* dev: Greet stuff moved to its own table in the database. GreetSettings

* fix: Fixed placeholders not working
* fix: Fixed some countries in countries.yml for hangman game
* add: Added custom status overload for \`.adpl\`
* dev: Removed some unused strings
* fix: Fixed postgres support in Nadeko
* remove: Removed mysql support, it was broken for a while and some queries weren't compiling.
* dev: Updated image library
* fix: Some command strings fixed and clarified
This commit is contained in:
Kwoth
2024-09-15 22:44:37 +00:00
parent 28ad6db2de
commit 021e7978da
86 changed files with 4899 additions and 82742 deletions

View File

@@ -13,21 +13,23 @@ public class GuildConfig : DbEntity
public string AutoAssignRoleIds { get; set; }
//greet stuff
public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
public int AutoDeleteByeMessagesTimer { get; set; } = 30;
public ulong GreetMessageChannelId { get; set; }
public ulong ByeMessageChannelId { get; set; }
public bool SendDmGreetMessage { get; set; }
public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
public bool SendChannelGreetMessage { get; set; }
public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
public bool SendChannelByeMessage { get; set; }
public string ChannelByeMessageText { get; set; } = "%user% has left!";
// //greet stuff
// public int AutoDeleteGreetMessagesTimer { get; set; } = 30;
// public int AutoDeleteByeMessagesTimer { get; set; } = 30;
//
// public ulong GreetMessageChannelId { get; set; }
// public ulong ByeMessageChannelId { get; set; }
//
// public bool SendDmGreetMessage { get; set; }
// public string DmGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
//
// public bool SendChannelGreetMessage { get; set; }
// public string ChannelGreetMessageText { get; set; } = "Welcome to the %server% server, %user%!";
//
// public bool SendChannelByeMessage { get; set; }
// public string ChannelByeMessageText { get; set; } = "%user% has left!";
// public bool SendBoostMessage { get; set; }
// pulic int BoostMessageDeleteAfter { get; set; }
//self assignable roles
public bool ExclusiveSelfAssignedRoles { get; set; }
@@ -98,10 +100,6 @@ public class GuildConfig : DbEntity
#region Boost Message
public bool SendBoostMessage { get; set; }
public string BoostMessage { get; set; } = "%user% just boosted this server!";
public ulong BoostMessageChannelId { get; set; }
public int BoostMessageDeleteAfter { get; set; }
public bool StickyRoles { get; set; }
#endregion