Among other things, these interface changes allow for supporting pre-UUID Minecraft versions again. I may eventually backport older versions, but I don't know that I'll be able to lay hands on old enough jars. Removed static access Renamed all methods to follow conventions
58 lines
1.9 KiB
Java
58 lines
1.9 KiB
Java
/*
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* Copyright (C) 2011-2014 lishid. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.lishid.openinv.commands;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.lishid.openinv.OpenInv;
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public class AnyChestPluginCommand implements CommandExecutor {
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private final OpenInv plugin;
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public AnyChestPluginCommand(OpenInv plugin) {
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this.plugin = plugin;
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}
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage(ChatColor.RED + "You can't use this from the console.");
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return true;
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}
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Player player = (Player) sender;
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if (args.length > 0) {
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if (args[0].equalsIgnoreCase("check")) {
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if (plugin.getPlayerAnyChestStatus(player))
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sender.sendMessage("AnyChest is ON.");
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else
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sender.sendMessage("AnyChest is OFF.");
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}
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}
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plugin.setPlayerAnyChestStatus(player, !plugin.getPlayerAnyChestStatus(player));
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sender.sendMessage("AnyChest is now " + (plugin.getPlayerAnyChestStatus(player) ? "On" : "Off") + ".");
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return true;
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}
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}
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