Reintroduce full OpenInv #20
@@ -1,120 +0,0 @@
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/*
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 * Copyright (C) 2011-2014 lishid.  All rights reserved.
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 * 
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 * This program is free software: you can redistribute it and/or modify
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					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
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					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
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					 | 
				
			||||||
 * 
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					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
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					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 | 
				
			||||||
 * GNU General Public License for more details.
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					 | 
				
			||||||
 * 
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					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
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					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package com.lishid.openinv.internal.craftbukkit;
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import java.lang.reflect.Field;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IAnySilentChest;
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//Volatile
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import net.minecraft.server.*;
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import org.bukkit.craftbukkit.entity.*;
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public class AnySilentChest implements IAnySilentChest {
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    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
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        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
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        EntityPlayer player = ((CraftPlayer) p).getHandle();
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        World world = player.world;
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        // If block on top
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        if (world.s(x, y + 1, z))
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            return true;
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        // If block next to chest is chest and has a block on top
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        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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            return true;
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        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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            return true;
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        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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            return true;
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        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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            return true;
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        return false;
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    }
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    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
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        EntityPlayer player = ((CraftPlayer) p).getHandle();
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        World world = player.world;
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        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
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        if (chest == null)
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            return true;
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        if (!anychest) {
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            if (world.s(x, y + 1, z))
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                return true;
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            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
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                return true;
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            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
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                return true;
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            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
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                return true;
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            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
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                return true;
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        }
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        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
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        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
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        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
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        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
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            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
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        boolean returnValue = true;
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        if (!silentchest) {
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            player.openContainer((IInventory) chest);
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        }
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        else {
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            try {
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                int id = 0;
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                try {
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                    Field windowID = player.getClass().getDeclaredField("containerCounter");
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                    windowID.setAccessible(true);
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                    id = windowID.getInt(player);
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                    id = id % 100 + 1;
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                    windowID.setInt(player, id);
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                }
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                catch (NoSuchFieldException e) {}
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                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
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                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
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                player.activeContainer.windowId = id;
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                player.activeContainer.addSlotListener(player);
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                if (OpenInv.NotifySilentChest()) {
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                    p.sendMessage("You are opening a chest silently.");
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                }
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                returnValue = false;
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            }
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            catch (Exception e) {
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                e.printStackTrace();
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                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
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            }
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        }
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        if (anychest && OpenInv.NotifyAnyChest()) {
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            p.sendMessage("You are opening a blocked chest.");
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        }
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        return returnValue;
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    }
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}
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@@ -1,48 +0,0 @@
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/*
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 * Copyright (C) 2011-2014 lishid.  All rights reserved.
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 * 
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 * This program is free software: you can redistribute it and/or modify
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					 | 
				
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 * it under the terms of the GNU General Public License as published by
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					 | 
				
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 * the Free Software Foundation,  version 3.
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					 | 
				
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 * 
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					 | 
				
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 * This program is distributed in the hope that it will be useful,
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					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
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					 | 
				
			||||||
 * 
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					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package com.lishid.openinv.internal.craftbukkit;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.inventory.Inventory;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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import com.lishid.openinv.internal.IInventoryAccess;
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//Volatile
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import net.minecraft.server.*;
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import org.bukkit.craftbukkit.inventory.*;
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public class InventoryAccess implements IInventoryAccess {
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    public boolean check(Inventory inventory, HumanEntity player) {
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        IInventory inv = ((CraftInventory) inventory).getInventory();
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        if (inv instanceof SpecialPlayerInventory) {
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            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
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                return false;
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            }
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        }
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        else if (inv instanceof SpecialEnderChest) {
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            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
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                return false;
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            }
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        }
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        return true;
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    }
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}
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@@ -1,97 +0,0 @@
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/*
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 * Copyright (C) 2011-2014 lishid.  All rights reserved.
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 * 
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 * This program is free software: you can redistribute it and/or modify
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					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
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					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
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 * 
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 * This program is distributed in the hope that it will be useful,
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					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
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					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
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					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package com.lishid.openinv.internal.craftbukkit;
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import java.io.File;
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import java.util.Arrays;
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import java.util.Collection;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.internal.IPlayerDataManager;
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//Volatile
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import net.minecraft.server.*;
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import org.bukkit.craftbukkit.*;
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public class PlayerDataManager implements IPlayerDataManager {
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    public Player loadPlayer(String name) {
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        try {
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            // Default player folder
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            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
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            if (!playerfolder.exists()) {
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                return null;
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            }
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            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
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            if (playername == null) {
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                return null;
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            }
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            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
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            // Create an entity to load the player data
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            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
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            // Get the bukkit entity
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            Player target = (entity == null) ? null : entity.getBukkitEntity();
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            if (target != null) {
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                // Load data
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                target.loadData();
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                // Return the entity
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                return target;
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            }
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        }
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        catch (Exception e) {
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            OpenInv.log(e);
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        }
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        return null;
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    }
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    /**
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     * @author Balor (aka Antoine Aflalo)
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     */
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    private static String matchUser(final Collection<File> container, final String search) {
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        String found = null;
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        if (search == null) {
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            return found;
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        }
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        final String lowerSearch = search.toLowerCase();
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        int delta = Integer.MAX_VALUE;
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        for (final File file : container) {
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            final String filename = file.getName();
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            final String str = filename.substring(0, filename.length() - 4);
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            if (!str.toLowerCase().startsWith(lowerSearch)) {
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                continue;
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            }
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			||||||
            final int curDelta = str.length() - lowerSearch.length();
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			||||||
            if (curDelta < delta) {
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			||||||
                found = str;
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					 | 
				
			||||||
                delta = curDelta;
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			||||||
            }
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			||||||
            if (curDelta == 0) {
 | 
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			||||||
                break;
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					 | 
				
			||||||
            }
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			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
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					 | 
				
			||||||
    }
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					 | 
				
			||||||
}
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@@ -1,36 +0,0 @@
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/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
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					 | 
				
			||||||
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					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.v1_5_R3.SilentContainerChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,99 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(null, playername);
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,99 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(null, playername);
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = matchUser(name);
 | 
					 | 
				
			||||||
            if (uuid == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "playerdata");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            if (player == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(uuid, player.getName());
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private static UUID matchUser(String search) {
 | 
					 | 
				
			||||||
        UUID found = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = 2147483647;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
 | 
					 | 
				
			||||||
        for (OfflinePlayer player : offlinePlayers) {
 | 
					 | 
				
			||||||
            String name = player.getName();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (name.equalsIgnoreCase(search))
 | 
					 | 
				
			||||||
                return player.getUniqueId();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (name.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                int curDelta = name.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
                if (curDelta < delta) {
 | 
					 | 
				
			||||||
                    found = player.getUniqueId();
 | 
					 | 
				
			||||||
                    delta = curDelta;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                if (curDelta == 0) {
 | 
					 | 
				
			||||||
                    break;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.closeContainer();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										119
									
								
								src/com/lishid/openinv/internal/v1_8_R1/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										119
									
								
								src/com/lishid/openinv/internal/v1_8_R1/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,119 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentChest;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R1.entity.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentChest implements IAnySilentChest {
 | 
				
			||||||
 | 
					    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        // If block on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block on top
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest) {
 | 
				
			||||||
 | 
					            if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = true;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                if (OpenInv.NotifySilentChest()) {
 | 
				
			||||||
 | 
					                    p.sendMessage("You are opening a chest silently.");
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                returnValue = false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
				
			||||||
 | 
					            p.sendMessage("You are opening a blocked chest.");
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -26,8 +26,8 @@ import com.lishid.openinv.Permissions;
 | 
				
			|||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.io.File;
 | 
					import java.io.File;
 | 
				
			||||||
import java.util.UUID;
 | 
					import java.util.UUID;
 | 
				
			||||||
@@ -25,12 +25,12 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					import com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					    public Player loadPlayer(String name) {
 | 
				
			||||||
@@ -14,19 +14,19 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
    public IInventory inv;
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2, e1);
 | 
				
			||||||
        inv = i2;
 | 
					        inv = i2;
 | 
				
			||||||
        // close signal
 | 
					        // close signal
 | 
				
			||||||
        inv.f();
 | 
					        inv.closeContainer(e1);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
import java.util.ArrayList;
 | 
					import java.util.ArrayList;
 | 
				
			||||||
@@ -29,9 +29,9 @@ import org.bukkit.inventory.Inventory;
 | 
				
			|||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.*;
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
import org.bukkit.craftbukkit.entity.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.entity.*;
 | 
				
			||||||
import org.bukkit.craftbukkit.inventory.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
@@ -42,7 +42,7 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					    private CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        this.owner = player;
 | 
					        this.owner = player;
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					package com.lishid.openinv.internal.v1_8_R1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
@@ -23,9 +23,9 @@ import com.lishid.openinv.OpenInv;
 | 
				
			|||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					import net.minecraft.server.v1_8_R1.*;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.entity.*;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R1.inventory.*;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
    CraftPlayer owner;
 | 
					    CraftPlayer owner;
 | 
				
			||||||
@@ -239,7 +239,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public String getInventoryName() {
 | 
					    public String getName() {
 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					        if (player.getName().length() > 16) {
 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					            return player.getName().substring(0, 16);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -1,6 +1,6 @@
 | 
				
			|||||||
name: OpenInv
 | 
					name: OpenInv
 | 
				
			||||||
main: com.lishid.openinv.OpenInv
 | 
					main: com.lishid.openinv.OpenInv
 | 
				
			||||||
version: 2.2.4
 | 
					version: 2.2.5
 | 
				
			||||||
author: lishid
 | 
					author: lishid
 | 
				
			||||||
description: >
 | 
					description: >
 | 
				
			||||||
             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
					             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user