getItem(this.itemInHandIndex).canDestroySpecialBlock(iblockdata);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(float f) {
 | 
			
		||||
        if (f > 0.0F) {
 | 
			
		||||
            f /= 4.0F;
 | 
			
		||||
            if (f < 1.0F) {
 | 
			
		||||
                f = 1.0F;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (int i = 0; i < this.armor.size(); ++i) {
 | 
			
		||||
                ItemStack itemstack = this.armor.get(0);
 | 
			
		||||
                int index = i;
 | 
			
		||||
                if (itemstack.getItem() instanceof ItemArmor) {
 | 
			
		||||
                    itemstack.damage((int) f, this.player, (entityhuman) -> entityhuman.c(EnumItemSlot.a(EnumItemSlot.Function.ARMOR, index)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void dropContents() {
 | 
			
		||||
        for (List<ItemStack> itemStacks : this.f) {
 | 
			
		||||
            for (int i = 0; i < itemStacks.size(); ++i) {
 | 
			
		||||
                ItemStack itemstack = itemStacks.get(i);
 | 
			
		||||
                if (!itemstack.isEmpty()) {
 | 
			
		||||
                    itemStacks.set(i, ItemStack.a);
 | 
			
		||||
                    this.player.a(itemstack, true, false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean h(ItemStack itemstack) {
 | 
			
		||||
        return this.f.stream().flatMap(List::stream).anyMatch(itemStack1 -> !itemStack1.isEmpty() && itemStack1.doMaterialsMatch(itemstack));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(PlayerInventory playerinventory) {
 | 
			
		||||
        for (int i = 0; i < playerinventory.getSize(); ++i) {
 | 
			
		||||
            this.setItem(i, playerinventory.getItem(i));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.itemInHandIndex = playerinventory.itemInHandIndex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void clear() {
 | 
			
		||||
        this.f.forEach(List::clear);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void a(AutoRecipeStackManager autorecipestackmanager) {
 | 
			
		||||
        for (ItemStack itemstack : this.items) {
 | 
			
		||||
            autorecipestackmanager.a(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user