Player data glitch fix and changes #39
							
								
								
									
										4
									
								
								pom.xml
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								pom.xml
									
									
									
									
									
								
							@@ -23,14 +23,14 @@
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>bukkit</artifactId>
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            <version>1.9-R0.1-SNAPSHOT</version>
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            <version>1.9.2-R0.1-SNAPSHOT</version>
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            <scope>provided</scope>
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        </dependency>
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        <dependency>
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            <groupId>org.bukkit</groupId>
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            <artifactId>craftbukkit</artifactId>
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            <version>1.9-R0.1-SNAPSHOT</version>
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            <version>1.9.2-R0.1-SNAPSHOT</version>
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            <scope>provided</scope>
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        </dependency>
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    </dependencies>
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@@ -106,6 +106,7 @@ public class OpenInvCommand implements CommandExecutor {
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                                if (player == null) {
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                                    return;
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                                }
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                                openInventory(player, target);
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                            }
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                        });
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@@ -51,7 +51,6 @@ public class SpecialEnderChest extends InventorySubcontainer {
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    private void saveOnExit() {
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        if (transaction.isEmpty() && !playerOnline) {
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            owner.saveData();
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            OpenInv.enderChests.remove(owner.getUniqueId());
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        }
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    }
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@@ -82,6 +81,7 @@ public class SpecialEnderChest extends InventorySubcontainer {
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    public void onClose(CraftHumanEntity who) {
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        super.onClose(who);
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        saveOnExit();
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        OpenInv.enderChests.remove(owner.getUniqueId());
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    }
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    @Override
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@@ -35,15 +35,14 @@ public class SpecialPlayerInventory extends PlayerInventory {
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    private final CraftInventory inventory = new CraftInventory(this);
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    private final ItemStack[] extra = new ItemStack[4];
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    private final ItemStack[][] arrays;
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    private final CraftPlayer owner;
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    private ItemStack[][] arrays;
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    private boolean playerOnline;
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    public SpecialPlayerInventory(Player p, boolean online) {
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        super(((CraftPlayer) p).getHandle());
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        this.owner = (CraftPlayer) p;
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        reflectContents(getClass().getSuperclass(), player.inventory, this);
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        this.arrays = new ItemStack[][] { this.items, this.armor, this.extraSlots, this.extra };
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        this.playerOnline = online;
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        OpenInv.inventories.put(owner.getUniqueId(), this);
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    }
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@@ -70,6 +69,8 @@ public class SpecialPlayerInventory extends PlayerInventory {
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        } catch (IllegalAccessException e) {
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            e.printStackTrace();
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        }
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        arrays = new ItemStack[][] { this.items, this.armor, this.extraSlots, this.extra };
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    }
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    public Inventory getBukkitInventory() {
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@@ -79,7 +80,6 @@ public class SpecialPlayerInventory extends PlayerInventory {
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    private void saveOnExit() {
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        if (transaction.isEmpty() && !playerOnline) {
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            owner.saveData();
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            OpenInv.inventories.remove(owner.getUniqueId());
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        }
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    }
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@@ -107,6 +107,7 @@ public class SpecialPlayerInventory extends PlayerInventory {
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    public void onClose(CraftHumanEntity who) {
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        super.onClose(who);
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        this.saveOnExit();
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        OpenInv.inventories.remove(owner.getUniqueId());
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    }
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    @Override
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@@ -30,6 +30,7 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import com.lishid.openinv.OpenInv;
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import com.lishid.openinv.Permissions;
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@@ -62,19 +63,29 @@ public class OpenInvPlayerListener implements Listener {
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        }
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    }
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    @EventHandler(priority = EventPriority.MONITOR)
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    @EventHandler
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    public void onPlayerQuit(PlayerQuitEvent event) {
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        Player player = event.getPlayer();
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        SpecialPlayerInventory inventory = OpenInv.inventories.get(player.getUniqueId());
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        final SpecialPlayerInventory inventory = OpenInv.inventories.get(player.getUniqueId());
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        if (inventory != null) {
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            new BukkitRunnable() {
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                @Override
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                public void run() {
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                    inventory.playerOffline();
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                }
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            }.runTaskLater(plugin, 1);
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        }
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        SpecialEnderChest enderChest = OpenInv.enderChests.get(player.getUniqueId());
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        final SpecialEnderChest enderChest = OpenInv.enderChests.get(player.getUniqueId());
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        if (enderChest != null) {
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            new BukkitRunnable() {
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                @Override
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                public void run() {
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                    enderChest.playerOffline();
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                }
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            }.runTaskLater(plugin, 1);
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        }
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    }
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    @EventHandler
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