Maven's fine with it, but it is bad practice. OpenInv still modifies plugin.yml in OpenInvPlugin. It should really be done via the Assembly Plugin, but it works and I am lazy.
40 lines
1.5 KiB
YAML
40 lines
1.5 KiB
YAML
name: OpenInv
|
|
main: com.lishid.openinv.OpenInv
|
|
version: ${project.version}
|
|
author: lishid
|
|
authors: [Jikoo]
|
|
description: >
|
|
This plugin allows you to open a player's inventory as a chest and interact with it in real time.
|
|
commands:
|
|
openinv:
|
|
aliases: [oi, inv, open]
|
|
description: Open a player's inventory
|
|
permission: OpenInv.*;OpenInv.openinv
|
|
usage: |
|
|
/<command> - Open last person's inventory
|
|
/<command> <Player> - Open a player's inventory
|
|
openender:
|
|
aliases: [oe]
|
|
description: Opens the enderchest of a player
|
|
permission: OpenInv.*;OpenInv.openender
|
|
usage: |
|
|
/<command> <Player> - Opens a player's enderchest
|
|
searchinv:
|
|
aliases: [si]
|
|
description: Search and list players having a specific item
|
|
permission: OpenInv.*;OpenInv.search
|
|
usage: |
|
|
/<command> <Item> [MinAmount] - Item can be the Item ID or the CraftBukkit Item Name, MinAmount is the minimum amount to be considered.
|
|
silentchest:
|
|
aliases: [sc, silent]
|
|
description: Toggle silent chest function, which hides the animation of a chest when opened or closed, and suppresses the sound.
|
|
permission: OpenInv.*;OpenInv.silent
|
|
usage: |
|
|
/<command> [Check] - Checks whether silent chest is enabled
|
|
anychest:
|
|
aliases: [ac]
|
|
description: Toggle anychest function, which allows opening of blocked chests.
|
|
permission: OpenInv.*;OpenInv.anychest
|
|
usage: |
|
|
/<command> [Check] - Checks whether anychest is enabled
|