Fix conflict with other inventory modification plugins (like JSNONAPI) i... #13
							
								
								
									
										132
									
								
								pom.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										132
									
								
								pom.xml
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,132 @@
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		||||
<?xml version="1.0" encoding="UTF-8"?>
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		||||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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    <modelVersion>4.0.0</modelVersion>
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    <groupId>com.lishid</groupId>
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    <artifactId>OpenInv</artifactId>
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    <version>2.2.4-SNAPSHOT</version>
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    <packaging>jar</packaging>
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    <properties>
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        <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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        <maven.compiler.source>1.7</maven.compiler.source>
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        <maven.compiler.target>1.7</maven.compiler.target>
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		||||
    </properties>
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    <repositories>
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        <repository>
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            <id>sk89q-repo</id>
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            <url>http://maven.sk89q.com/repo/</url>
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        </repository>
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       <repository>
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            <id>royaldev</id>
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            <url>http://minor.royaldev.org:8081/nexus/content/groups/public</url>
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        </repository>
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         <repository>
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            <id>bukkit-repo</id>
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            <url>http://repo.bukkit.org/content/groups/public</url>
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        </repository>
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        <repository>
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            <id>nixium</id>
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            <url>http://repo.nixium.com/</url>
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        </repository>
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    </repositories>
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    <dependencies>
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       <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>minecraft-server</artifactId>
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            <version>1.7.10</version>
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            <scope>compile</scope>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.7.10-R0.1-SNAPSHOT</version>
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            <scope>compile</scope>
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            <classifier>V1_7_R4</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.7.2-R0.4-SNAPSHOT</version>
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            <scope>provided</scope>
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            <classifier>V1_7_R1</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.7.5-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
            <classifier>V1_7_R2</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.7.9-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
            <classifier>V1_7_R3</classifier>
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		||||
        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.6.2-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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            <classifier>V1_6_R2</classifier>
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		||||
        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.6.4-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
            <classifier>V1_6_R3</classifier>
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		||||
        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.6.1-R0.1-SNAPSHOT</version>
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            <scope>provided</scope>
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            <classifier>V1_6_R1</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.4.7-R1.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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            <classifier>V1_4_R1</classifier>
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		||||
        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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		||||
            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.4.5-R1.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
            <classifier>V1_4_5</classifier>
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		||||
        </dependency>
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		||||
        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.4.6-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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            <classifier>V1_4_6</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.5.2-R0.2-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
            <classifier>V1_5_R3</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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		||||
            <version>1.5.1-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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            <classifier>V1_5_R2</classifier>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>original-craftbukkit</artifactId>
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            <version>1.7.10-R0.1-SNAPSHOT</version>
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		||||
            <scope>provided</scope>
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		||||
        </dependency>
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    </dependencies>
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</project>
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@@ -1,120 +0,0 @@
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/*
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		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
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		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
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		||||
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package com.lishid.openinv.internal.craftbukkit;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.*;
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import org.bukkit.craftbukkit.entity.*;
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public class AnySilentChest implements IAnySilentChest {
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    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
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        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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        EntityPlayer player = ((CraftPlayer) p).getHandle();
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        World world = player.world;
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        // If block on top
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        if (world.s(x, y + 1, z))
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            return true;
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        // If block next to chest is chest and has a block on top
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        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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            return true;
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        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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            return true;
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        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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            return true;
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        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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            return true;
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        return false;
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    }
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    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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        EntityPlayer player = ((CraftPlayer) p).getHandle();
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        World world = player.world;
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        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
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        if (chest == null)
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            return true;
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        if (!anychest) {
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            if (world.s(x, y + 1, z))
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                return true;
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            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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                return true;
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            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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                return true;
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            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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                return true;
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		||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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                return true;
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        }
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        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
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        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest) {
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            player.openContainer((IInventory) chest);
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        }
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        else {
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            try {
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                int id = 0;
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                try {
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                    Field windowID = player.getClass().getDeclaredField("containerCounter");
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		||||
                    windowID.setAccessible(true);
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                    id = windowID.getInt(player);
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                    id = id % 100 + 1;
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		||||
                    windowID.setInt(player, id);
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		||||
                }
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		||||
                catch (NoSuchFieldException e) {}
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		||||
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		||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
			
		||||
                player.activeContainer.windowId = id;
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		||||
                player.activeContainer.addSlotListener(player);
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		||||
                if (OpenInv.NotifySilentChest()) {
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		||||
                    p.sendMessage("You are opening a chest silently.");
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		||||
                }
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                returnValue = false;
 | 
			
		||||
            }
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		||||
            catch (Exception e) {
 | 
			
		||||
                e.printStackTrace();
 | 
			
		||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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		||||
            }
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		||||
        }
 | 
			
		||||
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		||||
        if (anychest && OpenInv.NotifyAnyChest()) {
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		||||
            p.sendMessage("You are opening a blocked chest.");
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		||||
        }
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		||||
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		||||
        return returnValue;
 | 
			
		||||
    }
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		||||
}
 | 
			
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@@ -1,48 +0,0 @@
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		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.craftbukkit;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.Permissions;
 | 
			
		||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.*;
 | 
			
		||||
import org.bukkit.craftbukkit.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class InventoryAccess implements IInventoryAccess {
 | 
			
		||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
			
		||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
			
		||||
 | 
			
		||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        else if (inv instanceof SpecialEnderChest) {
 | 
			
		||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,97 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.craftbukkit;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Collection;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.Bukkit;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.*;
 | 
			
		||||
import org.bukkit.craftbukkit.*;
 | 
			
		||||
 | 
			
		||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
			
		||||
    public Player loadPlayer(String name) {
 | 
			
		||||
        try {
 | 
			
		||||
            // Default player folder
 | 
			
		||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
			
		||||
            if (!playerfolder.exists()) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
			
		||||
 | 
			
		||||
            if (playername == null) {
 | 
			
		||||
                return null;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
			
		||||
 | 
			
		||||
            // Create an entity to load the player data
 | 
			
		||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
 | 
			
		||||
 | 
			
		||||
            // Get the bukkit entity
 | 
			
		||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
			
		||||
            if (target != null) {
 | 
			
		||||
                // Load data
 | 
			
		||||
                target.loadData();
 | 
			
		||||
                // Return the entity
 | 
			
		||||
                return target;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        catch (Exception e) {
 | 
			
		||||
            OpenInv.log(e);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * @author Balor (aka Antoine Aflalo)
 | 
			
		||||
     */
 | 
			
		||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
			
		||||
        String found = null;
 | 
			
		||||
        if (search == null) {
 | 
			
		||||
            return found;
 | 
			
		||||
        }
 | 
			
		||||
        final String lowerSearch = search.toLowerCase();
 | 
			
		||||
        int delta = Integer.MAX_VALUE;
 | 
			
		||||
        for (final File file : container) {
 | 
			
		||||
            final String filename = file.getName();
 | 
			
		||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
			
		||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
			
		||||
            if (curDelta < delta) {
 | 
			
		||||
                found = str;
 | 
			
		||||
                delta = curDelta;
 | 
			
		||||
            }
 | 
			
		||||
            if (curDelta == 0) {
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
        return found;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,36 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.craftbukkit;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.*;
 | 
			
		||||
 | 
			
		||||
public class SilentContainerChest extends ContainerChest {
 | 
			
		||||
    public IInventory inv;
 | 
			
		||||
 | 
			
		||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
			
		||||
        super(i1, i2);
 | 
			
		||||
        inv = i2;
 | 
			
		||||
        // close signal
 | 
			
		||||
        inv.f();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void b(EntityHuman paramEntityHuman) {
 | 
			
		||||
        // Don't send close signal twice, might screw up
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,126 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.craftbukkit;
 | 
			
		||||
 | 
			
		||||
import java.lang.reflect.Field;
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.HumanEntity;
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
import org.bukkit.inventory.InventoryHolder;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.*;
 | 
			
		||||
import org.bukkit.craftbukkit.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
			
		||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private CraftPlayer owner;
 | 
			
		||||
    private InventoryEnderChest enderChest;
 | 
			
		||||
    private int maxStack = MAX_STACK;
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
 | 
			
		||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
			
		||||
        CraftPlayer player = (CraftPlayer) p;
 | 
			
		||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
			
		||||
        this.owner = player;
 | 
			
		||||
        this.items = enderChest.getContents();
 | 
			
		||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void InventoryRemovalCheck() {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
			
		||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void PlayerGoOnline(Player p) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            try {
 | 
			
		||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
			
		||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
			
		||||
                field.setAccessible(true);
 | 
			
		||||
                field.set(playerEnderChest, this.items);
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e) {}
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void PlayerGoOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        return this.items;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onOpen(CraftHumanEntity who) {
 | 
			
		||||
        transaction.add(who);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        transaction.remove(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<HumanEntity> getViewers() {
 | 
			
		||||
        return transaction;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public InventoryHolder getOwner() {
 | 
			
		||||
        return this.owner;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setMaxStackSize(int size) {
 | 
			
		||||
        maxStack = size;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getMaxStackSize() {
 | 
			
		||||
        return maxStack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean a(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void startOpen() {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void f() {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void update() {
 | 
			
		||||
        enderChest.update();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,253 +0,0 @@
 | 
			
		||||
/*
 | 
			
		||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation,  version 3.
 | 
			
		||||
 * 
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 * 
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
package com.lishid.openinv.internal.craftbukkit;
 | 
			
		||||
 | 
			
		||||
import org.bukkit.entity.Player;
 | 
			
		||||
import org.bukkit.inventory.Inventory;
 | 
			
		||||
 | 
			
		||||
import com.lishid.openinv.OpenInv;
 | 
			
		||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
			
		||||
 | 
			
		||||
//Volatile
 | 
			
		||||
import net.minecraft.server.*;
 | 
			
		||||
import org.bukkit.craftbukkit.entity.*;
 | 
			
		||||
import org.bukkit.craftbukkit.inventory.*;
 | 
			
		||||
 | 
			
		||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
			
		||||
    CraftPlayer owner;
 | 
			
		||||
    public boolean playerOnline = false;
 | 
			
		||||
    private ItemStack[] extra = new ItemStack[5];
 | 
			
		||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
			
		||||
 | 
			
		||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
			
		||||
        super(((CraftPlayer) p).getHandle());
 | 
			
		||||
        this.owner = ((CraftPlayer) p);
 | 
			
		||||
        this.playerOnline = online;
 | 
			
		||||
        this.items = player.inventory.items;
 | 
			
		||||
        this.armor = player.inventory.armor;
 | 
			
		||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Inventory getBukkitInventory() {
 | 
			
		||||
        return inventory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void InventoryRemovalCheck() {
 | 
			
		||||
        owner.saveData();
 | 
			
		||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
			
		||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOnline(Player player) {
 | 
			
		||||
        if (!playerOnline) {
 | 
			
		||||
            CraftPlayer p = (CraftPlayer) player;
 | 
			
		||||
            p.getHandle().inventory.items = this.items;
 | 
			
		||||
            p.getHandle().inventory.armor = this.armor;
 | 
			
		||||
            p.saveData();
 | 
			
		||||
            playerOnline = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void PlayerGoOffline() {
 | 
			
		||||
        playerOnline = false;
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onClose(CraftHumanEntity who) {
 | 
			
		||||
        super.onClose(who);
 | 
			
		||||
        this.InventoryRemovalCheck();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack[] getContents() {
 | 
			
		||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
			
		||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
			
		||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
			
		||||
        return C;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return super.getSize() + 5;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getItem(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return is[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitStack(int i, int j) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack;
 | 
			
		||||
 | 
			
		||||
            if (is[i].count <= j) {
 | 
			
		||||
                itemstack = is[i];
 | 
			
		||||
                is[i] = null;
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                itemstack = is[i].a(j);
 | 
			
		||||
                if (is[i].count == 0) {
 | 
			
		||||
                    is[i] = null;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return itemstack;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is[i] != null) {
 | 
			
		||||
            ItemStack itemstack = is[i];
 | 
			
		||||
 | 
			
		||||
            is[i] = null;
 | 
			
		||||
            return itemstack;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            return null;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setItem(int i, ItemStack itemstack) {
 | 
			
		||||
        ItemStack[] is = this.items;
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.armor;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            i = getReversedItemSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (i >= is.length) {
 | 
			
		||||
            i -= is.length;
 | 
			
		||||
            is = this.extra;
 | 
			
		||||
        }
 | 
			
		||||
        else if (is == this.armor) {
 | 
			
		||||
            i = getReversedArmorSlotNum(i);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Effects
 | 
			
		||||
        if (is == this.extra) {
 | 
			
		||||
            owner.getHandle().drop(itemstack);
 | 
			
		||||
            itemstack = null;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        is[i] = itemstack;
 | 
			
		||||
 | 
			
		||||
        owner.getHandle().defaultContainer.b();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedItemSlotNum(int i) {
 | 
			
		||||
        if (i >= 27)
 | 
			
		||||
            return i - 27;
 | 
			
		||||
        else
 | 
			
		||||
            return i + 9;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private int getReversedArmorSlotNum(int i) {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            return 3;
 | 
			
		||||
        if (i == 1)
 | 
			
		||||
            return 2;
 | 
			
		||||
        if (i == 2)
 | 
			
		||||
            return 1;
 | 
			
		||||
        if (i == 3)
 | 
			
		||||
            return 0;
 | 
			
		||||
        else
 | 
			
		||||
            return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public String getName() {
 | 
			
		||||
        if (player.name.length() > 16) {
 | 
			
		||||
            return player.name.substring(0, 16);
 | 
			
		||||
        }
 | 
			
		||||
        return player.name;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean a_(EntityHuman entityhuman) {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user