Reintroduce full OpenInv #20
@@ -17,12 +17,17 @@
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package com.lishid.openinv.commands;
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					package com.lishid.openinv.commands;
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import java.util.HashMap;
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					import java.util.HashMap;
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					import java.util.List;
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					import java.util.UUID;
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					import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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					import org.bukkit.ChatColor;
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					import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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					import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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					import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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					import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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					import org.bukkit.entity.Player;
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					import org.bukkit.scheduler.BukkitRunnable;
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import com.lishid.openinv.OpenInv;
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					import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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					import com.lishid.openinv.Permissions;
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@@ -37,6 +42,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
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        this.plugin = plugin;
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					        this.plugin = plugin;
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    }
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					    }
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					    @Override
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    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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					    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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        if (!(sender instanceof Player)) {
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					        if (!(sender instanceof Player)) {
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            sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
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					            sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
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@@ -53,8 +59,7 @@ public class OpenEnderPluginCommand implements CommandExecutor {
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            return true;
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					            return true;
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        }
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					        }
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        Player player = (Player) sender;
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					        final Player player = (Player) sender;
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        boolean offline = false;
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        // History management
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					        // History management
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        String history = openEnderHistory.get(player);
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					        String history = openEnderHistory.get(player);
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@@ -64,55 +69,79 @@ public class OpenEnderPluginCommand implements CommandExecutor {
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            openEnderHistory.put(player, history);
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					            openEnderHistory.put(player, history);
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        }
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					        }
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        // Target selecting
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					        final String name;
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        Player target;
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        String name = "";
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        // Read from history if target is not named
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					        // Read from history if target is not named
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        if (args.length < 1) {
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					        if (args.length < 1) {
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            if (history != null && history != "") {
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            name = history;
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					            name = history;
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        }
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					        }
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            else {
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                sender.sendMessage(ChatColor.RED + "OpenEnder history is empty!");
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                return true;
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            }
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        }
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        else {
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					        else {
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            name = args[0];
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					            name = args[0];
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        }
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					        }
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        target = this.plugin.getServer().getPlayer(name);
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					        sender.sendMessage(ChatColor.GREEN + "Starting inventory lookup.");
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					        final UUID senderID = player.getUniqueId();
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					        new BukkitRunnable() {
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					            @Override
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					            public void run() {
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					                List<Player> matches = Bukkit.matchPlayer(name);
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					                if (!matches.isEmpty()) {
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					                    openInventory(player, matches.get(0).getUniqueId());
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					                    return;
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					                }
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					                final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(name);
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					                if (Bukkit.getPlayer(senderID) == null) {
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					                    return;
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					                }
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					                if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore()) {
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					                    player.sendMessage(ChatColor.RED + "Player not found!");
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					                    return;
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					                }
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					                new BukkitRunnable() {
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					                    @Override
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					                    public void run() {
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					                        if (Bukkit.getPlayer(senderID) == null) {
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					                            return;
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					                        }
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					                        openInventory(player, offlinePlayer.getUniqueId());
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					                    }
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					                }.runTask(plugin);
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					            }
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					        }.runTaskAsynchronously(plugin);
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					        return true;
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					    }
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					    private void openInventory(Player player, UUID uuid) {
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					        Player target = this.plugin.getServer().getPlayer(uuid);
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        if (target == null) {
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					        if (target == null) {
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            // Try loading the player's data
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					            // Try loading the player's data
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            target = OpenInv.playerLoader.loadPlayer(name);
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					            target = OpenInv.playerLoader.loadPlayer(uuid);
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            if (target == null) {
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					            if (target == null) {
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                sender.sendMessage(ChatColor.RED + "Player " + name + " not found!");
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					                player.sendMessage(ChatColor.RED + "Player not found!");
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                return true;
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					                return;
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            }
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					            }
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        }
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					        }
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        if (target != sender && !OpenInv.hasPermission(sender, Permissions.PERM_ENDERCHEST_ALL)) {
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            sender.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
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					        if (target != player && !OpenInv.hasPermission(player, Permissions.PERM_ENDERCHEST_ALL)) {
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            return true;
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					            player.sendMessage(ChatColor.RED + "You do not have permission to access other player's enderchest");
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					            return;
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        }
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					        }
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        // Record the target
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					        // Record the target
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        history = target.getName();
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					        openEnderHistory.put(player, target.getName());
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        openEnderHistory.put(player, history);
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					 | 
				
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        // Create the inventory
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					        // Create the inventory
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        ISpecialEnderChest chest = OpenInv.enderChests.get(target.getName().toLowerCase());
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					        ISpecialEnderChest chest = OpenInv.enderChests.get(target.getName().toLowerCase());
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        if (chest == null) {
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					        if (chest == null) {
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            chest = InternalAccessor.Instance.newSpecialEnderChest(target, !offline);
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					            chest = InternalAccessor.Instance.newSpecialEnderChest(target, !target.isOnline());
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        }
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					        }
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        // Open the inventory
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					        // Open the inventory
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        player.openInventory(chest.getBukkitInventory());
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					        player.openInventory(chest.getBukkitInventory());
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        return true;
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    }
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					    }
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}
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					}
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@@ -17,12 +17,17 @@
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package com.lishid.openinv.commands;
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					package com.lishid.openinv.commands;
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import java.util.HashMap;
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					import java.util.HashMap;
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					import java.util.List;
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					import java.util.UUID;
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					import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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					import org.bukkit.ChatColor;
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					import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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					import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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					import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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					import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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					import org.bukkit.entity.Player;
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					import org.bukkit.scheduler.BukkitRunnable;
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import com.lishid.openinv.OpenInv;
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					import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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					import com.lishid.openinv.Permissions;
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@@ -37,6 +42,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
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        this.plugin = plugin;
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					        this.plugin = plugin;
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    }
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					    }
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					    @Override
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    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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					    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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        if (!(sender instanceof Player)) {
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					        if (!(sender instanceof Player)) {
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            sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
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					            sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
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@@ -52,8 +58,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
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            return true;
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					            return true;
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        }
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					        }
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        Player player = (Player) sender;
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					        final Player player = (Player) sender;
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        boolean offline = false;
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        // History management
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					        // History management
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        String history = openInvHistory.get(player);
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					        String history = openInvHistory.get(player);
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@@ -63,10 +68,7 @@ public class OpenInvPluginCommand implements CommandExecutor {
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            openInvHistory.put(player, history);
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					            openInvHistory.put(player, history);
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        }
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					        }
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        // Target selecting
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					        final String name;
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        Player target;
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        String name = "";
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        // Read from history if target is not named
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					        // Read from history if target is not named
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        if (args.length < 1) {
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					        if (args.length < 1) {
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@@ -76,51 +78,80 @@ public class OpenInvPluginCommand implements CommandExecutor {
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            name = args[0];
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					            name = args[0];
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        }
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					        }
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        target = this.plugin.getServer().getPlayer(name);
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					        final UUID senderID = player.getUniqueId();
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					        new BukkitRunnable() {
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					            @Override
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					            public void run() {
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					                List<Player> matches = Bukkit.matchPlayer(name);
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					                if (!matches.isEmpty()) {
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					                    openInventory(player, matches.get(0).getUniqueId());
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					                    return;
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					                }
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					                final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(name);
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					                if (Bukkit.getPlayer(senderID) == null) {
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					                    return;
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					                }
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					                if (offlinePlayer == null || !offlinePlayer.hasPlayedBefore()) {
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					                    player.sendMessage(ChatColor.RED + "Player not found!");
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					                    return;
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					                }
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					                new BukkitRunnable() {
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					                    @Override
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					                    public void run() {
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					                        if (Bukkit.getPlayer(senderID) == null) {
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					                            return;
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					                        }
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					                        openInventory(player, offlinePlayer.getUniqueId());
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					                    }
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					                }.runTask(plugin);
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					            }
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					        }.runTaskAsynchronously(plugin);
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        if (target == null) {
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            if (target == null) {
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                // Try loading the player's data
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                target = OpenInv.playerLoader.loadPlayer(name);
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                if (target == null) {
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                    sender.sendMessage(ChatColor.RED + "Player " + name + " not found!");
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        return true;
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					        return true;
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    }
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					    }
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					    private void openInventory(Player player, UUID uuid) {
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					        Player target = this.plugin.getServer().getPlayer(uuid);
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					        if (target == null) {
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					            // Try loading the player's data
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					            target = OpenInv.playerLoader.loadPlayer(uuid);
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					            if (target == null) {
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					                player.sendMessage(ChatColor.RED + "Player not found!");
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					                return;
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            }
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					            }
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        }
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					        }
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        // Permissions checks
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					        // Permissions checks
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        if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
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					        if (!OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE) && OpenInv.hasPermission(target, Permissions.PERM_EXEMPT)) {
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            sender.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
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					            player.sendMessage(ChatColor.RED + target.getDisplayName() + "'s inventory is protected!");
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            return true;
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					            return;
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        }
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					        }
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        // Crosswork check
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					        // Crosswork check
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        if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
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					        if ((!OpenInv.hasPermission(player, Permissions.PERM_CROSSWORLD) && !OpenInv.hasPermission(player, Permissions.PERM_OVERRIDE)) && target.getWorld() != player.getWorld()) {
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            sender.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
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					            player.sendMessage(ChatColor.RED + target.getDisplayName() + " is not in your world!");
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            return true;
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					            return;
 | 
				
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        }
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					        }
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			||||||
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			||||||
        // Self-open check
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					        // Self-open check
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        if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
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					        if (!OpenInv.hasPermission(player, Permissions.PERM_OPENSELF) && target.equals(player)) {
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			||||||
            sender.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
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					            player.sendMessage(ChatColor.RED + "You're not allowed to openinv yourself.");
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            return true;
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					            return;
 | 
				
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        }
 | 
					        }
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			||||||
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        // Record the target
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					        // Record the target
 | 
				
			||||||
        history = target.getName();
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					        openInvHistory.put(player, target.getName());
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        openInvHistory.put(player, history);
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					 | 
				
			||||||
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			||||||
        // Create the inventory
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					        // Create the inventory
 | 
				
			||||||
        ISpecialPlayerInventory inv = OpenInv.inventories.get(target.getName().toLowerCase());
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					        ISpecialPlayerInventory inv = OpenInv.inventories.get(target.getName().toLowerCase());
 | 
				
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        if (inv == null) {
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					        if (inv == null) {
 | 
				
			||||||
            inv = InternalAccessor.Instance.newSpecialPlayerInventory(target, !offline);
 | 
					            inv = InternalAccessor.Instance.newSpecialPlayerInventory(target, !target.isOnline());
 | 
				
			||||||
        }
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					        }
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			||||||
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 | 
				
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        // Open the inventory
 | 
					        // Open the inventory
 | 
				
			||||||
        player.openInventory(inv.getBukkitInventory());
 | 
					        player.openInventory(inv.getBukkitInventory());
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					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
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			||||||
 
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			|||||||
@@ -16,8 +16,11 @@
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 | 
				
			||||||
package com.lishid.openinv.internal;
 | 
					package com.lishid.openinv.internal;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import java.util.UUID;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public interface IPlayerDataManager {
 | 
					public interface IPlayerDataManager {
 | 
				
			||||||
    public Player loadPlayer(String name);
 | 
					    public Player loadPlayer(String name);
 | 
				
			||||||
 | 
					    public Player loadPlayer(UUID uuid);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.craftbukkit;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.netServerHandler.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new ItemInWorldManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_6.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,120 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.s(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == Block.CHEST.id) && (world.s(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == Block.CHEST.id) && (world.s(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == Block.CHEST.id) && (world.s(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == Block.CHEST.id) && (world.s(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == Block.CHEST.id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int id = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    id = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    id = id % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, id);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(id, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize()));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = id;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.f();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_4_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a_(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.v1_5_R3.SilentContainerChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_5_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_5_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_5_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.name.length() > 16) {
 | 
					 | 
				
			||||||
            return player.name.substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.name;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = world.getTypeId(x, y, z);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.t(x, y + 1, z))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x - 1, y, z) == id) && (world.t(x - 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x + 1, y, z) == id) && (world.t(x + 1, y + 1, z)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z - 1) == id) && (world.t(x, y + 1, z - 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((world.getTypeId(x, y, z + 1) == id) && (world.t(x, y + 1, z + 1)))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (world.getTypeId(x - 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x + 1, y, z) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z - 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (world.getTypeId(x, y, z + 1) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new Packet100OpenWindow(windowId, 0, ((IInventory) chest).getName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,97 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), playername, new PlayerInteractManager((World) server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.g();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().c(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_6_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_6_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_6_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,99 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(null, playername);
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R1.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R1.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,99 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.Arrays;
 | 
					 | 
				
			||||||
import java.util.Collection;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "players");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            String playername = matchUser(Arrays.asList(playerfolder.listFiles()), name);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (playername == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(null, playername);
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * @author Balor (aka Antoine Aflalo)
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    private static String matchUser(final Collection<File> container, final String search) {
 | 
					 | 
				
			||||||
        String found = null;
 | 
					 | 
				
			||||||
        if (search == null) {
 | 
					 | 
				
			||||||
            return found;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        final String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = Integer.MAX_VALUE;
 | 
					 | 
				
			||||||
        for (final File file : container) {
 | 
					 | 
				
			||||||
            final String filename = file.getName();
 | 
					 | 
				
			||||||
            final String str = filename.substring(0, filename.length() - 4);
 | 
					 | 
				
			||||||
            if (!str.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                continue;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            final int curDelta = str.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
            if (curDelta < delta) {
 | 
					 | 
				
			||||||
                found = str;
 | 
					 | 
				
			||||||
                delta = curDelta;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            if (curDelta == 0) {
 | 
					 | 
				
			||||||
                break;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R2.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R2.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.b(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.b(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.b(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,48 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.Permissions;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					 | 
				
			||||||
        IInventory inv = ((CraftInventory) inventory).getInventory();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (inv instanceof SpecialPlayerInventory) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITINV)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        else if (inv instanceof SpecialEnderChest) {
 | 
					 | 
				
			||||||
            if (!OpenInv.hasPermission(player, Permissions.PERM_EDITENDER)) {
 | 
					 | 
				
			||||||
                return false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,101 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.io.File;
 | 
					 | 
				
			||||||
import java.util.UUID;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.Bukkit;
 | 
					 | 
				
			||||||
import org.bukkit.OfflinePlayer;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					 | 
				
			||||||
        try {
 | 
					 | 
				
			||||||
            UUID uuid = matchUser(name);
 | 
					 | 
				
			||||||
            if (uuid == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Default player folder
 | 
					 | 
				
			||||||
            File playerfolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "playerdata");
 | 
					 | 
				
			||||||
            if (!playerfolder.exists()) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
					 | 
				
			||||||
            if (player == null) {
 | 
					 | 
				
			||||||
                return null;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            GameProfile profile = new GameProfile(uuid, player.getName());
 | 
					 | 
				
			||||||
            MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
					 | 
				
			||||||
            // Create an entity to load the player data
 | 
					 | 
				
			||||||
            EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Get the bukkit entity
 | 
					 | 
				
			||||||
            Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
					 | 
				
			||||||
            if (target != null) {
 | 
					 | 
				
			||||||
                // Load data
 | 
					 | 
				
			||||||
                target.loadData();
 | 
					 | 
				
			||||||
                // Return the entity
 | 
					 | 
				
			||||||
                return target;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        catch (Exception e) {
 | 
					 | 
				
			||||||
            OpenInv.log(e);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private static UUID matchUser(String search) {
 | 
					 | 
				
			||||||
        UUID found = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        String lowerSearch = search.toLowerCase();
 | 
					 | 
				
			||||||
        int delta = 2147483647;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        OfflinePlayer[] offlinePlayers = Bukkit.getOfflinePlayers();
 | 
					 | 
				
			||||||
        for (OfflinePlayer player : offlinePlayers) {
 | 
					 | 
				
			||||||
            String name = player.getName();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (name.equalsIgnoreCase(search))
 | 
					 | 
				
			||||||
                return player.getUniqueId();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (name.toLowerCase().startsWith(lowerSearch)) {
 | 
					 | 
				
			||||||
                int curDelta = name.length() - lowerSearch.length();
 | 
					 | 
				
			||||||
                if (curDelta < delta) {
 | 
					 | 
				
			||||||
                    found = player.getUniqueId();
 | 
					 | 
				
			||||||
                    delta = curDelta;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                if (curDelta == 0) {
 | 
					 | 
				
			||||||
                    break;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return found;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.l_();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,124 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.ChatColor;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.IAnySilentChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class AnySilentChest implements IAnySilentChest {
 | 
					 | 
				
			||||||
    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
					 | 
				
			||||||
        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        // If block on top
 | 
					 | 
				
			||||||
        if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // If block next to chest is chest and has a block on top
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
					 | 
				
			||||||
        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
					 | 
				
			||||||
        World world = player.world;
 | 
					 | 
				
			||||||
        Object chest = (TileEntityChest) world.getTileEntity(x, y, z);
 | 
					 | 
				
			||||||
        if (chest == null)
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        int id = Block.getId(world.getType(x, y, z));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (!anychest) {
 | 
					 | 
				
			||||||
            if (world.getType(x, y + 1, z).c())
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x - 1, y, z)) == id) && (world.getType(x - 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x + 1, y, z)) == id) && (world.getType(x + 1, y + 1, z).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z - 1)) == id) && (world.getType(x, y + 1, z - 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            if ((Block.getId(world.getType(x, y, z + 1)) == id) && (world.getType(x, y + 1, z + 1).c()))
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x - 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x - 1, y, z), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x + 1, y, z)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x + 1, y, z));
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x, y, z - 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(x, y, z - 1), (IInventory) chest);
 | 
					 | 
				
			||||||
        if (Block.getId(world.getType(x, y, z + 1)) == id)
 | 
					 | 
				
			||||||
            chest = new InventoryLargeChest("Large chest", (IInventory) chest, (TileEntityChest) world.getTileEntity(x, y, z + 1));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        boolean returnValue = true;
 | 
					 | 
				
			||||||
        if (!silentchest) {
 | 
					 | 
				
			||||||
            player.openContainer((IInventory) chest);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                int windowId = 0;
 | 
					 | 
				
			||||||
                try {
 | 
					 | 
				
			||||||
                    Field windowID = player.getClass().getDeclaredField("containerCounter");
 | 
					 | 
				
			||||||
                    windowID.setAccessible(true);
 | 
					 | 
				
			||||||
                    windowId = windowID.getInt(player);
 | 
					 | 
				
			||||||
                    windowId = windowId % 100 + 1;
 | 
					 | 
				
			||||||
                    windowID.setInt(player, windowId);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                catch (NoSuchFieldException e) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, 0, ((IInventory) chest).getInventoryName(), ((IInventory) chest).getSize(), true));
 | 
					 | 
				
			||||||
                player.activeContainer = new SilentContainerChest(player.inventory, ((IInventory) chest));
 | 
					 | 
				
			||||||
                player.activeContainer.windowId = windowId;
 | 
					 | 
				
			||||||
                player.activeContainer.addSlotListener(player);
 | 
					 | 
				
			||||||
                if (OpenInv.NotifySilentChest()) {
 | 
					 | 
				
			||||||
                    p.sendMessage("You are opening a chest silently.");
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                returnValue = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {
 | 
					 | 
				
			||||||
                e.printStackTrace();
 | 
					 | 
				
			||||||
                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
					 | 
				
			||||||
            p.sendMessage("You are opening a blocked chest.");
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return returnValue;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,36 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					 | 
				
			||||||
    public IInventory inv;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					 | 
				
			||||||
        super(i1, i2);
 | 
					 | 
				
			||||||
        inv = i2;
 | 
					 | 
				
			||||||
        // close signal
 | 
					 | 
				
			||||||
        inv.closeContainer();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void b(EntityHuman paramEntityHuman) {
 | 
					 | 
				
			||||||
        // Don't send close signal twice, might screw up
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,126 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					 | 
				
			||||||
import java.util.ArrayList;
 | 
					 | 
				
			||||||
import java.util.List;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private CraftPlayer owner;
 | 
					 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getInventoryName(), ((CraftPlayer) p).getHandle().getEnderChest().k_(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					 | 
				
			||||||
        this.owner = player;
 | 
					 | 
				
			||||||
        this.items = enderChest.getContents();
 | 
					 | 
				
			||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.enderChests.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            try {
 | 
					 | 
				
			||||||
                InventoryEnderChest playerEnderChest = ((CraftPlayer) p).getHandle().getEnderChest();
 | 
					 | 
				
			||||||
                Field field = playerEnderChest.getClass().getField("items");
 | 
					 | 
				
			||||||
                field.setAccessible(true);
 | 
					 | 
				
			||||||
                field.set(playerEnderChest, this.items);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception e) {}
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        return this.items;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.add(who);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        transaction.remove(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					 | 
				
			||||||
        return transaction;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					 | 
				
			||||||
        return this.owner;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					 | 
				
			||||||
        maxStack = size;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					 | 
				
			||||||
        return maxStack;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void startOpen() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void f() {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public void update() {
 | 
					 | 
				
			||||||
        enderChest.update();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,253 +0,0 @@
 | 
				
			|||||||
/*
 | 
					 | 
				
			||||||
 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is free software: you can redistribute it and/or modify
 | 
					 | 
				
			||||||
 * it under the terms of the GNU General Public License as published by
 | 
					 | 
				
			||||||
 * the Free Software Foundation,  version 3.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * This program is distributed in the hope that it will be useful,
 | 
					 | 
				
			||||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
					 | 
				
			||||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
					 | 
				
			||||||
 * GNU General Public License for more details.
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * You should have received a copy of the GNU General Public License
 | 
					 | 
				
			||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//Volatile
 | 
					 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.entity.*;
 | 
					 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					 | 
				
			||||||
    CraftPlayer owner;
 | 
					 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					 | 
				
			||||||
        this.owner = ((CraftPlayer) p);
 | 
					 | 
				
			||||||
        this.playerOnline = online;
 | 
					 | 
				
			||||||
        this.items = player.inventory.items;
 | 
					 | 
				
			||||||
        this.armor = player.inventory.armor;
 | 
					 | 
				
			||||||
        OpenInv.inventories.put(owner.getName().toLowerCase(), this);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					 | 
				
			||||||
        return inventory;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					 | 
				
			||||||
        owner.saveData();
 | 
					 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					 | 
				
			||||||
            OpenInv.inventories.remove(owner.getName().toLowerCase());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOnline(Player player) {
 | 
					 | 
				
			||||||
        if (!playerOnline) {
 | 
					 | 
				
			||||||
            CraftPlayer p = (CraftPlayer) player;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.items = this.items;
 | 
					 | 
				
			||||||
            p.getHandle().inventory.armor = this.armor;
 | 
					 | 
				
			||||||
            p.saveData();
 | 
					 | 
				
			||||||
            playerOnline = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					 | 
				
			||||||
        playerOnline = false;
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					 | 
				
			||||||
        super.onClose(who);
 | 
					 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					 | 
				
			||||||
        return C;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public int getSize() {
 | 
					 | 
				
			||||||
        return super.getSize() + 5;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack getItem(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        return is[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitStack(int i, int j) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (is[i].count <= j) {
 | 
					 | 
				
			||||||
                itemstack = is[i];
 | 
					 | 
				
			||||||
                is[i] = null;
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else {
 | 
					 | 
				
			||||||
                itemstack = is[i].a(j);
 | 
					 | 
				
			||||||
                if (is[i].count == 0) {
 | 
					 | 
				
			||||||
                    is[i] = null;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return itemstack;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public ItemStack splitWithoutUpdate(int i) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (is[i] != null) {
 | 
					 | 
				
			||||||
            ItemStack itemstack = is[i];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            is[i] = null;
 | 
					 | 
				
			||||||
            return itemstack;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            return null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public void setItem(int i, ItemStack itemstack) {
 | 
					 | 
				
			||||||
        ItemStack[] is = this.items;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.armor;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else {
 | 
					 | 
				
			||||||
            i = getReversedItemSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (i >= is.length) {
 | 
					 | 
				
			||||||
            i -= is.length;
 | 
					 | 
				
			||||||
            is = this.extra;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        else if (is == this.armor) {
 | 
					 | 
				
			||||||
            i = getReversedArmorSlotNum(i);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Effects
 | 
					 | 
				
			||||||
        if (is == this.extra) {
 | 
					 | 
				
			||||||
            owner.getHandle().drop(itemstack, true);
 | 
					 | 
				
			||||||
            itemstack = null;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        is[i] = itemstack;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        owner.getHandle().defaultContainer.b();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedItemSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i >= 27)
 | 
					 | 
				
			||||||
            return i - 27;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i + 9;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    private int getReversedArmorSlotNum(int i) {
 | 
					 | 
				
			||||||
        if (i == 0)
 | 
					 | 
				
			||||||
            return 3;
 | 
					 | 
				
			||||||
        if (i == 1)
 | 
					 | 
				
			||||||
            return 2;
 | 
					 | 
				
			||||||
        if (i == 2)
 | 
					 | 
				
			||||||
            return 1;
 | 
					 | 
				
			||||||
        if (i == 3)
 | 
					 | 
				
			||||||
            return 0;
 | 
					 | 
				
			||||||
        else
 | 
					 | 
				
			||||||
            return i;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public String getInventoryName() {
 | 
					 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return player.getName();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    @Override
 | 
					 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					 | 
				
			||||||
        return true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
							
								
								
									
										124
									
								
								src/com/lishid/openinv/internal/v1_8_R2/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										124
									
								
								src/com/lishid/openinv/internal/v1_8_R2/AnySilentChest.java
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,124 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * Copyright (C) 2011-2014 lishid.  All rights reserved.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation,  version 3.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.ChatColor;
 | 
				
			||||||
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.IAnySilentChest;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//Volatile
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.Block;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.BlockPosition;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.EntityPlayer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.ITileInventory;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.InventoryLargeChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.PacketPlayOutOpenWindow;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.TileEntityChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.World;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public class AnySilentChest implements IAnySilentChest {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean IsAnyChestNeeded(Player p, int x, int y, int z) {
 | 
				
			||||||
 | 
					        // FOR REFERENCE, LOOK AT net.minecraft.server.BlockChest
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        // If block on top
 | 
				
			||||||
 | 
					        if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // If block next to chest is chest and has a block on top
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public boolean ActivateChest(Player p, boolean anychest, boolean silentchest, int x, int y, int z) {
 | 
				
			||||||
 | 
					        EntityPlayer player = ((CraftPlayer) p).getHandle();
 | 
				
			||||||
 | 
					        World world = player.world;
 | 
				
			||||||
 | 
					        Object chest = world.getTileEntity(new BlockPosition(x, y, z));
 | 
				
			||||||
 | 
					        if (chest == null)
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        int id = Block.getId(world.getType(new BlockPosition(x, y, z)).getBlock());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (!anychest) {
 | 
				
			||||||
 | 
					            if (world.getType(new BlockPosition(x, y + 1, z)).getBlock().c())
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x - 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id) && (world.getType(new BlockPosition(x + 1, y + 1, z)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z - 1)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            if ((Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id) && (world.getType(new BlockPosition(x, y + 1, z + 1)).getBlock().c()))
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x - 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x - 1, y, z)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x + 1, y, z)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x + 1, y, z)));
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z - 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z - 1)), (ITileInventory) chest);
 | 
				
			||||||
 | 
					        if (Block.getId(world.getType(new BlockPosition(x, y, z + 1)).getBlock()) == id)
 | 
				
			||||||
 | 
					            chest = new InventoryLargeChest("Large chest", (ITileInventory) chest, (TileEntityChest) world.getTileEntity(new BlockPosition(x, y, z + 1)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        boolean returnValue = true;
 | 
				
			||||||
 | 
					        if (!silentchest) {
 | 
				
			||||||
 | 
					            player.openContainer((IInventory) chest);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        else {
 | 
				
			||||||
 | 
					            try {
 | 
				
			||||||
 | 
					                SilentContainerChest silentContainerChest = new SilentContainerChest(player.inventory, ((IInventory) chest), player);
 | 
				
			||||||
 | 
					                int windowId = player.nextContainerCounter();
 | 
				
			||||||
 | 
					                player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(windowId, "minecraft:chest", ((IInventory) chest).getScoreboardDisplayName(), ((IInventory) chest).getSize()));
 | 
				
			||||||
 | 
					                player.activeContainer = silentContainerChest;
 | 
				
			||||||
 | 
					                player.activeContainer.windowId = windowId;
 | 
				
			||||||
 | 
					                player.activeContainer.addSlotListener(player);
 | 
				
			||||||
 | 
					                if (OpenInv.NotifySilentChest()) {
 | 
				
			||||||
 | 
					                    p.sendMessage("You are opening a chest silently.");
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                returnValue = false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e) {
 | 
				
			||||||
 | 
					                e.printStackTrace();
 | 
				
			||||||
 | 
					                p.sendMessage(ChatColor.RED + "Error while sending silent chest.");
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (anychest && OpenInv.NotifyAnyChest()) {
 | 
				
			||||||
 | 
					            p.sendMessage("You are opening a blocked chest.");
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        return returnValue;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -25,11 +25,13 @@ import com.lishid.openinv.OpenInv;
 | 
				
			|||||||
import com.lishid.openinv.Permissions;
 | 
					import com.lishid.openinv.Permissions;
 | 
				
			||||||
import com.lishid.openinv.internal.IInventoryAccess;
 | 
					import com.lishid.openinv.internal.IInventoryAccess;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.inventory.*;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class InventoryAccess implements IInventoryAccess {
 | 
					public class InventoryAccess implements IInventoryAccess {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public boolean check(Inventory inventory, HumanEntity player) {
 | 
					    public boolean check(Inventory inventory, HumanEntity player) {
 | 
				
			||||||
        IInventory inv = grabInventory(inventory);
 | 
					        IInventory inv = grabInventory(inventory);
 | 
				
			||||||
        
 | 
					        
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R4;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.io.File;
 | 
					import java.io.File;
 | 
				
			||||||
import java.util.UUID;
 | 
					import java.util.UUID;
 | 
				
			||||||
@@ -25,14 +25,17 @@ import org.bukkit.entity.Player;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
import com.lishid.openinv.internal.IPlayerDataManager;
 | 
					import com.lishid.openinv.internal.IPlayerDataManager;
 | 
				
			||||||
import net.minecraft.util.com.mojang.authlib.GameProfile;
 | 
					import com.mojang.authlib.GameProfile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.CraftServer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.EntityPlayer;
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R4.*;
 | 
					import net.minecraft.server.v1_8_R2.MinecraftServer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.PlayerInteractManager;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R4.*;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class PlayerDataManager implements IPlayerDataManager {
 | 
					public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public Player loadPlayer(String name) {
 | 
					    public Player loadPlayer(String name) {
 | 
				
			||||||
        try {
 | 
					        try {
 | 
				
			||||||
            UUID uuid = matchUser(name);
 | 
					            UUID uuid = matchUser(name);
 | 
				
			||||||
@@ -101,4 +104,29 @@ public class PlayerDataManager implements IPlayerDataManager {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        return found;
 | 
					        return found;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* (non-Javadoc)
 | 
				
			||||||
 | 
					     * @see com.lishid.openinv.internal.IPlayerDataManager#loadPlayer(java.util.UUID)
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
 | 
					    public Player loadPlayer(UUID uuid) {
 | 
				
			||||||
 | 
					        OfflinePlayer player = Bukkit.getOfflinePlayer(uuid);
 | 
				
			||||||
 | 
					        if (player == null || !player.hasPlayedBefore()) {
 | 
				
			||||||
 | 
					            return null;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        GameProfile profile = new GameProfile(uuid, player.getName());
 | 
				
			||||||
 | 
					        MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
 | 
				
			||||||
 | 
					        // Create an entity to load the player data
 | 
				
			||||||
 | 
					        EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // Get the bukkit entity
 | 
				
			||||||
 | 
					        Player target = (entity == null) ? null : entity.getBukkitEntity();
 | 
				
			||||||
 | 
					        if (target != null) {
 | 
				
			||||||
 | 
					            // Load data
 | 
				
			||||||
 | 
					            target.loadData();
 | 
				
			||||||
 | 
					            // Return the entity
 | 
				
			||||||
 | 
					            return target;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return null;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -14,19 +14,21 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_6;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_6.*;
 | 
					import net.minecraft.server.v1_8_R2.ContainerChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.EntityHuman;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SilentContainerChest extends ContainerChest {
 | 
					public class SilentContainerChest extends ContainerChest {
 | 
				
			||||||
    public IInventory inv;
 | 
					    public IInventory inv;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SilentContainerChest(IInventory i1, IInventory i2) {
 | 
					    public SilentContainerChest(IInventory i1, IInventory i2, EntityHuman e1) {
 | 
				
			||||||
        super(i1, i2);
 | 
					        super(i1, i2, e1);
 | 
				
			||||||
        inv = i2;
 | 
					        inv = i2;
 | 
				
			||||||
        // close signal
 | 
					        // close signal
 | 
				
			||||||
        inv.f();
 | 
					        inv.closeContainer(e1);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
@@ -14,35 +14,41 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_4_5;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import java.lang.reflect.Field;
 | 
					import java.lang.reflect.Field;
 | 
				
			||||||
import java.util.ArrayList;
 | 
					import java.util.ArrayList;
 | 
				
			||||||
import java.util.List;
 | 
					import java.util.List;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import com.lishid.openinv.OpenInv;
 | 
					 | 
				
			||||||
import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
import org.bukkit.entity.HumanEntity;
 | 
					import org.bukkit.entity.HumanEntity;
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
import org.bukkit.inventory.InventoryHolder;
 | 
					import org.bukkit.inventory.InventoryHolder;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import com.lishid.openinv.OpenInv;
 | 
				
			||||||
 | 
					import com.lishid.openinv.internal.ISpecialEnderChest;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
 | 
				
			||||||
 | 
					import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_4_5.*;
 | 
					import net.minecraft.server.v1_8_R2.EntityHuman;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.entity.*;
 | 
					import net.minecraft.server.v1_8_R2.IInventory;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_4_5.inventory.*;
 | 
					import net.minecraft.server.v1_8_R2.InventoryEnderChest;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.InventorySubcontainer;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.ItemStack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
					public class SpecialEnderChest extends InventorySubcontainer implements IInventory, ISpecialEnderChest {
 | 
				
			||||||
    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
					    public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private CraftPlayer owner;
 | 
					    private final CraftPlayer owner;
 | 
				
			||||||
    private InventoryEnderChest enderChest;
 | 
					    private final InventoryEnderChest enderChest;
 | 
				
			||||||
    private int maxStack = MAX_STACK;
 | 
					    private int maxStack = MAX_STACK;
 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialEnderChest(Player p, Boolean online) {
 | 
					    public SpecialEnderChest(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
					        super(((CraftPlayer) p).getHandle().getEnderChest().getName(), ((CraftPlayer) p).getHandle().getEnderChest().hasCustomName(), ((CraftPlayer) p).getHandle().getEnderChest().getSize());
 | 
				
			||||||
        CraftPlayer player = (CraftPlayer) p;
 | 
					        CraftPlayer player = (CraftPlayer) p;
 | 
				
			||||||
        this.enderChest = player.getHandle().getEnderChest();
 | 
					        this.enderChest = player.getHandle().getEnderChest();
 | 
				
			||||||
        this.owner = player;
 | 
					        this.owner = player;
 | 
				
			||||||
@@ -50,10 +56,12 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
					        OpenInv.enderChests.put(owner.getName().toLowerCase(), this);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public Inventory getBukkitInventory() {
 | 
					    public Inventory getBukkitInventory() {
 | 
				
			||||||
        return inventory;
 | 
					        return inventory;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void InventoryRemovalCheck() {
 | 
					    public void InventoryRemovalCheck() {
 | 
				
			||||||
        owner.saveData();
 | 
					        owner.saveData();
 | 
				
			||||||
        if (transaction.isEmpty() && !playerOnline) {
 | 
					        if (transaction.isEmpty() && !playerOnline) {
 | 
				
			||||||
@@ -61,6 +69,7 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void PlayerGoOnline(Player p) {
 | 
					    public void PlayerGoOnline(Player p) {
 | 
				
			||||||
        if (!playerOnline) {
 | 
					        if (!playerOnline) {
 | 
				
			||||||
            try {
 | 
					            try {
 | 
				
			||||||
@@ -75,39 +84,48 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void PlayerGoOffline() {
 | 
					    public void PlayerGoOffline() {
 | 
				
			||||||
        playerOnline = false;
 | 
					        playerOnline = false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public ItemStack[] getContents() {
 | 
					    public ItemStack[] getContents() {
 | 
				
			||||||
        return this.items;
 | 
					        return this.items;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void onOpen(CraftHumanEntity who) {
 | 
					    public void onOpen(CraftHumanEntity who) {
 | 
				
			||||||
        transaction.add(who);
 | 
					        transaction.add(who);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void onClose(CraftHumanEntity who) {
 | 
					    public void onClose(CraftHumanEntity who) {
 | 
				
			||||||
        transaction.remove(who);
 | 
					        transaction.remove(who);
 | 
				
			||||||
        this.InventoryRemovalCheck();
 | 
					        this.InventoryRemovalCheck();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public List<HumanEntity> getViewers() {
 | 
					    public List<HumanEntity> getViewers() {
 | 
				
			||||||
        return transaction;
 | 
					        return transaction;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public InventoryHolder getOwner() {
 | 
					    public InventoryHolder getOwner() {
 | 
				
			||||||
        return this.owner;
 | 
					        return this.owner;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void setMaxStackSize(int size) {
 | 
					    public void setMaxStackSize(int size) {
 | 
				
			||||||
        maxStack = size;
 | 
					        maxStack = size;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public int getMaxStackSize() {
 | 
					    public int getMaxStackSize() {
 | 
				
			||||||
        return maxStack;
 | 
					        return maxStack;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public boolean a(EntityHuman entityhuman) {
 | 
					    public boolean a(EntityHuman entityhuman) {
 | 
				
			||||||
        return true;
 | 
					        return true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -120,6 +138,7 @@ public class SpecialEnderChest extends InventorySubcontainer implements IInvento
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    @Override
 | 
				
			||||||
    public void update() {
 | 
					    public void update() {
 | 
				
			||||||
        enderChest.update();
 | 
					        enderChest.update();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -14,7 +14,7 @@
 | 
				
			|||||||
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
					 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
package com.lishid.openinv.internal.v1_7_R3;
 | 
					package com.lishid.openinv.internal.v1_8_R2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
import org.bukkit.entity.Player;
 | 
					import org.bukkit.entity.Player;
 | 
				
			||||||
import org.bukkit.inventory.Inventory;
 | 
					import org.bukkit.inventory.Inventory;
 | 
				
			||||||
@@ -23,15 +23,19 @@ import com.lishid.openinv.OpenInv;
 | 
				
			|||||||
import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
					import com.lishid.openinv.internal.ISpecialPlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
//Volatile
 | 
					//Volatile
 | 
				
			||||||
import net.minecraft.server.v1_7_R3.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftHumanEntity;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.entity.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R2.entity.CraftPlayer;
 | 
				
			||||||
import org.bukkit.craftbukkit.v1_7_R3.inventory.*;
 | 
					import org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.EntityHuman;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.ItemStack;
 | 
				
			||||||
 | 
					import net.minecraft.server.v1_8_R2.PlayerInventory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
					public class SpecialPlayerInventory extends PlayerInventory implements ISpecialPlayerInventory {
 | 
				
			||||||
    CraftPlayer owner;
 | 
					    CraftPlayer owner;
 | 
				
			||||||
    public boolean playerOnline = false;
 | 
					    public boolean playerOnline = false;
 | 
				
			||||||
    private ItemStack[] extra = new ItemStack[5];
 | 
					    private final ItemStack[] extra = new ItemStack[5];
 | 
				
			||||||
    private CraftInventory inventory = new CraftInventory(this);
 | 
					    private final CraftInventory inventory = new CraftInventory(this);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
					    public SpecialPlayerInventory(Player p, Boolean online) {
 | 
				
			||||||
        super(((CraftPlayer) p).getHandle());
 | 
					        super(((CraftPlayer) p).getHandle());
 | 
				
			||||||
@@ -82,7 +86,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    public ItemStack[] getContents() {
 | 
					    public ItemStack[] getContents() {
 | 
				
			||||||
        ItemStack[] C = new ItemStack[getSize()];
 | 
					        ItemStack[] C = new ItemStack[getSize()];
 | 
				
			||||||
        System.arraycopy(items, 0, C, 0, items.length);
 | 
					        System.arraycopy(items, 0, C, 0, items.length);
 | 
				
			||||||
        System.arraycopy(items, 0, C, items.length, armor.length);
 | 
					        System.arraycopy(armor, 0, C, items.length, armor.length);
 | 
				
			||||||
        return C;
 | 
					        return C;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -239,7 +243,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    @Override
 | 
					    @Override
 | 
				
			||||||
    public String getInventoryName() {
 | 
					    public String getName() {
 | 
				
			||||||
        if (player.getName().length() > 16) {
 | 
					        if (player.getName().length() > 16) {
 | 
				
			||||||
            return player.getName().substring(0, 16);
 | 
					            return player.getName().substring(0, 16);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -1,6 +1,6 @@
 | 
				
			|||||||
name: OpenInv
 | 
					name: OpenInv
 | 
				
			||||||
main: com.lishid.openinv.OpenInv
 | 
					main: com.lishid.openinv.OpenInv
 | 
				
			||||||
version: 2.2.4
 | 
					version: 2.2.7
 | 
				
			||||||
author: lishid
 | 
					author: lishid
 | 
				
			||||||
description: >
 | 
					description: >
 | 
				
			||||||
             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
					             This plugin allows you to open a player's inventory as a chest and interact with it in real time.
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user