[Idea]: Folia support for OpenInv #196
@@ -16,8 +16,19 @@
|
||||
|
||||
package com.lishid.openinv.internal;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Barrel;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.EnderChest;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.entity.Cat;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public interface IAnySilentContainer {
|
||||
@@ -41,14 +52,99 @@ public interface IAnySilentContainer {
|
||||
*/
|
||||
void deactivateContainer(@NotNull Player player);
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #isAnyContainerNeeded(Block)}
|
||||
* @param player the player opening the container
|
||||
* @param block the block
|
||||
* @return true if the container is blocked
|
||||
*/
|
||||
@Deprecated
|
||||
default boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block) {
|
||||
return isAnyContainerNeeded(block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the container at the given coordinates is blocked.
|
||||
*
|
||||
* @param player the Player opening the container
|
||||
* @param block the Block
|
||||
* @return true if the container is blocked
|
||||
*/
|
||||
boolean isAnyContainerNeeded(@NotNull Player player, @NotNull Block block);
|
||||
default boolean isAnyContainerNeeded(@NotNull Block block) {
|
||||
BlockState blockState = block.getState();
|
||||
|
||||
// Barrels do not require AnyContainer.
|
||||
if (blockState instanceof Barrel) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Enderchests require a non-occluding block on top to open.
|
||||
if (blockState instanceof EnderChest) {
|
||||
return block.getRelative(0, 1, 0).getType().isOccluding();
|
||||
}
|
||||
|
||||
// Shulker boxes require 1/2 a block clear in the direction they open.
|
||||
if (blockState instanceof ShulkerBox) {
|
||||
BoundingBox boundingBox = block.getBoundingBox();
|
||||
if (boundingBox.getVolume() > 1) {
|
||||
// Shulker box is already open.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Directional)) {
|
||||
// Shouldn't be possible. Just in case, demand AnyChest.
|
||||
return true;
|
||||
}
|
||||
|
||||
Directional directional = (Directional) blockData;
|
||||
BlockFace face = directional.getFacing();
|
||||
boundingBox.shift(face.getDirection());
|
||||
// Return whether or not bounding boxes overlap.
|
||||
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
|
||||
}
|
||||
|
||||
|
||||
if (!(blockState instanceof org.bukkit.block.Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isChestBlocked(block)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Chest chest = (Chest) blockData;
|
||||
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
|
||||
BlockFace relativeFace = BlockFace.values()[ordinal];
|
||||
org.bukkit.block.Block relative = block.getRelative(relativeFace);
|
||||
|
||||
if (relative.getType() != block.getType()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData relativeData = relative.getBlockData();
|
||||
if (!(relativeData instanceof Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Chest relativeChest = (Chest) relativeData;
|
||||
if (relativeChest.getFacing() != chest.getFacing()
|
||||
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return isChestBlocked(relative);
|
||||
}
|
||||
|
||||
default boolean isChestBlocked(Block chest) {
|
||||
org.bukkit.block.Block relative = chest.getRelative(0, 1, 0);
|
||||
return relative.getType().isOccluding()
|
||||
|| chest.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given block is a container which can be unblocked or silenced.
|
||||
@@ -56,6 +152,14 @@ public interface IAnySilentContainer {
|
||||
* @param block the BlockState
|
||||
* @return true if the Block is a supported container
|
||||
*/
|
||||
boolean isAnySilentContainer(@NotNull Block block);
|
||||
default boolean isAnySilentContainer(@NotNull Block block) {
|
||||
if (block.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = block.getState();
|
||||
return state instanceof org.bukkit.block.Chest
|
||||
|| state instanceof org.bukkit.block.ShulkerBox
|
||||
|| state instanceof org.bukkit.block.Barrel;
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -48,18 +48,8 @@ import net.minecraft.server.v1_16_R3.TileInventory;
|
||||
import net.minecraft.server.v1_16_R3.World;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.Barrel;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.EnderChest;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.entity.Cat;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
@@ -76,94 +66,6 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
|
||||
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = bukkitBlock.getState();
|
||||
return state instanceof org.bukkit.block.Chest
|
||||
|| state instanceof org.bukkit.block.ShulkerBox
|
||||
|| state instanceof org.bukkit.block.Barrel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
|
||||
BlockState blockState = block.getState();
|
||||
|
||||
// Barrels do not require AnyContainer.
|
||||
if (blockState instanceof Barrel) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Enderchests require a non-occluding block on top to open.
|
||||
if (blockState instanceof EnderChest) {
|
||||
return block.getRelative(0, 1, 0).getType().isOccluding();
|
||||
}
|
||||
|
||||
// Shulker boxes require 1/2 a block clear in the direction they open.
|
||||
if (blockState instanceof ShulkerBox) {
|
||||
BoundingBox boundingBox = block.getBoundingBox();
|
||||
if (boundingBox.getVolume() > 1) {
|
||||
// Shulker box is already open.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Directional)) {
|
||||
// Shouldn't be possible. Just in case, demand AnyChest.
|
||||
return true;
|
||||
}
|
||||
|
||||
Directional directional = (Directional) blockData;
|
||||
BlockFace face = directional.getFacing();
|
||||
boundingBox.shift(face.getDirection());
|
||||
// Return whether or not bounding boxes overlap.
|
||||
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
|
||||
}
|
||||
|
||||
if (!(blockState instanceof org.bukkit.block.Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isBlockedChest(block)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Chest chest = (Chest) blockData;
|
||||
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
|
||||
BlockFace relativeFace = BlockFace.values()[ordinal];
|
||||
org.bukkit.block.Block relative = block.getRelative(relativeFace);
|
||||
|
||||
if (relative.getType() != block.getType()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData relativeData = relative.getBlockData();
|
||||
if (!(relativeData instanceof Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Chest relativeChest = (Chest) relativeData;
|
||||
if (relativeChest.getFacing() != chest.getFacing()
|
||||
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return isBlockedChest(relative);
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(org.bukkit.block.Block block) {
|
||||
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
|
||||
return relative.getType().isOccluding()
|
||||
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(@NotNull final Player bukkitPlayer, final boolean silentchest,
|
||||
@NotNull final org.bukkit.block.Block bukkitBlock) {
|
||||
|
@@ -50,18 +50,8 @@ import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.level.block.state.properties.BlockPropertyChestType;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.block.Barrel;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.EnderChest;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Directional;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.entity.Cat;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class AnySilentContainer implements IAnySilentContainer {
|
||||
@@ -79,91 +69,6 @@ public class AnySilentContainer implements IAnySilentContainer {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnySilentContainer(@NotNull final org.bukkit.block.Block bukkitBlock) {
|
||||
if (bukkitBlock.getType() == Material.ENDER_CHEST) {
|
||||
return true;
|
||||
}
|
||||
BlockState state = bukkitBlock.getState();
|
||||
return state instanceof org.bukkit.block.Chest
|
||||
|| state instanceof org.bukkit.block.ShulkerBox
|
||||
|| state instanceof org.bukkit.block.Barrel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAnyContainerNeeded(@NotNull final Player p, @NotNull final org.bukkit.block.Block block) {
|
||||
BlockState blockState = block.getState();
|
||||
|
||||
// Barrels do not require AnyContainer.
|
||||
if (blockState instanceof Barrel) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Enderchests require a non-occluding block on top to open.
|
||||
if (blockState instanceof EnderChest) {
|
||||
return block.getRelative(0, 1, 0).getType().isOccluding();
|
||||
}
|
||||
|
||||
// Shulker boxes require 1/2 a block clear in the direction they open.
|
||||
if (blockState instanceof ShulkerBox) {
|
||||
BoundingBox boundingBox = block.getBoundingBox();
|
||||
if (boundingBox.getVolume() > 1) {
|
||||
// Shulker box is already open.
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Directional directional)) {
|
||||
// Shouldn't be possible. Just in case, demand AnyChest.
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockFace face = directional.getFacing();
|
||||
boundingBox.shift(face.getDirection());
|
||||
// Return whether or not bounding boxes overlap.
|
||||
return block.getRelative(face, 1).getBoundingBox().overlaps(boundingBox);
|
||||
}
|
||||
|
||||
if (!(blockState instanceof org.bukkit.block.Chest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (isBlockedChest(block)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
if (!(blockData instanceof Chest chest) || ((Chest) blockData).getType() == Chest.Type.SINGLE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ordinal = (chest.getFacing().ordinal() + 4 + (chest.getType() == Chest.Type.RIGHT ? -1 : 1)) % 4;
|
||||
BlockFace relativeFace = BlockFace.values()[ordinal];
|
||||
org.bukkit.block.Block relative = block.getRelative(relativeFace);
|
||||
|
||||
if (relative.getType() != block.getType()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockData relativeData = relative.getBlockData();
|
||||
if (!(relativeData instanceof Chest relativeChest)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (relativeChest.getFacing() != chest.getFacing()
|
||||
|| relativeChest.getType() != (chest.getType() == Chest.Type.RIGHT ? Chest.Type.LEFT : Chest.Type.RIGHT)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return isBlockedChest(relative);
|
||||
}
|
||||
|
||||
private boolean isBlockedChest(org.bukkit.block.Block block) {
|
||||
org.bukkit.block.Block relative = block.getRelative(0, 1, 0);
|
||||
return relative.getType().isOccluding()
|
||||
|| block.getWorld().getNearbyEntities(BoundingBox.of(relative), entity -> entity instanceof Cat).size() > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean activateContainer(
|
||||
@NotNull final Player bukkitPlayer,
|
||||
|
Reference in New Issue
Block a user