/* * Copyright (C) 2011-2020 lishid. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.lishid.openinv.internal; import org.bukkit.OfflinePlayer; import org.bukkit.entity.Player; import org.bukkit.inventory.InventoryView; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; public interface IPlayerDataManager { /** * Loads a Player for an OfflinePlayer. *

* This method is potentially blocking, and should not be called on the main thread. * * @param offline the OfflinePlayer * @return the Player loaded */ @Nullable Player loadPlayer(@NotNull OfflinePlayer offline); /** * Opens an ISpecialInventory for a Player. * * @param player the Player opening the ISpecialInventory * @param inventory the Inventory *` * @return the InventoryView opened */ @Nullable InventoryView openInventory(@NotNull Player player, @NotNull ISpecialInventory inventory); void sendSystemMessage(@NotNull Player player, @NotNull String message); @NotNull default String getLocale(Player player) { return player.getLocale(); } }