/* * Copyright (C) 2011-2016 lishid. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.lishid.openinv.commands; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.lishid.openinv.OpenInv; import com.lishid.openinv.Permissions; import com.lishid.openinv.Configuration; public class SilentChestCommand implements CommandExecutor { private final OpenInv plugin; private final Configuration configuration; public SilentChestCommand(OpenInv plugin) { this.plugin = plugin; configuration = plugin.getConfiguration(); } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if (command.getName().equalsIgnoreCase("silentchest")) { if (!(sender instanceof Player)) { sender.sendMessage(ChatColor.RED + "You can't use this command from the console."); return true; } if (!OpenInv.hasPermission(sender, Permissions.PERM_SILENT)) { sender.sendMessage(ChatColor.RED + "You do not have permission to use silent chest."); return true; } Player player = (Player) sender; if (args.length > 0) { if (args[0].equalsIgnoreCase("check")) { String status = configuration.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF"; OpenInv.sendMessage(player, "Silent Chest is " + status + ChatColor.RESET + "."); return true; } } configuration.setPlayerSilentChestStatus(player, !configuration.getPlayerSilentChestStatus(player)); String status = configuration.getPlayerSilentChestStatus(player) ? ChatColor.GREEN + "ON" : ChatColor.RED + "OFF"; OpenInv.sendMessage(player, "Silent Chest is now " + status + ChatColor.RESET + "."); return true; } return false; } }