Asynchronous offline player lookup #21
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -81,7 +81,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -85,7 +85,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
@@ -85,7 +85,7 @@ public class SpecialPlayerInventory extends PlayerInventory implements ISpecialP
|
||||
public ItemStack[] getContents() {
|
||||
ItemStack[] C = new ItemStack[getSize()];
|
||||
System.arraycopy(items, 0, C, 0, items.length);
|
||||
System.arraycopy(items, 0, C, items.length, armor.length);
|
||||
System.arraycopy(armor, 0, C, items.length, armor.length);
|
||||
return C;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user